This document contains the final storyboards for two projects - a music video and a video game.
For the music video storyboards, the author uses a 6-cell layout to provide enough space to draw and write text for each scene. They include zoom boxes to emphasize important close-up scenes. The storyboards effectively show how the scenes, camera angles, and character movements help achieve the purpose.
For the video game storyboards, the author again uses a 6-cell layout to balance drawing and writing for each level/scene. They believe it effectively shows what is happening. However, the limited space constrains drawing detail. Overall, the author feels the imagery and effectiveness achieve the purpose of showing the game's