The document discusses universal design. It defines universal design as making designs accessible and usable by everyone regardless of age, ability, or situation. It outlines seven principles of universal design: equitable use, flexibility in use, simple and intuitive use, perceptible information, tolerance for error, low physical effort, and size and space for approach and use. It provides examples of applying universal design principles to automobiles, communication, interior design, and describes three personas and solutions to their accessibility problems through universal design.
102 SF Shelters, housing 2 persons each
$5k for a complete unit including Heating & AC
$15k for wet unit including bathroom and showers. Ratio of houses to wet units 6:1 or more
Modular design to support Community: Shelter, Bathroom/shower & Pantry
Fire, flood, mold, termite and earthquake-proof
Flat packed. Setup and disassembly time - Less than 2 hours
Local production can be up to 5 units a day
Structurally sound, Title 24 compliant
Off-grid option available (~ $2k)
Parts can be Hot dip galvanized to be salt / moisture-proof
Shipping $350-400 / unit assuming a full container of 15 homes
False roof (on top of existing flat roof) can be added by customer or Quadrow.
www.quandrow.com
www.fastdwellings.com
These are the questions and answers captured during the interactive portion of our meeting during which we discussed the Revelopment of the Roselle Golf Club and Shopping Center
Leveraging Augmented Reality Capability for enhancing the shopping experienceShyamala Prayaga
Leveraging Augmented Reality Capability for enhancing the shopping experience.
The way we shop is undergoing a radical change, as retailers incorporate augmented
reality by infusing traditional services with a virtual twist.
This brings a lot of opportunity for online shopping and to improve the user experience and interaction drastically. In this presentation we shall uncover:
1) What Augmented Reality is all about
2) Augmented Reality possibilities and limitations
3) Augmented Reality Trends
4) Augmented Reality backbones - Tools & SDK
5) A small Augmented Reality shopping application demo
102 SF Shelters, housing 2 persons each
$5k for a complete unit including Heating & AC
$15k for wet unit including bathroom and showers. Ratio of houses to wet units 6:1 or more
Modular design to support Community: Shelter, Bathroom/shower & Pantry
Fire, flood, mold, termite and earthquake-proof
Flat packed. Setup and disassembly time - Less than 2 hours
Local production can be up to 5 units a day
Structurally sound, Title 24 compliant
Off-grid option available (~ $2k)
Parts can be Hot dip galvanized to be salt / moisture-proof
Shipping $350-400 / unit assuming a full container of 15 homes
False roof (on top of existing flat roof) can be added by customer or Quadrow.
www.quandrow.com
www.fastdwellings.com
These are the questions and answers captured during the interactive portion of our meeting during which we discussed the Revelopment of the Roselle Golf Club and Shopping Center
Leveraging Augmented Reality Capability for enhancing the shopping experienceShyamala Prayaga
Leveraging Augmented Reality Capability for enhancing the shopping experience.
The way we shop is undergoing a radical change, as retailers incorporate augmented
reality by infusing traditional services with a virtual twist.
This brings a lot of opportunity for online shopping and to improve the user experience and interaction drastically. In this presentation we shall uncover:
1) What Augmented Reality is all about
2) Augmented Reality possibilities and limitations
3) Augmented Reality Trends
4) Augmented Reality backbones - Tools & SDK
5) A small Augmented Reality shopping application demo
This document gives on overview of the Cross Platform Mobile User Interface and describes its essential parts. The document can be used as an introduction to the Cross Platform Mobile User Interface or as a reference material. It can be used as a background material to help decision-making in different UI design phases.
This document also covers UI Guidelines, Visual Design Guidelines and Best Practices to design consistent application across different platforms.
This presentation speaks about various frameworks available for mobile web or thin client development and its supported features and functionalities. It also talks about the support of these frameworks to various platforms.
This document gives on overview of the Cross Platform Mobile User Interface and describes its essential parts. The document can be used as an introduction to the Cross Platform Mobile User Interface or as a reference material. It can be used as a background material to help decision-making in different UI design phases.
This document also covers UI Guidelines, Visual Design Guidelines and Best Practices to design consistent application across different platforms.
This presentation speaks about various frameworks available for mobile web or thin client development and its supported features and functionalities. It also talks about the support of these frameworks to various platforms.