The Observer pattern defines a one-to-many dependency between a subject and observer objects, such that when the subject's state changes, all observer objects are notified and updated automatically. The pattern includes roles for a subject, concrete subject, observer, and concrete observer. It allows for loose coupling between subjects and observers by having subjects notify observer objects of state changes without knowing the concrete classes of observers. The pattern is applicable when an abstraction has dependent aspects and subjects should be able to notify observers without knowledge of who the observers are.