The document presents concepts for Syncera's virtual exhibit at the 2016 AAOS conference. Concept A features an interactive experience that personalizes to individual attendees' interests. It uses large audiovisual and illuminated graphics to draw people in. Upon approaching, attendees can explore interactive experiences at various stations in any order. The experience spans multiple screens and formats. Overall, Concept A creates an engaging experience through personalized stories and flexible, station-based interactions within a high-tech but approachable space.
Hybrid solutions for exhibitions stand designSerena Ferrari
FROM EXHIBITION STAND DESIGN TO EXPERIENCE DESIGN.
COVID-19 has accelerated the integration of virtual and in-person event and exhibition delivery, requiring a fundamental change in how we engage with customers to maintain relevance.
Furthermore, a recent GES USA survey has revealed that to most people hybrid is another way to attend virtually or in-person and not a differentiated format.
The main challenge for exhibition stand designers and event planners is how to make the hybrid experience meaningful, and the technology easy to use.
The document proposes ideas for integrating virtual and digital technologies into multimedia exhibition stand design. It suggests:
1) Using augmented reality to connect digital marketing to stand design.
2) Developing hybrid stand solutions that combine in-person and virtual elements, ranging from live streaming to fully remote stands.
3) Employing over-the-top (OTT) streaming services to unlock the full value of conference content in exhibition booths by allowing visitors to access live-streamed and on-demand videos from their devices.
Screenless display technology is a new type of display that does not require a screen and can present information freely in space. K.KAMALAKAR gave a technical seminar on screenless displays in May 2014, explaining how they work without screens and can sense their location in space. Screenless displays are expected to revolutionize the display industry and replace current touch-based displays, providing more cost-effective and private devices for organizations worldwide.
This document provides a summary of an industrial design project for a concept car called the SEAT DÚO - CHARIOT CONCEPT. The project was completed for SEAT (Technical Center) in La Coruña, Spain. The document includes sketches, blueprints, and descriptions of the exterior and interior concepts for the car. The target user is described as an outgoing, active young girl. Key aspects of the exterior design include soft, rounded lines evoking a friendly character and a spoiler providing dynamism. The interior concept focuses attention on a single central touchscreen to control the car and allow occupants to participate. A folding electric bicycle concept is also described that could charge while stored in the vehicle's trunk.
We Vieworks are inventors and manufacturers of digital signage, video ball, and sanitization solutions since 2003. Their products include panoramic long LCD displays, customized OEM solutions, outdoor digital signage, ambient LCD displays, video walls, LED screens, tablet stands, digital racks, photo boxes, floating and walking video balls, airships, and flying screens. They also offer UV sanitizers for cart handles, keyboards, and devices to help prevent the spread of germs. Vieworks provides innovative advertising and event solutions designed to catch viewers' eyes through unique interactive digital displays.
This document provides an overview of the state of augmented reality (AR) and virtual reality (VR) technologies as of February 2017. It discusses the history and development of AR/VR technologies over time, including major companies and investments in the space. It also analyzes the current state and future outlook of both AR and VR, noting that VR is more developed for consumers currently while AR faces challenges but has potential for enterprise use. Revenue forecasts and startup ecosystem data are also presented.
Delta has recently launched in the Portuguese market a coffee machine for the Delta Q capsules called QOSMO, a portable iconic and contemporary coffee machine by Diverge.
Hybrid solutions for exhibitions stand designSerena Ferrari
FROM EXHIBITION STAND DESIGN TO EXPERIENCE DESIGN.
COVID-19 has accelerated the integration of virtual and in-person event and exhibition delivery, requiring a fundamental change in how we engage with customers to maintain relevance.
Furthermore, a recent GES USA survey has revealed that to most people hybrid is another way to attend virtually or in-person and not a differentiated format.
The main challenge for exhibition stand designers and event planners is how to make the hybrid experience meaningful, and the technology easy to use.
The document proposes ideas for integrating virtual and digital technologies into multimedia exhibition stand design. It suggests:
1) Using augmented reality to connect digital marketing to stand design.
2) Developing hybrid stand solutions that combine in-person and virtual elements, ranging from live streaming to fully remote stands.
3) Employing over-the-top (OTT) streaming services to unlock the full value of conference content in exhibition booths by allowing visitors to access live-streamed and on-demand videos from their devices.
Screenless display technology is a new type of display that does not require a screen and can present information freely in space. K.KAMALAKAR gave a technical seminar on screenless displays in May 2014, explaining how they work without screens and can sense their location in space. Screenless displays are expected to revolutionize the display industry and replace current touch-based displays, providing more cost-effective and private devices for organizations worldwide.
This document provides a summary of an industrial design project for a concept car called the SEAT DÚO - CHARIOT CONCEPT. The project was completed for SEAT (Technical Center) in La Coruña, Spain. The document includes sketches, blueprints, and descriptions of the exterior and interior concepts for the car. The target user is described as an outgoing, active young girl. Key aspects of the exterior design include soft, rounded lines evoking a friendly character and a spoiler providing dynamism. The interior concept focuses attention on a single central touchscreen to control the car and allow occupants to participate. A folding electric bicycle concept is also described that could charge while stored in the vehicle's trunk.
We Vieworks are inventors and manufacturers of digital signage, video ball, and sanitization solutions since 2003. Their products include panoramic long LCD displays, customized OEM solutions, outdoor digital signage, ambient LCD displays, video walls, LED screens, tablet stands, digital racks, photo boxes, floating and walking video balls, airships, and flying screens. They also offer UV sanitizers for cart handles, keyboards, and devices to help prevent the spread of germs. Vieworks provides innovative advertising and event solutions designed to catch viewers' eyes through unique interactive digital displays.
This document provides an overview of the state of augmented reality (AR) and virtual reality (VR) technologies as of February 2017. It discusses the history and development of AR/VR technologies over time, including major companies and investments in the space. It also analyzes the current state and future outlook of both AR and VR, noting that VR is more developed for consumers currently while AR faces challenges but has potential for enterprise use. Revenue forecasts and startup ecosystem data are also presented.
Delta has recently launched in the Portuguese market a coffee machine for the Delta Q capsules called QOSMO, a portable iconic and contemporary coffee machine by Diverge.
The document outlines plans for Delta's Executive Briefing Center, which aims to display Delta's strengths in renewable energy and sustainability solutions. It will include 11 areas to introduce Delta's products and vision: conference rooms, a timeline wall, an interactive model of Delta's sustainable headquarters, displays on energy management and industrial automation, a theater, data center exhibit, employee lounge, power electronics exhibit, and exhibits on renewable energy, future homes and automotive solutions. The center aims to align attendees with Delta's mission to empower its sustainability business.
The document is a 17-page report on the Exhibitor Show 2016 that details the concept, implementation, and results of the event. It covers the planning stages, execution of the show, and analysis of outcomes.
The document discusses the results of a study on the impact of climate change on global wheat production. Researchers found that rising temperatures will significantly reduce wheat yields across different regions of the world by the end of the century. Under a high emissions scenario, the study projects a global average decrease in wheat production of around 7.4% with reductions as high as 25% in Central Asia and West Africa.
The document discusses design concepts for an event space including delineating feature areas with flooring treatments and accent canopies, using raised decks as electrical raceways with illuminated edges, and fabric drapes around the room perimeter to finish off large spaces while allowing more funds for prominent elements.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document is a 12-page concept for a drybar dated February 12, 2015 and copyrighted by DISPLAYWORKS. It provides details on the design and layout for a new drybar space across multiple pages.
Innova Interactive is new creative agency that provides communication solutions as well as innovative outdoor and indoor media solutions, with perspectives on creating better indoor environments. We create immersive brand experiences that interact in a more wider format with your audience and leave a memorable result.
Philips 2017 Professional Display SolutionsAdam Chinn
Your complete guide to the latest Philips Professional Display Solutions from the market leading brand that pioneered the video wall in 1984 and has now evolved with innovations on display for a wide variety of markets and commercial applications including:-
Hospitality
Healthcare
Public venues
Transportation
Corporate
Retail
Food & Beverage
Contact our dedicated Philips team at Crystalised today on 03332 414 100 or email info@crystalised.org.uk
Mobile UX Design Best Practices for AdvertisingBrant Nesbitt
As we transition from desktop to mobile devices, our behaviors evolve and we adapt to accomplish tasks quicker than ever before. With such a finite amount of screen space, yet infinite possibilities, it is time to evolve the way we present content, thus ensuring a pleasant user experience.
Good “Fingertip Legibility” is the result of ads that provide concise messaging and beautiful product imagery, thus allowing users to make split second decisions and take action.
NuiTex is a leader in surface computing solutions founded in 2012. It delivers solutions that provide customers with an immersive interactive experience, bringing tangible returns on investment to clients. NuiTex has clients across industries like retail, healthcare, banking, and more.
Pro Screens offers a range of rear projection screens, films, and touchscreens that provide bright, clear images even in brightly lit environments. Their screens use special diffuser beads and optical properties to effectively distribute light in all directions. This allows images to be 10 times brighter than traditional screens. Their screens are durable, lightweight, easy to install, and can be used with standard or high definition projectors. They provide solutions for applications like digital signage, corporate presentations, exhibitions, and more.
This document summarizes a presentation about communicating new interactions from design concept to widespread adoption. It discusses using storytelling techniques like videos and mockups to envision interactions. It notes the importance of considering audience and level of detail. Prototyping is presented as allowing people to experience and provide feedback on interactions directly. Showing interactions through demonstrations, as Doug Engelbart did, can also be effective. Understanding is shaped by many factors like past experiences and popular media depictions. Interactions may be learned through social contexts like observing others. Creating interactive prototypes allows exploring dynamics of new interactions throughout the design process.
This document discusses a visual and user interface designer's portfolio and work experience. It includes summaries of projects creating interfaces for financial apps and adaptive software suites. Wireframes and interaction flows are presented for a money transfer app to showcase the designer's work simplifying interfaces and improving user experiences through intuitive visual designs.
And Then What Creative - 2011 Q4 Trend Report for Experiential MarketingAnd Then What Creative
The document discusses trends in experience design for Q4 2011. It notes that designing immersive user experiences that combine in-store and online shopping will be important for the future of consumer marketing. New digital technologies like touchscreens and mobile integration can be used to create engaging experiences for users. Going forward, opportunities exist in areas like social business, augmented reality, and personalized digital advertising.
DisplayWorks has conceptualized two variations of tradeshow designs for SoftVue that incorporate sweeping curves and water/wave motifs to reflect the company's product. Variation A features defined spaces for identification, demos, and interaction in 20x20, 30x30, and 40x40 configurations. Variation B allows free circulation and access from all sides in similar sizes. Both variations include options to enhance larger spaces with additional hanging signs, dimensional logos, and fabric structures. The goal is to create an eyecatching yet welcoming environment that conveys SoftVue's innovative nature.
The document summarizes the design and features of the theatre at Solaire Resort and Casino in Manila, Philippines. Coherent Design was the principal theatre consultant and designed the entire technology package for the 1,761 seat venue. Key features include an integrated acoustic and audio system called Constellation that uses microphones, digital processing, and 213 loudspeakers to control reverberation and provide various acoustic presets. The theatre also has a state-of-the-art lighting and rigging system designed by Coherent Design.
Latest in-store digital solutions, innovations and cutting edge techniquesMediaZest
‘How do I future-proof my solution?’
Understand the latest in-store digital solutions, innovations and cutting-edge techniques coming through. Our visit to the ISE exhibition in Amsterdam each year gives us valuable insight into how we can help our clients plan for the future. Last year we decided it would be valuable to share our research with our clients. It’s a way of saying thank you for your custom and help you plan your in-store digital strategy.
We've come to the end of a fantastic year and have been working with new exciting clients, as well as growing our relationship with some of our existing wonderful clients. The team we have are brilliant! Onwards to 2019!
The document outlines plans for Delta's Executive Briefing Center, which aims to display Delta's strengths in renewable energy and sustainability solutions. It will include 11 areas to introduce Delta's products and vision: conference rooms, a timeline wall, an interactive model of Delta's sustainable headquarters, displays on energy management and industrial automation, a theater, data center exhibit, employee lounge, power electronics exhibit, and exhibits on renewable energy, future homes and automotive solutions. The center aims to align attendees with Delta's mission to empower its sustainability business.
The document is a 17-page report on the Exhibitor Show 2016 that details the concept, implementation, and results of the event. It covers the planning stages, execution of the show, and analysis of outcomes.
The document discusses the results of a study on the impact of climate change on global wheat production. Researchers found that rising temperatures will significantly reduce wheat yields across different regions of the world by the end of the century. Under a high emissions scenario, the study projects a global average decrease in wheat production of around 7.4% with reductions as high as 25% in Central Asia and West Africa.
The document discusses design concepts for an event space including delineating feature areas with flooring treatments and accent canopies, using raised decks as electrical raceways with illuminated edges, and fabric drapes around the room perimeter to finish off large spaces while allowing more funds for prominent elements.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document is a 12-page concept for a drybar dated February 12, 2015 and copyrighted by DISPLAYWORKS. It provides details on the design and layout for a new drybar space across multiple pages.
Innova Interactive is new creative agency that provides communication solutions as well as innovative outdoor and indoor media solutions, with perspectives on creating better indoor environments. We create immersive brand experiences that interact in a more wider format with your audience and leave a memorable result.
Philips 2017 Professional Display SolutionsAdam Chinn
Your complete guide to the latest Philips Professional Display Solutions from the market leading brand that pioneered the video wall in 1984 and has now evolved with innovations on display for a wide variety of markets and commercial applications including:-
Hospitality
Healthcare
Public venues
Transportation
Corporate
Retail
Food & Beverage
Contact our dedicated Philips team at Crystalised today on 03332 414 100 or email info@crystalised.org.uk
Mobile UX Design Best Practices for AdvertisingBrant Nesbitt
As we transition from desktop to mobile devices, our behaviors evolve and we adapt to accomplish tasks quicker than ever before. With such a finite amount of screen space, yet infinite possibilities, it is time to evolve the way we present content, thus ensuring a pleasant user experience.
Good “Fingertip Legibility” is the result of ads that provide concise messaging and beautiful product imagery, thus allowing users to make split second decisions and take action.
NuiTex is a leader in surface computing solutions founded in 2012. It delivers solutions that provide customers with an immersive interactive experience, bringing tangible returns on investment to clients. NuiTex has clients across industries like retail, healthcare, banking, and more.
Pro Screens offers a range of rear projection screens, films, and touchscreens that provide bright, clear images even in brightly lit environments. Their screens use special diffuser beads and optical properties to effectively distribute light in all directions. This allows images to be 10 times brighter than traditional screens. Their screens are durable, lightweight, easy to install, and can be used with standard or high definition projectors. They provide solutions for applications like digital signage, corporate presentations, exhibitions, and more.
This document summarizes a presentation about communicating new interactions from design concept to widespread adoption. It discusses using storytelling techniques like videos and mockups to envision interactions. It notes the importance of considering audience and level of detail. Prototyping is presented as allowing people to experience and provide feedback on interactions directly. Showing interactions through demonstrations, as Doug Engelbart did, can also be effective. Understanding is shaped by many factors like past experiences and popular media depictions. Interactions may be learned through social contexts like observing others. Creating interactive prototypes allows exploring dynamics of new interactions throughout the design process.
This document discusses a visual and user interface designer's portfolio and work experience. It includes summaries of projects creating interfaces for financial apps and adaptive software suites. Wireframes and interaction flows are presented for a money transfer app to showcase the designer's work simplifying interfaces and improving user experiences through intuitive visual designs.
And Then What Creative - 2011 Q4 Trend Report for Experiential MarketingAnd Then What Creative
The document discusses trends in experience design for Q4 2011. It notes that designing immersive user experiences that combine in-store and online shopping will be important for the future of consumer marketing. New digital technologies like touchscreens and mobile integration can be used to create engaging experiences for users. Going forward, opportunities exist in areas like social business, augmented reality, and personalized digital advertising.
DisplayWorks has conceptualized two variations of tradeshow designs for SoftVue that incorporate sweeping curves and water/wave motifs to reflect the company's product. Variation A features defined spaces for identification, demos, and interaction in 20x20, 30x30, and 40x40 configurations. Variation B allows free circulation and access from all sides in similar sizes. Both variations include options to enhance larger spaces with additional hanging signs, dimensional logos, and fabric structures. The goal is to create an eyecatching yet welcoming environment that conveys SoftVue's innovative nature.
The document summarizes the design and features of the theatre at Solaire Resort and Casino in Manila, Philippines. Coherent Design was the principal theatre consultant and designed the entire technology package for the 1,761 seat venue. Key features include an integrated acoustic and audio system called Constellation that uses microphones, digital processing, and 213 loudspeakers to control reverberation and provide various acoustic presets. The theatre also has a state-of-the-art lighting and rigging system designed by Coherent Design.
Latest in-store digital solutions, innovations and cutting edge techniquesMediaZest
‘How do I future-proof my solution?’
Understand the latest in-store digital solutions, innovations and cutting-edge techniques coming through. Our visit to the ISE exhibition in Amsterdam each year gives us valuable insight into how we can help our clients plan for the future. Last year we decided it would be valuable to share our research with our clients. It’s a way of saying thank you for your custom and help you plan your in-store digital strategy.
We've come to the end of a fantastic year and have been working with new exciting clients, as well as growing our relationship with some of our existing wonderful clients. The team we have are brilliant! Onwards to 2019!
The document is an introduction to Midwich Solutions, a UK technology distributor. It discusses trends in different industries that are driving increased use of audiovisual technology. These trends include increased digital displays in retail, live streaming of public meetings, and need for high quality lecture facilities in universities. It introduces Midwich Solutions as providing expertise to help customers deliver the right technology solutions. The document contains multiple sections on products and solutions for videowalls, image processing, connectivity, streaming and more.
The document discusses how audio visual technology can enhance learning in school environments like classrooms and halls. It provides examples of projectors, interactive displays, and digital signage that can create engaging learning experiences and help communicate with students, staff, and visitors. These technologies make lessons more interactive, collaborative, and visually stimulating to benefit different learning styles.
Hyper Sonic is an Egyptian company founded in 2006 that specializes in cutting-edge audio, video, lighting and staging solutions for live events, permanent installations, and holograms. They offer a range of interactive solutions including multi-touch TV screens, video walls, projection systems, whiteboards, interactive floors and tables. Hyper Sonic handles all aspects of projects from design and equipment selection through on-site installation and technical support.
UX matters because it focuses on designing the end-to-end experience a user has with a product. UX involves user research, information architecture, interaction design, and usability testing to understand users, address their needs, and ensure the product is findable, useful, desirable, accessible, and usable. Bringing in UX teams early in the design process helps define requirements based on user needs and has the biggest impact. UX can increase productivity, reduce costs, and increase sales.
Nec display solutions’ 46 inch, high-bright display takes infocomm 2012 top h...necdisplay
The 46-inch X462HB high-bright display from NEC Display Solutions was voted the Most Innovative Digital Signage Product at InfoComm 2012 by readers of Systems Contractor News. The X462HB can display brilliant colors in extreme lighting and allows outdoor viewing with polarized sunglasses. It is designed for 24/7 use in applications like outdoor digital signs and drive-thru menus where visibility is critical. This award recognizes the display's ability to meet the demanding needs of AV professionals.
5. The Story of Syncera articulated in Concept A is one that adjusts to the individual interests
of attendees, yielding a highly memorable and personalized experience.
From a distance, attendees will hone in on the Fabric ID Structure, a elliptical sweep of brand imagery acting as a
beacon to draw them into view. Large scale audio visual and illuminated graphics extend the messaging opportunity to
the aisles to capture the interests of passersby. Upon approaching, a synergy of pleasing forms outfitted prominently
with stunning multi-sensory journeys awaits. Visualized in 3D as a branded architectural venue for engagement, the sleek
lines of clean white interact in layers inspired by the flows of processes whose stories will unfold inside. Large and small
format interactive experiences beckon, visible from within, enabling attendees to approach at the level that suits them,
initiating the first intuitive aspect of a personalized outreach.
A flat screen array depicting an interactive medical context, such as an Operating Room - with the potential ability to
respond to touch or gestures - spans the monitor array, allowing a grand-scale study of applicable products, or subdividing
into three centers for further exploration of narratives tailored to individual user-group profiles. The large format and
prominent location combine to create a spectacle of interactive expression rich with information.
The Interactive Hub serves as a focal point- a trio of touch-sensitive displays dovetails with physical product, offering
opportunities to explore on a more individual basis. Radiating from the Hub, the horizontal surface of the touch-activated
Collaboration Station serves as a gathering space for impromptu presentations, meeting check-in, and remote control of
the Main Interactive Display.
A Casual Seating Area fit with an iPad enables booth staff to get shoulder to shoulder with attendees in an informal
setting, or allows attendees waiting for their meeting to delve into their relevant stories at their own pace. The Meeting
space itself can then follow up with a collaborative touch responsive table or vertical panel.
Overall, Concept A invites attendees from various user groups to explore deeper personalized stories embedded in
eye-stopping epics within a station-based and flexible environment that is both visually interesting and spatially efficient,
amid architecture that is high-tech and dynamic, but intriguing and approachable.
Syncera: Concept A | Concept Statement
Key Features: Extroverted presentations showcase AV and interactive activations from within and on the exterior, for maximum visual punch. Content reviews the contexts in which Syncera’s offerings
are applied in overarching terms, down to individual user profiles, in flexible, station-based single- or multi-user platforms in a selection of sizes and formats. Station-based, non-sequential contact
points present layers of personalized experiences, from the mode and scale of interaction, to the degree of activity, level of collaboration, to the content itself- allowing users representative of the
various target groups to delve as deeply as desired into the many ways in which Syncera’s offerings affect them directly in the context of their daily lives.
– Chris Schowalter, Senior Designer
6. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.18 Overall View of 20 x 30’ Island
7. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.19 20 x 30’ Island Features
VIDEO WALL WITH INTEACTIVE
INTERFACES FOR MULTIPLE USERS
iAV/TECH ROOM
FABRIC ID SIGN
CHECK-IN/COLLABORATION STATION
WITH RESPONSIVE SURFACE
INTERACTIVE HUB WITH TOUCHSCREEN
STATIONS AND PRODUCT SHOWCASE
8. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.20 20 x 30’ Island: Features
RESPONSIVE SURFACE MEETING
TABLE WITH FLATSCREEN
IICASUAL RESEARCH STATION/
WAITING AREA WITH IPAD/
TOUCHSCREEN
9. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.21 Corner Tower with Touchscreen Video Wall and Loop
10. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.22 Casual Research Station and Enclosed Private Meeting Room
(Windows Shown Clear for Visibility Inside)
11. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.23 Lightbox Mural and Tech Room Access
12. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.24 Main Approach
13. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.25 Interactive Hub: Overview
VIDEO WALL WITH
INTERACTIVE INTERFACES
FOR MULTIPLE USERS
CHECK-IN/COLLABORATION STATION
WITH RESPONSIVE SURFACE
TOUCHSCREEN STATIONS
PRODUCT SHOWCASE
CASUAL RESEARCH STATION/WAITING
AREA WITH IPAD/TOUCHSCREEN
14. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.26 20 x 30’ Plan View
15. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.27 Plan View and location at AAOS
16. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.28 Private Meeting Room with Responsive Surface Table and Flatscreen
17. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.29 10 x 20’
18. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.30 10 x 20’ - Alternate Configuration
19. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.31 10 x 20’ - Alternate Configuration
20. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.32 10 x 10’
21. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.33 10 x 10’ - Alternate Configuration
22. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.34 10 x 10’ - Alternate Configuration
23. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS & MILLENNIUM COMMUNICATIONS GROUP.
ANY REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED.54
INTERACTIVE 10 X 10 20 X 20 PERIPHERALS OR
INITIATIVE SCREEN OR DEVICE SCREEN OR DEVICE VR CONNCECTIONS
SynceraVirtual Presenter For both we can use a
Touch ScreenApplication Single screen experience Multi Screen experience N/A Kinect System,for 10 X 10
SynceraVR station: Can be ported to a Can be ported to a Yes,Either Oculus We can adapt this a Kinect system
The 3DVirtual Operating Room touch screen (single) touch screen (multiple) or PortableVR as a 2.0 for screens
Re-purpose video for Re-purpose video for Yes,Either Oculus
Syncera:VideoVRTour flat touch screen exp flat touch screen exp or PortableVR
Syncera Lead Gen + System
with Savings Calculator Yes Yes N/A Can be a web and ipad experience
Syncera: Day in the Life
Interactive Experience No Yes Yes For 10 X10 we can adapt to tablets
Exhibit Interactive Matrix
Showcasing the Digital Component