This document provides instructions for a stencil art challenge project. Students will create unique, multi-layered stencil artworks based on the principles of stenciling. Each student must take a self-portrait and use online tools to convert it into a 2-color digital stencil. They will then create a stenciled poster using the digital stencil and colored construction paper. Each poster must include a word at the bottom describing the image. The teacher will demonstrate how to use an online tool to posterize a photo into a 2-color stencil for students to follow to prepare their digital stencils.
The document discusses developing a final idea for an art project. It prompts the student to consider what media they will use, whether to create one large piece or a series, and if they need to purchase any materials. It also shows the student created an initial idea board with artists, photos, and a sample painting to help plan their final exam piece. The student expresses interest in painting based on their theme of memories and includes examples of different painting techniques to consider.
You are instructed to complete painting experiments in your sketchbook using the underpainting technique you learned from color observations. You have two options for laying out the painting experiment pages - either completing a painting of the whole image and close up across a double page, or doing close up sections of the image across multiple pages along with information about an artist who inspired your technique.
This document provides guidance for media experiments in art courses. It instructs students to experiment with at least 5 materials for GCSE or 8 for A-Level. Students are told to annotate their work, explaining the materials used and their opinions. A long list of potential materials is given, including various drawing, painting, printmaking, digital, and mixed media options. Students are encouraged to experiment with techniques like tonal work, color schemes, and photography. Example boards demonstrate combinations of different materials like pencil, watercolor, and printmaking.
The document provides guidance to a student on developing their final idea for an art exam. It instructs the student to create 2-3 final piece ideas exploring different options for images, materials, scale, and presentation. These ideas should be presented on boards with annotations explaining how they relate to the student's theme and media used. The student has provided two initial ideas, with one image preferred over the other. Further refinement of the selected idea is recommended before the exam.
The document provides guidance to students on developing their final piece for an exam. It instructs students to choose their media and materials, create 2-3 design ideas on boards with images and annotations explaining how they link to the student's theme. The designs could explore different images, color schemes, or material combinations. For extra marks, students can further develop their chosen idea on a board with an image and explanation, and take process photos to add.
You need to plan, experiment and decide what you will create for the exam. You should do this thoroughly so you are confident and organized when you go into the exam. The document outlines a process to develop initial ideas, experiment with different materials and techniques, and refine a final idea for the exam outcome. It suggests creating boards to document initial ideas inspired by artists, experimental development testing out different approaches, and refined designs and plans for the final piece.
Students will create 5 edited photos using different color schemes: monochromatic, analogous, complimentary, triad/tetrad, and open. They will manipulate the photos in Photoshop to achieve the desired color scheme effect. Students will then upload the edited photos online and share the link. This project tests students' knowledge of color schemes and basic Photoshop skills. Students will be graded on accurately representing the color schemes in their photos and professionally uploading and sharing their work online.
This document provides instructions for a stencil art challenge project. Students will create unique, multi-layered stencil artworks based on the principles of stenciling. Each student must take a self-portrait and use online tools to convert it into a 2-color digital stencil. They will then create a stenciled poster using the digital stencil and colored construction paper. Each poster must include a word at the bottom describing the image. The teacher will demonstrate how to use an online tool to posterize a photo into a 2-color stencil for students to follow to prepare their digital stencils.
The document discusses developing a final idea for an art project. It prompts the student to consider what media they will use, whether to create one large piece or a series, and if they need to purchase any materials. It also shows the student created an initial idea board with artists, photos, and a sample painting to help plan their final exam piece. The student expresses interest in painting based on their theme of memories and includes examples of different painting techniques to consider.
You are instructed to complete painting experiments in your sketchbook using the underpainting technique you learned from color observations. You have two options for laying out the painting experiment pages - either completing a painting of the whole image and close up across a double page, or doing close up sections of the image across multiple pages along with information about an artist who inspired your technique.
This document provides guidance for media experiments in art courses. It instructs students to experiment with at least 5 materials for GCSE or 8 for A-Level. Students are told to annotate their work, explaining the materials used and their opinions. A long list of potential materials is given, including various drawing, painting, printmaking, digital, and mixed media options. Students are encouraged to experiment with techniques like tonal work, color schemes, and photography. Example boards demonstrate combinations of different materials like pencil, watercolor, and printmaking.
The document provides guidance to a student on developing their final idea for an art exam. It instructs the student to create 2-3 final piece ideas exploring different options for images, materials, scale, and presentation. These ideas should be presented on boards with annotations explaining how they relate to the student's theme and media used. The student has provided two initial ideas, with one image preferred over the other. Further refinement of the selected idea is recommended before the exam.
The document provides guidance to students on developing their final piece for an exam. It instructs students to choose their media and materials, create 2-3 design ideas on boards with images and annotations explaining how they link to the student's theme. The designs could explore different images, color schemes, or material combinations. For extra marks, students can further develop their chosen idea on a board with an image and explanation, and take process photos to add.
You need to plan, experiment and decide what you will create for the exam. You should do this thoroughly so you are confident and organized when you go into the exam. The document outlines a process to develop initial ideas, experiment with different materials and techniques, and refine a final idea for the exam outcome. It suggests creating boards to document initial ideas inspired by artists, experimental development testing out different approaches, and refined designs and plans for the final piece.
Students will create 5 edited photos using different color schemes: monochromatic, analogous, complimentary, triad/tetrad, and open. They will manipulate the photos in Photoshop to achieve the desired color scheme effect. Students will then upload the edited photos online and share the link. This project tests students' knowledge of color schemes and basic Photoshop skills. Students will be graded on accurately representing the color schemes in their photos and professionally uploading and sharing their work online.
This document provides instructions for a student art project to create an original painting inspired by the style of famous artist Keith Haring. Students must choose a school environment issue to address from a generated list. They are required to submit an outline or action plan for their painting choices before starting. The painting should use primary and secondary colors, flat colors without blending, a two-dimensional style, bold black outlines, and demonstrate visual movement like Haring's work. Students will also need to show evidence of color blending and address their chosen issue. Upon completion, students must submit an artist statement explaining their creative choices and reasoning.
The document provides instructions for an art project where students will experiment with color schemes by drawing a close-up fruit in different color variations. Students are asked to divide a double page into three or four sections and draw a simple line drawing of a fruit in the first section. They will then copy this drawing into the other sections and add color to each drawing using a different color scheme. The goal is to see how color can change the mood or feeling of an image.
This document discusses color scheme choices for a project, noting that darker shades convey seriousness while lighter shades may suggest elegance or fun. The selected color could give off a grimy feeling that attracts younger male readers but repels more sophisticated target audiences, though using the right shade could avoid repelling the most sophisticated readers.
The document discusses color theory and the color wheel. It explains that there are three primary colors - magenta, cyan, and yellow. By mixing two primary colors, secondary colors are created: orange, green, and purple. Tertiary colors are created by mixing a primary and secondary color. The three properties of color are also defined: hue (the name of the color), value (the darkness or lightness), and saturation (the purity or intensity of the color). Complementary, analogous, warm, and cool colors are described. Neutral colors like black, white, and gray are also discussed.
This document provides a solution for displaying view icons on XPages in Domino applications. It involves:
1) Getting the column numbers where view icons are needed.
2) Using icon images from the Open Image Resource.
3) Creating a custom control or XPage bound to the view, and adding computed logic to return the correct icon URL based on the column value. Universal variables are also set for the server and database paths.
This allows view icons to work similarly to views, but with the icons determined dynamically based on column values rather than being static. Setting up the computed logic and variables correctly is key to the solution.
Visio stencils contain shapes that function as building blocks for creating diagrams. There are default stencils included with templates and custom stencils that users can create. Users can add shapes to custom stencils by dragging shapes from other stencils or drawings onto the custom stencil. Custom stencils allow users to organize commonly used shapes and make edits. Data from Excel can also be linked to shapes in Visio to populate diagrams with values from a spreadsheet.
This document lists various fruits that are believed to provide health benefits. It includes common fruits like apples, cherries, pomegranates, strawberries, and oranges as well as some less common fruits such as litchi, guava, kiwi, musk melon, sarda, and chikoo. The document suggests that eating these fruits can help maintain good health.
5 creating meaningful graphics, icons and imagesZen Pao Javier
The document discusses guidelines for creating meaningful graphics, icons, and images. It defines different types of graphics like bitmaps and vectors, as well as icons and images. When creating graphics, icons, and images, the document recommends that they supplement text, convey information not conveyed through text, enhance navigation, and have limited file sizes. Graphics should be coordinated with surrounding text for clarity. Icons should be familiar, clear, simple, consistent, direct, efficient and discriminable. Images should be optimized by reducing colors and resolution and compressing file sizes.
How to make create desktop plug www internet ethernet rj cables networking ic...SlideTeam.net
The document provides instructions for editing the color, size, and orientation of networking icon images in PowerPoint. It explains that all images can be edited directly in PowerPoint by ungrouping the objects if necessary. It then gives step-by-step instructions for changing the color of individual icons by right clicking to access formatting options and selecting a new solid or gradient fill color.
Presented as part of the 'Visual display design' course that I took at UBC by Professor Ron Rensink. Readings behind the presentation can be found at http://www2.psych.ubc.ca/~rensink/courses/psyc579/07-2.html
To all brand owners out there (client & agency side).
What is your brand's symbol?
Will it survive in the digital market?
Does it evoke purpose?
I would love to hear your views...
You can create custom icons in PowerPointpptcraft.com
This document discusses how to create custom icons in PowerPoint by combining standard shapes using the Merge and Group functions, without needing drawing skills. It provides examples of how to make simple objects like a truck using shapes like rectangles, stars, and moons. More complex curved objects are harder, and the document recommends searching online for examples and inspiration for making icons, keeping designs simple and flat, and using animation for more impact.
This presentation illustrates the design elements that can be used to build an application for both the iPad and iPhone platforms. Theses wireframes, stencils and resource kits represent the actual UI controls that are available to developers using the iPhone and iPad OS SDKs.
A presentation shared by Stefan Dyckerhoff, Juniper's EVP of Platform Systems Division, and Bob Muglia, EVP of Software Solutions Division during Juniper's Global Partner Conference.
This document summarizes Catharine Slade-Brooking's creative journey from practice to research and back again over several phases:
1. Her early practice focused on illustration, publishing, and exhibitions.
2. She began writing books on illustration techniques and advising other artists, moving her practice into research.
3. She then pursued an MA with research on rebranding techniques.
4. This research informed her teaching practice through curriculum development focusing on cultural issues in design.
5. Further research grants allowed her to study creativity in art students and write another book.
6. Her goals now include launching a new book and giving a paper on international artistic collaboration. She sees her work
1. The document outlines the requirements for Project 2 of an introductory design course, which involves transforming 2D elements into 3D forms to represent assigned words.
2. In part 2A, students work in groups to create 3D geometric abstract art pieces hanging like mobiles that reflect one of six given words. They explore the word's meaning through drawings and models at different stages.
3. Students must present their final hanging mobile model and explanation boards analyzing the design process and elements used to represent the word. They are assessed on demonstrated understanding, originality, and clarity of presentation.
1. The document outlines the requirements for Project 2 of an introductory design course, which involves creating a 3D hanging mobile display based on a randomly assigned word.
2. The project has two parts - the first involves working in groups to transform the assigned word into 3D geometric shapes using various materials in a series of workshops. The second part tasks students with individually designing a hanging mobile display for a Lego miniature incorporating design elements.
3. Guidelines are provided for each stage of the project, including preparation, workshops exploring 2D to 3D transformations, materials usage, and final presentation requirements. The objectives are for students to understand design principles and elements and apply their knowledge to simple projects.
1. The document outlines the requirements for Project 2 of an introductory design course. It involves transforming 2D elements into 3D geometric abstract art pieces based on randomly assigned words, and then creating hanging mobile displays for Lego miniatures.
2. In part 2A, students work in groups to develop 3D models that reflect their assigned word. They explore the word's meaning through drawings and models at different stages. The final submission is a hanging 3D model and presentation boards explaining the process.
3. Part 2B involves individually designing hanging mobile displays for Lego miniatures, applying design elements and principles. The project aims to help students understand and apply basic design concepts and processes.
This document provides instructions for a student art project to create an original painting inspired by the style of famous artist Keith Haring. Students must choose a school environment issue to address from a generated list. They are required to submit an outline or action plan for their painting choices before starting. The painting should use primary and secondary colors, flat colors without blending, a two-dimensional style, bold black outlines, and demonstrate visual movement like Haring's work. Students will also need to show evidence of color blending and address their chosen issue. Upon completion, students must submit an artist statement explaining their creative choices and reasoning.
The document provides instructions for an art project where students will experiment with color schemes by drawing a close-up fruit in different color variations. Students are asked to divide a double page into three or four sections and draw a simple line drawing of a fruit in the first section. They will then copy this drawing into the other sections and add color to each drawing using a different color scheme. The goal is to see how color can change the mood or feeling of an image.
This document discusses color scheme choices for a project, noting that darker shades convey seriousness while lighter shades may suggest elegance or fun. The selected color could give off a grimy feeling that attracts younger male readers but repels more sophisticated target audiences, though using the right shade could avoid repelling the most sophisticated readers.
The document discusses color theory and the color wheel. It explains that there are three primary colors - magenta, cyan, and yellow. By mixing two primary colors, secondary colors are created: orange, green, and purple. Tertiary colors are created by mixing a primary and secondary color. The three properties of color are also defined: hue (the name of the color), value (the darkness or lightness), and saturation (the purity or intensity of the color). Complementary, analogous, warm, and cool colors are described. Neutral colors like black, white, and gray are also discussed.
This document provides a solution for displaying view icons on XPages in Domino applications. It involves:
1) Getting the column numbers where view icons are needed.
2) Using icon images from the Open Image Resource.
3) Creating a custom control or XPage bound to the view, and adding computed logic to return the correct icon URL based on the column value. Universal variables are also set for the server and database paths.
This allows view icons to work similarly to views, but with the icons determined dynamically based on column values rather than being static. Setting up the computed logic and variables correctly is key to the solution.
Visio stencils contain shapes that function as building blocks for creating diagrams. There are default stencils included with templates and custom stencils that users can create. Users can add shapes to custom stencils by dragging shapes from other stencils or drawings onto the custom stencil. Custom stencils allow users to organize commonly used shapes and make edits. Data from Excel can also be linked to shapes in Visio to populate diagrams with values from a spreadsheet.
This document lists various fruits that are believed to provide health benefits. It includes common fruits like apples, cherries, pomegranates, strawberries, and oranges as well as some less common fruits such as litchi, guava, kiwi, musk melon, sarda, and chikoo. The document suggests that eating these fruits can help maintain good health.
5 creating meaningful graphics, icons and imagesZen Pao Javier
The document discusses guidelines for creating meaningful graphics, icons, and images. It defines different types of graphics like bitmaps and vectors, as well as icons and images. When creating graphics, icons, and images, the document recommends that they supplement text, convey information not conveyed through text, enhance navigation, and have limited file sizes. Graphics should be coordinated with surrounding text for clarity. Icons should be familiar, clear, simple, consistent, direct, efficient and discriminable. Images should be optimized by reducing colors and resolution and compressing file sizes.
How to make create desktop plug www internet ethernet rj cables networking ic...SlideTeam.net
The document provides instructions for editing the color, size, and orientation of networking icon images in PowerPoint. It explains that all images can be edited directly in PowerPoint by ungrouping the objects if necessary. It then gives step-by-step instructions for changing the color of individual icons by right clicking to access formatting options and selecting a new solid or gradient fill color.
Presented as part of the 'Visual display design' course that I took at UBC by Professor Ron Rensink. Readings behind the presentation can be found at http://www2.psych.ubc.ca/~rensink/courses/psyc579/07-2.html
To all brand owners out there (client & agency side).
What is your brand's symbol?
Will it survive in the digital market?
Does it evoke purpose?
I would love to hear your views...
You can create custom icons in PowerPointpptcraft.com
This document discusses how to create custom icons in PowerPoint by combining standard shapes using the Merge and Group functions, without needing drawing skills. It provides examples of how to make simple objects like a truck using shapes like rectangles, stars, and moons. More complex curved objects are harder, and the document recommends searching online for examples and inspiration for making icons, keeping designs simple and flat, and using animation for more impact.
This presentation illustrates the design elements that can be used to build an application for both the iPad and iPhone platforms. Theses wireframes, stencils and resource kits represent the actual UI controls that are available to developers using the iPhone and iPad OS SDKs.
A presentation shared by Stefan Dyckerhoff, Juniper's EVP of Platform Systems Division, and Bob Muglia, EVP of Software Solutions Division during Juniper's Global Partner Conference.
This document summarizes Catharine Slade-Brooking's creative journey from practice to research and back again over several phases:
1. Her early practice focused on illustration, publishing, and exhibitions.
2. She began writing books on illustration techniques and advising other artists, moving her practice into research.
3. She then pursued an MA with research on rebranding techniques.
4. This research informed her teaching practice through curriculum development focusing on cultural issues in design.
5. Further research grants allowed her to study creativity in art students and write another book.
6. Her goals now include launching a new book and giving a paper on international artistic collaboration. She sees her work
1. The document outlines the requirements for Project 2 of an introductory design course, which involves transforming 2D elements into 3D forms to represent assigned words.
2. In part 2A, students work in groups to create 3D geometric abstract art pieces hanging like mobiles that reflect one of six given words. They explore the word's meaning through drawings and models at different stages.
3. Students must present their final hanging mobile model and explanation boards analyzing the design process and elements used to represent the word. They are assessed on demonstrated understanding, originality, and clarity of presentation.
1. The document outlines the requirements for Project 2 of an introductory design course, which involves creating a 3D hanging mobile display based on a randomly assigned word.
2. The project has two parts - the first involves working in groups to transform the assigned word into 3D geometric shapes using various materials in a series of workshops. The second part tasks students with individually designing a hanging mobile display for a Lego miniature incorporating design elements.
3. Guidelines are provided for each stage of the project, including preparation, workshops exploring 2D to 3D transformations, materials usage, and final presentation requirements. The objectives are for students to understand design principles and elements and apply their knowledge to simple projects.
1. The document outlines the requirements for Project 2 of an introductory design course. It involves transforming 2D elements into 3D geometric abstract art pieces based on randomly assigned words, and then creating hanging mobile displays for Lego miniatures.
2. In part 2A, students work in groups to develop 3D models that reflect their assigned word. They explore the word's meaning through drawings and models at different stages. The final submission is a hanging 3D model and presentation boards explaining the process.
3. Part 2B involves individually designing hanging mobile displays for Lego miniatures, applying design elements and principles. The project aims to help students understand and apply basic design concepts and processes.
1. The document outlines a design project for students to explore transforming 2D elements into 3D forms. It involves creating abstract 3D artwork based on randomly assigned words in groups, and then individual hanging mobile displays for Lego miniatures.
2. The project has multiple parts involving exploration of 2D and 3D shapes, use of different materials like polystyrene and cardboard to form the shapes, and a final presentation with 3D artwork and explanation boards.
3. Students are assessed based on their understanding of design concepts, originality, creativity, and ability to explain the process through diagrams and vocabulary in presentation boards. The project aims to help students learn transformation of forms and application of design principles.
1. The document outlines the requirements for Project 2 of an introductory design course, which involves students creating 3D geometric abstract art and Lego miniature hanging mobile displays in groups and individually.
2. For part 2A, students work in groups to transform words like "convert" or "evolve" into 3D shapes using materials like polystyrene and cardboard that reflect the assigned architect's style.
3. For part 2B, students individually create a hanging mobile display for a Lego miniature implementing design elements and principles, supported by presentation boards explaining the process and materials.
1. The document outlines the requirements for Project 2 of an introductory design course, which involves students creating 3D geometric abstract art and Lego miniature hanging mobile displays in groups and individually.
2. For part 2A, students work in groups to transform words like "convert" or "intensify" into 3D shapes based on 2D explorations, using materials like polystyrene and cardboard in a hanging mobile format.
3. For part 2B, students individually create a hanging mobile display for a Lego miniature implementing design elements and principles on presentation boards. The project aims to explore shape transformation and application of design concepts.
1. This document outlines the requirements for Project 2 of an introductory design course.
2. The project has two parts - the first involves students transforming a randomly assigned word into a 3D geometric artwork, exploring the design process.
3. For the second part, students will individually create a hanging mobile display for a Lego miniature that implements design elements and principles.
1. This document outlines the requirements for Project 2 of an introductory design course.
2. The project has two parts - the first involves transforming a randomly assigned word into a 3D geometric artwork through various stages, and the second is creating a hanging mobile display for a Lego miniature.
3. Students will work through various stages to translate the word into shapes, forms, and a final 3D model to be presented along with explanation boards in Week 14. The project aims to explore transformation from 2D to 3D and apply design principles.
This document outlines the requirements for Project 2 of an architecture course. It has two parts: Part 2A involves group work to create 3D geometric art reflecting an assigned word, and Part 2B involves individual work.
Part 2B has two components: 2Bi requires researching a Lego miniature character and creating sketches exploring design elements and principles related to keywords. 2Bii requires individually designing an abstract hanging mobile display for the Lego character. The display will go through several design stages with feedback, culminating in a final model and presentation boards. The project aims to help students understand and apply design processes and principles.
1. This document outlines the requirements for Project 2 of an introductory design course.
2. The project has two parts - the first involves creating a 3D geometric artwork based on a randomly assigned word, and the second is designing a hanging mobile display for a Lego miniature.
3. Students will work through various stages to transform 2D elements into 3D forms for the first part, using different materials like polystyrene and cardboard. For the second part, they will individually design a hanging structure for their Lego toy.
This lesson plan outlines a photography project for 5th grade students where they will create digital silhouettes expressing a verb through poses. Students will take self-portraits, remove backgrounds using Photoshop Elements, and add colors and text to create "iExpress" portraits inspired by iPod ads. The plan details objectives, standards, assessments, required technology and materials, procedures for guiding students through each step, and considerations for classroom management.
This document outlines a daily lesson log for an art class. Over the course of a week, students will learn about drawing cartoon characters using new technologies like digital art programs. They will work on drawing their own cartoon characters and logos. The lessons cover concepts like lines, shapes, colors, textures and how to apply principles of emphasis and contrast digitally. Students will learn about different types of cartoons and comic art. They will complete challenges involving drawing cartoon faces and creating cosplay costumes in groups. The teacher will demonstrate cartoon character creation and discuss examples to help students develop their skills in this area.
Design project two- brief - full brie frev a (1)suehwa533
1. This document outlines the requirements for a two-part design project for an introductory architecture course.
2. In part one, students will work in groups to transform words into 3D models using shapes, colors, and materials over three stages. They will then select a final model to present.
3. In part two, individually, students will design a miniature toy display box implementing design principles and presenting their process on boards. They will design the box to showcase a toy character.
Students are assigned to create an abstract hanging mobile display based on their Lego miniature character from part 2B(i). Over four tutorials, they will refine their design ideas, create study models and presentation boards with drawings of the design. The final presentation in week 18 will include their hanging mobile model and three A2 presentation boards covering their design process, character inspiration, drawings and information. The model must be between 300-500mm and use a maximum of three materials without graphic details. Assessment will evaluate students' design understanding, creativity, model quality and clarity of presentation boards.
FNBE 0814- INTRODUCTION TO DESIGN- PROJECT 2kaiwenyeo
This document provides instructions for a two-part design project. Part 1 involves creating a 3D geometric artwork in a group that represents a given word. Part 2 involves individually designing a hanging mobile display for a Lego miniature that applies design elements and principles. Students will go through an iterative design process, presenting updates at weekly tutorials before submitting their final models and presentation boards at the end of the semester. The project aims to help students understand and apply principles of design, transformation of 2D to 3D, and visual communication through diagrams.
This document provides instructions for a two-part design project. Part 1 involves creating a 3D geometric artwork in a group that represents a given word. Part 2 involves individually designing a hanging mobile display for a Lego miniature that applies design elements and principles. Students will go through an iterative design process, presenting updates at weekly tutorials before submitting their final models and presentation boards at the end of the semester. The project aims to help students understand and apply principles of design, transformation of 2D to 3D, and visual communication through diagrams.
1. The document outlines the tasks and objectives for a group project to create 3D geometric artwork based on randomly assigned words, and an individual project to create a hanging mobile display for a Lego miniature.
2. For the group project, students will explore the assigned word, develop 2D drawings, and use materials like foam, cardboard, and wire to create 3D models representing the word.
3. For the individual project, students will apply what they learned to create an abstract hanging mobile display for their Lego miniature, presenting design proposals and references from their design process journal.
1. The document outlines the tasks and objectives for a group project to create 3D geometric artwork based on randomly assigned words, and an individual project to create a hanging mobile display for a Lego miniature.
2. For the group project, students will explore the assigned word, develop 2D drawings, and use materials like foam, cardboard, and wire to create 3D models representing the word.
3. For the individual project, students will apply what they learned to create an abstract hanging mobile display for their Lego miniature, presenting design proposals and references from their design process journal.
This document provides instructions for a two-part design project. Part 1 involves creating a 3D geometric artwork in a group that represents a given word. Part 2 involves individually designing a hanging mobile display for a Lego miniature that applies design elements and principles. Students will go through an iterative design process, with guidance and feedback provided in weekly tutorial sessions, to refine their designs. The final presentations will involve displaying the 3D artwork and hanging mobile, along with presentation boards explaining the design process. Assessments will evaluate students' understanding and application of design concepts, as well as the originality, quality and presentation of their work.
The document outlines requirements for a lined shape composition project. Students must combine two different line styles that touch all four sides of the paper and show overlapping 3D shapes at least three times. The composition must be finished using two pen and ink blending techniques with no white space showing. Seventy-five percent of the paper must be lined shapes or 3D forms shaded using pen and ink, while 25% will be negative open space. The purpose is to demonstrate understanding of using pen and ink to add value and shade to shapes, and how lines can be used to create different three-dimensional forms. The deadline for the project is November 7 at the end of class.
This document outlines the requirements for a school project where students must create an original accessory for a superhero or supervillain. The accessory must magnify the character's powers and be able to be worn by the student. Students must submit an action plan and concept for the accessory before construction. The finished piece must be properly fired and finished, without cracks or imperfections. Students must display the completed accessory worn by themselves on social media, along with an artist statement explaining the concept. They will receive points based on engagement with their post. Progress photos showing significant changes may also earn points.
This document outlines the rules for a game called "Ask Me Another" where groups take turns asking yes or no questions to learn information. If a question is answered yes, the group can ask another question, but if no, they receive a strike. A group is eliminated after 3 strikes or when all groups have been eliminated or a total of 18 strikes are reached, whichever comes first. Each group also gets one use of a "life line" to ask for more explanation on a question.
This document outlines a project goal to create a set of four pinch pots that hold the same amount of liquid, weigh the same, but have unique appearances. Each pinch pot must have a uniform thickness, hold the same amount of liquid, weigh around 10 grams, have a visibly different shape than the others, and be properly glazed to be part of the set. The document prompts reflecting on what qualities one's work reflects and how they can stretch their abilities in future work.
This document outlines the requirements for a legacy project involving ceramic tiles. Students will create 4 tiles that feature imagery, text, and colors representing their personal legacy. Each tile must be 6x6 inches with texture, relief sculpting, and glazing. They cannot have cracks, bumps, sharp edges or broken pieces. Students will mount their completed tiles on a plywood board to create a large-scale mural. Students can earn extra credit by creating additional plain tiles to fill any gaps if not all spots are filled.
This document outlines the requirements for a student project to create an original award or trophy for an alien race's national pastime. It provides statistics on project submission rates for two classes as of two dates. It also lists the key criteria for evaluation: an action plan and concept, proper construction and finishing, and impressing guest judges. Requirements include developing a clear concept, ensuring the piece is fired and free of imperfections, applying an appropriate finish, and submitting an artist statement explaining the concept.
This document outlines an art project assignment that requires students to create an original acrylic painting combining a traced cartoon character with a watercolor album art background in a way that shows evidence of planning and composition. Students must properly layer the cartoon cel and album art, ensuring everything lines up within the boundaries. Students will also write an artist statement discussing their creative process, choices, and the intended communication or understanding of the viewer. Important dates are provided for project requirements, tutorials, studio time, and the due date.
The students are given a royal playing card and must design a ceramic game piece representing their card's character and suit for a Tim Burton film. They must submit an action plan before construction outlining their card, design description, colors, and gameplay. The finished piece must represent the card's meaning and suit, have been fired, and feature the card itself. Students have 9 days to complete their game pieces by the deadline.
This document outlines the requirements for a ceramics project where students must design and create a single-piece ceramic object that meets four criteria:
1. It must have an action plan outlining the project details.
2. A tea light candle placed inside must be able to continuously burn and fully melt a scented wax cube without dripping.
3. An included plaster stamping slab must be used to create a unique and pleasing visual effect.
4. The piece must be properly glazed so the student's intent and aesthetic value are clear. Projects will be graded based on meeting these criteria.
This document announces the winners of the 2024 Youth Poster Contest organized by MATFORCE. It lists the grand prize and age category winners for grades K-6, 7-12, and individual age groups from 5 years old to 18 years old.
Hadj Ounis's most notable work is his sculpture titled "Metamorphosis." This piece showcases Ounis's mastery of form and texture, as he seamlessly combines metal and wood to create a dynamic and visually striking composition. The juxtaposition of the two materials creates a sense of tension and harmony, inviting viewers to contemplate the relationship between nature and industry.
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Fashionista Chic Couture Maze & Coloring Adventures is a coloring and activity book filled with many maze games and coloring activities designed to delight and engage young fashion enthusiasts. Each page offers a unique blend of fashion-themed mazes and stylish illustrations to color, inspiring creativity and problem-solving skills in children.
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2. Project Purpose
For each student to create a UNIQUE, MULTI-
LAYERED work based on the principles of
STENCILING.
In creating this piece, students will be able to
prove their understanding of :
● TECHNOLOGY USE in hand made art
● LAYERING
● CRAFTSMANSHIP
3. Challenge
Take Shepard Fairey’s iconic “HOPE” poster and
using the imagery as inspiration for this project,
create a stenciled poster.
Each of you will use colored construction paper
as the element of color for this challenge, in
which you have creative freedom over choosing
how the final image will look.
Each poster will have to include a WORD at the
bottom of the poster that describes the
image/portrait used.
4. Challenge
Day 1:
Using either the computer/laptops or your phone,
you will take a self-portrait and run it through the
steps detailed on the next slide to create a 2
color stencil.
Once you have “created” the digital stencil, you
will email it to me along with the word that you
are using to describe the image.
5. Stencil Steps to
follow when
using
PicMonkey.com
1. Upload your photo to PicMonkey.com
2. Crop your image so that you have the image of you
CENTERED (little to no background)
3. Click the “Magic Wand” icon on the right tool bar
and locate the POSTERIZE filter.
4. Adjust the sliders so that you have 2 colors, with
sufficient detail represented.
5. Save the final image and email to me.
mrpappas1@gmail.com pappasj@melnapschools.com
6. Requirements 1. Each student will supply the imagery
(DIGITAL FORM) to be used for there
stencil.
*This means you will need to have either
a digital picture of yourself (suitable) and
or images from another source that can
be accessed through a computer.
7. Requirements 2. All students will use technology
(teacher demo) to recreate their image(s)
into a basic 2 color stencil using digital
resources.
*I will walk you through the steps to take in order to
set your image(s) up for use in a stencil. This means
you will be using a computer program to work out this
issue, and you will be responsible for completing this
on your own.
8. Requirements 3. Each student has consider COLOR as
an aspect to their design/project and
have picked out 2 colors that they will
work with.
*I am not asking you to COPY the exact colors from
the examples...What I am asking for is that you are
making choices on color schemes based on what you
know to work well together.
9. Requirements 4. A reasonable effort has been made by
each student to have the following:
⊙CLEAN CUTS
⊙LIMITED USE OF GLUE
⊙WHITE “SANDWICH FRAME”
10. Schedule and
Deadline
Feb 17: Review Project Requirements
Feb 18: Start cutting stencils
Feb 22-23: “Apply” stencils in layering
format
Feb 24: Framing
11. Must have a frame
Something we will review before deadline
Has a word
Text is a key part to this project
Cuts are clean
Not a “Hack-n-Whack” job