SlideShare a Scribd company logo
Tire Explorer
Product marketing and field training
Object Recognition with Machine Learning
Engineering and training
HoloBeam
Immersive Telepresence
Recording for holographic narration
Real-Time adaptive volumetric video
Alex Kipman on LinkedIn
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
8. Design in 3D for the Holographic Frame
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
8. Design in 3D for the Holographic Frame
7. Let your apps live in the real-world
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
8. Design in 3D for the Holographic Frame
7. Let your apps live in the real-world
6. Let it focus and stay anchored
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
8. Design in 3D for the Holographic Frame
7. Let your apps live in the real-world
6. Let it focus and stay anchored
5. Share your holograms with the world
MRC
MiRO
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
8. Design in 3D for the Holographic Frame
7. Let your apps live in the real-world
6. Let it focus and stay anchored
5. Share your holograms with the world
4. Leverage the tribal knowledge
https://developer.microsoft.com/en-
us/windows/mixed-reality/community
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
8. Design in 3D for the Holographic Frame
7. Let your apps live in the real-world
6. Let it focus and stay anchored
5. Share your holograms with the world
4. Leverage the tribal knowledge
3. Think outside of the box
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
8. Design in 3D for the Holographic Frame
7. Let your apps live in the real-world
6. Let it focus and stay anchored
5. Share your holograms with the world
4. Leverage the tribal knowledge
3. Think outside of the box
2. Build for the whole MR platform
Top 10 Dev Recommendations 2018
10. Treat the HoloLens as a mobile device
9. Offloading is an option
8. Design in 3D for the Holographic Frame
7. Let your apps live in the real-world
6. Let it focus and stay anchored
5. Share your holograms with the world
4. Leverage the tribal knowledge
3. Think outside of the box
2. Build for the whole MR platform
1. Learn about Deep Learning
Rene’s blog http://blog.rene-schulte.info
Demo code on GitHub http://bit.ly/b18code
Unite EU HL dev talk http://bit.ly/b18hldev1
Unite LA HL dev talk http://bit.ly/b18hldev2
VR/AR Mesh reduction talk http://bit.ly/b18mesh
Mixed Reality Community http://bit.ly/mrexperts
http://bit.ly/mrtkunity
Rohrer Deep Learning YT http://bit.ly/rohrer1
http://bit.ly/rohrer2
Microsoft AI School https://aischool.microsoft.com
Related Build sessions THR2018, THR3701,
THR2405, BRK2434,
BRK3222, WRK2508
Seizing the Mixed Reality Revolution – A past, present and future Mixed Reality Partner perspective
Seizing the Mixed Reality Revolution – A past, present and future Mixed Reality Partner perspective

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Seizing the Mixed Reality Revolution – A past, present and future Mixed Reality Partner perspective

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  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9. Tire Explorer Product marketing and field training
  • 10. Object Recognition with Machine Learning Engineering and training
  • 11. HoloBeam Immersive Telepresence Recording for holographic narration Real-Time adaptive volumetric video
  • 12.
  • 13.
  • 14. Alex Kipman on LinkedIn
  • 15.
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  • 23. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device
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  • 25. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option
  • 26.
  • 27. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option 8. Design in 3D for the Holographic Frame
  • 28.
  • 29. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option 8. Design in 3D for the Holographic Frame 7. Let your apps live in the real-world
  • 30.
  • 31. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option 8. Design in 3D for the Holographic Frame 7. Let your apps live in the real-world 6. Let it focus and stay anchored
  • 32.
  • 33.
  • 34. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option 8. Design in 3D for the Holographic Frame 7. Let your apps live in the real-world 6. Let it focus and stay anchored 5. Share your holograms with the world
  • 35. MRC
  • 36. MiRO
  • 37. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option 8. Design in 3D for the Holographic Frame 7. Let your apps live in the real-world 6. Let it focus and stay anchored 5. Share your holograms with the world 4. Leverage the tribal knowledge
  • 39. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option 8. Design in 3D for the Holographic Frame 7. Let your apps live in the real-world 6. Let it focus and stay anchored 5. Share your holograms with the world 4. Leverage the tribal knowledge 3. Think outside of the box
  • 40.
  • 41. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option 8. Design in 3D for the Holographic Frame 7. Let your apps live in the real-world 6. Let it focus and stay anchored 5. Share your holograms with the world 4. Leverage the tribal knowledge 3. Think outside of the box 2. Build for the whole MR platform
  • 42.
  • 43. Top 10 Dev Recommendations 2018 10. Treat the HoloLens as a mobile device 9. Offloading is an option 8. Design in 3D for the Holographic Frame 7. Let your apps live in the real-world 6. Let it focus and stay anchored 5. Share your holograms with the world 4. Leverage the tribal knowledge 3. Think outside of the box 2. Build for the whole MR platform 1. Learn about Deep Learning
  • 44. Rene’s blog http://blog.rene-schulte.info Demo code on GitHub http://bit.ly/b18code Unite EU HL dev talk http://bit.ly/b18hldev1 Unite LA HL dev talk http://bit.ly/b18hldev2 VR/AR Mesh reduction talk http://bit.ly/b18mesh Mixed Reality Community http://bit.ly/mrexperts http://bit.ly/mrtkunity Rohrer Deep Learning YT http://bit.ly/rohrer1 http://bit.ly/rohrer2 Microsoft AI School https://aischool.microsoft.com Related Build sessions THR2018, THR3701, THR2405, BRK2434, BRK3222, WRK2508