The document outlines plans for Delta's Executive Briefing Center, which aims to display Delta's strengths in renewable energy and sustainability solutions. It will include 11 areas to introduce Delta's products and vision: conference rooms, a timeline wall, an interactive model of Delta's sustainable headquarters, displays on energy management and industrial automation, a theater, data center exhibit, employee lounge, power electronics exhibit, and exhibits on renewable energy, future homes and automotive solutions. The center aims to align attendees with Delta's mission to empower its sustainability business.
Connecting The Play of Improv with The Work of Ethnographic Research Steve Portigal
The document discusses the connections between improvisational acting techniques and ethnographic research methods, noting that both involve examining users in context, interpreting findings to gain insights, and applying learnings to address business problems, with benefits including learning through doing, gaining new perspectives, and facilitating innovation.
Srinivas Somasundaram's design portfolio includes projects such as an auto pill dispenser, portable theft detector called Accelo-Lock, and a pipelined processor design. The auto pill dispenser uses concentric circular trays to store and dispense different pills in accurate dosages without manual intervention. Accelo-Lock is a small device that attaches to personal items and sounds an alarm if movement is detected, addressing the need to secure temporarily stored valuables. As part of an undergraduate course, Srinivas addressed the problem of backward compatibility needs in RISC processors by designing a pipelined processor with a reduced instruction set.
A World Wide Technology (WWT) Executive Briefing provides customers and partners the opportunity to learn about emerging technology trends, collaborate with WWT experts, and experience WWT's technology facilities and culture. The briefings are held at WWT's headquarters and Advanced Technology Center, which features research labs, test labs, training labs, and integration labs. Attendees can explore discussion topics like advanced data centers, cybersecurity, and software-defined networking through presentations and demonstrations led by WWT technology experts. The goal is to help organizations strategically evaluate and implement innovative solutions.
This document discusses reasons why businesses fail to grow, with a focus on poor marketing as a key contributor. Some key points:
- Only 5% of companies reach $1 million in annual sales and 0.08% reach $5 million, showing how few businesses experience significant growth.
- 90% of businesses become stagnant, with 60% of those stagnant businesses citing poor marketing as a critical reason.
- Studies found that businesses that continued advertising during recessions had much higher sales than those that cut advertising costs. For example, when milk advertising was cut in the early 1990s, sales plummeted and took over a year to rebound.
- Many business executives lack confidence in their
An Executive Briefing report that was one of the deliverables required for my International Business final group project: "The Apparel Market of Saudi Arabia: An Untapped and Growing Opportunity for US Firms." Other deliverables included a presentation and an individually written one-page summary of the report.
OSIsoft intros to USACE CIO at Microsoft Executive Briefing CenterStephen Bates
This document describes a data analytics platform that can collect data from hundreds of sources using over 500 interfaces, ingest and archive large volumes of scalable data either on-premises or in Azure, and allow users to access both real-time and historical enterprise data for analysis using visual tools.
Connecting The Play of Improv with The Work of Ethnographic Research Steve Portigal
The document discusses the connections between improvisational acting techniques and ethnographic research methods, noting that both involve examining users in context, interpreting findings to gain insights, and applying learnings to address business problems, with benefits including learning through doing, gaining new perspectives, and facilitating innovation.
Srinivas Somasundaram's design portfolio includes projects such as an auto pill dispenser, portable theft detector called Accelo-Lock, and a pipelined processor design. The auto pill dispenser uses concentric circular trays to store and dispense different pills in accurate dosages without manual intervention. Accelo-Lock is a small device that attaches to personal items and sounds an alarm if movement is detected, addressing the need to secure temporarily stored valuables. As part of an undergraduate course, Srinivas addressed the problem of backward compatibility needs in RISC processors by designing a pipelined processor with a reduced instruction set.
A World Wide Technology (WWT) Executive Briefing provides customers and partners the opportunity to learn about emerging technology trends, collaborate with WWT experts, and experience WWT's technology facilities and culture. The briefings are held at WWT's headquarters and Advanced Technology Center, which features research labs, test labs, training labs, and integration labs. Attendees can explore discussion topics like advanced data centers, cybersecurity, and software-defined networking through presentations and demonstrations led by WWT technology experts. The goal is to help organizations strategically evaluate and implement innovative solutions.
This document discusses reasons why businesses fail to grow, with a focus on poor marketing as a key contributor. Some key points:
- Only 5% of companies reach $1 million in annual sales and 0.08% reach $5 million, showing how few businesses experience significant growth.
- 90% of businesses become stagnant, with 60% of those stagnant businesses citing poor marketing as a critical reason.
- Studies found that businesses that continued advertising during recessions had much higher sales than those that cut advertising costs. For example, when milk advertising was cut in the early 1990s, sales plummeted and took over a year to rebound.
- Many business executives lack confidence in their
An Executive Briefing report that was one of the deliverables required for my International Business final group project: "The Apparel Market of Saudi Arabia: An Untapped and Growing Opportunity for US Firms." Other deliverables included a presentation and an individually written one-page summary of the report.
OSIsoft intros to USACE CIO at Microsoft Executive Briefing CenterStephen Bates
This document describes a data analytics platform that can collect data from hundreds of sources using over 500 interfaces, ingest and archive large volumes of scalable data either on-premises or in Azure, and allow users to access both real-time and historical enterprise data for analysis using visual tools.
The document discusses the roles involved in software development and their organization. It suggests splitting roles into two "houses" - a platform team and an application team. The platform team would be responsible for deploying and maintaining the underlying platform and infrastructure, while the application team focuses on developing and deploying customer-facing applications. It then sorts the various roles into these two categories to illustrate how responsibilities could be divided between the teams.
The document presents concepts for Syncera's virtual exhibit at the 2016 AAOS conference. Concept A features an interactive experience that personalizes to individual attendees' interests. It uses large audiovisual and illuminated graphics to draw people in. Upon approaching, attendees can explore interactive experiences at various stations in any order. The experience spans multiple screens and formats. Overall, Concept A creates an engaging experience through personalized stories and flexible, station-based interactions within a high-tech but approachable space.
The document discusses principles for incrementally rewriting or refactoring software systems over time. It advocates for taking a purpose-driven, evolutionary approach by working in thin slices to minimize risk and complexity. Specific rules covered include defining objectives, creating a technical vision, reducing complexity, building tests first, embracing operations early, investing in learning, and making the right thing easy. The overall message is that rewriting should be avoided and incremental refactoring based on well-defined objectives is preferable.
Summary of fast development and cloud native architecture along with cost optimization techniques. Presented as opening keynote at the Utility and Cloud Computing 2014 as part of the Cloud Control Workshop.
The Power of Prototyping @ Cascade SF/EventbriteVince Teodoro
"The Power of Prototyping"
with Vince Teodoro
Interaction Design Lead at Intuit
Vince Teodoro, an XD lead at QuickBooks at Intuit will talk about the power of interactive prototyping for a product ecosystem at a design driven company. Vince will discuss the power of storytelling through prototyping and how easy it is to apply it into your workflow. This presentation will also cover popular tools, best practices, workflows, and ways you can bring your designs to life through prototyping.
This document discusses principles for designing systems with a DevOps mindset. It emphasizes building tools that are highly integrated, abstracted, understandable and promote continuous deployment over "racking boxes" and "putting out fires." The goal is to engineer systems for availability, scalability and resilience rather than manual administration.
This document introduces Ultra Small Fibers, a nanofiber company. It states that while nanofibers show promise in industries like filtration and photovoltaics, they have been difficult to organize and expensive to produce. Ultra Small Fibers has developed a patented technology that allows nanofibers to provide benefits safely and cost effectively. The technology could significantly improve performance in filtration, photovoltaics, medicine, batteries and other fields.
Inclusive Design From Approach to ExecutionCorey Timpson
This document discusses the inclusive design approach taken for a museum project. It began with establishing an Inclusive Design Advisory Council to provide guidance and ensure all audiences and abilities were considered. An iterative design process was used, involving prototyping and testing at every phase. This included extensive testing and input on exhibit design, digital experiences, products, and the mobile app to ensure usability and accessibility. Facilities were also designed above building code standards. The work is ongoing to continually evolve and adapt the museum experiences to be as inclusive as possible.
Applications of different size, business domain and criticality suffer from a huge set of issues, be it boring enterprise software, “Highly-Loaded” social network or a cozy startup. In this talk Eduards will cover Software Architecture issues that he finds the most prevailing nowadays and what you can do with that. Think big!
The document discusses the accessible museum design approach of inclusive design. It advocates designing exhibits, facilities, digital experiences, and products from the outset with all audiences and abilities in mind. An inclusive design methodology is used, including input from an advisory council. The museum has implemented this approach through exhibits, digital installations, mobile apps, and facilities that go beyond building codes to be as accessible as possible. An iterative process of prototyping and testing ensures continued evolution and improvement. The greatest success is inclusive design becoming a key part of the museum's culture.
Designing a Serverless Application with Domain Driven Design Susanne Kaiser
With Serverless/FaaS the unit of work is a fine-grained, ephemeral function triggered by a variety of events. How can we design a system composed of countless functions without loosing sight of each function's purpose or without accidentally introducing a big ball of mud due to highly coupled functions. One approach could be by introducing Domain Driven Design (DDD). DDD is a methodology to capture a business domain as closely as possible into software coming with strategic and tactical design patterns. DDD helps to decompose a system into modular components (Bounded Contexts) and mapping the integration patterns between them (Context Mapping).
In this talk, I am going to highlight how Domain Driven Design and Serverless/FaaS can go together by splitting a system into Bounded Contexts and how these Bounded Contexts can be implemented by using Serverless technologies.
Devops: Who Does What? - Devops Enterprise Summit 2016cornelia davis
Within the IT organizational structures that have dominated the last several decades roles and responsibilities are fairly standardized. But with the dramatic changes that DevOps practices and supporting toolsets bring, many are left feeling a bit off balance - it’s no longer clear who is responsible for even things as “straight-forward” as development or operations.
In this talk I will take traditional roles that are distributed across fairly standard IT structures and sort them into a new organizational context. What is the role of the Enterprise Architect? Who does capacity planning and how? How can change management step out of the way all while still satisfying the requirements of safe deployments? How do agile teams interface with personnel responsible for maintaining legacy systems? I’ll leave the audience with a blueprint for a new organizational structure.
Explore the concept of AR everywhere and learn where the industry is headed. We will assess the current state of DAQRI products and technology as well as the state of the market for sensors, wearables and AR in general. During this session, you will witness the impact of AR on a person’s life. Also, you will discover how developers can prepare to play a roll in the ecosystem.
Augmented World Expo (AWE) is back for its seventh year in our largest conference and expo featuring technologies giving us superpowers: augmented reality (AR), virtual reality (VR) and wearable tech. Join over 4,000 attendees from all over the world including a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times. See more at http://AugmentedWorldExpo.com
Chaos engineering - The art of breaking stuff in production on purposeGeert van der Cruijsen
This document discusses chaos engineering, which is the practice of experimenting on a distributed system in production to build confidence in its ability to withstand failures. It describes introducing controlled failures or experiments to test a system's resilience. The key aspects covered are defining hypotheses about potential failures before experiments, designing and executing small experiments initially, learning from the results to identify issues, fixing any problems found, and embedding chaos engineering into the development process and culture. Patterns for building resilient systems like parallelism, async communication, and circuit breakers are also overviewed.
DOES SFO 2016 - Cornelia Davis - DevOps: Who Does What?Gene Kim
Within the IT organizational structures that have dominated the last several decades roles and responsibilities are fairly standardized. But with the dramatic changes that DevOps practices and supporting toolsets bring, many are left feeling a bit off balance - it’s no longer clear who is responsible for even things as “straight-forward” as development or operations.
In this talk I will take traditional roles that are distributed across fairly standard IT structures and sort them into a new organizational context. What is the role of the Enterprise Architect? Who does capacity planning and how? How can change management step out of the way all while still satisfying the requirements of safe deployments? How do agile teams interface with personnel responsible for maintaining legacy systems? I’ll leave the audience with a blueprint for a new organizational structure.
The prelude to the talks at Velocity and Agile 2009. A few of the same slides and sentiment, but presented in a different way. More mentions of Puppet specifically for one.
From systematic studies over the decades, the smart home’s main functionalities have evolved from home automation to remote monitoring and controlling, then to context awareness. All the smart home products have a mainstream type in a certain period. However, have these mainstream functionalities covered all the needs of the users?
Through 3 rounds of research conducted across 3 different markets (China, EU, and Bay Area in the US) during a two-year span, Veronika and her colleagues at frog have found some new surprising uses and work-arounds that users invented, which have definitely inspired them in surfacing the hidden and essential needs in smart homes.
Fancy to know what kind of uses and work-arounds users have created?
In this talk, through some research finding anecdotes, Veronika will lay out 3 key lenses that were used to uncover the hidden needs and JBTDs in the smart home space, and talk about how to transfer these hidden needs into some new smart home product and service design opportunities.
The document summarizes Adrian Cockcroft's experience giving talks about Netflix's approach to technology over time. It notes that initially people reacted skeptically, saying Netflix's approach was crazy and wouldn't work (2009-2010). Later, people said it could only work for large companies like Netflix (2011). By 2012, people said they wanted to adopt a similar approach but couldn't. The document outlines key lessons learned from Cockcroft's time at Netflix, including that speed wins in the marketplace and removing friction from product development helps enable faster innovation.
WEBASSEMBLY - What's the right thing to write? -Shin Yoshida
https://github.com/wbcchsyn/slide-WEBASSEMBLY-whats-the-right-thing-to-write.git
What is WebAssembly?
According to webassembly.org,
WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine.
I think that it is a standard to make the programming logic abstract.
“standard to make the programming logic abstract.”
What does it mean?
What is the advantage?
Let’s talk about WebAssembly while looking back on the computer history.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with one Invariant Sections: “Shin Yoshida wrote this document with the goal of contributing to a fair and safe world. Funai Soken Digital Incorporated agrees with the vision and compensated him for his work.” no Front-Cover Texts, and no Back-Cover Text. A copy of the license is included in the section entitled “GNU Free Documentation License”.
https://github.com/wbcchsyn/slide-WEBASSEMBLY-whats-the-right-thing-to-write.git
The document is a 17-page report on the Exhibitor Show 2016 that details the concept, implementation, and results of the event. It covers the planning stages, execution of the show, and analysis of outcomes.
DisplayWorks has conceptualized two variations of tradeshow designs for SoftVue that incorporate sweeping curves and water/wave motifs to reflect the company's product. Variation A features defined spaces for identification, demos, and interaction in 20x20, 30x30, and 40x40 configurations. Variation B allows free circulation and access from all sides in similar sizes. Both variations include options to enhance larger spaces with additional hanging signs, dimensional logos, and fabric structures. The goal is to create an eyecatching yet welcoming environment that conveys SoftVue's innovative nature.
The document discusses the roles involved in software development and their organization. It suggests splitting roles into two "houses" - a platform team and an application team. The platform team would be responsible for deploying and maintaining the underlying platform and infrastructure, while the application team focuses on developing and deploying customer-facing applications. It then sorts the various roles into these two categories to illustrate how responsibilities could be divided between the teams.
The document presents concepts for Syncera's virtual exhibit at the 2016 AAOS conference. Concept A features an interactive experience that personalizes to individual attendees' interests. It uses large audiovisual and illuminated graphics to draw people in. Upon approaching, attendees can explore interactive experiences at various stations in any order. The experience spans multiple screens and formats. Overall, Concept A creates an engaging experience through personalized stories and flexible, station-based interactions within a high-tech but approachable space.
The document discusses principles for incrementally rewriting or refactoring software systems over time. It advocates for taking a purpose-driven, evolutionary approach by working in thin slices to minimize risk and complexity. Specific rules covered include defining objectives, creating a technical vision, reducing complexity, building tests first, embracing operations early, investing in learning, and making the right thing easy. The overall message is that rewriting should be avoided and incremental refactoring based on well-defined objectives is preferable.
Summary of fast development and cloud native architecture along with cost optimization techniques. Presented as opening keynote at the Utility and Cloud Computing 2014 as part of the Cloud Control Workshop.
The Power of Prototyping @ Cascade SF/EventbriteVince Teodoro
"The Power of Prototyping"
with Vince Teodoro
Interaction Design Lead at Intuit
Vince Teodoro, an XD lead at QuickBooks at Intuit will talk about the power of interactive prototyping for a product ecosystem at a design driven company. Vince will discuss the power of storytelling through prototyping and how easy it is to apply it into your workflow. This presentation will also cover popular tools, best practices, workflows, and ways you can bring your designs to life through prototyping.
This document discusses principles for designing systems with a DevOps mindset. It emphasizes building tools that are highly integrated, abstracted, understandable and promote continuous deployment over "racking boxes" and "putting out fires." The goal is to engineer systems for availability, scalability and resilience rather than manual administration.
This document introduces Ultra Small Fibers, a nanofiber company. It states that while nanofibers show promise in industries like filtration and photovoltaics, they have been difficult to organize and expensive to produce. Ultra Small Fibers has developed a patented technology that allows nanofibers to provide benefits safely and cost effectively. The technology could significantly improve performance in filtration, photovoltaics, medicine, batteries and other fields.
Inclusive Design From Approach to ExecutionCorey Timpson
This document discusses the inclusive design approach taken for a museum project. It began with establishing an Inclusive Design Advisory Council to provide guidance and ensure all audiences and abilities were considered. An iterative design process was used, involving prototyping and testing at every phase. This included extensive testing and input on exhibit design, digital experiences, products, and the mobile app to ensure usability and accessibility. Facilities were also designed above building code standards. The work is ongoing to continually evolve and adapt the museum experiences to be as inclusive as possible.
Applications of different size, business domain and criticality suffer from a huge set of issues, be it boring enterprise software, “Highly-Loaded” social network or a cozy startup. In this talk Eduards will cover Software Architecture issues that he finds the most prevailing nowadays and what you can do with that. Think big!
The document discusses the accessible museum design approach of inclusive design. It advocates designing exhibits, facilities, digital experiences, and products from the outset with all audiences and abilities in mind. An inclusive design methodology is used, including input from an advisory council. The museum has implemented this approach through exhibits, digital installations, mobile apps, and facilities that go beyond building codes to be as accessible as possible. An iterative process of prototyping and testing ensures continued evolution and improvement. The greatest success is inclusive design becoming a key part of the museum's culture.
Designing a Serverless Application with Domain Driven Design Susanne Kaiser
With Serverless/FaaS the unit of work is a fine-grained, ephemeral function triggered by a variety of events. How can we design a system composed of countless functions without loosing sight of each function's purpose or without accidentally introducing a big ball of mud due to highly coupled functions. One approach could be by introducing Domain Driven Design (DDD). DDD is a methodology to capture a business domain as closely as possible into software coming with strategic and tactical design patterns. DDD helps to decompose a system into modular components (Bounded Contexts) and mapping the integration patterns between them (Context Mapping).
In this talk, I am going to highlight how Domain Driven Design and Serverless/FaaS can go together by splitting a system into Bounded Contexts and how these Bounded Contexts can be implemented by using Serverless technologies.
Devops: Who Does What? - Devops Enterprise Summit 2016cornelia davis
Within the IT organizational structures that have dominated the last several decades roles and responsibilities are fairly standardized. But with the dramatic changes that DevOps practices and supporting toolsets bring, many are left feeling a bit off balance - it’s no longer clear who is responsible for even things as “straight-forward” as development or operations.
In this talk I will take traditional roles that are distributed across fairly standard IT structures and sort them into a new organizational context. What is the role of the Enterprise Architect? Who does capacity planning and how? How can change management step out of the way all while still satisfying the requirements of safe deployments? How do agile teams interface with personnel responsible for maintaining legacy systems? I’ll leave the audience with a blueprint for a new organizational structure.
Explore the concept of AR everywhere and learn where the industry is headed. We will assess the current state of DAQRI products and technology as well as the state of the market for sensors, wearables and AR in general. During this session, you will witness the impact of AR on a person’s life. Also, you will discover how developers can prepare to play a roll in the ecosystem.
Augmented World Expo (AWE) is back for its seventh year in our largest conference and expo featuring technologies giving us superpowers: augmented reality (AR), virtual reality (VR) and wearable tech. Join over 4,000 attendees from all over the world including a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times. See more at http://AugmentedWorldExpo.com
Chaos engineering - The art of breaking stuff in production on purposeGeert van der Cruijsen
This document discusses chaos engineering, which is the practice of experimenting on a distributed system in production to build confidence in its ability to withstand failures. It describes introducing controlled failures or experiments to test a system's resilience. The key aspects covered are defining hypotheses about potential failures before experiments, designing and executing small experiments initially, learning from the results to identify issues, fixing any problems found, and embedding chaos engineering into the development process and culture. Patterns for building resilient systems like parallelism, async communication, and circuit breakers are also overviewed.
DOES SFO 2016 - Cornelia Davis - DevOps: Who Does What?Gene Kim
Within the IT organizational structures that have dominated the last several decades roles and responsibilities are fairly standardized. But with the dramatic changes that DevOps practices and supporting toolsets bring, many are left feeling a bit off balance - it’s no longer clear who is responsible for even things as “straight-forward” as development or operations.
In this talk I will take traditional roles that are distributed across fairly standard IT structures and sort them into a new organizational context. What is the role of the Enterprise Architect? Who does capacity planning and how? How can change management step out of the way all while still satisfying the requirements of safe deployments? How do agile teams interface with personnel responsible for maintaining legacy systems? I’ll leave the audience with a blueprint for a new organizational structure.
The prelude to the talks at Velocity and Agile 2009. A few of the same slides and sentiment, but presented in a different way. More mentions of Puppet specifically for one.
From systematic studies over the decades, the smart home’s main functionalities have evolved from home automation to remote monitoring and controlling, then to context awareness. All the smart home products have a mainstream type in a certain period. However, have these mainstream functionalities covered all the needs of the users?
Through 3 rounds of research conducted across 3 different markets (China, EU, and Bay Area in the US) during a two-year span, Veronika and her colleagues at frog have found some new surprising uses and work-arounds that users invented, which have definitely inspired them in surfacing the hidden and essential needs in smart homes.
Fancy to know what kind of uses and work-arounds users have created?
In this talk, through some research finding anecdotes, Veronika will lay out 3 key lenses that were used to uncover the hidden needs and JBTDs in the smart home space, and talk about how to transfer these hidden needs into some new smart home product and service design opportunities.
The document summarizes Adrian Cockcroft's experience giving talks about Netflix's approach to technology over time. It notes that initially people reacted skeptically, saying Netflix's approach was crazy and wouldn't work (2009-2010). Later, people said it could only work for large companies like Netflix (2011). By 2012, people said they wanted to adopt a similar approach but couldn't. The document outlines key lessons learned from Cockcroft's time at Netflix, including that speed wins in the marketplace and removing friction from product development helps enable faster innovation.
WEBASSEMBLY - What's the right thing to write? -Shin Yoshida
https://github.com/wbcchsyn/slide-WEBASSEMBLY-whats-the-right-thing-to-write.git
What is WebAssembly?
According to webassembly.org,
WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine.
I think that it is a standard to make the programming logic abstract.
“standard to make the programming logic abstract.”
What does it mean?
What is the advantage?
Let’s talk about WebAssembly while looking back on the computer history.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with one Invariant Sections: “Shin Yoshida wrote this document with the goal of contributing to a fair and safe world. Funai Soken Digital Incorporated agrees with the vision and compensated him for his work.” no Front-Cover Texts, and no Back-Cover Text. A copy of the license is included in the section entitled “GNU Free Documentation License”.
https://github.com/wbcchsyn/slide-WEBASSEMBLY-whats-the-right-thing-to-write.git
Similar to Delta-Experience-Center_Review_space (20)
The document is a 17-page report on the Exhibitor Show 2016 that details the concept, implementation, and results of the event. It covers the planning stages, execution of the show, and analysis of outcomes.
DisplayWorks has conceptualized two variations of tradeshow designs for SoftVue that incorporate sweeping curves and water/wave motifs to reflect the company's product. Variation A features defined spaces for identification, demos, and interaction in 20x20, 30x30, and 40x40 configurations. Variation B allows free circulation and access from all sides in similar sizes. Both variations include options to enhance larger spaces with additional hanging signs, dimensional logos, and fabric structures. The goal is to create an eyecatching yet welcoming environment that conveys SoftVue's innovative nature.
The document is a 12-page concept for a drybar dated February 12, 2015 and copyrighted by DISPLAYWORKS. It provides details on the design and layout for a new drybar space across multiple pages.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
This document presents preliminary concepts for a new trade show program with different booth configuration options. Floor plans and views of two 20' x 30' island booth designs (Versions A and B) are shown, as well as two 20' x 20' island booth designs (also Versions A and B). Each booth configuration includes features such as an info counter, literature display, flooring, canopy structure, product displays, and signage. The document provides initial concepts for customizing trade show exhibits.
The document presents preliminary concepts and designs from Displayworks for lobby treatments for a corporate client. It includes concepts for a grid display system, interactive founder's wall, image gallery, storage niche, and three color scheme options with graphics and truck imagery. All designs and concepts are the sole property of Displayworks and require their express permission for any reproduction or use.
The document discusses design concepts for an event space including delineating feature areas with flooring treatments and accent canopies, using raised decks as electrical raceways with illuminated edges, and fabric drapes around the room perimeter to finish off large spaces while allowing more funds for prominent elements.
The document discusses the results of a study on the impact of climate change on global wheat production. Researchers found that rising temperatures will significantly reduce wheat yields across different regions of the world by the end of the century. Under a high emissions scenario, the study projects a global average decrease in wheat production of around 7.4% with reductions as high as 25% in Central Asia and West Africa.
The document provides preliminary booth design concepts for Covidien ranging from 10x10 to 30x30 foot spaces. It includes perspectives, plans, and details of booth layouts with reception areas, lounges, workstations, accent walls, canopy, and integrated graphics and lighting. Concepts for hanging signs up to 24 feet wide with video, fabric graphics, and illuminated dimensional logos are also summarized. Material inspiration images show a euro-style glossy finish with clean, internally illuminated designs.
2. Objectives:
Display the proper functionality of
Delta products and solutions
Introduce Delta Group’s strengths
in renewable energy
Align attendees with Delta’s mission
Empower Delta’s business
in the sustainability field
Creating a
Space that
Communicates
YourVision
3. Our goal is create an experience
that aligns the business realities
of Delta’s customers today
- along with a shared vision for
a green future.
Finding
OurVoice
4. Today
Delta provides customers with
cleaner and more energy-efficient solutions,
helping customers increase overall productivity
and competitiveness while reducing operating and
capital expenses at the same time
“Smart Business” “ROI” “Corporate Responsibility”
At Delta, we are dedicated to creating a cleaner
and more energy-efficient tomorrow.
We continue to invest considerable resources in the
R&D of leading energy-saving technologies.
In the process we help reduce energy-consumption
and environmental impact, leading to
a better tomorrow.
“Feel good story” “Humanistic” “Socially Responsible”
The Future
11. A green future is more than a wish
LED Lights use
1/10th
the energy of
alternativesLED Lights Last
10X -15X
Longer
Smart Buildings
Save 77% On Annual
Energy Costs
it starts here — today.
14. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
BUILDING PLAN
15. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
SPACE PLAN
16. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
PLANVIEW
VIP MTG
ROOMS
TIMELINE
ENTRY
MEET DELTA
IPEMS
ENERGY
MANAGEMENT
INDUSTRIAL AUTOMATION
THEATER
PROJECTION
DATA CENTER
EMPLOYEE
LOUNGE
UPS
NETWORKING
POWER ELECTRONICS
SMART GREEN LIFE
RENEWABLE ENERGY BATH
AUTOMOTIVE
LIVING ROOM
BEGIN
END
17. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
PLANVIEW
VIP MTG
ROOMS
TIMELINE
ENTRY
MEET DELTA
IPEMS
ENERGY
MANAGEMENT
INDUSTRIAL AUTOMATION
THEATER
PROJECTION
DATA CENTER
EMPLOYEE
LOUNGE
UPS
NETWORKING
POWER ELECTRONICS
SMART GREEN LIFE
RENEWABLE ENERGY BATH
AUTOMOTIVE
LIVING ROOM
18. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 1 -VIP CONFERENCE ROOMS
AREA 1
19. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 1 -VIP CONFERENCE ROOMS
20. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 1 -VIP CONFERENCE ROOMS
21. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 1 -VIP CONFERENCE ROOMS
22. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 2 -TIMELINE WALL/ENTRY
AREA 2
23. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 2 -TIMELINE WALL/ENTRY
24. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 2 -TIMELINE WALL/ENTRY
25. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 2 -TIMELINE WALL/ENTRY
26. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
Graphic & Communications Development
27. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 3 - MEET DELTA/iPEMS
AREA 3
28. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 3 - MEET DELTA/iPEMS
29. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 3 - MEET DELTA/iPEMS
OPENING SCREEN/MEET DELTAVIDEO
SPLIT SCREEN AFTER INTRO - LIVE DATA FEED FROM BUILDING
SYSTEMS ON LEFT AND DELTA GROUP CONTENT ON RIGHT
30. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 3 - MEET DELTA/iPEMS
31. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
Interactive - SCALE MODEL INTERACTIVE
FROSTED PLEXIGLAS MODEL OF
THE STATE OFTHE ART DELTA
FREMONT HEADQUARTERS
ALLOWSVISITORSTO INTERACT
VIA IPAD AND EXPLORETHE MANY
WAYS DELTA HAS ACHIEVED A
ZERO CARBON FOOTPRINT
32. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 3 - MEET DELTA/iPEMS
33. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 4 - ENERGY MANAGEMENT
AREA 4
34. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 4 - ENERGY MANAGEMENT
35. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 4 - ENERGY MANAGEMENT
36. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 4 - ENERGY MANAGEMENT
37. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
Interactive -VIRTUAL BUILDING INTERACTIVE FLY-THROUGH
MACRO LEVEL BUILDING EXPLORATION TAKE A CLOSER LOOKTO REVEAL HOW
DELTA DELIVERS INNOVATIVE CLEAN AND
ENERGY EFFICIENT SOLUTIONS
VISITOR INTERACTS WITH OVERHEAD
SHORT-THROW PROJECTION BY WAY OF 32”
TOUCH SCREEN MONITOR
38. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 5 - INDUSTRIAL AUTOMATION
AREA 5
39. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 5 - INDUSTRIAL AUTOMATION
40. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 5 - INDUSTRIAL AUTOMATION
41. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 5 - INDUSTRIAL AUTOMATION
AREA 6
42. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 6 -THEATER ACOUSTICTREAMENTS
43. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 7 - PROJECTION AREA
AREA 7
44. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 7 - PROJECTION AREA
45. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 7 - PROJECTION AREA
46. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 7 - PROJECTION AREA
47. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 8 - DATA CENTER
AREA 8
48. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 7 - PROJECTION AREA
49. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 9 - EMPLOYEE LOUNGE
AREA
9
50. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 7 - PROJECTION AREA
51. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 10 - POWER ELECTRONICS, NETWORKING & UPS
AREA 10
52. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 10 - POWER ELECTRONICS, NETWORKING & UPS
53. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 10 - POWER ELECTRONICS, NETWORKING & UPS
54. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
AREA 11
55. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
56. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
57. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
58. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
59. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
60. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
61. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
62. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
63. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
64. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
65. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
66. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
67. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 11 - SMART GREEN LIFE: FUTURE HOME, RENEWABLE ENERGY & AUTOMOTIVE SOLUTIONS
68. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA
12
AREA 12 -THANKYOU FORVISITING
69. THESE ORIGINAL DESIGNS AND CONCEPTS ARE THE SOLE PROPERTY OF DISPLAYWORKS. ANY
REPRODUCTION OR USE WITHOUT THE EXPRESS PERMISSION OF DISPLAYWORKS IS PROHIBITED
AREA 12 -THANKYOU FORVISITING