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Studio	
  1	
  Debrief:	
  Expanding	
  Mission-­‐Driven	
  
Capacity	
  
	
  
A	
  Simplified	
  Version	
  of	
  Studio	
  1’s	
  Experience	
  in	
  Birmingham	
  
	
  
	
  
Several	
  Quotes	
  from	
  Opening	
  Presentation:	
  
	
  
“Distribute	
  skills	
  in	
  a	
  way	
  that	
  local	
  communities	
  can	
  LATCH	
  on	
  to…”	
  
–	
  Charlie	
  Cannon’s	
  Opening	
  presentation	
  
	
  
Design:	
  
	
   -­‐Inspiration	
  
	
   -­‐Ideation	
  
	
   -­‐Prototyping	
  
	
  
	
  
Studio	
  Session	
  #1:	
  Friday	
  Morning	
  
	
  
Clients	
  Speak:	
  
	
  
WANT/NEED:	
  
Karen	
  Rolen,	
  Community	
  Fund:	
  
-­‐	
  make	
  organization’s	
  goals	
  clear	
  to:	
  
	
   •	
  partners	
  
	
   •	
  community	
  
	
   •	
  Donors	
  
-­‐Fluid	
  communication	
  between	
  all	
  involved	
  entities	
  
-­‐Universalize	
  the	
  story	
  of	
  Community	
  Fund,	
  	
  
-­‐recognizable,	
  distinguishable	
  
*Showed	
  us	
  material	
  that	
  Community	
  Fund	
  has	
  worked	
  on	
  
	
  
Was	
  astonished	
  and	
  surprised	
  to	
  hear	
  that	
  one	
  of	
  our	
  local	
  designers	
  
David	
  Blumberg	
  had	
  not	
  heard	
  of	
  Community	
  Fund.	
  Re-­‐enforced	
  her	
  
desire	
  to	
  reach	
  the	
  community.	
  The	
  name	
  behind	
  the	
  great	
  Railroad	
  
Park.	
  How	
  do	
  we	
  make	
  it	
  too	
  obvious	
  to	
  ignore?	
  
	
  
Matt	
  Leavell,	
  AL-­‐IE	
  (Alabama	
  Innovation	
  Engine):	
  
How	
  do	
  we	
  make	
  sure	
  we	
  have	
  impact	
  to	
  share	
  with	
  our	
  funders	
  after	
  
our	
  two	
  years?	
  
What	
  is	
  our	
  future,	
  what	
  do	
  we	
  become?	
  
	
  
Overlap	
  between	
  both	
  clients:	
  
1. Need	
  for	
  VOICE	
  
2. Fluid	
  Communication/	
  Collaboration	
  
3. 	
  Dialogue	
  between	
  community	
  &	
  community	
  leaders	
  
	
  
How	
  do	
  we	
  fill	
  the	
  gap	
  between	
  us	
  and	
  the	
  community?	
  
The	
  gap	
  between	
  people	
  that	
  can	
  help	
  and	
  those	
  who	
  need	
  help.	
  
Discovery	
  Affinity	
  Map:	
  
	
  
Description:	
  
A	
  wall	
  of	
  our	
  workspace	
  was	
  dedicated	
  to	
  organizing	
  our	
  thoughts	
  
about	
  the	
  previous	
  day’s	
  immersion	
  into	
  Birmingham.	
  There	
  were	
  
several	
  subcategories	
  (Railroad	
  Park,	
  Prize	
  2	
  The	
  Future,	
  Main	
  Street	
  
Birmingham,	
  Jones	
  Valley	
  Urban	
  Farm,	
  Vulcan	
  Park,	
  AL-­‐IE).	
  Each	
  studio	
  
member	
  was	
  given	
  a	
  stack	
  of	
  post-­‐it	
  notes	
  and	
  a	
  Sharpie.	
  Each	
  was	
  
given	
  the	
  freedom	
  to	
  write	
  words,	
  phrases	
  and	
  draw	
  pictures	
  in	
  order	
  
to	
  express	
  their	
  impressions	
  of	
  the	
  tour	
  experience.	
  After	
  we	
  
collectively	
  dumped	
  our	
  post-­‐it	
  notes	
  under	
  the	
  categories	
  we	
  
organized	
  the	
  descriptive	
  notes	
  into	
  subcategories,	
  separating	
  the	
  
successes	
  from	
  the	
  shortcomings	
  of	
  each	
  place.	
  	
  
	
  
Achieved:	
  
o Untangled	
  confusion	
  of	
  tour	
  absorption	
  	
  
o mind	
  dump:	
  visual	
  clarity	
  to	
  the	
  overload	
  of	
  information	
  being	
  
acquired	
  
o Identified	
  the	
  strengths	
  and	
  weaknesses	
  of	
  important	
  community	
  
groups	
  
o Gave	
  us	
  an	
  idea	
  of	
  the	
  interconnectedness	
  and	
  overlaps,	
  common	
  
struggle	
  
o Identify	
  Common	
  Themes	
  
o Developed	
  a	
  common	
  language	
  among	
  the	
  members	
  of	
  our	
  group	
  
	
  
This	
  information	
  set	
  us	
  up	
  to	
  begin	
  the	
  distillation	
  process.	
  Stacy	
  
planned	
  to	
  refine	
  these	
  new	
  observations	
  in	
  order	
  to	
  develop	
  a	
  concise	
  
and	
  accurate	
  mission	
  statement	
  for	
  our	
  group.	
  	
  
	
  
A	
  solid	
  mission	
  statement	
  based	
  on	
  our	
  own	
  observations	
  would	
  help	
  
us	
  get	
  past	
  the	
  confusion	
  of	
  our	
  original	
  brief	
  from	
  the	
  conference	
  
packet	
  and	
  really	
  focus	
  on	
  something	
  to	
  accomplish.	
  
	
  
	
  
	
  
	
  
	
  
 
Discovery	
  Affinity	
  Map	
  Captured:	
  
	
  
	
   	
  
	
  
16.8.4	
  	
  
	
  
Description:	
   	
  
Studio	
  members	
  were	
  split	
  up	
  into	
  3	
  small	
  groups	
  to	
  grapple	
  with	
  
narrowing	
  down	
  our	
  new	
  vocabulary	
  into	
  a	
  powerful	
  mission	
  
statement.	
  Each	
  group	
  of	
  3-­‐4	
  was	
  simultaneously	
  given	
  a	
  very	
  short	
  
amount	
  of	
  time	
  (about	
  5	
  minutes?)	
  to	
  develop	
  a	
  16	
  word	
  statement.	
  
When	
  time	
  was	
  called	
  everyone	
  would	
  walk	
  around	
  to	
  each	
  other’s	
  
giant	
  post-­‐it	
  notes	
  and	
  read	
  the	
  draft.	
  After	
  this	
  small	
  reflection	
  period	
  
the	
  groups	
  would	
  go	
  back	
  and	
  reduce	
  the	
  message	
  to	
  8	
  words.	
  It	
  was	
  
repeated	
  once	
  more	
  and	
  the	
  final	
  results	
  were	
  4	
  words	
  each.	
  
	
  
	
  
Achieved:	
  
-­‐Honed	
  the	
  problem	
  for	
  the	
  problem-­‐solving	
  segment	
  of	
  our	
  work	
  
(Saturday’s	
  efforts).	
  
	
  
Funneled	
  this	
  broad	
  new	
  assessment	
  gained	
  during	
  the	
  affinity	
  activity	
  
into	
  something	
  focused,	
  specific	
  and	
  inspiring,	
  inspiring	
  and	
  
empowering	
  enough	
  to	
  be	
  used	
  in	
  our	
  Pecha	
  Kucha	
  presentation.	
  	
  
 
Pecha	
  Kucha	
  
	
  
The	
  Pecha	
  Kucha	
  as	
  a	
  mid-­‐way	
  report	
  I	
  think	
  was	
  very	
  successful.	
  It	
  forced	
  our	
  
group	
  to	
  function	
  as	
  a	
  collaborative	
  unit	
  under	
  stress.	
  A	
  lot	
  of	
  progress	
  was	
  made	
  
in	
  a	
  very	
  short	
  amount	
  of	
  time	
  in	
  preparation.	
  Everyone	
  quickly	
  found	
  the	
  way	
  
they	
  would	
  best	
  contribute	
  to	
  a	
  successful	
  group.	
  Some	
  would	
  be	
  presenters,	
  
others	
  would	
  work	
  behind	
  the	
  curtain,	
  some	
  prepared	
  the	
  visual	
  portion.	
  The	
  
process	
  also	
  allowed	
  us	
  to	
  spend	
  some	
  time	
  reflecting	
  objectively	
  on	
  our	
  
experience	
  thus	
  far	
  so	
  that	
  we	
  could	
  share	
  with	
  the	
  other	
  groups	
  a	
  story	
  that	
  felt	
  
intact.	
  We	
  learned	
  more	
  about	
  ourselves	
  in	
  this	
  way.	
  
	
   	
  
The	
  presentation	
  itself	
  went	
  very	
  well.	
  The	
  ability	
  to	
  have	
  something	
  presentable	
  
after	
  only	
  two	
  days	
  of	
  knowing	
  each	
  other	
  was	
  liberating	
  and	
  a	
  bonding	
  
experience	
  for	
  everyone	
  involved.	
  Everyone	
  felt	
  like	
  this	
  was	
  proper	
  closure	
  and	
  
reason	
  to	
  celebrate	
  the	
  end	
  of	
  our	
  problem-­‐defining	
  process	
  and	
  the	
  beginning	
  of	
  
goal-­‐oriented	
  work.	
  	
  
	
  
Because	
  of	
  the	
  Pecha	
  Kucha	
  format,	
  not	
  only	
  did	
  we	
  now	
  know	
  more	
  about	
  our	
  
own	
  group’s	
  experiences	
  but	
  we	
  could	
  compare	
  ourselves	
  to	
  other	
  groups.	
  At	
  first	
  
I	
  thought	
  maybe	
  paying	
  too	
  much	
  attention	
  to	
  other	
  groups	
  would	
  cause	
  a	
  
distraction	
  for	
  our	
  own	
  group.	
  Instead	
  our	
  group	
  members	
  responded,	
  
acknowledging	
  that	
  our	
  final	
  goal	
  is	
  much	
  more	
  abstract	
  than	
  that	
  of	
  all	
  of	
  the	
  
other	
  studios.	
  Our	
  group	
  is	
  dealing	
  with	
  something	
  much	
  more	
  complex	
  and	
  
layered.	
  With	
  this	
  acceptance	
  we	
  understood	
  Saturday	
  would	
  be	
  very	
  important	
  
and	
  that	
  we	
  were	
  expected	
  to	
  formulate	
  a	
  concrete	
  prototype.	
  	
  
	
  
	
  
(Entire	
  Pecha	
  Kucha	
  attached	
  to	
  email)	
  
	
  
Saturday:	
  Morning	
  Session	
  
	
  
A	
  second	
  mind	
  dumping/	
  ideation	
  was	
  performed.	
  Our	
  ideating	
  thought	
  
was	
  focused	
  towards	
  a	
  tangible	
  goal.	
  Therefore,	
  put	
  into	
  consideration	
  
were	
  things	
  such	
  as:	
  
	
  
	
   -­‐Brand	
  
	
   -­‐Timing	
  
	
   -­‐Feasibility	
  
	
   -­‐Capacity	
  
	
   -­‐Gaps	
  
	
   -­‐Dependency	
  
	
  
How	
  would	
  these	
  ideas	
  be	
  useful	
  to	
  our	
  clients??	
  
We	
  put	
  lots	
  of	
  thought	
  into	
  yesterday’s	
  work	
  and	
  what	
  kind	
  of	
  
overlapping	
  assets	
  of	
  different	
  local	
  organizations	
  could	
  benefit	
  in	
  our	
  
creation.	
  	
  
	
  
We	
  came	
  up	
  with	
  three	
  metaphorical	
  topics	
  based	
  on	
  a	
  conversation	
  
we	
  had	
  with	
  our	
  clients	
  that	
  guided	
  everything	
  from	
  the	
  completion	
  of	
  
ideation	
  and	
  our	
  eventual	
  concepts.	
  
	
  
	
  
THE	
  DINNER	
  TABLE:	
  	
  
WHERE	
  INDIVIDUAL	
  PROBLEMS	
  ARE	
  IDENITFIED	
  
	
  
THE	
  FEAST:	
  
WHERE	
  COMMUNAL	
  PROBLEMS	
  ARE	
  SHARED	
  
	
  
THE	
  BULLETIN	
  BOARD:	
  
WHERE	
  COMMUNAL	
  PROBLEMS	
  CAN	
  BE	
  CATALOGUED,	
  DOCUMENTED,	
  
ACCESSED	
  	
  
Saturday:	
  Afternoon	
  Session	
  
	
  
The	
  first	
  thing	
  to	
  say	
  about	
  the	
  afternoon	
  session	
  is	
  that	
  it	
  was	
  entirely	
  
dedicated	
  to	
  prototyping	
  and	
  finding	
  some	
  sort	
  of	
  tangible	
  solution.	
  
Stacy	
  posted	
  a	
  large	
  post-­‐it	
  sheet	
  that	
  said:	
  
	
  
	
  
	
  
	
  
	
  
 
Valuable	
  Client	
  Conversation:	
  
	
  
As	
  a	
  group	
  we	
  helped	
  the	
  clients	
  realize	
  that	
  one	
  major	
  issue	
  in	
  being	
  a	
  
non-­‐profit	
  organization	
  and	
  working	
  for	
  the	
  community	
  is	
  the	
  constant	
  
struggle	
  to	
  work	
  for	
  funders	
  and	
  the	
  funded	
  at	
  the	
  same	
  time.	
  Often	
  
times	
  an	
  organization	
  devotes	
  all	
  of	
  its	
  capacity	
  to	
  getting	
  funding	
  and	
  
doesn’t	
  interact	
  enough	
  with	
  the	
  community.	
  On	
  top	
  of	
  that	
  funders	
  
want	
  to	
  know	
  about	
  the	
  successes	
  of	
  the	
  projects	
  they’ve	
  funded.	
  Both	
  
Karen	
  and	
  Matt	
  felt	
  that	
  it	
  is	
  very	
  difficult	
  and	
  fruitless	
  to	
  collect	
  
quantitative	
  data	
  that	
  can	
  be	
  presented	
  as	
  evidence	
  of	
  progress	
  to	
  
stakeholders.	
  They	
  feel	
  there	
  needs	
  to	
  be	
  a	
  better	
  way	
  to	
  capture,	
  
document,	
  catalogue	
  and	
  internalize	
  the	
  things	
  they	
  are	
  hearing	
  from	
  
the	
  community	
  and	
  the	
  way	
  the	
  stakeholders	
  are	
  hearing	
  about	
  the	
  
projects	
  that	
  depend	
  on	
  them	
  for	
  funding.	
  Maybe	
  the	
  community	
  can	
  
help	
  us	
  gain	
  information	
  and	
  create	
  a	
  knowledge	
  base	
  we	
  can	
  tap	
  into.	
  	
  
Our	
  methodology	
  we	
  developed	
  captures	
  the	
  passion	
  of	
  the	
  community	
  
in	
  a	
  way	
  that	
  it	
  will	
  organically	
  feed	
  itself	
  as	
  the	
  process	
  can	
  be	
  
repeated	
  again	
  and	
  again	
  in	
  different	
  projects,	
  and	
  hopefully	
  gaining	
  a	
  
more	
  synchronized	
  effort	
  in	
  Birmingham.	
  	
  
	
  
	
  
 
THE	
  3	
  KEYS:	
  
	
  
1. Bulletin	
  Board:	
  (metaphorically	
  a	
  bulletin	
  board,	
  a	
  place	
  for	
  
community	
  members	
  to	
  post	
  their	
  wishes	
  for	
  improving	
  their	
  own	
  
communities)	
  
2. Knowledge	
  Base:	
  a	
  shared	
  and	
  communal	
  database.	
  It	
  will	
  be	
  
where	
  everything	
  that	
  is	
  posted	
  on	
  the	
  bulletin	
  board	
  can	
  be	
  
documented	
  and	
  possibly	
  championed	
  by	
  an	
  organization.	
  A	
  place	
  
for	
  information,	
  pictures,	
  statistics,	
  funding	
  numbers,	
  
partnerships	
  etc.	
  to	
  be	
  collected.	
  To	
  be	
  accessed	
  so	
  organizations	
  
can	
  more	
  easily	
  collaborate	
  and	
  position	
  themselves	
  strategically.	
  
It	
  will	
  also	
  be	
  a	
  way	
  to	
  report	
  back	
  to	
  stakeholders	
  about	
  what	
  is	
  
going	
  on	
  in	
  the	
  community.	
  	
  
	
  
*For	
  Matt	
  Leavell	
  and	
  the	
  AL-­‐IE	
  it	
  can	
  be	
  a	
  great	
  way	
  to	
  delegate	
  the	
  
responsibility	
  of	
  managing	
  and	
  maintaining	
  the	
  intake	
  of	
  community	
  
requests	
  and	
  the	
  projects	
  and	
  co-­‐operations	
  that	
  come	
  out	
  of	
  the	
  
knowledge	
  base.	
  In	
  this	
  way	
  Matt	
  can	
  strategically	
  position	
  his	
  own	
  
team	
  becoming	
  more	
  of	
  a	
  facilitator	
  and	
  curator	
  than	
  a	
  manager.	
  	
  
	
  
For	
  Karen	
  and	
  the	
  Community	
  Fund	
  such	
  a	
  knowledge	
  base	
  is	
  a	
  place	
  
she	
  could	
  tap	
  into	
  in	
  order	
  to	
  get	
  a	
  holistic	
  view	
  of	
  what	
  is	
  being	
  done	
  
and	
  what	
  could	
  still	
  be	
  done	
  with	
  or	
  without	
  the	
  help	
  of	
  other	
  
organizations.	
  	
  
	
  
3.	
  Broadcast:	
  We	
  had	
  already	
  gone	
  through	
  the	
  process	
  of	
  listening	
  
to	
  the	
  community	
  and	
  developing	
  ways	
  to	
  approach	
  the	
  
problems/opportunities.	
  Now	
  the	
  community	
  needs	
  to	
  hear	
  about	
  
what	
  is	
  being	
  done	
  so	
  that	
  they	
  can	
  be	
  included	
  and	
  find	
  
inspiration	
  through	
  the	
  success	
  of	
  current	
  projects.	
  We	
  hope	
  that	
  
community	
  members	
  will	
  be	
  empowered	
  to	
  start	
  their	
  own	
  
projects	
  and	
  organically	
  replenish	
  the	
  cycle	
  of	
  Listen,	
  Capture,	
  
Act.	
  
	
  
	
  
	
  
 
Some	
  Random	
  Thoughts	
  
	
  
A	
  way	
  to	
  guide	
  and	
  usher	
  creative	
  design,	
  creative	
  
want,	
  breed	
  opportunities.	
  BUT	
  NOT	
  TAKE	
  TOO	
  MUCH	
  
CONTROL!	
  Facilitate,	
  convene,	
  but	
  not	
  micro-­‐manage	
  
and	
  maintain.	
  Put	
  the	
  AL-­‐IE	
  in	
  a	
  position	
  where	
  it	
  can	
  
collect	
  and	
  catalogue	
  the	
  useful	
  progress	
  (Qualitative	
  
and	
  Quantitative	
  data)	
  in	
  order	
  to	
  document	
  proof	
  of	
  
success.	
  	
  
-­‐-­‐	
  
	
  
Managing	
  and	
  maintaining	
  a	
  project	
  that	
  is	
  meant	
  for	
  
the	
  community	
  is	
  not	
  only	
  stretching	
  the	
  capabilities,	
  
reach	
  and	
  capacity	
  of	
  AL-­‐IE,	
  it	
  is	
  also	
  taking	
  outside	
  of	
  
the	
  community.	
  Our	
  job	
  is	
  to	
  plant	
  something	
  with	
  firm	
  
roots	
  and	
  allow	
  it	
  the	
  space	
  and	
  nutrients	
  to	
  grow.	
  	
  
-­‐-­‐	
  
	
  
Is	
  AL-­‐IE	
  a	
  tool	
  itself	
  to	
  be	
  loaned	
  out?	
  
OR	
  does	
  AL-­‐IE	
  create	
  useful	
  tools	
  to	
  be	
  utilized	
  by	
  
communities/organizations?	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
 
Conclusive	
  Decision:	
  
	
  
We	
  are	
  here	
  using	
  design	
  methods	
  to	
  brainstorm	
  new	
  
solutions	
  to	
  existing	
  problems.	
  What	
  we	
  can	
  leave	
  is	
  a	
  
new	
  methodology	
  that	
  the	
  community	
  will	
  eventually	
  
be	
  able	
  to	
  take	
  ownership	
  of	
  (solving	
  old	
  problems)	
  and	
  
become	
  influential	
  participants.	
  	
  
	
  
(Photo	
  Below)	
  
	
  
	
  
 
	
  
	
  
	
  
 
Towards	
  the	
  end	
  of	
  our	
  final	
  day	
  Stacy	
  approached	
  me	
  and	
  we	
  
began	
  to	
  think	
  of	
  ways	
  to	
  develop	
  a	
  visual	
  representation	
  of	
  our	
  
entire	
  process.	
  It	
  will	
  attempt	
  to	
  tie	
  together	
  the	
  passing	
  of	
  
time	
  over	
  our	
  three	
  days	
  of	
  work	
  and	
  the	
  designer’s	
  working	
  
progress.	
  We	
  have	
  some	
  very	
  early	
  and	
  rough	
  sketches	
  that	
  we	
  
hope	
  to	
  continue	
  work	
  on	
  and	
  use	
  as	
  a	
  way	
  to	
  keep	
  the	
  studio	
  
group	
  involved	
  and	
  connected.	
  We	
  hope	
  the	
  end	
  result	
  will	
  be	
  
something	
  used	
  as	
  an	
  educational	
  tool	
  and	
  a	
  visual	
  aid	
  to	
  group	
  
members	
  who	
  would	
  like	
  to	
  report	
  and	
  share	
  their	
  experience	
  
in	
  Birmingham	
  and	
  a	
  way	
  of	
  spreading	
  word	
  about	
  the	
  
opportunity	
  to	
  design	
  for	
  good.	
  	
  	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Stacy	
  Reinhardt’s	
  Facilitating	
  Commentary:	
  
1. Discovery Affinity Map
Purpose & Goals
This purpose of this exercise was to collectively assess the information we
gathered during immersion (client challenges and site-specific organizational
struggles). The goal was to synthesize that experience in to high-level learnings.
Desired Outcome
This type of activity is intended to provide the team with a common level of
understanding within the problem space and helped identify the underlying
themes of issues we were presented with.
Unexpected Outcome
Informally it provided a forum for team building using an activity that required
each individual be participating and engaged.
Additional Commentary
Our particular project brief required our team to deeply consider multiple
dimensions of a broad problem. This exercise allowed us to look at the problem
in context of the of the places and people we encountered to help identify
common threads.
Timing: Ideally less time is spent on this activity, but I felt it was necessary
given our broad problem.
2. 16-8-4
Purpose & Goals
The purpose was to accelerate the process of defining a concise problem
statement. The goal of this was to set our focus for exploring potential solutions.
Desired Outcome
Create consensus, clarity and ownership of the problem.
Unexpected Outcome
Excitement combined with an optimistic sense of progress gave the team
confidence and momentum to move forward.
Additional Commentary
Loved it. First time I ever used this activity and thought it very appropriate for
both clients and creatives to actively engage.
Timing: Timing was perfect.
3. Progress Checkin PechaKucha (the stresses/reliefs, what it helped
achieve)
Purpose & Goals
The purpose was to give visibility into our progress by communicating the
discovery process and problem/mission statement within the constraints of a
PechaKutcha. The goal of the PetchaKutcha is to work within the constraints to
focus on key areas as talking points.
Desired Outcome
Allow team members to share with other participating teams our process and
formalize our own agenda.
Unexpected Outcome
While our presenters lacked some of the charisma of the other teams, it gave the
participating presenters a chance to embellish the story in their desired style.
Additional Commentary
I will set constraints next time, appoint a deck builder early on and dictate the
tool be something that can be easily shared (aka Keynote).
Timing: Appointing someone early on and creating a framework for the
presentation would have allowed us to be more efficient with our time.
4. Freeform Ideation
Purpose & Goals
The purpose is to explore solutions that meet the criteria of our defined problem
statement. The goal to to generate a breadth of ideas that can then be
prioritized for further refinement.
Desired Outcome
Create viable solutions that address the core of our problem statement.
Unexpected Outcome
I did not expect to have a heavy role in lead and contributing to the actual ideas
themselves. The team needed some kickstarting by just simple throwing stuff out
there and encouraging everyone to draw pictures to visualize their ideas.
Additional Commentary
I would have ideally had a much larger amount of time dedicated to the ideation,
and used some other lateral thinking exercised (posters) to push the limits of this
ideation.
Timing: Timing was perfect for this, but a desire for other ideation methods was
desired.
5. Prioritization & Development of Key Concepts
Purpose & Goals
The purpose was to identify the concepts that were most viable, desirable and
had the most impact in the problem space defined. The goal was also to take
these key concepts and develop them in to more fully articulated ideas that that
looked various aspects of the solutions/concepts. This involved a definition of
Who is this relevant for (audience), What is the essential elements of the idea,
When (how does this change over time), Where (embodiments of the idea such
as web, physical location, service, etc.), Why (how does this solve the problem
and support the goals of the clients) and How it will be realized (next steps,
etc.).
Desired Outcome
Identify and create the most viable solutions that address the core of our
problem statement. Splitting into smaller teams allowed multiple concepts to be
further developed simultaneously and each member could invest in their concept
of choice.
Unexpected Outcome
The teams were not focusing on further development of the concepts
themselves, but a framework helped them structure the activity (WWWWH?).
This framework brought forth an actionable process that began to reveal an
overarching theme that existed within the conceptual directions that were being
explored.
Additional Commentary
More time to define the experience from a user or stakeholder's perspective
would have been added color that would have brought our ideas in to a more
tangible form.
Timing: Prioritization was fine on timing, but more time to develop key concepts
would have been nice.
6. Final Presentation
Purpose & Goals
Express the key user values of the concept that was demonstrated through
storytelling. Present key concepts in a envision how these can be realized in a
creative, but digestible format.
Desired Outcome
Create an artifact that contained enough direction for the client to move forward
with.
Unexpected Outcome
Not enough time to pack in enough information for the client to move forward
with.
Additional Commentary
Same challenges and things I would do differently as noted on the PetchaKutch.
(appoint a deck builder, use a common tool, etc.)
Timing: Same comment from presentation on day 2.
	
  
 
	
  
	
  
Valuable	
  Assessment	
  from	
  Studio	
  1	
  member	
  	
  
Philip	
  Hawthorne:	
  
	
  
Alabama Design Summit
Studio One Methodology
Facilitate
Connect
Empower
Change
On day 2 of the design thinking process, Studio One team members were looking for a
structure that tied the common elements of each of the 3 major project proposals into an
execution/action plan outline – something that would give the clients a framework around
which to begin assessing project feasibility beyond the high concept mission statement we had
finally resolved at the end of day one.
The key discovery coming out of the team discussions was that the “continuous dialogue”
concept was not broad enough to include the notion of “action” – that the idea of ongoing
communication did not automatically translate into the concepts of “facilitate” or “change” that
had culminated in the closing slide of our initial Pecha Kucha (Kama Sutra) presentation.
Doug, Mark, and I (other breakout group provided insights and Karen joined later) - worked as
a group to flesh out the “who, what, where, when, why, how” matrix that Stacy had suggested
as a framework to build on. Initially the goal was to highlight the distinct elements of the 3
projects (“chalkboard”; “food for thought”; “information bank”) each on a separate line
horizontally. As we dug in it became clear that there were action similarities and overlaps
between projects, and that more logical horizontal categories could be defined as LISTEN,
THINK2
(Catalog & Analyze) and ACT (Speak) – with a continuum of project related activities
moving down the matrix from top to bottom – ultimately completing a regenerating cycle of
continual engagement; data capture & analysis; coordinated action; community
feedback/reinforcement and ongoing process improvement:
We used this high-level lifecycle diagram in the final presentation, but in retrospect, felt that it
oversimplified the more complex structure we had built, which gives a detailed picture of how
each project feeds a part of the cycle - and the different communities, tools and actions that
must be engaged at every stage.
We did not have time to complete the “when” column, but the sense was that activities could
be grouped into short, medium and long term categories, best illustrated in a relational Gantt
chart to reinforce the notion that important activities should be executed in parallel for
maximum, coordinated forward movement.
	
  
	
  
	
  
-­‐-­‐	
  
 
	
  
	
  
Alabama Design Summit
Quick process impressions:
• Preparation materials were good balance of background data without
preempting necessity for in-person fact finding to establish and build individual
team insights.
• Team make-up:
o ideally 8 -12 members with a complement of locals (by location or
specialty) to provide background context
o mix of design and other disciplines is valuable – builds on common
approaches and broadens team insights, and at the same time positions
AIGA as driving catalyst of Design for Good process.
o Inclusion of majority of geographically or technically (as related to client
focus) diverse team members for fresh outside view is critical
• Client discovery process should include – where possible – the opportunity to
directly engage with clients’ end-customers/users, or at least representatives
that mirror major end-user demographics. This will provide team members with
a sense of real connection to affected community members and help minimize
sense of social tourism. Studio One team members did not meet with anyone of
color during the discovery process, even though they make up a
disproportionately large segment of our clients’ target community groups.
• Consider whether providing option for teams to work in isolation is benefit or
barrier – does beneficial energy of cross-pollination outweigh drawbacks of
potentially homogenized concepts and presentations across teams.
• The role of the facilitator is probably more critical than team makeup. However,
matching team members to types of clients that might best serve their local
chapter environments is valuable process.
• Facilitators should have a common set of training/tools at their disposal –
check-ins with their counterparts during the process are a valuable on-site
support mechanism.
• Examine the level of influence a facilitator should have on the team – is it to
provide a framework and guide the discussion and findings forward, or to
impose an additional layer of analysis leading to more overt team direction.
• Pecha Kucha is a very useful mid-point status check for both organizers and
participants
• Final presentation could be more structured or formatted – to include setup and
conclusion templates or guides – with room for individual team variables or
presentation options in the middle. This may help allay the sense of
incompleteness by the teams post-presentation, and leave clients with a more
defined set of takeaways. A more delineated construct would also free up
valuable concept development time otherwise consumed by attempts to
develop appropriate presentation models.
• Consider the possibility of adding another half day on day 3 for team wrap-up
and feedback with clients. This would be an opportunity to capture and record
client testimonials which will be a valuable “marketing tool” in promoting the
Design for Good process and to help recruit like-minded clients in other chapter
locations, and to engage clients as evangelists for the process to their
colleagues with organizations in other regions.
• Consider providing teams (or maybe best for scribes?) with
lightweight/sponsored video technology – enables quick accumulation of visual
reference material for team presentations that becomes a resource library for
clients to communicate back to their organizations and for future promotion of
Design for Good process across media (comes with need/constraints of
permissions paperwork).
• More formally describe or explain the expectations of ongoing relationships with
clients – at what point/how should team members’ continued engagement
beyond the confines of the exercise be translated into paying work
opportunities.
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Notes	
  From	
  Scribe	
  Debrief:	
  
	
  
-­‐	
  Where	
  do	
  the	
  individual	
  studios	
  align	
  with	
  each	
  other?	
  
-­‐	
  Importance	
  of	
  infrastructure,	
  a	
  driving	
  vehicle	
  for	
  change	
  
-­‐	
  Organizations	
  finding	
  their	
  niche	
  and	
  role	
  in	
  comparison	
  to	
  
other	
  org’s	
  in	
  order	
  to	
  develop	
  a	
  cohesive	
  vision	
  for	
  
Birmingham	
  
-­‐	
  Give	
  organizations	
  a	
  thing	
  to	
  center	
  themselves	
  around	
  
-­‐	
  COHESION	
  
-­‐	
  Daring,	
  Revolutionary	
  in	
  creativity	
  
-­‐	
  How	
  do	
  we	
  record	
  qualitative	
  data	
  so	
  that	
  stakeholders	
  are	
  
pleased/	
  enticed?	
  
-­‐	
  Can	
  the	
  way	
  we	
  document	
  qualitative	
  data	
  be	
  a	
  part	
  of	
  re-­‐
branding	
  the	
  Birmingham	
  effort?	
  
-­‐	
  Divisional	
  conflict	
  between	
  clients	
  learning	
  and	
  professionals	
  
(AIGA)	
  learning	
  
-­‐	
  Get	
  graphic	
  designers	
  to	
  step	
  out	
  of	
  their	
  shell,	
  do	
  work	
  that	
  
needs	
  to	
  be	
  done,	
  not	
  just	
  work	
  that	
  is	
  chosen	
  to	
  be	
  done	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
 
Please	
  also	
  see	
  all	
  documents	
  corresponding	
  to	
  Studio	
  Group	
  
#1	
  attached	
  to	
  the	
  email:	
  
	
  
1. Pecha	
  Kucha	
  	
  
2. Final	
  Group	
  Presentation	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Collected	
  and	
  Organized	
  by	
  
	
  
ZEV	
  POWELL	
  
	
  
Email:	
  zev.powell@wustl.edu	
  
Cell:	
  612.708.6180	
  
	
  

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Studio 1 Final Document

  • 1. Studio  1  Debrief:  Expanding  Mission-­‐Driven   Capacity     A  Simplified  Version  of  Studio  1’s  Experience  in  Birmingham       Several  Quotes  from  Opening  Presentation:     “Distribute  skills  in  a  way  that  local  communities  can  LATCH  on  to…”   –  Charlie  Cannon’s  Opening  presentation     Design:     -­‐Inspiration     -­‐Ideation     -­‐Prototyping      
  • 2. Studio  Session  #1:  Friday  Morning     Clients  Speak:     WANT/NEED:   Karen  Rolen,  Community  Fund:   -­‐  make  organization’s  goals  clear  to:     •  partners     •  community     •  Donors   -­‐Fluid  communication  between  all  involved  entities   -­‐Universalize  the  story  of  Community  Fund,     -­‐recognizable,  distinguishable   *Showed  us  material  that  Community  Fund  has  worked  on     Was  astonished  and  surprised  to  hear  that  one  of  our  local  designers   David  Blumberg  had  not  heard  of  Community  Fund.  Re-­‐enforced  her   desire  to  reach  the  community.  The  name  behind  the  great  Railroad   Park.  How  do  we  make  it  too  obvious  to  ignore?     Matt  Leavell,  AL-­‐IE  (Alabama  Innovation  Engine):   How  do  we  make  sure  we  have  impact  to  share  with  our  funders  after   our  two  years?   What  is  our  future,  what  do  we  become?     Overlap  between  both  clients:   1. Need  for  VOICE   2. Fluid  Communication/  Collaboration   3.  Dialogue  between  community  &  community  leaders     How  do  we  fill  the  gap  between  us  and  the  community?   The  gap  between  people  that  can  help  and  those  who  need  help.  
  • 3. Discovery  Affinity  Map:     Description:   A  wall  of  our  workspace  was  dedicated  to  organizing  our  thoughts   about  the  previous  day’s  immersion  into  Birmingham.  There  were   several  subcategories  (Railroad  Park,  Prize  2  The  Future,  Main  Street   Birmingham,  Jones  Valley  Urban  Farm,  Vulcan  Park,  AL-­‐IE).  Each  studio   member  was  given  a  stack  of  post-­‐it  notes  and  a  Sharpie.  Each  was   given  the  freedom  to  write  words,  phrases  and  draw  pictures  in  order   to  express  their  impressions  of  the  tour  experience.  After  we   collectively  dumped  our  post-­‐it  notes  under  the  categories  we   organized  the  descriptive  notes  into  subcategories,  separating  the   successes  from  the  shortcomings  of  each  place.       Achieved:   o Untangled  confusion  of  tour  absorption     o mind  dump:  visual  clarity  to  the  overload  of  information  being   acquired   o Identified  the  strengths  and  weaknesses  of  important  community   groups   o Gave  us  an  idea  of  the  interconnectedness  and  overlaps,  common   struggle   o Identify  Common  Themes   o Developed  a  common  language  among  the  members  of  our  group     This  information  set  us  up  to  begin  the  distillation  process.  Stacy   planned  to  refine  these  new  observations  in  order  to  develop  a  concise   and  accurate  mission  statement  for  our  group.       A  solid  mission  statement  based  on  our  own  observations  would  help   us  get  past  the  confusion  of  our  original  brief  from  the  conference   packet  and  really  focus  on  something  to  accomplish.            
  • 4.   Discovery  Affinity  Map  Captured:          
  • 5. 16.8.4       Description:     Studio  members  were  split  up  into  3  small  groups  to  grapple  with   narrowing  down  our  new  vocabulary  into  a  powerful  mission   statement.  Each  group  of  3-­‐4  was  simultaneously  given  a  very  short   amount  of  time  (about  5  minutes?)  to  develop  a  16  word  statement.   When  time  was  called  everyone  would  walk  around  to  each  other’s   giant  post-­‐it  notes  and  read  the  draft.  After  this  small  reflection  period   the  groups  would  go  back  and  reduce  the  message  to  8  words.  It  was   repeated  once  more  and  the  final  results  were  4  words  each.       Achieved:   -­‐Honed  the  problem  for  the  problem-­‐solving  segment  of  our  work   (Saturday’s  efforts).     Funneled  this  broad  new  assessment  gained  during  the  affinity  activity   into  something  focused,  specific  and  inspiring,  inspiring  and   empowering  enough  to  be  used  in  our  Pecha  Kucha  presentation.    
  • 6.   Pecha  Kucha     The  Pecha  Kucha  as  a  mid-­‐way  report  I  think  was  very  successful.  It  forced  our   group  to  function  as  a  collaborative  unit  under  stress.  A  lot  of  progress  was  made   in  a  very  short  amount  of  time  in  preparation.  Everyone  quickly  found  the  way   they  would  best  contribute  to  a  successful  group.  Some  would  be  presenters,   others  would  work  behind  the  curtain,  some  prepared  the  visual  portion.  The   process  also  allowed  us  to  spend  some  time  reflecting  objectively  on  our   experience  thus  far  so  that  we  could  share  with  the  other  groups  a  story  that  felt   intact.  We  learned  more  about  ourselves  in  this  way.       The  presentation  itself  went  very  well.  The  ability  to  have  something  presentable   after  only  two  days  of  knowing  each  other  was  liberating  and  a  bonding   experience  for  everyone  involved.  Everyone  felt  like  this  was  proper  closure  and   reason  to  celebrate  the  end  of  our  problem-­‐defining  process  and  the  beginning  of   goal-­‐oriented  work.       Because  of  the  Pecha  Kucha  format,  not  only  did  we  now  know  more  about  our   own  group’s  experiences  but  we  could  compare  ourselves  to  other  groups.  At  first   I  thought  maybe  paying  too  much  attention  to  other  groups  would  cause  a   distraction  for  our  own  group.  Instead  our  group  members  responded,   acknowledging  that  our  final  goal  is  much  more  abstract  than  that  of  all  of  the   other  studios.  Our  group  is  dealing  with  something  much  more  complex  and   layered.  With  this  acceptance  we  understood  Saturday  would  be  very  important   and  that  we  were  expected  to  formulate  a  concrete  prototype.         (Entire  Pecha  Kucha  attached  to  email)    
  • 7. Saturday:  Morning  Session     A  second  mind  dumping/  ideation  was  performed.  Our  ideating  thought   was  focused  towards  a  tangible  goal.  Therefore,  put  into  consideration   were  things  such  as:       -­‐Brand     -­‐Timing     -­‐Feasibility     -­‐Capacity     -­‐Gaps     -­‐Dependency     How  would  these  ideas  be  useful  to  our  clients??   We  put  lots  of  thought  into  yesterday’s  work  and  what  kind  of   overlapping  assets  of  different  local  organizations  could  benefit  in  our   creation.       We  came  up  with  three  metaphorical  topics  based  on  a  conversation   we  had  with  our  clients  that  guided  everything  from  the  completion  of   ideation  and  our  eventual  concepts.       THE  DINNER  TABLE:     WHERE  INDIVIDUAL  PROBLEMS  ARE  IDENITFIED     THE  FEAST:   WHERE  COMMUNAL  PROBLEMS  ARE  SHARED     THE  BULLETIN  BOARD:   WHERE  COMMUNAL  PROBLEMS  CAN  BE  CATALOGUED,  DOCUMENTED,   ACCESSED    
  • 8. Saturday:  Afternoon  Session     The  first  thing  to  say  about  the  afternoon  session  is  that  it  was  entirely   dedicated  to  prototyping  and  finding  some  sort  of  tangible  solution.   Stacy  posted  a  large  post-­‐it  sheet  that  said:            
  • 9.   Valuable  Client  Conversation:     As  a  group  we  helped  the  clients  realize  that  one  major  issue  in  being  a   non-­‐profit  organization  and  working  for  the  community  is  the  constant   struggle  to  work  for  funders  and  the  funded  at  the  same  time.  Often   times  an  organization  devotes  all  of  its  capacity  to  getting  funding  and   doesn’t  interact  enough  with  the  community.  On  top  of  that  funders   want  to  know  about  the  successes  of  the  projects  they’ve  funded.  Both   Karen  and  Matt  felt  that  it  is  very  difficult  and  fruitless  to  collect   quantitative  data  that  can  be  presented  as  evidence  of  progress  to   stakeholders.  They  feel  there  needs  to  be  a  better  way  to  capture,   document,  catalogue  and  internalize  the  things  they  are  hearing  from   the  community  and  the  way  the  stakeholders  are  hearing  about  the   projects  that  depend  on  them  for  funding.  Maybe  the  community  can   help  us  gain  information  and  create  a  knowledge  base  we  can  tap  into.     Our  methodology  we  developed  captures  the  passion  of  the  community   in  a  way  that  it  will  organically  feed  itself  as  the  process  can  be   repeated  again  and  again  in  different  projects,  and  hopefully  gaining  a   more  synchronized  effort  in  Birmingham.        
  • 10.   THE  3  KEYS:     1. Bulletin  Board:  (metaphorically  a  bulletin  board,  a  place  for   community  members  to  post  their  wishes  for  improving  their  own   communities)   2. Knowledge  Base:  a  shared  and  communal  database.  It  will  be   where  everything  that  is  posted  on  the  bulletin  board  can  be   documented  and  possibly  championed  by  an  organization.  A  place   for  information,  pictures,  statistics,  funding  numbers,   partnerships  etc.  to  be  collected.  To  be  accessed  so  organizations   can  more  easily  collaborate  and  position  themselves  strategically.   It  will  also  be  a  way  to  report  back  to  stakeholders  about  what  is   going  on  in  the  community.       *For  Matt  Leavell  and  the  AL-­‐IE  it  can  be  a  great  way  to  delegate  the   responsibility  of  managing  and  maintaining  the  intake  of  community   requests  and  the  projects  and  co-­‐operations  that  come  out  of  the   knowledge  base.  In  this  way  Matt  can  strategically  position  his  own   team  becoming  more  of  a  facilitator  and  curator  than  a  manager.       For  Karen  and  the  Community  Fund  such  a  knowledge  base  is  a  place   she  could  tap  into  in  order  to  get  a  holistic  view  of  what  is  being  done   and  what  could  still  be  done  with  or  without  the  help  of  other   organizations.       3.  Broadcast:  We  had  already  gone  through  the  process  of  listening   to  the  community  and  developing  ways  to  approach  the   problems/opportunities.  Now  the  community  needs  to  hear  about   what  is  being  done  so  that  they  can  be  included  and  find   inspiration  through  the  success  of  current  projects.  We  hope  that   community  members  will  be  empowered  to  start  their  own   projects  and  organically  replenish  the  cycle  of  Listen,  Capture,   Act.        
  • 11.   Some  Random  Thoughts     A  way  to  guide  and  usher  creative  design,  creative   want,  breed  opportunities.  BUT  NOT  TAKE  TOO  MUCH   CONTROL!  Facilitate,  convene,  but  not  micro-­‐manage   and  maintain.  Put  the  AL-­‐IE  in  a  position  where  it  can   collect  and  catalogue  the  useful  progress  (Qualitative   and  Quantitative  data)  in  order  to  document  proof  of   success.     -­‐-­‐     Managing  and  maintaining  a  project  that  is  meant  for   the  community  is  not  only  stretching  the  capabilities,   reach  and  capacity  of  AL-­‐IE,  it  is  also  taking  outside  of   the  community.  Our  job  is  to  plant  something  with  firm   roots  and  allow  it  the  space  and  nutrients  to  grow.     -­‐-­‐     Is  AL-­‐IE  a  tool  itself  to  be  loaned  out?   OR  does  AL-­‐IE  create  useful  tools  to  be  utilized  by   communities/organizations?                  
  • 12.   Conclusive  Decision:     We  are  here  using  design  methods  to  brainstorm  new   solutions  to  existing  problems.  What  we  can  leave  is  a   new  methodology  that  the  community  will  eventually   be  able  to  take  ownership  of  (solving  old  problems)  and   become  influential  participants.       (Photo  Below)      
  • 13.        
  • 14.   Towards  the  end  of  our  final  day  Stacy  approached  me  and  we   began  to  think  of  ways  to  develop  a  visual  representation  of  our   entire  process.  It  will  attempt  to  tie  together  the  passing  of   time  over  our  three  days  of  work  and  the  designer’s  working   progress.  We  have  some  very  early  and  rough  sketches  that  we   hope  to  continue  work  on  and  use  as  a  way  to  keep  the  studio   group  involved  and  connected.  We  hope  the  end  result  will  be   something  used  as  an  educational  tool  and  a  visual  aid  to  group   members  who  would  like  to  report  and  share  their  experience   in  Birmingham  and  a  way  of  spreading  word  about  the   opportunity  to  design  for  good.                    
  • 15. Stacy  Reinhardt’s  Facilitating  Commentary:   1. Discovery Affinity Map Purpose & Goals This purpose of this exercise was to collectively assess the information we gathered during immersion (client challenges and site-specific organizational struggles). The goal was to synthesize that experience in to high-level learnings. Desired Outcome This type of activity is intended to provide the team with a common level of understanding within the problem space and helped identify the underlying themes of issues we were presented with. Unexpected Outcome Informally it provided a forum for team building using an activity that required each individual be participating and engaged. Additional Commentary Our particular project brief required our team to deeply consider multiple dimensions of a broad problem. This exercise allowed us to look at the problem in context of the of the places and people we encountered to help identify common threads. Timing: Ideally less time is spent on this activity, but I felt it was necessary given our broad problem. 2. 16-8-4 Purpose & Goals The purpose was to accelerate the process of defining a concise problem statement. The goal of this was to set our focus for exploring potential solutions. Desired Outcome Create consensus, clarity and ownership of the problem. Unexpected Outcome Excitement combined with an optimistic sense of progress gave the team confidence and momentum to move forward. Additional Commentary Loved it. First time I ever used this activity and thought it very appropriate for both clients and creatives to actively engage. Timing: Timing was perfect. 3. Progress Checkin PechaKucha (the stresses/reliefs, what it helped achieve) Purpose & Goals The purpose was to give visibility into our progress by communicating the discovery process and problem/mission statement within the constraints of a PechaKutcha. The goal of the PetchaKutcha is to work within the constraints to
  • 16. focus on key areas as talking points. Desired Outcome Allow team members to share with other participating teams our process and formalize our own agenda. Unexpected Outcome While our presenters lacked some of the charisma of the other teams, it gave the participating presenters a chance to embellish the story in their desired style. Additional Commentary I will set constraints next time, appoint a deck builder early on and dictate the tool be something that can be easily shared (aka Keynote). Timing: Appointing someone early on and creating a framework for the presentation would have allowed us to be more efficient with our time. 4. Freeform Ideation Purpose & Goals The purpose is to explore solutions that meet the criteria of our defined problem statement. The goal to to generate a breadth of ideas that can then be prioritized for further refinement. Desired Outcome Create viable solutions that address the core of our problem statement. Unexpected Outcome I did not expect to have a heavy role in lead and contributing to the actual ideas themselves. The team needed some kickstarting by just simple throwing stuff out there and encouraging everyone to draw pictures to visualize their ideas. Additional Commentary I would have ideally had a much larger amount of time dedicated to the ideation, and used some other lateral thinking exercised (posters) to push the limits of this ideation. Timing: Timing was perfect for this, but a desire for other ideation methods was desired. 5. Prioritization & Development of Key Concepts Purpose & Goals The purpose was to identify the concepts that were most viable, desirable and had the most impact in the problem space defined. The goal was also to take these key concepts and develop them in to more fully articulated ideas that that looked various aspects of the solutions/concepts. This involved a definition of Who is this relevant for (audience), What is the essential elements of the idea, When (how does this change over time), Where (embodiments of the idea such as web, physical location, service, etc.), Why (how does this solve the problem and support the goals of the clients) and How it will be realized (next steps, etc.). Desired Outcome
  • 17. Identify and create the most viable solutions that address the core of our problem statement. Splitting into smaller teams allowed multiple concepts to be further developed simultaneously and each member could invest in their concept of choice. Unexpected Outcome The teams were not focusing on further development of the concepts themselves, but a framework helped them structure the activity (WWWWH?). This framework brought forth an actionable process that began to reveal an overarching theme that existed within the conceptual directions that were being explored. Additional Commentary More time to define the experience from a user or stakeholder's perspective would have been added color that would have brought our ideas in to a more tangible form. Timing: Prioritization was fine on timing, but more time to develop key concepts would have been nice. 6. Final Presentation Purpose & Goals Express the key user values of the concept that was demonstrated through storytelling. Present key concepts in a envision how these can be realized in a creative, but digestible format. Desired Outcome Create an artifact that contained enough direction for the client to move forward with. Unexpected Outcome Not enough time to pack in enough information for the client to move forward with. Additional Commentary Same challenges and things I would do differently as noted on the PetchaKutch. (appoint a deck builder, use a common tool, etc.) Timing: Same comment from presentation on day 2.  
  • 18.       Valuable  Assessment  from  Studio  1  member     Philip  Hawthorne:     Alabama Design Summit Studio One Methodology Facilitate Connect Empower Change On day 2 of the design thinking process, Studio One team members were looking for a structure that tied the common elements of each of the 3 major project proposals into an execution/action plan outline – something that would give the clients a framework around which to begin assessing project feasibility beyond the high concept mission statement we had finally resolved at the end of day one. The key discovery coming out of the team discussions was that the “continuous dialogue” concept was not broad enough to include the notion of “action” – that the idea of ongoing
  • 19. communication did not automatically translate into the concepts of “facilitate” or “change” that had culminated in the closing slide of our initial Pecha Kucha (Kama Sutra) presentation. Doug, Mark, and I (other breakout group provided insights and Karen joined later) - worked as a group to flesh out the “who, what, where, when, why, how” matrix that Stacy had suggested as a framework to build on. Initially the goal was to highlight the distinct elements of the 3 projects (“chalkboard”; “food for thought”; “information bank”) each on a separate line horizontally. As we dug in it became clear that there were action similarities and overlaps between projects, and that more logical horizontal categories could be defined as LISTEN, THINK2 (Catalog & Analyze) and ACT (Speak) – with a continuum of project related activities moving down the matrix from top to bottom – ultimately completing a regenerating cycle of continual engagement; data capture & analysis; coordinated action; community feedback/reinforcement and ongoing process improvement: We used this high-level lifecycle diagram in the final presentation, but in retrospect, felt that it oversimplified the more complex structure we had built, which gives a detailed picture of how each project feeds a part of the cycle - and the different communities, tools and actions that must be engaged at every stage. We did not have time to complete the “when” column, but the sense was that activities could be grouped into short, medium and long term categories, best illustrated in a relational Gantt chart to reinforce the notion that important activities should be executed in parallel for maximum, coordinated forward movement.       -­‐-­‐  
  • 20.       Alabama Design Summit Quick process impressions: • Preparation materials were good balance of background data without preempting necessity for in-person fact finding to establish and build individual team insights. • Team make-up: o ideally 8 -12 members with a complement of locals (by location or specialty) to provide background context o mix of design and other disciplines is valuable – builds on common approaches and broadens team insights, and at the same time positions AIGA as driving catalyst of Design for Good process. o Inclusion of majority of geographically or technically (as related to client focus) diverse team members for fresh outside view is critical • Client discovery process should include – where possible – the opportunity to directly engage with clients’ end-customers/users, or at least representatives that mirror major end-user demographics. This will provide team members with a sense of real connection to affected community members and help minimize sense of social tourism. Studio One team members did not meet with anyone of color during the discovery process, even though they make up a disproportionately large segment of our clients’ target community groups. • Consider whether providing option for teams to work in isolation is benefit or barrier – does beneficial energy of cross-pollination outweigh drawbacks of potentially homogenized concepts and presentations across teams. • The role of the facilitator is probably more critical than team makeup. However, matching team members to types of clients that might best serve their local chapter environments is valuable process. • Facilitators should have a common set of training/tools at their disposal – check-ins with their counterparts during the process are a valuable on-site support mechanism. • Examine the level of influence a facilitator should have on the team – is it to provide a framework and guide the discussion and findings forward, or to impose an additional layer of analysis leading to more overt team direction. • Pecha Kucha is a very useful mid-point status check for both organizers and participants • Final presentation could be more structured or formatted – to include setup and conclusion templates or guides – with room for individual team variables or presentation options in the middle. This may help allay the sense of incompleteness by the teams post-presentation, and leave clients with a more defined set of takeaways. A more delineated construct would also free up valuable concept development time otherwise consumed by attempts to develop appropriate presentation models. • Consider the possibility of adding another half day on day 3 for team wrap-up and feedback with clients. This would be an opportunity to capture and record client testimonials which will be a valuable “marketing tool” in promoting the Design for Good process and to help recruit like-minded clients in other chapter
  • 21. locations, and to engage clients as evangelists for the process to their colleagues with organizations in other regions. • Consider providing teams (or maybe best for scribes?) with lightweight/sponsored video technology – enables quick accumulation of visual reference material for team presentations that becomes a resource library for clients to communicate back to their organizations and for future promotion of Design for Good process across media (comes with need/constraints of permissions paperwork). • More formally describe or explain the expectations of ongoing relationships with clients – at what point/how should team members’ continued engagement beyond the confines of the exercise be translated into paying work opportunities.                                
  • 22. Notes  From  Scribe  Debrief:     -­‐  Where  do  the  individual  studios  align  with  each  other?   -­‐  Importance  of  infrastructure,  a  driving  vehicle  for  change   -­‐  Organizations  finding  their  niche  and  role  in  comparison  to   other  org’s  in  order  to  develop  a  cohesive  vision  for   Birmingham   -­‐  Give  organizations  a  thing  to  center  themselves  around   -­‐  COHESION   -­‐  Daring,  Revolutionary  in  creativity   -­‐  How  do  we  record  qualitative  data  so  that  stakeholders  are   pleased/  enticed?   -­‐  Can  the  way  we  document  qualitative  data  be  a  part  of  re-­‐ branding  the  Birmingham  effort?   -­‐  Divisional  conflict  between  clients  learning  and  professionals   (AIGA)  learning   -­‐  Get  graphic  designers  to  step  out  of  their  shell,  do  work  that   needs  to  be  done,  not  just  work  that  is  chosen  to  be  done                                  
  • 23.   Please  also  see  all  documents  corresponding  to  Studio  Group   #1  attached  to  the  email:     1. Pecha  Kucha     2. Final  Group  Presentation                       Collected  and  Organized  by     ZEV  POWELL     Email:  zev.powell@wustl.edu   Cell:  612.708.6180