SlideShare a Scribd company logo
Chapter 4
Learning: Theories and Program Design
Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved.
McGraw-Hill/Irwin
What is Learning? What is
Learned?
Learning - a relatively permanent
change in human capabilities that is not a
result of growth processes.
These capabilities are related to specific
learning outcomes.
Table 4.1 – Learning Outcomes
Reinforcement Theory Social Learning Theory
Goal Theories
Need Theories
Expectancy Theory
Adult Learning Theory
Information Processing
Theory
Learning Theories
• Reinforcement theory - emphasizes that
people are motivated to perform or avoid
certain behaviors because of past outcomes
that have resulted from those behaviors.
– Several processes in reinforcement theory are
positive reinforcement, negative reinforcement,
extinction, and punishment.
Learning Theories (cont.)
• Reinforcement theory
– The trainer needs to identify what outcomes the
learner finds most positive and negative.
– Trainers then need to link these outcomes to
learners acquiring knowledge, skills, or changing
behaviors.
– Trainers can withhold or provide job-related,
personal, and career-related benefits to learners
who master program content.
Learning Theories (cont.)
• Social learning theory - emphasizes that
people learn by observing other persons
(models) whom they believe are credible and
knowledgeable.
• The theory recognizes that behavior that is
reinforced or rewarded tends to be repeated.
Learning Theories (cont.)
• Social learning theory
– Learning new skills or behavior comes from:
• directly experiencing the consequences of using a
behavior or skill, or
• the process of observing others and seeing the
consequences of their behavior.
Learning Theories (cont.)
• Social learning theory
– Learning is also influenced by a person’s self-
efficacy, which is a person’s judgment about
whether he or she can successfully learn
knowledge and skills.
– A person’s self-efficacy can be increased using
several methods: verbal persuasion, logical
verification, observation of others (modeling), and
past accomplishments.
Learning Theories (cont.)
Figure 4.1 - Processes of Social
Learning Theory
• Goal theories
– Goal setting theory - assumes that behavior
results from a person’s conscious goals and
intentions.
– Goals influence a person’s behavior by:
• directing energy and attention.
• sustaining effort over time.
• motivating the person to develop strategies for goal
attainment.
Learning Theories (cont.)
• Goal theories
– Goal setting theory
• It is used in training program design.
• It suggests that learning can be facilitated by providing
trainees with specific challenging goals and objectives.
• The influence of goal setting theory can be seen in the
development of training lesson plans.
Learning Theories (cont.)
• Goal theories
– Goal orientation - the goals held by a trainee in a
learning situation.
• It includes learning and performance orientation.
• Learning orientation - trying to increase ability or
competence in a task.
• Performance orientation - learners who focus on task
performance and how they compare to others.
Learning Theories (cont.)
• Goal theories
– Goal orientation
• It affects the amount of effort a trainee will expend in
learning (motivation to learn).
• Learners with a high learning orientation will direct
greater attention to the task and learn for the sake of
learning in comparison to learners with a performance
orientation.
• Learners with a performance orientation will direct
more attention to performing well and less effort to
learning.
Learning Theories (cont.)
Learning Theories (cont.)
• Need theories
– Helps to explain the value that a person places on
certain outcomes.
– Need - a deficiency that a person is experiencing
at any point in time.
– Maslow’s and Alderfer’s need theories focused on
physiological needs, relatedness needs, and
growth needs.
Learning Theories (cont.)
• Need theories
– The major difference between Alderfer’s and
Maslow’s hierarchies of needs is that Alderfer
allows the possibility that if higher-level needs are
not satisfied, employees will refocus on lower-
level needs.
– McClelland’s need theory focused primarily on
needs for achievement, affiliation, and power.
Learning Theories (cont.)
• Need theories
– Suggest that to motivate learning, trainers should
identify trainees’ needs and communicate how
training program content relates to fulfilling these
needs.
• If certain basic needs of trainees are not met, they are
unlikely to be motivated to learn.
Learning Theories (cont.)
• Expectancy theory
– It suggests that a person’s behavior is based on
three factors:
• Expectancies - the link between trying to perform a
behavior and actually performing well.
• Instrumentality - a belief that performing a given
behavior is associated with a particular outcome.
• Valence - the value that a person places on an
outcome.
Figure 4.2 - Expectancy Theory of
Motivation
Table 4.3 - Implications of
Adult Learning Theory for Training
Learning Theories (cont.)
• Information processing theory
– It gives more emphasis to the internal processes
that occur when training content is learned and
retained.
– It highlights how external events influence
learning, which include:
• Changes in the intensity or frequency of the stimulus
that affect attention.
• Informing the learner of the objectives to establish an
expectation.
• Enhancing perceptual features of the material
(stimulus), drawing the attention of the learner to
certain features.
Learning Theories (cont.)
• Information processing theory
– It highlights how external events influence
learning, which include:
• Verbal instructions, pictures, diagrams, and maps
suggesting ways to code the training content so that it
can be stored in memory.
• Meaningful learning context (examples, problems)
creating cues that facilitate coding.
• Demonstration or verbal instructions helping to
organize the learner’s response as well as facilitating
the selection of the correct response.
Figure 4.3 – A Model of Human
Information Processing
Table 4.4- The Relationship among Learning Processes,
Instructional Events, and Forms of Instruction
The Learning Process
• The learning cycle involves four stages:
– Concrete experience
– Reflective observation
– Abstract conceptualization
– Active experimentation
Table 4.5 – Learning Styles
• Age influences on learning
– Trainers need to be aware of trainees’ ages to
create a learning environment and develop
materials that meet their preferences.
– According to some trainers, there are four
generations of employees with distinct attitudes
toward work and preferred ways to learn—
Millenniums (or nexters), Gen Xers, baby
boomers, and traditionalists.
The Learning Process (cont.)
The Learning Process (cont.)
• Instruction - trainer’s manipulation of the
environment in order to help trainees learn.
• The training context - the physical,
intellectual, and emotional environment in
which training occurs.
• Practice - physical or mental rehearsal of a
task, knowledge, or skill to achieve proficiency
in performing the task or skill or
demonstrating the knowledge.
Table 4.6 - Features of Good
Instruction That Facilitate Learning
Table 4.8 - Characteristics of Good
Training Objectives
The Learning Process (cont.)
• Metacognition - individual control over one’s
thinking.
– Two ways that individuals engage in
metacognition are monitoring and control.
• Advance organizers - outlines, texts, diagrams,
and graphs that help trainees organize the
information that will be presented and
practiced.
The Learning Process (cont.)
• Overlearning - Continuing to practice even
after being able to perform the objective
several times.
• Error management training - giving trainees
opportunities to make errors during training;
provides the opportunity for trainees to
engage in metacognition.
The Learning Process (cont.)
• Practice can be massed, spaced, in whole, or
in part.
• It must be related to the training objectives.
• Feedback is information about how well
people are meeting the training objectives,
and should be provided as soon as possible
after the trainees’ behavior.
The Learning Process (cont.)
• Employees learn through observation,
experience, and interacting with others.
• Communities of practice - groups of
employees who work together, learn from
each other, and develop a common
understanding of how to get work
accomplished.
Table 4.11 - Internal and External Conditions Necessary for
Learning Outcomes
Table 4.12 - Details to Consider When
Evaluating a Training Room
Figure 4.4 - Examples of Seating
Arrangements
Table 4.14 - Examples of how to get
Trainees Involved
Table 4.18 - Features of an Effective
Lesson Plan

More Related Content

Similar to T&D 4 (1).pptx

Training & Development
Training & DevelopmentTraining & Development
Training & Development
Varsha Desai
 
Lesson 7 instructional design theories.pptx
Lesson 7 instructional design theories.pptxLesson 7 instructional design theories.pptx
Lesson 7 instructional design theories.pptx
GenebiendelaPea
 
compr-august-grad-e-reviewerPresentation1.pptx
compr-august-grad-e-reviewerPresentation1.pptxcompr-august-grad-e-reviewerPresentation1.pptx
compr-august-grad-e-reviewerPresentation1.pptx
EmilJohnLatosa
 
Learning: Theories and Program Design
Learning: Theories and Program DesignLearning: Theories and Program Design
Learning: Theories and Program Designaizellbernal
 
Learning theories of instructional design
Learning theories of instructional designLearning theories of instructional design
Learning theories of instructional design
Samantha Napil
 
Ch. 8 developing an instructional strategy
Ch. 8 developing an instructional strategyCh. 8 developing an instructional strategy
Ch. 8 developing an instructional strategy
EzraGray1
 
Introduction to Employee Learning & Development Organization
Introduction to Employee  Learning & Development Organization Introduction to Employee  Learning & Development Organization
Introduction to Employee Learning & Development Organization
AjitaBansal1
 
Learning Need Analysis for Nursing Education
Learning Need Analysis for Nursing EducationLearning Need Analysis for Nursing Education
Learning Need Analysis for Nursing Education
Siddeshwar Angadi
 
Enhancing Teaching and Learning Process
Enhancing Teaching and Learning Process Enhancing Teaching and Learning Process
Enhancing Teaching and Learning Process Pravin Nikumbh
 
TRAINING-PROGRAM-DESIGN-PPT.pptx
TRAINING-PROGRAM-DESIGN-PPT.pptxTRAINING-PROGRAM-DESIGN-PPT.pptx
TRAINING-PROGRAM-DESIGN-PPT.pptx
KyzerYurii
 
Learning Styles - Training for trainers - LeadFarmProject
Learning Styles - Training for trainers - LeadFarmProjectLearning Styles - Training for trainers - LeadFarmProject
Learning Styles - Training for trainers - LeadFarmProject
SCDF-AN
 
Steps in curriculum by nisha
Steps in curriculum by nishaSteps in curriculum by nisha
Steps in curriculum by nisha
NISHA DIVAKARAN
 
Chapter 13.ppt
Chapter 13.pptChapter 13.ppt
Chapter 13.ppt
Jeeta Sumit Sarkar
 
Instructional design
Instructional designInstructional design
Instructional design
Siddeshwar Angadi
 
Lemons Ch.5 Summary
Lemons Ch.5 SummaryLemons Ch.5 Summary
Lemons Ch.5 Summary
anthonyayden
 
Chapter five Training - .pptx
Chapter  five Training - .pptxChapter  five Training - .pptx
Chapter five Training - .pptx
AbdirahmanYusufAli1
 
Training and development
Training and developmentTraining and development
Training and development
N A M COLLEGE KALLIKKANDY
 
8_motivation_compliance and health behaviours.ppt
8_motivation_compliance and health behaviours.ppt8_motivation_compliance and health behaviours.ppt
8_motivation_compliance and health behaviours.ppt
CristelAnnVerayoDesc
 

Similar to T&D 4 (1).pptx (20)

Training & Development
Training & DevelopmentTraining & Development
Training & Development
 
Lesson 7 instructional design theories.pptx
Lesson 7 instructional design theories.pptxLesson 7 instructional design theories.pptx
Lesson 7 instructional design theories.pptx
 
compr-august-grad-e-reviewerPresentation1.pptx
compr-august-grad-e-reviewerPresentation1.pptxcompr-august-grad-e-reviewerPresentation1.pptx
compr-august-grad-e-reviewerPresentation1.pptx
 
Learning: Theories and Program Design
Learning: Theories and Program DesignLearning: Theories and Program Design
Learning: Theories and Program Design
 
Learning theories of instructional design
Learning theories of instructional designLearning theories of instructional design
Learning theories of instructional design
 
Ch. 8 developing an instructional strategy
Ch. 8 developing an instructional strategyCh. 8 developing an instructional strategy
Ch. 8 developing an instructional strategy
 
Introduction to Employee Learning & Development Organization
Introduction to Employee  Learning & Development Organization Introduction to Employee  Learning & Development Organization
Introduction to Employee Learning & Development Organization
 
Learning Need Analysis for Nursing Education
Learning Need Analysis for Nursing EducationLearning Need Analysis for Nursing Education
Learning Need Analysis for Nursing Education
 
Chapter 10
Chapter 10Chapter 10
Chapter 10
 
L10 training
L10 trainingL10 training
L10 training
 
Enhancing Teaching and Learning Process
Enhancing Teaching and Learning Process Enhancing Teaching and Learning Process
Enhancing Teaching and Learning Process
 
TRAINING-PROGRAM-DESIGN-PPT.pptx
TRAINING-PROGRAM-DESIGN-PPT.pptxTRAINING-PROGRAM-DESIGN-PPT.pptx
TRAINING-PROGRAM-DESIGN-PPT.pptx
 
Learning Styles - Training for trainers - LeadFarmProject
Learning Styles - Training for trainers - LeadFarmProjectLearning Styles - Training for trainers - LeadFarmProject
Learning Styles - Training for trainers - LeadFarmProject
 
Steps in curriculum by nisha
Steps in curriculum by nishaSteps in curriculum by nisha
Steps in curriculum by nisha
 
Chapter 13.ppt
Chapter 13.pptChapter 13.ppt
Chapter 13.ppt
 
Instructional design
Instructional designInstructional design
Instructional design
 
Lemons Ch.5 Summary
Lemons Ch.5 SummaryLemons Ch.5 Summary
Lemons Ch.5 Summary
 
Chapter five Training - .pptx
Chapter  five Training - .pptxChapter  five Training - .pptx
Chapter five Training - .pptx
 
Training and development
Training and developmentTraining and development
Training and development
 
8_motivation_compliance and health behaviours.ppt
8_motivation_compliance and health behaviours.ppt8_motivation_compliance and health behaviours.ppt
8_motivation_compliance and health behaviours.ppt
 

Recently uploaded

How To Leak-Proof Your Magazine Business
How To Leak-Proof Your Magazine BusinessHow To Leak-Proof Your Magazine Business
How To Leak-Proof Your Magazine Business
Charlie McDermott
 
Get To Know About Salma Karina Hayat.pdf
Get To Know About Salma Karina Hayat.pdfGet To Know About Salma Karina Hayat.pdf
Get To Know About Salma Karina Hayat.pdf
Salma Karina Hayat
 
Create a spend money transaction during bank reconciliation.pdf
Create a spend money transaction during bank reconciliation.pdfCreate a spend money transaction during bank reconciliation.pdf
Create a spend money transaction during bank reconciliation.pdf
andreakaterasco
 
Textile Chemical Brochure - Tradeasia (1).pdf
Textile Chemical Brochure - Tradeasia (1).pdfTextile Chemical Brochure - Tradeasia (1).pdf
Textile Chemical Brochure - Tradeasia (1).pdf
jeffmilton96
 
Best Crypto Marketing Ideas to Lead Your Project to Success
Best Crypto Marketing Ideas to Lead Your Project to SuccessBest Crypto Marketing Ideas to Lead Your Project to Success
Best Crypto Marketing Ideas to Lead Your Project to Success
Intelisync
 
Michael Economou - Don't build a marketplace.pdf
Michael Economou - Don't build a marketplace.pdfMichael Economou - Don't build a marketplace.pdf
Michael Economou - Don't build a marketplace.pdf
Michael Oikonomou
 
Showcase Portfolio- Marian Andrea Tana.pdf
Showcase Portfolio- Marian Andrea Tana.pdfShowcase Portfolio- Marian Andrea Tana.pdf
Showcase Portfolio- Marian Andrea Tana.pdf
MarianAndreaSTana
 

Recently uploaded (7)

How To Leak-Proof Your Magazine Business
How To Leak-Proof Your Magazine BusinessHow To Leak-Proof Your Magazine Business
How To Leak-Proof Your Magazine Business
 
Get To Know About Salma Karina Hayat.pdf
Get To Know About Salma Karina Hayat.pdfGet To Know About Salma Karina Hayat.pdf
Get To Know About Salma Karina Hayat.pdf
 
Create a spend money transaction during bank reconciliation.pdf
Create a spend money transaction during bank reconciliation.pdfCreate a spend money transaction during bank reconciliation.pdf
Create a spend money transaction during bank reconciliation.pdf
 
Textile Chemical Brochure - Tradeasia (1).pdf
Textile Chemical Brochure - Tradeasia (1).pdfTextile Chemical Brochure - Tradeasia (1).pdf
Textile Chemical Brochure - Tradeasia (1).pdf
 
Best Crypto Marketing Ideas to Lead Your Project to Success
Best Crypto Marketing Ideas to Lead Your Project to SuccessBest Crypto Marketing Ideas to Lead Your Project to Success
Best Crypto Marketing Ideas to Lead Your Project to Success
 
Michael Economou - Don't build a marketplace.pdf
Michael Economou - Don't build a marketplace.pdfMichael Economou - Don't build a marketplace.pdf
Michael Economou - Don't build a marketplace.pdf
 
Showcase Portfolio- Marian Andrea Tana.pdf
Showcase Portfolio- Marian Andrea Tana.pdfShowcase Portfolio- Marian Andrea Tana.pdf
Showcase Portfolio- Marian Andrea Tana.pdf
 

T&D 4 (1).pptx

  • 1. Chapter 4 Learning: Theories and Program Design Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin
  • 2. What is Learning? What is Learned? Learning - a relatively permanent change in human capabilities that is not a result of growth processes. These capabilities are related to specific learning outcomes.
  • 3. Table 4.1 – Learning Outcomes
  • 4. Reinforcement Theory Social Learning Theory Goal Theories Need Theories Expectancy Theory Adult Learning Theory Information Processing Theory Learning Theories
  • 5. • Reinforcement theory - emphasizes that people are motivated to perform or avoid certain behaviors because of past outcomes that have resulted from those behaviors. – Several processes in reinforcement theory are positive reinforcement, negative reinforcement, extinction, and punishment. Learning Theories (cont.)
  • 6. • Reinforcement theory – The trainer needs to identify what outcomes the learner finds most positive and negative. – Trainers then need to link these outcomes to learners acquiring knowledge, skills, or changing behaviors. – Trainers can withhold or provide job-related, personal, and career-related benefits to learners who master program content. Learning Theories (cont.)
  • 7. • Social learning theory - emphasizes that people learn by observing other persons (models) whom they believe are credible and knowledgeable. • The theory recognizes that behavior that is reinforced or rewarded tends to be repeated. Learning Theories (cont.)
  • 8. • Social learning theory – Learning new skills or behavior comes from: • directly experiencing the consequences of using a behavior or skill, or • the process of observing others and seeing the consequences of their behavior. Learning Theories (cont.)
  • 9. • Social learning theory – Learning is also influenced by a person’s self- efficacy, which is a person’s judgment about whether he or she can successfully learn knowledge and skills. – A person’s self-efficacy can be increased using several methods: verbal persuasion, logical verification, observation of others (modeling), and past accomplishments. Learning Theories (cont.)
  • 10. Figure 4.1 - Processes of Social Learning Theory
  • 11. • Goal theories – Goal setting theory - assumes that behavior results from a person’s conscious goals and intentions. – Goals influence a person’s behavior by: • directing energy and attention. • sustaining effort over time. • motivating the person to develop strategies for goal attainment. Learning Theories (cont.)
  • 12. • Goal theories – Goal setting theory • It is used in training program design. • It suggests that learning can be facilitated by providing trainees with specific challenging goals and objectives. • The influence of goal setting theory can be seen in the development of training lesson plans. Learning Theories (cont.)
  • 13. • Goal theories – Goal orientation - the goals held by a trainee in a learning situation. • It includes learning and performance orientation. • Learning orientation - trying to increase ability or competence in a task. • Performance orientation - learners who focus on task performance and how they compare to others. Learning Theories (cont.)
  • 14. • Goal theories – Goal orientation • It affects the amount of effort a trainee will expend in learning (motivation to learn). • Learners with a high learning orientation will direct greater attention to the task and learn for the sake of learning in comparison to learners with a performance orientation. • Learners with a performance orientation will direct more attention to performing well and less effort to learning. Learning Theories (cont.)
  • 15. Learning Theories (cont.) • Need theories – Helps to explain the value that a person places on certain outcomes. – Need - a deficiency that a person is experiencing at any point in time. – Maslow’s and Alderfer’s need theories focused on physiological needs, relatedness needs, and growth needs.
  • 16. Learning Theories (cont.) • Need theories – The major difference between Alderfer’s and Maslow’s hierarchies of needs is that Alderfer allows the possibility that if higher-level needs are not satisfied, employees will refocus on lower- level needs. – McClelland’s need theory focused primarily on needs for achievement, affiliation, and power.
  • 17. Learning Theories (cont.) • Need theories – Suggest that to motivate learning, trainers should identify trainees’ needs and communicate how training program content relates to fulfilling these needs. • If certain basic needs of trainees are not met, they are unlikely to be motivated to learn.
  • 18. Learning Theories (cont.) • Expectancy theory – It suggests that a person’s behavior is based on three factors: • Expectancies - the link between trying to perform a behavior and actually performing well. • Instrumentality - a belief that performing a given behavior is associated with a particular outcome. • Valence - the value that a person places on an outcome.
  • 19. Figure 4.2 - Expectancy Theory of Motivation
  • 20. Table 4.3 - Implications of Adult Learning Theory for Training
  • 21. Learning Theories (cont.) • Information processing theory – It gives more emphasis to the internal processes that occur when training content is learned and retained. – It highlights how external events influence learning, which include: • Changes in the intensity or frequency of the stimulus that affect attention. • Informing the learner of the objectives to establish an expectation. • Enhancing perceptual features of the material (stimulus), drawing the attention of the learner to certain features.
  • 22. Learning Theories (cont.) • Information processing theory – It highlights how external events influence learning, which include: • Verbal instructions, pictures, diagrams, and maps suggesting ways to code the training content so that it can be stored in memory. • Meaningful learning context (examples, problems) creating cues that facilitate coding. • Demonstration or verbal instructions helping to organize the learner’s response as well as facilitating the selection of the correct response.
  • 23. Figure 4.3 – A Model of Human Information Processing
  • 24. Table 4.4- The Relationship among Learning Processes, Instructional Events, and Forms of Instruction
  • 25. The Learning Process • The learning cycle involves four stages: – Concrete experience – Reflective observation – Abstract conceptualization – Active experimentation
  • 26. Table 4.5 – Learning Styles
  • 27. • Age influences on learning – Trainers need to be aware of trainees’ ages to create a learning environment and develop materials that meet their preferences. – According to some trainers, there are four generations of employees with distinct attitudes toward work and preferred ways to learn— Millenniums (or nexters), Gen Xers, baby boomers, and traditionalists. The Learning Process (cont.)
  • 28. The Learning Process (cont.) • Instruction - trainer’s manipulation of the environment in order to help trainees learn. • The training context - the physical, intellectual, and emotional environment in which training occurs. • Practice - physical or mental rehearsal of a task, knowledge, or skill to achieve proficiency in performing the task or skill or demonstrating the knowledge.
  • 29. Table 4.6 - Features of Good Instruction That Facilitate Learning
  • 30. Table 4.8 - Characteristics of Good Training Objectives
  • 31. The Learning Process (cont.) • Metacognition - individual control over one’s thinking. – Two ways that individuals engage in metacognition are monitoring and control. • Advance organizers - outlines, texts, diagrams, and graphs that help trainees organize the information that will be presented and practiced.
  • 32. The Learning Process (cont.) • Overlearning - Continuing to practice even after being able to perform the objective several times. • Error management training - giving trainees opportunities to make errors during training; provides the opportunity for trainees to engage in metacognition.
  • 33. The Learning Process (cont.) • Practice can be massed, spaced, in whole, or in part. • It must be related to the training objectives. • Feedback is information about how well people are meeting the training objectives, and should be provided as soon as possible after the trainees’ behavior.
  • 34. The Learning Process (cont.) • Employees learn through observation, experience, and interacting with others. • Communities of practice - groups of employees who work together, learn from each other, and develop a common understanding of how to get work accomplished.
  • 35. Table 4.11 - Internal and External Conditions Necessary for Learning Outcomes
  • 36. Table 4.12 - Details to Consider When Evaluating a Training Room
  • 37. Figure 4.4 - Examples of Seating Arrangements
  • 38. Table 4.14 - Examples of how to get Trainees Involved
  • 39. Table 4.18 - Features of an Effective Lesson Plan