This document provides an overview and review of the NBA 2K14 basketball video game. It describes the game's visual style, interface, gameplay, target audience, and genre. For visual style, it notes that all characters are playable and rates the characters and graphics highly. It describes the 3D perspective interface and next-gen graphics. For gameplay, it outlines the goal of scoring the most points within a time limit and notes the realistic sounds. The target audience is identified as basketball fans, particularly in America and Europe, ranging from ages 11 to 30, with most players being male. The genre is identified as a sports game focused on basketball.
10 tips on how to make a casual game of success for the iPhone and Android.Rafael Rodrigues
We are finally living a moment of democratization of game development. A game no longer needs to be a super production to be profitable and that is why casual games may be a way for those who are already experienced and for those who are only beginners.
Balancing Fruit - IAPA presentation 26/11/15Andrew Saul
When we first saw the analytics around the behaviour of players playing the mini games in the 5th anniversary update for Fruit Ninja we were very surprised: They weren't playing them as we had designed them to be played.
When we looked further into the numbers we saw that players had found new, un-fun ways to interact with the mini games that we hadn't anticipated. We acted fast and pushed an update to save our players' fun.
This is an expanded version of the presentation deck I presented at a recent IAPA meeting.
Excerpt from the IAPA website:
"IAPA (Institute of Analytics Professionals of Australia) QLD Chapter Event 26 November 2015 - An Australian Analytics Story
Please join us for our last IAPA Chapter Event for 2015!
We've lined up a selection of local lads to all share a slide of Australian history - four presenters who will each give us a personal story of adversity to triumph - Fruit Ninja Triumphs at that!!"
http://www.iapa.org.au/Event/QLDChapterEvent26NovemberAnAustralianAnalyticsStor
10 tips on how to make a casual game of success for the iPhone and Android.Rafael Rodrigues
We are finally living a moment of democratization of game development. A game no longer needs to be a super production to be profitable and that is why casual games may be a way for those who are already experienced and for those who are only beginners.
Balancing Fruit - IAPA presentation 26/11/15Andrew Saul
When we first saw the analytics around the behaviour of players playing the mini games in the 5th anniversary update for Fruit Ninja we were very surprised: They weren't playing them as we had designed them to be played.
When we looked further into the numbers we saw that players had found new, un-fun ways to interact with the mini games that we hadn't anticipated. We acted fast and pushed an update to save our players' fun.
This is an expanded version of the presentation deck I presented at a recent IAPA meeting.
Excerpt from the IAPA website:
"IAPA (Institute of Analytics Professionals of Australia) QLD Chapter Event 26 November 2015 - An Australian Analytics Story
Please join us for our last IAPA Chapter Event for 2015!
We've lined up a selection of local lads to all share a slide of Australian history - four presenters who will each give us a personal story of adversity to triumph - Fruit Ninja Triumphs at that!!"
http://www.iapa.org.au/Event/QLDChapterEvent26NovemberAnAustralianAnalyticsStor
PARP - Raport z badania Global Entrepreneurship Monitor – Polska
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jej rozwoju dostarczają wielu cennych informacji dla zrozumienia potrzeb obecnych i przyszłych przedsiębiorców. Dzięki
tej wiedzy możliwe jest tworzenie polityki przedsiębiorczości, stanowiącej odpowiedź na konkretne wyzwania.
La presentazione dell'idea d'impresa GreenShare in occasione dell'evento "Sistema Startup 2013 - Opportunità di finanziamento per startup innovative in Sardegna" tenutosi presso il Parco tecnologico della Sardegna a Pula l'11 ottobre 2013.
DevDay 2013 - Building Startups and Minimum Viable ProductsBen Hall
DevDay (http://devday.pl),
20th of September 2013, Kraków
Video at http://www.youtube.com/watch?v=L4eTOvq2WmM&feature=c4-overview-vl&list=PLBMFXMTB7U74NdDghygvBaDcp67owVUUF
PHPMaker - The Best PHP Code Generator Ever !Masino Sinaga
PHPMaker - The Best PHP Code Generator Ever ! It's time for you as the web developers to change your method in the web application development. PHPMaker can save tons of your time to develop and maintain many web applications. Why don't you leave your old method to develop web applications starting today? No need to write the code from scratch anymore.
1. Unit 14 – PRL 3
Visual Style
All of the characters in this game are all playable, so for this game you could use all of teams and characters.
The only NPC for this game is the referee and the crowd in the game also the commentators. For this game
the characters and non-playable characters are rated 9/10 for this game. Gave this a 9/10 because of the
characters how they focused on their role of the game and made it really good.
Interface
This game is a 3D perspective game it shows that the game is made with a modern graphics. Also this game
includes full motion video that shows little scenes of the game when it starts. The graphics on this game
would get rated 9.5/10 because it shows through out the years how this game keeps on improving on the
graphics and how realistic it is.
Gameplay
The goals for this game is who ever scores the most points as a team wins also with a time limit. The rules for
this game shows on the game and explains every single rules for the game in detail. This game challenges you
to compete with others or your friends. The difficulty for this game is that you could set it out by making it
easy or hard. This game is balance and shows that the game is fair by making the team balance and no other
team is really good compare to any other team. You can get rewards for this game if you win a game NBA
2K14 will give you points to collect and you could use them points to buy thing in the game. This game is a
sport game so the company didn’t really make a story for this game. The sounds for this game is realistic when
your playing on the court you could hear the commentators and the crowd cheering and the referee also
people in the game speaking and communicating and the noise when they run. I would rate the gameplay
9.5/10 since the next gen gameplay is really good when it was shown and how realistic it is and proves to be
the best basketball game out yet.
Target Audience
The definition of this game is probably the people who are in to basketball more like mostly the people from
America or people in Europe. The age to play this game is 3+ but you can get people from ages to 11 to 30
playing this game. The people who plays this game is any gender but the majority the people play this game is
male. It depends if you see any hard core users for this game it depends if the players is addicted to their
favourite sport. But sometimes you get normal people who would play it often but not too much compare to
others.
Genre
The genre for this game is a sport genre and describes about what certain sport it and the sport is basketball
and the makers for this game choose to make this game because people from America or from Europe would
be interested in buying the product. This genre of game is a sport game and people who are into sports would
rate this game 10/10 since it is more known in America and it the most famous sport in their country and
would probably get the best rating for this game.
2. Provide analysis of the positives and negatives.
The positives about this game is the huge improvement on the gameplay and graphics and how it is a lot more different compare to the last years game
and the company for this game shows that they proved to be the best basketball game out so far.
The negatives about this game is probably small technical faults about the game like glitches and bugs since every game is not really perfect and they
maybe have something wrong with it and would try and solve it. This could cause the negative points about the gameplay or graphics.
USP:
The unique selling point of NBA 2K14 is the previous NBA 2K games and this makes the people want to buy the next NBA 2K.
I would give NBA 2K14 a overall rating of 48.5/50