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Brett Somers
Career Summary
Versatile, highly motivated and creative thinker with a passion for online media, 3D graphics and video game
design.Special focus on interpersonal skills with ability to skillfully communicate project goals between
management and art team. 5 years of experience as an artist of high profile (AAA) digital gaming projects,
convention planning and online media strategies for small companies.
PROFESSIONALEXPERIENCE
Media Coordinator Freelance FEB 2015 - Present
Design and implement digital media assets for Seattle and San Francisco-based companies. Manage ad trafficking
and website search engine optimization. High proficiency in Google Analytics for tracking projected views, search
terms and demographics. Implement analytical data and report findings to client and make recommendations for
marketing plans adjustments.
Responsible for procurement of finalized components for product release.
Committee Leader Anime and Manga Festival DEC 2008 – Present
A yearly Seattle-based Anime and Manga Festival (Aki Con) for all ages.In charge of coordinating events,set
design and manage/track ongoing marketing.
Graphic Artist LAVA Creative DEC 2014 – FEB 2015
Title design and coordinating graphics for daytime television talk show.
Released Title: FabLife
3D Artist Signal Studios Kirkland, WA DEC 2013 – JAN 2015
Member of 3D artists for AAA game projects. Designed various environmental and structural components within a
fast paced,high stress workplace.
 Worked on a team with varying styles and models. From high to low poly. Realistic to stylized.
 Created modular assets to piece togetherenvironment work easier.
Released Title: Toy Soldiers: War Chest
3D Artist Turn 10 Studios Redmond, WA OCT 2012 – NOV 2013
Created visual assets in a multimedia title in the following areas: 3D modeling, texturing, mapping, posing and
lighting/shading for AAA games.
 Worked on a fast-paced team doing anything from testing to modeling to placing assets.
Released Title: Forza Motorsport 5
Maps Team Google Maps Bothell, WA AUG 2012 – OCT 2012
Worked on Maps team, coordinating, fixing and reviewing landmarks and roads for Google Maps in Latin America.
Released finalized maps with high volume analytic reports and projections.
3D Artist Voda Digital Ballard, WA MAY 2011 – AUG 2011
Modeled, textured and designed assets formobile games for the iPhone and Android platforms.
 Animating, assets creation and high to low modeling for Unity Mobile development.
Released Title: Mobile Linebacker
Education
Art Institute of Seattle BFA in Video Game Art & Design Finished – AUG 2011
Programs andMajor Skills
Programs: Maya, Zbrush,Unity3D, 3D StudioMax, Photoshop, PremierPro,Illustrator,AfterEffects.
Major Skills:Texturing,VideoEditing,PhotoEditing,GraphicDesign,Unwrapping,Rendering, Lighting.

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Somers_Resume2016

  • 1. Brett Somers Career Summary Versatile, highly motivated and creative thinker with a passion for online media, 3D graphics and video game design.Special focus on interpersonal skills with ability to skillfully communicate project goals between management and art team. 5 years of experience as an artist of high profile (AAA) digital gaming projects, convention planning and online media strategies for small companies. PROFESSIONALEXPERIENCE Media Coordinator Freelance FEB 2015 - Present Design and implement digital media assets for Seattle and San Francisco-based companies. Manage ad trafficking and website search engine optimization. High proficiency in Google Analytics for tracking projected views, search terms and demographics. Implement analytical data and report findings to client and make recommendations for marketing plans adjustments. Responsible for procurement of finalized components for product release. Committee Leader Anime and Manga Festival DEC 2008 – Present A yearly Seattle-based Anime and Manga Festival (Aki Con) for all ages.In charge of coordinating events,set design and manage/track ongoing marketing. Graphic Artist LAVA Creative DEC 2014 – FEB 2015 Title design and coordinating graphics for daytime television talk show. Released Title: FabLife 3D Artist Signal Studios Kirkland, WA DEC 2013 – JAN 2015 Member of 3D artists for AAA game projects. Designed various environmental and structural components within a fast paced,high stress workplace.  Worked on a team with varying styles and models. From high to low poly. Realistic to stylized.  Created modular assets to piece togetherenvironment work easier. Released Title: Toy Soldiers: War Chest 3D Artist Turn 10 Studios Redmond, WA OCT 2012 – NOV 2013 Created visual assets in a multimedia title in the following areas: 3D modeling, texturing, mapping, posing and lighting/shading for AAA games.  Worked on a fast-paced team doing anything from testing to modeling to placing assets. Released Title: Forza Motorsport 5 Maps Team Google Maps Bothell, WA AUG 2012 – OCT 2012 Worked on Maps team, coordinating, fixing and reviewing landmarks and roads for Google Maps in Latin America. Released finalized maps with high volume analytic reports and projections. 3D Artist Voda Digital Ballard, WA MAY 2011 – AUG 2011 Modeled, textured and designed assets formobile games for the iPhone and Android platforms.  Animating, assets creation and high to low modeling for Unity Mobile development. Released Title: Mobile Linebacker
  • 2. Education Art Institute of Seattle BFA in Video Game Art & Design Finished – AUG 2011 Programs andMajor Skills Programs: Maya, Zbrush,Unity3D, 3D StudioMax, Photoshop, PremierPro,Illustrator,AfterEffects. Major Skills:Texturing,VideoEditing,PhotoEditing,GraphicDesign,Unwrapping,Rendering, Lighting.