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A kindergarten class needs to design a trap to catch a gingerbread man because he keeps escaping. The document provides steps for students to empathize with the gingerbread man by researching his characteristics, researching simple machines and leprechaun traps for inspiration, ideating trap designs by sketching 5 ideas and choosing one as a group, prototyping the trap with labeled drawings and building it, testing the trap, and evaluating whether it worked and how the group collaborated.











