Google UX Design Course - Portfolio Project 1 - App Design for a Fictional St...AnandGopalakrishnan8
This is my First Portfolio Project that I made as a part of the Google UX Design Course. I worked on this project from July to November 2022. It is a design for an e-commerce app for a fictional shop selling sports equipment/clothing.
Case Study - Design an Art History App for an Art Gallery.pptxChan Jia Jun
To showcase the art history app design, I created a comprehensive case study that includes all design process stages from user persona to high-fidelity prototypes using Figma. I also added brief descriptions of each step along with visuals to make it easy to follow.
The case study will be available on my personal website and social media accounts, where I share my design projects and experiences.
FoodToast is a regional food delivery service opearted in more than 500 Indian cities. FoodToast aims to define upraise the quality of life and experience of urban consumers by offering the convenience of food ordering and delivery and overall experience.
Google UX Design Course - Portfolio Project 1 - App Design for a Fictional St...AnandGopalakrishnan8
This is my First Portfolio Project that I made as a part of the Google UX Design Course. I worked on this project from July to November 2022. It is a design for an e-commerce app for a fictional shop selling sports equipment/clothing.
Case Study - Design an Art History App for an Art Gallery.pptxChan Jia Jun
To showcase the art history app design, I created a comprehensive case study that includes all design process stages from user persona to high-fidelity prototypes using Figma. I also added brief descriptions of each step along with visuals to make it easy to follow.
The case study will be available on my personal website and social media accounts, where I share my design projects and experiences.
FoodToast is a regional food delivery service opearted in more than 500 Indian cities. FoodToast aims to define upraise the quality of life and experience of urban consumers by offering the convenience of food ordering and delivery and overall experience.
PDF Submission for Checkux prototypes vs wireframes.pdfpetter son
In this comprehensive blog post, we will delve deep into the world of wireframes and prototypes, understanding their unique characteristics, benefits, and when to use each one.
Senior UX Product Lead Design - Joeffrey Madid PortfolioJoeffrey Madid
Here are my key projects and works consolidated in my career experience as User Experience and Product Designer.
https://www.linkedin.com/in/creativezilla/
I have been involved in a number of User Experience initiatives throughout the years. This is highlighting some key projects I was lucky to be a part of in the last few years. https://www.linkedin.com/in/bergenlarsen
Presentation on best practices in Information Architecture with a case study on the Romanian market of web shops. This is a translated version of the presentation from WIAD 2014 in Bucharest.
DISCLAIMER
All the websites analysed here were used only for presenting a method/technique, not to grade (truly analyse) the websites.
As these were chosen randomly and we do not know the business objectives that drives these websites we can not evaluate objectively the UX of the presented pages, but we can use them to present testing methods for UX.
The Methodology of a Trustworthy User Interface Design Agency.pdfZazz
The designers of user experiences may keep their attention on resolving the issues faced by users by maintaining an attitude of empathy throughout the design process by the UX design company.
Visit here: https://www.zazz.io/ui-ux-design-agency.html
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
PDF Submission for Checkux prototypes vs wireframes.pdfpetter son
In this comprehensive blog post, we will delve deep into the world of wireframes and prototypes, understanding their unique characteristics, benefits, and when to use each one.
Senior UX Product Lead Design - Joeffrey Madid PortfolioJoeffrey Madid
Here are my key projects and works consolidated in my career experience as User Experience and Product Designer.
https://www.linkedin.com/in/creativezilla/
I have been involved in a number of User Experience initiatives throughout the years. This is highlighting some key projects I was lucky to be a part of in the last few years. https://www.linkedin.com/in/bergenlarsen
Presentation on best practices in Information Architecture with a case study on the Romanian market of web shops. This is a translated version of the presentation from WIAD 2014 in Bucharest.
DISCLAIMER
All the websites analysed here were used only for presenting a method/technique, not to grade (truly analyse) the websites.
As these were chosen randomly and we do not know the business objectives that drives these websites we can not evaluate objectively the UX of the presented pages, but we can use them to present testing methods for UX.
The Methodology of a Trustworthy User Interface Design Agency.pdfZazz
The designers of user experiences may keep their attention on resolving the issues faced by users by maintaining an attitude of empathy throughout the design process by the UX design company.
Visit here: https://www.zazz.io/ui-ux-design-agency.html
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
2. The product:
Bikett is a store that does not yet have a
sales app. Since they see that this product
is successful among competitors, they will
also try to create an application. He hopes
the app will increase the company's profits.
Project overview
Project duration:
March 2023 to May 2023
3. The problem:
People who are planning to buy a
bicycle or equipment can use the tool
for an easy and clear purchase.
Project overview
The goal:
Design an application that will
allow customers to purchase
cycling goods in an accessible,
convenient and intuitive way.
4. My role:
UX designer designing an app for Bikett from
conception to delivery.
Project overview
Responsibilities:
Conducting interviews, paper and digital
wireframing, low and high-fidelity prototyping,
conducting usability studies, accounting for
accessibility, and iterating on designs.
6. User research: summary
During the design process, I conducted interviews and created empathic maps to
understand the requirements and wants and needs of the users. the primary
group was people interested in cycling, some of whom promise from the app that
they will be able to buy cheaper.
The research revealed that users are interested in a detailed product description
because they are aware that buying a bike is a high investment. Users placed
great emphasis on the product filtering options.
7. User research: pain points
Time
Potential customers
are looking for a
means that will allow
them to byu cheaper,
or will bring them
some added value
whem buying goods.
Accessibility
Platforms for the purchase
of goods are not usually
connected as essential
technologies.
Product detail
Users feel that the detail
of the goods is
insufficiently described.
1 2 3
9. User journey map
Emma´s journey mapping
showed how useful a
bicycle and cycling
equipment sales app could
be for customers.
10. ● Paper wireframes
● Digital wireframes
● Low-fidelity prototype
● Usability studies
Starting
the design
11. Paper wireframes
I devoted enough time to
creating paper wireframes, but
over time the result (as you will
see later) changed even more.
However, the pivotal body
according to the paper proposal
remained.
12. Digital wireframes
As the initial design phase
continued, I made sure to
base screen designs on
feedback and findings from
the user research.
The search
bar at the top
of the screen
on most
images is
used to search
for a specific
product.
This button
alolows you to
easily add the
selected
product to the
basket.
13. Digital wireframes
An overview of multiple
products at once is
essential in a sales
application.
Viewing
multiple
products
simultaneously
allows the user
to compare
individual
products.
14. Low-fidelity prototype
Using the completed set of digital
wireframes, I created a low-fidelity
prototype. The primary user flow of
I connect was the product search,
its subsequent addition to the cart
and the payment process.
15. Usability study: findings
I conducted two rounds of usability studies. Findings from the first study helped guide the
designs from wireframes to mockups. The second study used a high-fidelity prototype and
revealed what aspects of the mockups needed refining.
Insufficient description of the product
detail
1
Confused with the ordery process
2
Reservations about the lack of an
option to filter goods by parameters
3
Round 1 findings
the products in the product list merge
1
A small amount of photos, suitable to
increase visual attractiveness
2
Round 2 findings
17. Mockups
Earlier designs did not allow
for customization visibility,
which is why filtering and
sorting options were added to
the application. Additionally,
the design was adjusted to be
more user-friendly and
intuitive.
Before usability studies After usability studies
18. Mockups
There were more comments
from the second usability
study, one of them pointed
out that on the product page
the individual products blend
together. The user suggested
that the products should be
better separated.
Before usability study 2 After usability study 2
20. High-fidelity prototype
The final high-fidelity prototype met the conditions for an easy process of purchasing goods.
Prototype view here: https://www.figma.com/proto/gJZNm5qtxMldoHBHsVMYba/Mobile-
sales-app-for-a-bicycle-shop?page-id=0%3A1&type=design&node-id=57-
2185&viewport=637%2C761%2C0.27&scaling=scale-down&starting-point-node-id=2%3A35
21. Accessibility considerations
Used icons to
help make
navigation easier.
Used detailed pictures
of the bikes to help
better visualize what
the bike looks like.
1 2
23. Takeaways
Impact:
Ultimately, the application worked well for the
user. They particularly praised the fact that
they did not feel stuck anywhere during the
process. It can be said that the application has
fulfilled its objectives.
What I learned:
I learned that feedback is very
important and really makes a big
difference to the final designs.
24. Next steps
Conduct another round of
usability studies to validate
whether the pain points
users experienced have
been effectively addressed.
Conduct more user
research to determine any
new areas of need.
1 2