Industry
New and emergingtechnologies have changed
places of work to include automation and robotics.
Design teams can now work together remotely, with
increasing productivity and accuracy, saving money
and time.
2.
Automated production lines
➢Production lines are automated using intelligent machines and
robotics.
➢ Products are manufactured faster and more accurately.
➢ Fewer employees are needed as machines can replace people.
➢ Only a few skilled engineers are needed to maintain the machines.
➢ This improves efficiency and reduces human error.
3.
Efficient workflow
➢ Theworkflow is organised to make the layout of the
building efficient.
➢ This removes unnecessary time spent moving from one
place to another.
▪ As a result, manufacturing becomes more efficient
which saves time, money and waste.
4.
Virtual modelling
➢ Virtualmodelling is used to develop designs.
➢ Computer-Aided Design (CAD) is used to explore
different ideas.
➢ Computer-Aided Testing (CAT) can analyse the strength
and efficiency of a design.
➢ No physical models have to be made which saves time,
money and waste.
5.
Virtual workspaces
➢ Virtualworkspace enables a design team to collaborate remotely.
➢ The internet and increased speed of data transfer have led to
shared online workspaces.
➢ Designs can be prototyped using Computer-Aided Manufacture
(CAM).
➢ There is no need to rent office space, and travel time and expenses
are reduced.
6.
Enterprise
Enterprise involves convertingan innovative idea
into a commercial product. The internet and social
media have allowed many more people to promote
ideas and find ways to finance them.
7.
Crowdfunding
➢ Crowdfunding istypically an online platform where
designers pitch an idea and ask for investment.
➢ Lots of people make small contributions, choosing to
invest in interesting ideas.
➢ Designers can raise large amounts of money to finance
their project.
8.
Virtual marketing andretail
➢ Virtual marketing and retail include advertising a
product or service using popular websites and social
media.
➢ A wide range of people can be reached.
➢ Celebrities or influencers promote products or brands
through social media posts, blogs and vlogs.
➢ Adverts can be posted on popular sites.
➢ Websites can complete search engines optimisation to
ensure they are more visible on keyword searches.
9.
Co-operatives
➢ Groups ofpeople with a common interest or goal
form a co-operative.
➢ Members can be part of the workforce and the
customers.
➢ Each member of the group has an equal share and
say in the business.
10.
Fairtrade
➢ The workersand farmers who produce materials in
developing countries are given more equality. This
includes:
➢ A fair price for their produce.
➢ Respectable working conditions.
➢ Better protection of their working and living
environments
Life cycle assessment(LCA)
➢ Life cycle assessment (LCA) can be used to analyse all
the stages in a product’s life and highlight the impact it
will have on the environment.
➢ The main stages of a Life cycle assessment (LCA) are:
▪ Extraction of raw materials.
▪ Manufacture and assembly.
▪ Transportation.
▪ Use.
▪ Disposal.
13.
Life cycle assessment(LCA) cont.
➢ The designer can then investigate different ways to reduce
the negative impact at each stage. This could include:
▪ Alternative materials or manufacturing processes.
▪ Sourcing local materials or relocating factories to
reduce transportation.
▪ Reducing parts.
▪ Alternative energy sources.
▪ Labelling for recycling.
14.
Finite and non-finiteresources cont.
➢ Non-finite resources:
➢ Non-finite resources are sustainable.
➢ Can be easily found and once used can be re-grown and
replaced.
➢ Examples include: wood, wool, cotton..
15.
Disposal of waste
➢Waste throughout the products life needs to be
reduced.
➢ Waste causes environmental damage and growing
landfill sites.
16.
Reducing waste
➢ Waysto reduce waste:
▪ Recycling schemes with councils for household rubbish.
▪ Returning electronic products to companies for disposal.
▪ Creating products with re-usable or replaceable parts.
▪ Encouraging the use of renewable power sources.
▪ Financial incentives for users to refill products.
▪ Reducing the amount of disposable products that are used.
▪ Using more recycled materials.
17.
People
The impact ofnew and emerging technologies affect
people in different ways:
18.
Technology push
➢ Technologypush is where a new technology is invented
and then designers or engineers use it in a new product.
Technology is pushing the innovation of a new product.
➢ It is not led by consumer demand, however it is
appealing to people as it produces innovative products
and increases choice.
19.
Examples of technologypush
➢ Examples include:
▪ Dyson developed the cyclone technology inside his
vacuum cleaners creating a bagless design.
▪ Touch screen technology was integrated into mobile
phones.
20.
Market pull
➢ Marketpull is where consumers have a need or desire
for a new product and it is then developed and produced.
This could be a new product or an upgrade.
➢ This is led by consumer demand and helps to maintain
brand loyalty and create new customers.
21.
Examples of marketpull
➢ Examples include:
▪ The culture of taking a selfie and posting on social
media lead to a demand for smartphones to have
integrated forward facing cameras.
▪ The social pressure put upon companies to help the
environment, led to the development of
biodegradable plastic bags that degrade after use.
22.
Choice
People now havea lot more choice about the
products they buy.
They can shop all over the world and products are
posted to their door.
The market is competitive so prices are kept low.
23.
Culture
Communities are madeup of a wide range of
different people. These people can be influenced by
and have an influence on design.
24.
Changes in fashionand trends
➢ People want to have the latest product or fashion item.
➢ Fashion is constantly evolving, which creates consumer
demand for the new season’s style.
➢ This creates an opportunity for designers to update and
develop designs to fit in with the latest trends and
fashions.
25.
Different faiths andbeliefs
➢ Communities are made up of people with
different faiths and beliefs.
➢ Designers are responsible for ensuring that their
product doesn’t cause offence.
26.
Example: Gucci
➢ Gucci’sbalaclava knit top was withdrawn for
causing offence due to its oversized lips and
black colour, resembling a ‘black face’ which has
negative cultural significance to black
communities.
27.
Example: Carrier bags
➢Carrier bags contain an animal fat which is made from
boiled animal bones, to prevent the bags from sticking.
➢ This causes great offence to many different faiths and
beliefs who avoid touching or using these products.
28.
Society
The design andmanufacture of a product should try
not to have a negative impact on others and be as
accessible and inclusive as possible.
29.
Design for disabledand elderly
➢ Designs should:
➢ Be inclusive.
➢ Example: Pushchair handles being adjustable for
people of different heights.
➢ Clothes being available in a range of sizes.
30.
Designs for disabledand elderly cont.
➢ Be accessible.
➢ Example: Door frames and entrances to public buildings
being wheelchair friendly.
➢ Improve people’s lives.
➢ Example: 3D printing being used for facial
reconstruction and artificial arms.
31.
Different religious groups
➢Religions have hugely differing views on lifestyle,
significant colours and important symbols.
➢ Communication with different groups is vital when
producing products to prevent them causing harm or
offence.
32.
Example: trainers
➢ In2002, Umbro created new trainers called Zyklon,
which were quickly withdrawn because of the offence
caused.
➢ The Nazis used Zyklon B when murdering millions of
Jews in their concentration camps during the Second
World War.
33.
Example: swimwear
➢ Thedesign of modest swimwear for Muslim
women that enables them to swim whilst
covering their body, respecting beliefs.
Negative impacts
➢ Time,resources and money are wasted in the
design and manufacturing process.
➢ This waste has a negative impact on the
environment.
36.
Continuous improvement
➢ Atevery stage of the process people look for
ways to improve and small changes are made.
➢ This process reduces waste and reduces the
negative environmental impact.
37.
Factors that improvework efficiency
➢ Re-organising staff.
➢ Planning a production line so stages are next to one
another to eliminate travel time.
➢ Locating factories close to the source of the material or
where it is sold to reduce travel.
➢ Ordering the correct amounts of materials so waste is
kept to a minimum
38.
Pollution
➢ Products createpollution during their manufacture, use
and disposal.
➢ It is the designer's and manufacturer's responsibility to
try and reduce this pollution, wherever possible
Computer Aided Design(CAD)
➢ Computers are now an integrated part of
production techniques and systems. As
technology and artificial intelligence develop we
will be increasingly reliant on them for all stages
of the design and manufacture process.
41.
Automation
➢ Automation isthe use of computers to
automatically run a production line.
➢ This reduces the need for skilled manual labour
and reduces human error.
42.
Computer aided design(CAD)
➢ CAD packages are computer programs that the designer
can use to draw detailed designs, and model ideas.
➢ The product can be realised quickly and seen in 3D.
➢ Components can be drawn separately and virtually
assembled to check if they fit.
➢ Colours, materials and sizes can be altered quickly.
43.
Benefits of CAD
➢Early models can be used to aid market research and can
be quickly and easily shared via email with clients.
➢ Optimum material thicknesses can be calculated.
➢ Tests can be simulated without waste.
➢ The drawings can be used to program CAM (computer
aided manufacture - see the next slide!).
44.
Computer aided manufacture(CAM)
➢ Computer numerical control (CNC) uses codes
converted from the CAD drawings to program
different machines to shape and engrave material.
Manufacturing Systems
➢ Computersare now an integrated part of
production techniques and systems. As
technology and artificial intelligence develops we
will be increasingly reliant on them for all stages
of the design and manufacture process
47.
Flexible manufacturing systems(FMS)
➢ A series of automated machines are used in the
production of a product.
➢ The machines can be easily re-programmed to change
the task that they are doing which makes the process
flexible.
➢ Robot arms are often used as they can be easily
adaptable.
48.
Benefits of FMS
➢The machines can:
➢ Restock shelves.
➢ Transfer and assemble parts.
➢ Manufacture parts.
➢ Check quality, improving efficiency and reducing human
error.
49.
Just in time(JIT)
➢ Just in time manufacturing systems work by having
close relationships with suppliers.
➢ The parts needed for manufacture arrive just as they are
needed directly from the supplier.
50.
Advantages and disadvantages
➢Advantages include:
▪ Less storage space needed.
▪ Minimal waste as you only order what you need.
▪ Production runs can change easily to another product.
➢ Disadvantages include:
▪ If there is a problem with the supplier, the process is delayed.
▪ An unexpected demand could lead to delays.
51.
Lean manufacturing
➢ Leanmanufacturing looks at the whole manufacturing
process and works to create the best product to meet
consumer demand.
➢ The main aim is to create the most efficient and effective
product while eliminating waste.
52.
Lean manufacturing cont.
➢It includes:
▪ Efficient working.
▪ Just in time manufacture.
▪ Continuous improvement.
▪ Quality assurance.
▪ Feedback from the consumer.
53.
Evaluation of EmergingTechnologies and Design
Decisions
Designers/manufactures are becoming more aware of the
ethical and environmental impact of their design decisions.
Consumers are also taking responsibility for the waste they
create and are demanding more environmentally friendly
products.
54.
Planned obsolescence
➢ Productsare manufactured to last a specific length of
time before needing to be replaced.
➢ Consumers will then need/want to buy a new version of
the product.
➢ Sales will be maintained.
55.
Achieving planned obsolescence
➢This can be achieved by:
▪ Using materials that break/wear out easily.
▪ The cost of repairing being more than replacing e.g. washing
machine.
▪ Upgrades in software e.g. mobile phones.
▪ Aesthetic upgrades to match fashion trends e.g. mobile
phones.
56.
Environmental impacts
➢ Thishas a negative effect on the environment as more waste is
created in the manufacture of new products and the disposal of old
ones.
➢ An awareness of planned obsolescence and the responsibility of
the designer can influence the design decisions.
➢ For example a disposable coffee cup that is a single use product.
The designer could use a compostable material made from plants.
57.
Design for maintenance
➢Products are being designed with easily accessible, replaceable
parts.
➢ New software can be uploaded onto existing products to update
them.
➢ Companies usually arrange the replacement of parts to ensure
safety and reliability.
➢ These products are becoming more popular with people who are
increasingly more aware of reducing waste and the shared
responsibility for global warming.
58.
The Environment andEthics
Designers, manufacturers and consumers are becoming more
aware of the ethical and environmental impact of their
design decisions and purchases.
59.
Consumers
➢ The impactof social media, celebrity influencers and access to a
wide range of information through the internet means people have
increased awareness about the impact they are having on the
environment.
60.
Consumer demand
➢ Consumersare realising their responsibility to help
reduce waste.
➢ This is leading to an increased demand for more
environmentally friendly products.
➢ There is also an increase in demand for “upcycled”
products and second-hand products.
61.
End of life
➢At the end of life of a product, the consumer has increased
accessibility to:
➢ Recycling schemes with councils for household rubbish.
➢ Returning electronic products to companies for disposal.
➢ Repairing parts of a product rather than throwing it away.
➢ Refilling existing bottles to reduce waste.
➢ The consumer has a responsibility to make use of these schemes.
62.
Designers and manufacturers
➢The responsibility for designers and manufacturers to consider the
environmental impact of their products has become a key part of
the design process.
➢ Life cycle assessment (LCA) can be used to analyse all the stages
in a product’s life and highlight the impact it will have on the
environment.
63.
Life cycle assessment(LCA)
➢ The designer can then investigate different ways to reduce the
negative impact at each stage of the design process.
➢ The increased use of lean manufacturing systems reduces waste
and creates an efficient product.
➢ Products are designed for disassembly so that parts can easily be
identified and re-used, replaced or recycled.