The Mobile
Ecosystem
Follow on twitter @isbecer
@Pozitron_Mobile
The Mobile Ecosystem
Networks
Carriers
Platforms/Operating Systems
Mobile Users
Handset
Manufacturers
DevelopersEnterprises
Change in Power Dynamics
• Satisfying user expectations is the main goal.
• Platform providers and developers are acquiring more
power over networks and carriers day by day.
www.pozitron.com
Types of Mobile Users
Mobile Professional Basic Planners Mobirati
Social Connector Pragmatic Adapter
Uses complex phones
with extra features
Basic mobile
package users
First generation to
have grown up with
mobile phones
Uses social networking features
and texting the most
Just starting to use other
features besides voice calls
Segmentation of Mobile Consumers
in United States
Mobile Trends 2011
Apps taking
over web
Mobile
Fragmentation
Mobile
Communities
Internet of
Things
www.pozitron.com
Mobile Ecosystem Life Spans
• 16 mobile platforms since 1996
• 3 platforms are terminated and 3 platforms had replacements
Asymco.com
1997 2001 2005 2009 2012
Smartphone Operating System Share
in United States
nielson.com
Since 2009, Android’s share skyrocketed, while Apple remained
the status quo and BlackBerry has lost majority of its share
Worldwide Smartphone Sales 2011
18%
43%
22 %
10%
7%
Smartphones are dominating the mobile world and Android
becomes the market leader, leaving both Symbian and iOS behind
Ecosystem Feature Summary
Devices
iPhone, iPad, iPod
Strengths Weaknesses
Dell, HTC, Kyocera, LG,
Motorola and Samsung
BlackBerry Phones,
Playbook
Dell, HTC, HP, LG, Nokia
and Samsung
High quality apps,
Simple Purchase, Great
UI, Strong Developer
Communıty
Open Platform, Growing
fast, attracting more
developers
Highest Developer Pay
out, easy payment
options for apps
Large existing developer
community, app trial
period, strong
marketing by Microsoft
Troublesome app
approval procedure and
limitations, restricted
development tools
Lower UI Quality, Weak
marketing, Difficulty in
App Purchase
Not many app options
and high prices
Limiting market place
for many successful
apps, no HTML 5 and
multi tasking support
Noteworthy Platforms
Open Platform
Flexible / Experimental
platform for developers
Limited options in
business apps
Incresing fragmentation
Web-dev friendlyClosed Platform
More flexibility and
room for creativity for
brands and agencies
Various entertainment
and business app
options
Suitable for multi
screen development
Implementation of
CMS tools
Limited APIs
Penetration 100M+ Penetration 120M+ Mass Consumption
Inequality among apps
App Development Process
Picking
Relevant
Platforms
Developing
Product
Forming
the idea
Distributing
and
Delivering
Product
Creating
Hype
Application development is not just about programming any more.
It’s about bringing an idea into life and being able to market it.
User-Experience is Everything!
Device Design
Simple and Slick
OS Usability
Easy to navigate and
perform tasks
App User Experience
-Simplified Design
-Task focused
-Emphasis on the most
important tasks
-Rich set of capabilities
www.pozitron.com
2011 Worldwide Tablet Sales
68.7%
19.9%
5.6%
5.7%
Just like the mobile phone market, Android is expected to obtain
major market share in the tablet world. Apple is expected to
remain as the market leader in the next five years
Gartner.com
Manufacturers
http://www.proaktifbilgisayar.com/image
s/dell.jpg
Leaders
New product experiences
Innovators
Incremental Innovation
Assemblers
Razor-thin
margins
Performance
Pressure
Price
Pressure
We would like to hear from you
• Visit Us on www.pozitron.com
• Follow us @Pozitron_Mobile
• Like us on
http://www.facebook.com/pozitronmobile

The Mobile Ecosystem - Webrazzi'11

  • 1.
    The Mobile Ecosystem Follow ontwitter @isbecer @Pozitron_Mobile
  • 2.
    The Mobile Ecosystem Networks Carriers Platforms/OperatingSystems Mobile Users Handset Manufacturers DevelopersEnterprises
  • 3.
    Change in PowerDynamics • Satisfying user expectations is the main goal. • Platform providers and developers are acquiring more power over networks and carriers day by day. www.pozitron.com
  • 4.
    Types of MobileUsers Mobile Professional Basic Planners Mobirati Social Connector Pragmatic Adapter Uses complex phones with extra features Basic mobile package users First generation to have grown up with mobile phones Uses social networking features and texting the most Just starting to use other features besides voice calls
  • 5.
    Segmentation of MobileConsumers in United States
  • 6.
    Mobile Trends 2011 Appstaking over web Mobile Fragmentation Mobile Communities Internet of Things www.pozitron.com
  • 7.
    Mobile Ecosystem LifeSpans • 16 mobile platforms since 1996 • 3 platforms are terminated and 3 platforms had replacements Asymco.com 1997 2001 2005 2009 2012
  • 8.
    Smartphone Operating SystemShare in United States nielson.com Since 2009, Android’s share skyrocketed, while Apple remained the status quo and BlackBerry has lost majority of its share
  • 9.
    Worldwide Smartphone Sales2011 18% 43% 22 % 10% 7% Smartphones are dominating the mobile world and Android becomes the market leader, leaving both Symbian and iOS behind
  • 10.
    Ecosystem Feature Summary Devices iPhone,iPad, iPod Strengths Weaknesses Dell, HTC, Kyocera, LG, Motorola and Samsung BlackBerry Phones, Playbook Dell, HTC, HP, LG, Nokia and Samsung High quality apps, Simple Purchase, Great UI, Strong Developer Communıty Open Platform, Growing fast, attracting more developers Highest Developer Pay out, easy payment options for apps Large existing developer community, app trial period, strong marketing by Microsoft Troublesome app approval procedure and limitations, restricted development tools Lower UI Quality, Weak marketing, Difficulty in App Purchase Not many app options and high prices Limiting market place for many successful apps, no HTML 5 and multi tasking support
  • 11.
    Noteworthy Platforms Open Platform Flexible/ Experimental platform for developers Limited options in business apps Incresing fragmentation Web-dev friendlyClosed Platform More flexibility and room for creativity for brands and agencies Various entertainment and business app options Suitable for multi screen development Implementation of CMS tools Limited APIs Penetration 100M+ Penetration 120M+ Mass Consumption Inequality among apps
  • 12.
    App Development Process Picking Relevant Platforms Developing Product Forming theidea Distributing and Delivering Product Creating Hype Application development is not just about programming any more. It’s about bringing an idea into life and being able to market it.
  • 13.
    User-Experience is Everything! DeviceDesign Simple and Slick OS Usability Easy to navigate and perform tasks App User Experience -Simplified Design -Task focused -Emphasis on the most important tasks -Rich set of capabilities www.pozitron.com
  • 14.
    2011 Worldwide TabletSales 68.7% 19.9% 5.6% 5.7% Just like the mobile phone market, Android is expected to obtain major market share in the tablet world. Apple is expected to remain as the market leader in the next five years Gartner.com
  • 15.
  • 16.
    We would liketo hear from you • Visit Us on www.pozitron.com • Follow us @Pozitron_Mobile • Like us on http://www.facebook.com/pozitronmobile

Editor's Notes

  • #3 Simplify Platform just iOS and Android HTML 5 (main ones) Circular- consumer in the center tmobile orange Simplified tekli
  • #4 Seesaw dynamic view Platform carrier symplification User image change one person
  • #5 Design feedback- bu şekilde düzenli dendi
  • #6 Us numbers Artıp azalma durumu
  • #7 Design revision (yatay yay gibi)
  • #8 Timeline yeni serit Yazı simplify
  • #9 Graph change
  • #10 Worldwide stats