This document discusses independent version control for viral flash games using TreeTide SwfControl. SwfControl allows developers to independently update game content without relying on a service provider. It works by having the preloader check the server for patches and load only the small patch file, using less bandwidth than reloading the entire new content. SwfControl creates patch files and is uploaded by the developer. It has no intrusive branding and does not rely on an external service provider, avoiding potential downtime issues. Version control is managed through an executable program that handles projects and patch creation across Windows and Linux platforms.