This project/presentation was done as part of the course CS6388(UTD)(Apr'13): Software Project Planning & Management(SPPM).
This presentation discusses Scrum with other Software Management processes.
The document provides an overview of the Agile methodology known as Scrum. It defines Scrum as an Agile process that allows teams to focus on delivering high business value in short iterations called sprints. The document outlines the key components of Scrum, including roles like Product Owner and Scrum Master, ceremonies like sprint planning and daily stand-ups, and artifacts like the product and sprint backlogs. It also discusses how Scrum teams self-organize to complete sprint goals and deliver working software incrementally in each sprint.
This document provides an overview of agile methodology, focusing on Scrum, Kanban, and XP. It describes traditional project management methods like waterfall and spiral models. The agile manifesto values individuals, interactions, working software, and responding to change over processes, tools, documentation, and plans. Scrum uses small self-organizing teams, sprints, daily stand-ups, and product backlogs. Kanban visualizes workflows and limits work in progress. XP values communication, courage, feedback, respect, and simplicity and employs practices like pair programming and test-driven development. The document emphasizes that agile is a set of tools to pick from to best fit needs and that retrospectives help teams evolve their processes.
The document provides an introduction to Agile methodology and Scrum framework. It discusses the limitations of traditional waterfall approaches and how Agile and Scrum address those limitations through iterative development with frequent delivery and ability to adapt to changing requirements. The key aspects of Scrum like sprints, daily stand-ups, sprint planning, review and retrospective are explained to give an overview of how Scrum works in practice.
The document provides an overview of Agile methodology. It begins with a brief history of the waterfall software development process and its limitations. It then discusses the Agile Manifesto and its core values that favor individuals, collaboration, responding to change, and working software over processes, tools, contracts and plans. Specific Agile frameworks like Scrum and Kanban are then outlined, with Scrum focusing on sprints, daily stand-ups, and no changes during a sprint, while Kanban emphasizes visualizing and limiting work in progress and managing lead times. The document aims to explain the key concepts and differences of Agile approaches.
The aim of agile methods is to reduce overheads in the software process (e.g. by limiting documentation) and to be able to respond quickly to changing requirements without excessive rework.
This presentation is about Scrum methodology. First it reviewed traditional SDM and then talk about Agile and Scrum
This document provides an introduction to Agile and Scrum methodologies. It begins with an overview of the presenter and their experience. It then contrasts the traditional waterfall approach with Agile, noting that Agile values individuals, collaboration, working software and responding to change. The Agile manifesto principles are outlined. Scrum is introduced as an Agile framework, describing its roles, ceremonies and artifacts like sprints and product backlogs. Key Scrum concepts like user stories, estimation, and definitions of done are defined. The document concludes by noting that simply doing Agile iterations is not enough and that teams must embrace Agile values like collaboration and continual improvement.
The document provides an overview of the Agile methodology, including its history, principles, characteristics, and popular methods like Scrum and Extreme Programming (XP). It describes how Agile evolved in the 1990s as an alternative to heavyweight methods like the Waterfall model. Key aspects of Agile include iterative development, frequent delivery of working software, collaboration between self-organizing cross-functional teams, and responding to change over following a plan.
This document provides an overview of agile software development methodologies, focusing on Scrum. It describes the traditional waterfall methodology and its limitations. Agile methodologies like Scrum promote iterative development through collaboration between cross-functional teams. Scrum uses sprints, daily stand-ups, sprint reviews and retrospectives. Key roles include the product owner, Scrum master, and self-organizing development team. The product backlog and sprint backlog are key artifacts that help manage work in progress.
The document provides an overview of the Agile methodology known as Scrum. It defines Scrum as an Agile process that allows teams to focus on delivering high business value in short iterations called sprints. The document outlines the key components of Scrum, including roles like Product Owner and Scrum Master, ceremonies like sprint planning and daily stand-ups, and artifacts like the product and sprint backlogs. It also discusses how Scrum teams self-organize to complete sprint goals and deliver working software incrementally in each sprint.
This document provides an overview of agile methodology, focusing on Scrum, Kanban, and XP. It describes traditional project management methods like waterfall and spiral models. The agile manifesto values individuals, interactions, working software, and responding to change over processes, tools, documentation, and plans. Scrum uses small self-organizing teams, sprints, daily stand-ups, and product backlogs. Kanban visualizes workflows and limits work in progress. XP values communication, courage, feedback, respect, and simplicity and employs practices like pair programming and test-driven development. The document emphasizes that agile is a set of tools to pick from to best fit needs and that retrospectives help teams evolve their processes.
The document provides an introduction to Agile methodology and Scrum framework. It discusses the limitations of traditional waterfall approaches and how Agile and Scrum address those limitations through iterative development with frequent delivery and ability to adapt to changing requirements. The key aspects of Scrum like sprints, daily stand-ups, sprint planning, review and retrospective are explained to give an overview of how Scrum works in practice.
The document provides an overview of Agile methodology. It begins with a brief history of the waterfall software development process and its limitations. It then discusses the Agile Manifesto and its core values that favor individuals, collaboration, responding to change, and working software over processes, tools, contracts and plans. Specific Agile frameworks like Scrum and Kanban are then outlined, with Scrum focusing on sprints, daily stand-ups, and no changes during a sprint, while Kanban emphasizes visualizing and limiting work in progress and managing lead times. The document aims to explain the key concepts and differences of Agile approaches.
The aim of agile methods is to reduce overheads in the software process (e.g. by limiting documentation) and to be able to respond quickly to changing requirements without excessive rework.
This presentation is about Scrum methodology. First it reviewed traditional SDM and then talk about Agile and Scrum
This document provides an introduction to Agile and Scrum methodologies. It begins with an overview of the presenter and their experience. It then contrasts the traditional waterfall approach with Agile, noting that Agile values individuals, collaboration, working software and responding to change. The Agile manifesto principles are outlined. Scrum is introduced as an Agile framework, describing its roles, ceremonies and artifacts like sprints and product backlogs. Key Scrum concepts like user stories, estimation, and definitions of done are defined. The document concludes by noting that simply doing Agile iterations is not enough and that teams must embrace Agile values like collaboration and continual improvement.
The document provides an overview of the Agile methodology, including its history, principles, characteristics, and popular methods like Scrum and Extreme Programming (XP). It describes how Agile evolved in the 1990s as an alternative to heavyweight methods like the Waterfall model. Key aspects of Agile include iterative development, frequent delivery of working software, collaboration between self-organizing cross-functional teams, and responding to change over following a plan.
This document provides an overview of agile software development methodologies, focusing on Scrum. It describes the traditional waterfall methodology and its limitations. Agile methodologies like Scrum promote iterative development through collaboration between cross-functional teams. Scrum uses sprints, daily stand-ups, sprint reviews and retrospectives. Key roles include the product owner, Scrum master, and self-organizing development team. The product backlog and sprint backlog are key artifacts that help manage work in progress.
The document provides an overview of the Agile Scrum methodology for project management. It describes the waterfall model and its limitations. Scrum is introduced as an Agile technique that uses short sprints, daily stand-ups, and retrospectives. Key roles in Scrum include the Product Owner, Scrum Master, and self-organizing team. The Scrum process involves storytelling, maintaining a product backlog, sprint planning, estimation, and delivering working software increments at the end of each sprint.
Agile Methodology in Software DevelopmentRaghav Seth
The document discusses various agile methodologies and frameworks, with a focus on Scrum. It defines Scrum as an agile process that allows teams to focus on delivering the highest business value in the shortest time through rapid inspection of working software every 2-4 weeks. Key Scrum roles include the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and self-organizing Development Teams. Sprints involve planning, daily stand-ups, demos, and retrospectives to continuously improve.
This document provides an overview of agile methodology and compares it to traditional waterfall development. It describes that agile focuses on iterative development with working software delivered frequently in short cycles. The key principles of the agile manifesto are also outlined. Specific agile frameworks like Scrum and Kanban are then explained in more detail. Scrum uses sprints, daily stand-ups, and artifacts like backlogs and burn-down charts. Kanban emphasizes visualizing and limiting work in progress to optimize flow. UX design is noted as an area that can benefit from adopting agile principles.
This document provides an overview of agile methodology and scrum framework. It discusses the basic principles of agile, including continuous iteration, concurrent development and testing. It also outlines the roles in scrum like product owner, scrum master and scrum team. Examples of user stories, estimation and team formation are provided. The document concludes with success stories of companies like a credit rating company, Lego and Cisco that achieved benefits like reduced defects and overtime by adopting scrum.
Scrum is a framework for developing complex products and systems. It employs an iterative, incremental approach with three roles - Product Owner, Scrum Master, and Team - and four meetings - Planning, Daily Scrum, Review, and Retrospective. The Product Owner prioritizes items in the Product Backlog and accepts or rejects work results. The cross-functional Team selects and delivers the highest priority backlog items within a Sprint. The Scrum Master helps the Team achieve their goals and shields them from distractions.
This document summarizes a scrum review meeting for a mobile development team. It discusses three levels of scrum maturity and lists elements that must be included when using scrum for mobile development such as agile methodology, scrum concepts and processes, artifacts, and roles. Issues that the mobile team has experienced with planning, development, reviews and retrospectives are also outlined relating to user stories, estimation, testing, and tracking solutions from previous sprints.
The document provides an overview of Agile methodology compared to the traditional Waterfall model. It discusses some of the pain points of Waterfall like frequent requirement changes and estimation inaccuracies. Agile is presented as an alternative that allows for more flexibility through short iterative sprints, prioritized backlogs, and responding quickly to changes. Specific Agile practices like Scrum, user stories, and daily stand-ups are explained. The document concludes with best practices in Agile and a call for questions.
This document provides an overview of Scrum and agile software development. It defines Scrum as an agile, lightweight process that uses iterative, incremental practices to manage software development. Key aspects of Scrum covered include its origins, framework, roles, ceremonies, artifacts like product and sprint backlogs, and how it compares to other models. Scaling Scrum to larger teams using a "Scrum of Scrums" approach is also discussed.
This document provides an overview of agile software development. It discusses the differences between the waterfall model and agile approaches. The key principles of agile include prioritizing individuals and interactions, working software, customer collaboration, and responding to change. An example agile process used by Elsevier is described, involving roles like product owners, business analysts, developers, and quality analysts. Extreme programming is mentioned as an agile method that focuses on user stories, small releases, pair programming, unit testing, and simplicity.
Agile processes emphasize collaboration between customers, developers, and designers to develop software through short iterative cycles. Teams work to eliminate waste and adaptively plan in two-week sprints, where they focus on delivering working functionality, get feedback, and improve. Common agile frameworks like Scrum involve cross-functional teams that regularly meet to discuss progress, issues, and plan the next increments.
Agile Project Management: What is It and How It Works KeepSolid
Lots of IT product companies have already chosen the agile approach over the unforgiving waterfall project management. Why? Agile project management is one of the best approaches for PMs that allows to:
* Reach key milestones
* Achieve goals
* Provide the decision-makers with the most up-to-date info on the project status.
Thanks to having the big picture and ongoing feedback via the agile methodology, PMs can easily adapt to any changes and manage the software development better and faster.
So, what is agile project management? Why use agile project management? How does agile project management work? Let’s check it out!
Source: https://www.keepsolid.com/goals/blog/what-is-agile-project-management
Agile Software Development Workshop at Sote HubSote ICT
Presentation on agile project management by Maros Korinek, developer at Funding Circle, from his 4-day training in December 2016 at Sote Hub in Voi, Kenya.
This document provides an overview of Scrum training. It introduces the trainer, Deniz Gungor, and their background. It then outlines the agenda, which will cover Scrum fundamentals, a Scrum simulation game, and the Scrum framework. Key aspects of Scrum are defined, including self-organizing Scrum teams, iterative delivery, the Product Owner, Scrum Master, Development Team, events like the Daily Scrum and Sprint Review, and artifacts like the Product Backlog and Sprint Backlog. The training will help participants understand and apply the Scrum framework to projects.
The document discusses prioritization techniques in agile software development. It covers various techniques like MoSCoW, Kano model, and relative weighting method. It also discusses topics like agile team structure, approaches, methodologies, architectures, automation, and infrastructure used in agile projects. The document provides examples and diagrams to explain the different prioritization techniques.
Scrum is an agile software development methodology where self-organizing teams work in short development cycles called sprints to build software incrementally. It focuses on collaboration, flexibility, and delivering working software frequently. Key components of Scrum include roles like the product owner and scrum master, a product backlog to track requirements, sprints for incremental development, and daily stand-up meetings. Scrum aims to be flexible and adaptive to changing requirements while maximizing productivity through its empirical process control methods.
The document provides an overview of the Scrum model for agile software development. Scrum divides projects into short sprints of 2-4 weeks to focus development. It utilizes daily stand-up meetings, sprint planning and reviews, and retrospectives. Key roles include the product owner who prioritizes the backlog, the scrum master who facilitates the process, and the cross-functional development team. Scrum aims to provide structure while allowing for flexibility, feedback and adapting to changes.
This document compares traditional SDLC approaches to agile methodology. It outlines some key differences:
- Traditional SDLC is prescriptive, sequential, and emphasizes initial requirements. Agile is iterative and flexible with frequent client interaction.
- Traditional requires extensive upfront planning and documentation. Agile focuses on rapid prototyping and getting early client feedback.
- Popular agile methodologies include Scrum, RAD, and XP. Scrum uses short sprints (1-2 weeks) to build shippable increments with cross-functional self-organizing teams.
- Agile is better for smaller, more adaptive projects. Traditional is better for large, pre-planned projects where changes are not welcome
The document appears to be a presentation about agile software development and the scrum framework. It defines what agile and scrum are, describes the core parts of the scrum process including products, product backlogs, sprints, daily standups, and retrospectives. It also notes some potential issues with agile approaches.
Scrum is an iterative and incremental agile software development methodology for managing product development. It defines "a flexible, holistic product development strategy where a development team works as a unit to reach a common goal" as illustrated by Teradata Consultant Prasanna Yaddanapudi in Feb Session
The document provides an overview of the Agile methodology known as Scrum. It defines Scrum as an Agile process that allows teams to focus on delivering high business value in short iterations called sprints. The document outlines the key components of Scrum, including roles like Product Owner and Scrum Master, ceremonies like sprint planning and daily stand-ups, and artifacts like the product and sprint backlogs. It also discusses how Scrum teams self-organize to complete sprint goals and deliver working software incrementally in each sprint.
This document provides an overview of Scrum and agile software development. It defines Scrum as an agile, lightweight process that uses iterative, incremental practices to manage software development. Key aspects of Scrum covered include its origins, framework, roles, ceremonies, artifacts like product and sprint backlogs, and how it compares to other models. Scaling Scrum to larger teams using a "Scrum of Scrums" approach is also discussed.
The document provides an overview of the Agile Scrum methodology for project management. It describes the waterfall model and its limitations. Scrum is introduced as an Agile technique that uses short sprints, daily stand-ups, and retrospectives. Key roles in Scrum include the Product Owner, Scrum Master, and self-organizing team. The Scrum process involves storytelling, maintaining a product backlog, sprint planning, estimation, and delivering working software increments at the end of each sprint.
Agile Methodology in Software DevelopmentRaghav Seth
The document discusses various agile methodologies and frameworks, with a focus on Scrum. It defines Scrum as an agile process that allows teams to focus on delivering the highest business value in the shortest time through rapid inspection of working software every 2-4 weeks. Key Scrum roles include the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and self-organizing Development Teams. Sprints involve planning, daily stand-ups, demos, and retrospectives to continuously improve.
This document provides an overview of agile methodology and compares it to traditional waterfall development. It describes that agile focuses on iterative development with working software delivered frequently in short cycles. The key principles of the agile manifesto are also outlined. Specific agile frameworks like Scrum and Kanban are then explained in more detail. Scrum uses sprints, daily stand-ups, and artifacts like backlogs and burn-down charts. Kanban emphasizes visualizing and limiting work in progress to optimize flow. UX design is noted as an area that can benefit from adopting agile principles.
This document provides an overview of agile methodology and scrum framework. It discusses the basic principles of agile, including continuous iteration, concurrent development and testing. It also outlines the roles in scrum like product owner, scrum master and scrum team. Examples of user stories, estimation and team formation are provided. The document concludes with success stories of companies like a credit rating company, Lego and Cisco that achieved benefits like reduced defects and overtime by adopting scrum.
Scrum is a framework for developing complex products and systems. It employs an iterative, incremental approach with three roles - Product Owner, Scrum Master, and Team - and four meetings - Planning, Daily Scrum, Review, and Retrospective. The Product Owner prioritizes items in the Product Backlog and accepts or rejects work results. The cross-functional Team selects and delivers the highest priority backlog items within a Sprint. The Scrum Master helps the Team achieve their goals and shields them from distractions.
This document summarizes a scrum review meeting for a mobile development team. It discusses three levels of scrum maturity and lists elements that must be included when using scrum for mobile development such as agile methodology, scrum concepts and processes, artifacts, and roles. Issues that the mobile team has experienced with planning, development, reviews and retrospectives are also outlined relating to user stories, estimation, testing, and tracking solutions from previous sprints.
The document provides an overview of Agile methodology compared to the traditional Waterfall model. It discusses some of the pain points of Waterfall like frequent requirement changes and estimation inaccuracies. Agile is presented as an alternative that allows for more flexibility through short iterative sprints, prioritized backlogs, and responding quickly to changes. Specific Agile practices like Scrum, user stories, and daily stand-ups are explained. The document concludes with best practices in Agile and a call for questions.
This document provides an overview of Scrum and agile software development. It defines Scrum as an agile, lightweight process that uses iterative, incremental practices to manage software development. Key aspects of Scrum covered include its origins, framework, roles, ceremonies, artifacts like product and sprint backlogs, and how it compares to other models. Scaling Scrum to larger teams using a "Scrum of Scrums" approach is also discussed.
This document provides an overview of agile software development. It discusses the differences between the waterfall model and agile approaches. The key principles of agile include prioritizing individuals and interactions, working software, customer collaboration, and responding to change. An example agile process used by Elsevier is described, involving roles like product owners, business analysts, developers, and quality analysts. Extreme programming is mentioned as an agile method that focuses on user stories, small releases, pair programming, unit testing, and simplicity.
Agile processes emphasize collaboration between customers, developers, and designers to develop software through short iterative cycles. Teams work to eliminate waste and adaptively plan in two-week sprints, where they focus on delivering working functionality, get feedback, and improve. Common agile frameworks like Scrum involve cross-functional teams that regularly meet to discuss progress, issues, and plan the next increments.
Agile Project Management: What is It and How It Works KeepSolid
Lots of IT product companies have already chosen the agile approach over the unforgiving waterfall project management. Why? Agile project management is one of the best approaches for PMs that allows to:
* Reach key milestones
* Achieve goals
* Provide the decision-makers with the most up-to-date info on the project status.
Thanks to having the big picture and ongoing feedback via the agile methodology, PMs can easily adapt to any changes and manage the software development better and faster.
So, what is agile project management? Why use agile project management? How does agile project management work? Let’s check it out!
Source: https://www.keepsolid.com/goals/blog/what-is-agile-project-management
Agile Software Development Workshop at Sote HubSote ICT
Presentation on agile project management by Maros Korinek, developer at Funding Circle, from his 4-day training in December 2016 at Sote Hub in Voi, Kenya.
This document provides an overview of Scrum training. It introduces the trainer, Deniz Gungor, and their background. It then outlines the agenda, which will cover Scrum fundamentals, a Scrum simulation game, and the Scrum framework. Key aspects of Scrum are defined, including self-organizing Scrum teams, iterative delivery, the Product Owner, Scrum Master, Development Team, events like the Daily Scrum and Sprint Review, and artifacts like the Product Backlog and Sprint Backlog. The training will help participants understand and apply the Scrum framework to projects.
The document discusses prioritization techniques in agile software development. It covers various techniques like MoSCoW, Kano model, and relative weighting method. It also discusses topics like agile team structure, approaches, methodologies, architectures, automation, and infrastructure used in agile projects. The document provides examples and diagrams to explain the different prioritization techniques.
Scrum is an agile software development methodology where self-organizing teams work in short development cycles called sprints to build software incrementally. It focuses on collaboration, flexibility, and delivering working software frequently. Key components of Scrum include roles like the product owner and scrum master, a product backlog to track requirements, sprints for incremental development, and daily stand-up meetings. Scrum aims to be flexible and adaptive to changing requirements while maximizing productivity through its empirical process control methods.
The document provides an overview of the Scrum model for agile software development. Scrum divides projects into short sprints of 2-4 weeks to focus development. It utilizes daily stand-up meetings, sprint planning and reviews, and retrospectives. Key roles include the product owner who prioritizes the backlog, the scrum master who facilitates the process, and the cross-functional development team. Scrum aims to provide structure while allowing for flexibility, feedback and adapting to changes.
This document compares traditional SDLC approaches to agile methodology. It outlines some key differences:
- Traditional SDLC is prescriptive, sequential, and emphasizes initial requirements. Agile is iterative and flexible with frequent client interaction.
- Traditional requires extensive upfront planning and documentation. Agile focuses on rapid prototyping and getting early client feedback.
- Popular agile methodologies include Scrum, RAD, and XP. Scrum uses short sprints (1-2 weeks) to build shippable increments with cross-functional self-organizing teams.
- Agile is better for smaller, more adaptive projects. Traditional is better for large, pre-planned projects where changes are not welcome
The document appears to be a presentation about agile software development and the scrum framework. It defines what agile and scrum are, describes the core parts of the scrum process including products, product backlogs, sprints, daily standups, and retrospectives. It also notes some potential issues with agile approaches.
Scrum is an iterative and incremental agile software development methodology for managing product development. It defines "a flexible, holistic product development strategy where a development team works as a unit to reach a common goal" as illustrated by Teradata Consultant Prasanna Yaddanapudi in Feb Session
The document provides an overview of the Agile methodology known as Scrum. It defines Scrum as an Agile process that allows teams to focus on delivering high business value in short iterations called sprints. The document outlines the key components of Scrum, including roles like Product Owner and Scrum Master, ceremonies like sprint planning and daily stand-ups, and artifacts like the product and sprint backlogs. It also discusses how Scrum teams self-organize to complete sprint goals and deliver working software incrementally in each sprint.
This document provides an overview of Scrum and agile software development. It defines Scrum as an agile, lightweight process that uses iterative, incremental practices to manage software development. Key aspects of Scrum covered include its origins, framework, roles, ceremonies, artifacts like product and sprint backlogs, and how it compares to other models. Scaling Scrum to larger teams using a "Scrum of Scrums" approach is also discussed.
The document provides an overview of the Scrum framework. It discusses key Scrum concepts like roles, ceremonies, artifacts, and how Scrum can be scaled for larger projects. The main points covered are:
- Scrum uses iterative sprints, typically 2-4 weeks, to rapidly develop working software. Key roles include the Product Owner, Scrum Master, and self-organizing team.
- Ceremonies like sprint planning, daily stand-ups, sprint reviews, and retrospectives facilitate collaboration and inspection of progress. Artifacts include the product backlog, sprint backlog, and burn-down charts.
- Scaling Scrum involves techniques like Scrum of Scrums where representatives from each team
The document discusses several software development life cycle (SDLC) methodologies including waterfall, incremental, spiral, scrum/agile, rapid application development, and prototyping. Each methodology takes a different approach such as linear vs iterative processes, emphasis on planning vs flexibility, and when they are best applied based on factors like requirements stability, budget, and team experience.
This document provides an overview of Agile and Scrum methodologies for software development. It discusses key Agile principles like early delivery, flexibility, and collaboration. Scrum is presented as a framework for Agile development with roles like Product Owner, Scrum Master, and Team. Ceremonies like sprint planning, daily stand-ups, sprint reviews and retrospectives are covered. Artifacts like the product and sprint backlogs are also summarized. Examples of companies using Scrum are provided.
Learn about Agile Methodology of Software Engineering and study concepts like What is Agile, Why Agile is there, Agile Principles, Agile Manifesto with Pros & Cons of it.
Presentation also include Agile Testing Methodology like Scrum, Crystal Methodologies, DSDM, Feature Driven Development, Lean Software Development & Extreme Programming.
If you watch this one please rate it and do share this presentation to others so then can easily learn more about the Agile Methodology.
Scrum is an agile framework for managing projects that emphasizes collaboration, adaptation to change, and iterative delivery. It uses sprints, daily stand-ups, backlogs and artifacts like burn-down charts. Key roles include the Product Owner, Scrum Master and cross-functional team. Scrum aims to deliver working software frequently through an empirical process that adapts to change rather than a fixed plan.
Agile management, or agile process management, or simply agile refers to an iterative, incremental method of managing the design and build activities of engineering, information technology and other business areas that aim to provide new product or service development in a highly flexible and interactive manner; an example is its application in Scrum, an original form of agile software development.
The document provides an overview of the Agile Scrum process. It describes traditional waterfall methodologies and how Agile and Scrum differ by being more iterative, collaborative with stakeholders, and able to adapt to changes. The Scrum framework involves three main roles - Product Owner, Scrum Master, and Team. It also describes the four main Scrum ceremonies - Sprint Planning Meeting, Daily Standup, Sprint Review, and Sprint Retrospective - as well as the typical artifacts like Product Backlog and Sprint Backlog.
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
Scrum is an agile framework for managing software development projects, characterized by short development cycles called sprints, daily stand-up meetings, and emphasis on self-organizing cross-functional teams. Key roles include the product owner, who prioritizes features; the scrum master, who facilitates the process; and the development team. Scrum uses artifacts like the product backlog, sprint backlog, and burndown charts to track progress. Ceremonies like sprint planning, daily scrums, sprint reviews, and retrospectives promote inspection and adaptation.
The document discusses various software development models including waterfall, RAD, spiral, V-model, incremental, agile, iterative models. It provides details on when each model should be used, advantages and disadvantages of each model. It also discusses software quality management, ISO 9000 certification, CMMI, six sigma and various software project planning topics like cost estimation models, COCOMO model etc. The key project planning activities covered are software estimation, scheduling, monitoring and risk management.
The document provides an introduction to Agile development using Scrum. It discusses traditional software project failures and limitations of the Waterfall model. Scrum is then introduced as a framework that uses short Sprints, daily stand-up meetings, sprint reviews and retrospectives. Key Scrum roles include the Product Owner, Scrum Master and self-organizing cross-functional Team.
What is Agile Methodology?
AGILE methodology is a practice that promotes continuous iteration of development and testing throughout the software development lifecycle of the project. Both development and testing activities are concurrent unlike the Waterfall model
The document discusses various software development process models:
- Waterfall model is characterized by feedback loops and documentation-driven. It is idealized and doesn't match reality well.
- Rapid prototyping model involves building prototypes during requirements phase for user evaluation and feedback. It allows for flexible design but may continue indefinitely.
- Spiral model is a simplified form of waterfall plus risk analysis. Each phase is preceded by risk analysis and followed by evaluation and planning.
- Incremental model divides the project into builds to slowly add functionality with each release. It delivers portions of product quickly but requires good planning.
- The conclusions state different models have their own strengths and weaknesses. The best approach is to mix and match
This document provides an overview of various software development life cycle (SDLC) models including Waterfall, V-Shaped, Prototyping, Rapid Application Development (RAD), Incremental, Spiral, and Agile methods. Key aspects of each model are described such as typical phases, when each model is best suited, strengths, and weaknesses. Tailoring SDLC models to best fit individual projects is also discussed. The document concludes with a brief section on quality assurance and elements that should be considered in a quality assurance plan.
2013 Enterprise Track, Getting GIS done using the Scrum Methodology Jonathan ...GIS in the Rockies
We live in a world where limited resources is a constant battle. One of the biggest struggles is how to get work done and make sure that it brings the most value possible to our customer. Managing GIS work through Scrum provides a way to do this. In this presentation, I will explain the concepts around the Agile methodology and how it could be applied not only in the IT world, but to any GIS work that needs to be done.
The document discusses Scrum, an agile framework for project management. It describes some issues with traditional waterfall models like high risks and uncertainty. Scrum aims to address these issues by allowing for frequent delivery of working software, adapting to changes, and welcoming late changes. The document then outlines the key aspects of Scrum like product and sprint backlogs, daily stand-ups, sprint reviews, and retrospectives. It discusses how Scrum has been used successfully in various domains like software, games, websites, and more. Finally, it covers some benefits of Scrum from different stakeholder perspectives.
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Presentation of the paper "Trusted Execution Environment for Decentralized Process Mining" given during the CAiSE 2024 Conference in Cyprus on June 7, 2024.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
5. Disadvantages of Waterfall Model
• Hard to change according to time and user needs
• Product is tested in the very end
• No product can be delivered at the end of each
stage
20. Conflict in Team K
• Group Think : To focus only on positive aspects
of SCRUM
• Functional Conflict: 1 team member suggested
to incorporate the flip side of SCRUM
• Conflict Resolution: Understand SCRUM in the
REAL World
23. SCRUM Today : Industry Perspective
Informational Interview
“Transition from Traditional to SCRUM was to match Organization Standards”
“Project would have failed miserably if traditional approach was retained”
“ Experienced team members work on large chunks of a project as opposed to
smaller pieces of work demanded by SCRUM practices”
“Too many rules to adhere to if SCRUM needs to be successfully implemented”
~ Manager, HewlettPackard, Plano, Texas
24. Limitations of SCRUM
• Selforganizing teams and reorganizing of team
members adversely affect SCRUM
• Exposing impediments does not solve impediments
• Influenced by LeanThinking
• Lack of key SCRUM implementation knowledge
• Too many rules to implement SCRUM
• Change in requirements increase cost
• SCRUM meetings burn daylight