3. We want to help people who
work for remote teams feel
more connected with their
teams, and achieve greater
work satisfaction.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Mission
4. While working from home, there are a lot
of difficulties with connecting with our
remote teams.
Being on video calls all day can be
exhausting, and they don’t feel authentic.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Struggles of Remote Teams
5. This is Austin... He’s a remote software
engineer who is having difficulty
connecting with his new team that he
just joined.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Struggles of Remote Teams
6. He’s finding it difficult to stay motivated
and engaged with his work when he is so
separated from them, and barely knows
them beyond their work conversations.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Struggles of Remote Teams
7. His team finds ways to get together -
through happy hours and scheduled
hangouts, but he is still having difficulty
getting to know his teammates better,
and feeling like he is a part of his team.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Struggles of Remote Teams
8. We’ve talked with remote workers
from a variety of fields.
Management, Design,
Engineering, Education, Research
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Struggles of Remote Teams
9. There’s a common struggle
amongst teams from smaller
companies and startups.
People feel a lack of meaningful
connection with their teammates.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Struggles of Remote Teams
10. Remote teams lack spaces for
spontaneous social interaction.
Casual moments of interaction
communicate authenticity - building
connection and trust with the team.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Struggles of Remote Teams
12. A social app that provides
remote teams digital
spaces for spontaneous
social interaction - to
create authentic
moments of connection
that build relationships
between teammates, and
the team as a whole.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Breakroom
13. 1
Helps remote workers build
more meaningful relationships
with their teammates, and
experience genuine social
interaction with their colleagues
through casual social spaces.
Helps remote workers build
more meaningful relationships
with their teammates, and
experience genuine social
interaction with their colleagues
through casual social spaces.
Strengthen relationships
with teammates
2
Provides social spaces and game
spaces that are more accessible
and inclusive for casual
conversation compared to
typical video conferencing apps.
More than just
happy hours.
3
A new platform to help users
make up for the lack of
interaction in remote work. We
want to bring back the casual
interactions that are so easy when
people are in the same space.
A new kind of social
platform
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Breakroom
14. 1
Helps remote workers build
more meaningful relationships
with their teammates, and
experience genuine social
interaction with their colleagues
through casual social spaces.
Helps remote workers build
more meaningful relationships
with their teammates, and
experience genuine social
interaction with their colleagues
through casual social spaces.
Strengthen relationships
with teammates
2
Provides social spaces and game
spaces that are more accessible
and inclusive for casual
conversation compared to
typical video conferencing apps.
More than just
happy hours.
3
A new platform to help users
make up for the lack of
interaction in remote work. We
want to bring back the casual
interactions that are so easy when
people are in the same space.
A new kind of social
platform
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Breakroom
15. 1
Helps remote workers build
more meaningful relationships
with their teammates, and
experience genuine social
interaction with their colleagues
through casual social spaces.
Helps remote workers build
more meaningful relationships
with their teammates, and
experience genuine social
interaction with their colleagues
through casual social spaces.
Strengthen relationships
with teammates
2
Provides social spaces and game
spaces that are more accessible
and inclusive for casual
conversation compared to
typical video conferencing apps.
More than just
happy hours.
3
A new platform to help users
make up for the lack of
interaction in remote work. We
want to bring back the casual
interactions that are so easy when
people are in the same space.
A new kind of social
platform
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Breakroom
17. Segmenting the remote
communication market.
Breakroom provides a space
outside of typical work
communication, for casual
interaction.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
The Market
18. Other platforms and apps
provide casual interaction.
Breakroom provides space
that allows for spontaneity.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
The Market
19. The remote communication
market is huge - and rapidly
growing as many companies
and teams adopt
remote-working options.
It’s predicted that 25-30% of
workforce will be
work-from-home multiple days
a week by the end of 2021
https://globalworkplaceanalytics.com/work-at-home-after-covid-19-our-forecast
Remote
Communication
Apps
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
The Market
20. The Market
All people who work from home
and use Zoom to collaborate
with their team.
300 million+ daily meeting
participants in April 2020
2.13 million daily downloads in
March 2020
https://www.crunchbase.com/organization/zoom-video-communications
Remote teams
using Zoom
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
21. We’re currently testing our MVP with
teams of students at CCA.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Testing the Concept
22. November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Testing the Concept
23. November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
Testing the Concept
Metrics for usage:
# of times people join with others in
the Breakroom, per week
26. 3
6
Interview Interviews Interviews
Building
Landing Page,
Explainer Video
Interviews
+ Catch-up
Team Week
+
Worked on
explainer video
and landing
page
+
Created
Breakroom
concept
MVP
+
Brainstormed
key features
and values of
Breakroom
+
Updated
molecule with
new changes
3 1 0 2
4 5 6 7 8 9Week #
Customer Development Solution Development
# of
People
Type of
Contact
Process Timeline
Breakroom // Arpeggios - Elena Wang & Ryan Koble
47. Market Types V1
Segment a market as a niche player
We plan to segment the remote communication
service market, as a service that facilitates casual,
relationship-building communication.
Might be Well at beginning, before the value is
shown and is no longer looked at as an added
luxury to regular communication platforms.
Ocean - profitable, plenty of opportunity
September 22, 2020 - Week 3 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
48. Market Types V2
Segment a market as a niche player
We plan to segment the remote
communication/collaboration service market, as a service
that offers spaces for casual, spontaneous social interaction.
There is plenty need for services that serve
remote teams and help them build team
relationships, but there are also lots of startups
with varying product ideas.
Ocean - profitable, plenty of opportunity
November 9, 2020 - Week 9 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
49. Market Types V1
September 22, 2020 - Week 3 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
50. Market Types V2
September 29, 2020 - Week 4 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
51. Market Types V3
October 6, 2020 - Week 5 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
55. Comparative Research V4
Apps for socially
connecting with
people, for
communication and
collaboration, and for
work and casual.
October 27, 2020 - Week 8 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
56. Comparative Research V5
Apps for casually
connecting with
friends, family, and
teammates.
November 3, 2020 - Week 9 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
57. Lean Canvas V1
September 29, 2020 - Week 4 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
58. Lean Canvas V2
October 6, 2020 - Week 5 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
59. Lean Canvas V3
October 6, 2020 - Week 5 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
60. Lean Canvas V4
October 20, 2020 - Week 7 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
61. Lean Canvas V5
October 20, 2020 - Week 7 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
62. Business Structure V1
A subscription-based
consumer social
platform
October 6, 2020 - Week 5 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
63. Business Structure V2
A subscription-based
consumer social
platform
October 6, 2020 - Week 5 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
64. Business Structure V3
A subscription-based
consumer social
platform
November 3, 2020 - Week 9 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble
67. Acquisition Experiment V1
Goal of acquisition: get people to onboard with the MVP
Channels: Slack + WeChat for reaching out and notifying people
Description: We have created a Figma prototype that shows
whether people are currently in the Breakroom, provides links to
games, and provides an announcement board for the class/team. A
button in the prototype links to our personal meeting room which
is set up so that people can join when we are not there. It will also
send us an email notifying us that someone has joined, if we’re not
in the room at the time.
November 10, 2020 - Week 10 - Creative FounderBreakroom // Arpeggios - Elena Wang & Ryan Koble