You'll learn:
- How and when to involve developers during product design.
- Proven criteria for a smooth Sketch handoff.
- How to continue collaborating after handoff.
- Best practices for visual hygiene, naming conventions, and asset preparation.
Creating and Scaling an Enterprise Design Systemuxpin
You'll learn:
- How to create a unified design language for a complex organization.
- How to use the most efficient processes and tools for maintaining the design system.
- How to scale code and interaction patterns across platforms and products.
You'll learn:
- How to scope your UX strategy based on challenges and aspirations.
- How to focus your team on the right design principles and activities to achieve desired outcomes.
- How to measure the success of your strategy and tactics.
Get best practices based on trial and error from 50+ design sprints.
You'll learn:
- A scalable framework for 5, 7, or 10+ day design sprints.
- How to unpack assumptions, prototype quickly, and validate designs in days.
- Step-by-step instructions for each day of a design sprint.
The State of Enterprise UX 2016: Panel Discussionuxpin
You'll learn:
- The most pressing challenges faced by enterprise product teams today.
- The emerging themes of enterprise design for 2017 and beyond.
- Effective solutions for overcoming the hurdles of enterprise UX.
You'll learn:
- How to create a consistent design language across product lines
- When and where to allow for exceptions to the design language
- How to create the infrastructure to support coherent design
Seismic Change in Enterprise UX: Blowing Up Your Legacy System to Start From ...uxpin
You'll learn:
- When to rebuild a legacy system vs. work around your current system
- How to prepare and roadmap for a legacy rebuild project
- Step-by-step instructions for successfully rebuilding a legacy system
You'll learn:
- How to design better for complex users with team-based personas
- How to differentiate and segment personas
- How to create clear personas from user data
- How to increase accuracy with collaborative persona mapping
Lean UX in the Enterprise: A Government Case Studyuxpin
You'll learn:
- How to quickly identify user groups despite vague assumptions.
- How to define clear features amidst complex requirements and business objectives.
- How to establish efficient UX processes across disjointed teams.
Creating and Scaling an Enterprise Design Systemuxpin
You'll learn:
- How to create a unified design language for a complex organization.
- How to use the most efficient processes and tools for maintaining the design system.
- How to scale code and interaction patterns across platforms and products.
You'll learn:
- How to scope your UX strategy based on challenges and aspirations.
- How to focus your team on the right design principles and activities to achieve desired outcomes.
- How to measure the success of your strategy and tactics.
Get best practices based on trial and error from 50+ design sprints.
You'll learn:
- A scalable framework for 5, 7, or 10+ day design sprints.
- How to unpack assumptions, prototype quickly, and validate designs in days.
- Step-by-step instructions for each day of a design sprint.
The State of Enterprise UX 2016: Panel Discussionuxpin
You'll learn:
- The most pressing challenges faced by enterprise product teams today.
- The emerging themes of enterprise design for 2017 and beyond.
- Effective solutions for overcoming the hurdles of enterprise UX.
You'll learn:
- How to create a consistent design language across product lines
- When and where to allow for exceptions to the design language
- How to create the infrastructure to support coherent design
Seismic Change in Enterprise UX: Blowing Up Your Legacy System to Start From ...uxpin
You'll learn:
- When to rebuild a legacy system vs. work around your current system
- How to prepare and roadmap for a legacy rebuild project
- Step-by-step instructions for successfully rebuilding a legacy system
You'll learn:
- How to design better for complex users with team-based personas
- How to differentiate and segment personas
- How to create clear personas from user data
- How to increase accuracy with collaborative persona mapping
Lean UX in the Enterprise: A Government Case Studyuxpin
You'll learn:
- How to quickly identify user groups despite vague assumptions.
- How to define clear features amidst complex requirements and business objectives.
- How to establish efficient UX processes across disjointed teams.
You'll learn:
Interaction design best practices for data products
How to transform unstructured data to useful insights for users
How to adapt to upcoming trends in data products
Surviving the Hype: An Experimental Framework for Scaling Enterprise Design T...uxpin
You'll learn:
- How to sustain design thinking beyond the workshop
- How to use “design interventions” to create long-term impact in enterprises
- Best practices for evangelizing enterprise UX based on SAP’s experiments
You'll learn:
- How to create a clear UX strategy with teams across silos
- How to resource and plan tactics based on UX strategy
- How to track progress against your mission-based strategy
- How to delegate UX missions to designers
You'll learn:
- How to solve product problems and uncover UX opportunities
- How to plan and track your experiments
- How to supplement qualitative product feedback with quantitative data
Designing a Sustainable Enterprise UX Processuxpin
You'll learn:
- How to select the right UX activities and plan resources appropriately.
- How to evolve your process as you grow.
- How to conduct proper discovery, transition from waterfall to Agile UX, and more.
The Future of Enterprise UX Design: An Asana & Quickbooks Case Studyuxpin
You'll learn:
- Techniques for designing enterprise UX base on new user expectations.
- How to design a consumer-grade enterprise experience
- Enterprise UX best practices based on case studies from Asana and Intuit
You'll learn:
- How to identify and classify design debt
- How to solve product quality issues in fast-paced teams.
- How to address, avoid, and manage design debt.
You'll learn:
- How to get buy-in from executives and stakeholders for user research
- How to choose lightweight yet effective research methods
- How to document your results to prove ROI
Walk, Don't Run: Incremental Change in Enterprise UXuxpin
You'll learn:
- A realistic approach to product improvement in large enterprises
- How to create and execute a pilot program for overcoming “product stagnation”
- How to scale the program to a growth team dedicated to improving existing products
Get hands-on advice for rapid Agile prototyping in a product team.
You'll learn:
- How to determine the right depth and breadth for MVP prototypes.
- How to prioritize use cases for prototyping.
- How to elicit the right stakeholder and user feedback.
- How to correctly annotate prototypes for dev and QA.
Know how to drive an Agile UX process without sacrificing quality or consistency.
You'll learn:
- How to balance Agile processes with user-centered design.
- How to drive and govern collaborative design.
- How to stagger UX and dev sprints, how to minimize documentation, run user research, and more.
Based on her 5 years as a UX leader at Citrix, Julie explains how to drive better product design through cultural transformation. See how she helped build design culture for designers and non-designers across different continents.
Daniel explains how to use participatory design to cut through complexity. Learn useful tactics based on his experience building and growing the UX discipline at Sumo Logic.
Based on his experience at Airbnb and research with companies like Pinterest and Gusto, Jason offers a clear framework for scaling UX quality, processes, and teams.
EclipseCon Eu 2015 - Breathe life into your Designer!melbats
You have your shiny new DSL up and running thanks to the Eclipse Modeling Technologies and you built a powerful tooling with graphical modelers, textual syntaxes or dedicated editors to support it. But how can you see what is going on when a model is executed ? Don't you need to simulate your design in some way ? Wouldn't you want to see your editors being animated directly within your modeling environment based on execution traces or simulator results?
The GEMOC Research Project designed a methodology to bring animation and execution analysis to DSLs. The companion technologies required to put this in action are small dedicated components (all open-source) at a "proof of concept" maturity level extending proven components : Sirius, Eclipse Debug, Xtend making such features within the reach of Eclipse based tooling. The general intent regarding those OSS technologies is to leverage them within different contexts and contribute them to Eclipse once proven strong enough. The method covers a large spectrum of use cases from DSLs with a straightforward execution semantic to a combination of different DSLs with concurrent execution semantic. Any tool provider can leverage both the technologies and the method to provide an executable DSL and animated graphical modelers to its users enabling simulation and debugging at an early phase of the design.
This talk presents the approach, the technologies and demonstrate it through an example: providing Eclipse Debug integration and diagram animation capabilities for Arduino Designer (EPL) : setting breakpoints, stepping forward or backward in the execution, inspecting the variables states... We will walk you through the steps required to develop such features, the choices to make and the trade-offs involved. Expects live demos with simulated blinking leds and a virtual cat robot !
You'll learn:
Interaction design best practices for data products
How to transform unstructured data to useful insights for users
How to adapt to upcoming trends in data products
Surviving the Hype: An Experimental Framework for Scaling Enterprise Design T...uxpin
You'll learn:
- How to sustain design thinking beyond the workshop
- How to use “design interventions” to create long-term impact in enterprises
- Best practices for evangelizing enterprise UX based on SAP’s experiments
You'll learn:
- How to create a clear UX strategy with teams across silos
- How to resource and plan tactics based on UX strategy
- How to track progress against your mission-based strategy
- How to delegate UX missions to designers
You'll learn:
- How to solve product problems and uncover UX opportunities
- How to plan and track your experiments
- How to supplement qualitative product feedback with quantitative data
Designing a Sustainable Enterprise UX Processuxpin
You'll learn:
- How to select the right UX activities and plan resources appropriately.
- How to evolve your process as you grow.
- How to conduct proper discovery, transition from waterfall to Agile UX, and more.
The Future of Enterprise UX Design: An Asana & Quickbooks Case Studyuxpin
You'll learn:
- Techniques for designing enterprise UX base on new user expectations.
- How to design a consumer-grade enterprise experience
- Enterprise UX best practices based on case studies from Asana and Intuit
You'll learn:
- How to identify and classify design debt
- How to solve product quality issues in fast-paced teams.
- How to address, avoid, and manage design debt.
You'll learn:
- How to get buy-in from executives and stakeholders for user research
- How to choose lightweight yet effective research methods
- How to document your results to prove ROI
Walk, Don't Run: Incremental Change in Enterprise UXuxpin
You'll learn:
- A realistic approach to product improvement in large enterprises
- How to create and execute a pilot program for overcoming “product stagnation”
- How to scale the program to a growth team dedicated to improving existing products
Get hands-on advice for rapid Agile prototyping in a product team.
You'll learn:
- How to determine the right depth and breadth for MVP prototypes.
- How to prioritize use cases for prototyping.
- How to elicit the right stakeholder and user feedback.
- How to correctly annotate prototypes for dev and QA.
Know how to drive an Agile UX process without sacrificing quality or consistency.
You'll learn:
- How to balance Agile processes with user-centered design.
- How to drive and govern collaborative design.
- How to stagger UX and dev sprints, how to minimize documentation, run user research, and more.
Based on her 5 years as a UX leader at Citrix, Julie explains how to drive better product design through cultural transformation. See how she helped build design culture for designers and non-designers across different continents.
Daniel explains how to use participatory design to cut through complexity. Learn useful tactics based on his experience building and growing the UX discipline at Sumo Logic.
Based on his experience at Airbnb and research with companies like Pinterest and Gusto, Jason offers a clear framework for scaling UX quality, processes, and teams.
EclipseCon Eu 2015 - Breathe life into your Designer!melbats
You have your shiny new DSL up and running thanks to the Eclipse Modeling Technologies and you built a powerful tooling with graphical modelers, textual syntaxes or dedicated editors to support it. But how can you see what is going on when a model is executed ? Don't you need to simulate your design in some way ? Wouldn't you want to see your editors being animated directly within your modeling environment based on execution traces or simulator results?
The GEMOC Research Project designed a methodology to bring animation and execution analysis to DSLs. The companion technologies required to put this in action are small dedicated components (all open-source) at a "proof of concept" maturity level extending proven components : Sirius, Eclipse Debug, Xtend making such features within the reach of Eclipse based tooling. The general intent regarding those OSS technologies is to leverage them within different contexts and contribute them to Eclipse once proven strong enough. The method covers a large spectrum of use cases from DSLs with a straightforward execution semantic to a combination of different DSLs with concurrent execution semantic. Any tool provider can leverage both the technologies and the method to provide an executable DSL and animated graphical modelers to its users enabling simulation and debugging at an early phase of the design.
This talk presents the approach, the technologies and demonstrate it through an example: providing Eclipse Debug integration and diagram animation capabilities for Arduino Designer (EPL) : setting breakpoints, stepping forward or backward in the execution, inspecting the variables states... We will walk you through the steps required to develop such features, the choices to make and the trade-offs involved. Expects live demos with simulated blinking leds and a virtual cat robot !
Evolving your Design System: People, Product, and Processuxpin
You'll learn:
How to create and maintain a design system over several years
How people, process, and product change alongside a design system
Lessons learned from growing the Linkedin design system
How Atlassian builds and manages their design system across their product suite
How the Design System team empowers users by iterating with research and testing
How design and engineering cooperate to be efficient and productive
Accessibility in Design Systems by Allison Shawuxpin
You'll learn:
The benefits of accessibility in a design system
How to create and incorporate accessibility standards
How to improve accessibility across your product suite
UXPin: State of the Union Product Keynote by Marcin Trederuxpin
How UXPin unifies design with code in design systems
Recent design system features in UXPin alongside roadmap
Predictions for the future of design tools.
Consistency vs. Flexibility in Design Systems: A GE Case Study by Ken Skistimasuxpin
A case study from the Predix Design System at GE on how balance consistency and flexibility in a large scale design system.
You'll learn:
Where design systems should be consistent or flexible
How GE Digital handles consistency vs. flexibility in the Predix design system
How to adapt tools and technology to balance both.
- Useful technology and frameworks for a scalable design system
- How to create a design systems process from scratch
- How to collaborate with developers in a design system
Developing UX ROI in Enterprise Land: An ADP Case Studyuxpin
You'll learn:
How to develop a quantitative framework for measuring UX ROI
How to use UX ROI as a strategic alignment tool with CX and other internal customer teams
Best practices and lessons learned
Design systems: accounting for quality and scalabilityuxpin
You'll learn:
How Forumone builds and implements design systems for their clients
How to plan, create, sell, and implement a design system
How to use common design tools to build a design system developers will use
Three's a Party: How Trifectas Help Product, Engineering, and Design Work Tog...uxpin
You'll learn:
How to change your collaboration model for PM, engineering, and design as teams grow
How to define responsibilities, cadence, and activities across every layer of a product organization
How Shopify tackles multi-disciplinary collaboration across product teams
Automating Design Processes for Teams: An IDEO Case Studyuxpin
You'll learn:
How IDEO used bots to help automate user research
How you can use automation to improve team efficiency
The future of automation in design
Calculating the ROI of UX with Standard Financial Modelsuxpin
You'll learn:
- How to create a UX ROI model with decision trees and expected values
- How to forecast the effect of UX on sales
- How to use SUS and NPS to measure the effect of UX
From 6 to 126 in 4 Years: The Story Behind Atlassian Designuxpin
You'll learn:
- How to lead design teams through periods of rapid growth
- How to change design processes, build design culture, and scale teams over time
- How to engage engineering and product teams to create a customer-focused organization
Building a UX Process at Salesforce that Promotes Focus and Creativityuxpin
You'll learn:
- How Salesforce designed a large-scale UX process across teams
- Why certain design activities were chosen over others
- How to preserve design quality at scale
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.