This document discusses the design of a Unity3D Audio Grabber tool that records audio from Unity3D games. It explains that the tool will link with the FMOD Ex library and hook certain FMOD functions, like FMOD_System_Create, to get the FMOD system object and manipulate FMOD audio. It will then take the audio buffer data and encode it along with video into an .MP4 file using MediaCodec. The tool is designed to work similarly to how another tool called libkamcordaudio grabs audio in Unity3D games.