2. Contents
Chapter Page
ďą Contents Page ................................................................................ 2
1. Riot Art: A new Project ................................................................. 3
2. R.Aâs Inspirations ........................................................................... 4
3. Riot Art Theatre ............................................................................. 5
4. Riot Art and Theatre of the Oppressed ......................................... 6
5. Riot Art Student Worksop .............................................................. 8
⢠Introduction ...................................................................................................... 9
⢠Warm Ups ......................................................................................................... 10
⢠Core Exercises: Power Numbers (Status Game) ................................................ 11
⢠Core Exercises: Where Do I Stand? (Debate Exercise) ...................................... 14
⢠Core Exercises: Image of the Oppressed ............................................................ 16
⢠Reflection, Feedback and Conclusion ................................................................ 19
ďą References ..................................................................................... 21
ďą Bibliography .................................................................................. 23
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3. Riot Art: A new Project
⢠Riot Art is a new inspirational project aiming to create original theatre pieces. These are
motivated by the current atmosphere of change that the British Higher Education system is
undergoing. Its objective is to unite the Educational community through the development and
devising of one or more artistic âriotsâ. These will be performed in public venues across the
country, from University campuses to local libraries and even the Cityâs streets. These Art Riots
will enable participants to get their voices across in a pacific and creative manner, engaging with
diverse public members through the aesthetics of theatre. This will allow them to exercise a new
style of protest in the form of artistic communication.
⢠The project develops workshops over a series of four weeks and allows any person that is
connected to the University sector to be involved. These workshops will encourage an
atmosphere of debate in which its participants will exercise their creativity collectively. This will
be achieved through contrasting ideas and collaborating with peers. It will construct a new
alternative to communication. Its only requisite is that the members are open and willing to
create.
⢠The process will be divided in three separate stages: 1) Through the first two weeks the
participants will be arranged and assigned to different workshops. This will be depending on their
background and their role in the educational system, i.e. Students, Union Members and Staff. The
workshops will be designed according to the specific group taking part. 2) The second stage will
consist on the exchange of products and the collaboration between the members of different
groups, over the last two weeks. 3) Finally, the third stage will consist on the exhibition of the
outcome as well as the completion of other forms of communication, such as videos and
photographs to be displayed in social networks, i.e. YouTube, Facebook and Twitter.
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4. R.A.âs Inspiration
The project is inspired by different factors:
⢠Political theatre movements that somehow seem to be gradually disappearing from the public
eye, such as Bertold Brechtâs Agitprop and Augusto Boalâs Theatre of The Oppressed. Just like
these movements Riot Art wants to âawakenâ British society to a new form of communicative
dialogue between two or more parties. In this particular case: those benefitting from U.K.âs
Higher Education System, the British Government and the countryâs general public.
⢠A current social state of uncertainty and disturbance, generated by the current climate of
economic crisis that is presently affecting UKâs Higher Education system. This is particularly
affecting Universities across England as a result of the Governmentâs decision to make cuts of
35% to their funding over four years. Being described as âthe biggest loss of resources since the
1930âs cutbacksâ (Clark, L. 2010), the situation has spurred students, employees and unions from
the University sector to organise multiple protests throughout the country in order to express
their discontent.
⢠A need to commence challenging the existing conformities when exposing social issues. By
introducing the arts as a tool for communication between individuals and communities, society
embraces the benefits of aesthetic experience. This is described by Sir Ken Robinson as âthe
moment when your senses are operating at their peak â(RSA. Animates, 2010). Thus it will
facilitate better understanding between different parties.
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5. Riot Art Theatre
Riot Art focuses on theatre practice because:
⢠According to Matarassoâs Use or Ornament? The social Impact of participation in the arts (1997),
some of its benefits are:
1. Personal growth and development.
2. Social cohesion.
3. Community empowerment.
4. Local image and identity.
5. Imagination and vision.
6. Health and well being.
⢠Riot Art aims to tick off all the boxes throughout workshops and performances,
bringing all of these benefits to their members through games, debates, performances and
exercising collective creativity.
⢠As explained in Sternâs School and Community Theatre Management: A Handbook for
Survival (1979):
âIn drama more than any other subject, students find the opportunity to develop and apply
problem-solving techniques...Studying the problems faced by the characters, the students
learn to define them. They become aware of causes and solutions, seeing the interaction of the
character traits (personality) and the problem.â(Stern, L. p.4)
⢠Thus it is beneficial to observe and explore issues dramatically in order to find multiple
solutions to the problem. He also states:
âWhen students enact a role, they must evaluate the ideas of the character. Concepts and
values-honour, love, honesty, loyalty, etc. Producing a play thrusts them into a social framework, each
dependent on another. There is an explicit order, and all participants quickly realize that they are
responsible to others and that others are responsible to them. They learn to use, control, and inhibit
their own creativity so that they can contribute to the whole production, a process that is basic to
democratic societyâ(Stern, L. p.5)
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6. Riot Art Theatre of the Oppressed
⢠Riot Artâs objective is the exploration and resolution of a problem. Therefore, it is interconnected
with the Theatre of The Oppressed method and its purpose, which is described by The New Yorkâs
Theatre of The Oppressed Laboratory as:
âA form of popular theatre, of, by, and for people engaged in the struggle for liberation... Theatre of the
Oppressed is a participatory theatre that fosters democratic and cooperative forms of interaction among
participants. Theatre is emphasized not as a spectacle but rather as a language designed to: 1) analyze
and discuss problems of oppression and power; and 2) explore group solutions to these problems. This
language is accessible to all.â (Pitcher, M, 1990)
⢠Riot Art does not seek to create Forum Theatre pieces, nor aims to include âspect-actorsâ in their
final performances. However it certainly includes Theatre of the Oppressed principles in the
development of its devised pieces. Only that way, the product will be true to the idea of
awakening to new perspectives, by exploring solutions through the creation of dialogue between
parties:
âIn the Theater of the Oppressed, oppression is defined, in part, as a power dynamic based on monologue
rather than dialogue; a relation of domination and command that prohibits the oppressed from being who
they are and from exercising their basic human rights.â (Pitcher, M. 1990)
⢠Therefore the workshopsâ design will focus mostly on Boalâs devising techniques. Most games and
exercises will be extracted from Augusto Boalâs Arsenal found in Games for Actors and Non Actors
(1992).
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8. Riot Art Student Workshops
Aims and Objectives:
⢠To devise one or more theatrical pieces (âriotsâ) as a new form of communication over a period of
four weeks. These will focus on the participantâs personal experiences and beliefs about
educational rights.
⢠To unite students and create a sense of community through a process of sharing and debate.
⢠To empower the educational community by exploring issues and finding multiple solutions to the
challenges brought up by the current financial crisis, focusing particularly on Theatre of The
Oppressed techniques such as Forum Theatre and Image Work.
⢠To exercise the participantâs creativity and diverge thinking in order to free negativity and any
sense of impotence.
⢠To walk toward the creation of a dialogue that offers multiple possible solutions to the problem
oppressing them.
⢠To increase confidence in communicative skills through artistic creation.
⢠To offer support and encourage a trusting atmosphere to exercise self expression.
Target Group:
⢠A group of 10 to 20 students currently coursing first and/or second year of different Bachelors
Degrees per workshop. This includes a wide age range of approximately 18 to 30 years old.
Location:
⢠Cooperative Universityâs campuses taking part on Riot Art Projects.
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9. Riot Art Student Workshops
Introduction Approximately 10 min.
Riot Art Student Workshop. Session 1. (2 hrs.)
Note: Prior to the first workshop, information on Riot Art Project will be sent electronically to those participants who
have been invited to take part. This will allow them to feel prepared and comfortable when arriving to the first
session, knowing what is expected of them.
The first Riot Art workshop aimed at University students. It will serve part as research for the
facilitator and simultaneously be informative to the participants.
The first ten minutes after the participants arrival will consist of a clear description of the project
about to commence with information on:
1. Aims
2. Objectives
3. Principles
The facilitator will enable participants to make themselves comfortable in the room and ask any
relevant questions about the project the points previously assessed.
During the introduction there will be a few minutes to introduce each member of the group, with a
short explanation of their name, age, background and reason for choosing to get involved.
Note: The facilitator will ask the participants to sit on a chair and form a circle when entering the
room in order to link the introduction with the first game of the session (see next page).
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10. Riot Art Student Workshops
Warm Ups Approximately 15 min.
âAnyone Who...â (5 to 8min) âAnyone who...â variation. (5 to 8 min)
1. One person stands in the middle and shouts 1. The game rules stay the same but this time the
out âAnyone who...â followed by any statement facilitator will shout out âAnyone who...â follow
he/she chooses to use. I.e.: âAnyone who... had by statements relevant to the topics of
breakfast this morning!â oppression to be explored in the first session:
2. The participants who find the statement true to i.e. The studentâs frustration generated by the
them, must then stand up and swap chair with cutbacks. The chair removed at the beginning
any other participant. will be included in the circle again.
3. As one chair has previously been removed from These statements might be:
the circle, someone will always be left in the
centre. This person then must shout another âAnyone who... Is concerned about their academic
statement in order to gain their position back in futureâ.
the circle of chairs.
âAnyone who... Feels supported by the Government as
4. The game concludes when all or most of the a studentâ.
participants have been in the middle at least
once. âAnyone who... Is anxious about the impact
economical crisis in their daily livesâ.
Objectives:
⢠To get the participants bodies warmed up. Objectives:
⢠To exercise spontaneity by getting their minds ⢠To prepare the participants for the topics to be
perform fast. addressed throughout the session.
⢠To exercise their communication and listening ⢠To enable self expression and freedom to
skills. convey their opinions through movement.
⢠To create a fun environment in which ⢠To keep their bodies and minds engaged.
participants feel relaxed and playful. 10
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11. Riot Art Student Workshops
Core Exercises 1 Approximately 30 min.
The Power Numbers (Status Game)
This exercise is a combination of some of the Theatre techniques and games found in Augusto
Boalâs Games for Actors and non Actors (1992).
Stage 1
1. The facilitator asks the participants to think of a number between 1 and 10. Once the participants
have chosen, they are asked to keep it secret and start walking around the room. The facilitator
gives instructions to use all the space and makes sure they are working with the right energy.
2. The facilitator will then ask the participants to stop and will explain that the numbers they have
chosen are equivalent to a power scale: 1 being poorly powerful and 10 being fully empowered.
3. The participants will then be invited to walk around the room and portray in their manners the
number they have chosen. After a few minutes the participants will be asked to follow some
directions: i.e. Think of the type of person you could be with this amount of power, perform a
gesture this person may do quite often, make a noise this person might produce and finally think
of a short sentence this character might say.
4. Once all the participants have constructed a rough character, the facilitator will ask them to
reflect on what role this character may have in educational system, i.e. A student, a teacher, a
Universityâs member of staff or a politician.
5. During the next stage the participants will be divided in two groups and will be asked to interact
for a few minutes with the members of their group non-verbally.
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12. Riot Art Student Workshops
Core Exercises 1 Cont.
Stage 2
1. The facilitator will then stop the participants and ask them how they felt and what they have
found during the exercise. Questions on how the attitude of other characters toward will be
aroused and each member should be encouraged to give their own opinion.
2. The participants will then be invited to discuss in their groups what type of characters they had
created and how they feel they are relevant to the topics being explored in the project.
3. Stage two then will follow by the creation of two different improvisations by the two groups.
The facilitator will ask the groups to discuss a time and location where all the characters may
find themselves and some conflicts they may find.
4. Once the two groups have developed a short scene (should not be longer than 1min approx.),
the facilitator will arrange one group as audience to watch the first improvisation. Once this is
finished the facilitator will encourage the audience to express their opinions and describe the
experience of watching the conflict. Some of the questions asked may be: Who do you think
these people were? Did you think there were any conflicts between them? Where were they?
What did they want? Once everyone is satisfied with the opinions and ideas expressed, the
other group will be asked to take their space and perform their improvisation. The process of
Q&A will repeat itself with the new audience members.
5. Finally if the time schedule allows it, the facilitator may explore one of the scenes in more
depth, asking the actors to include verbal communication, an objective, a protagonist or other
elements.
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13. Riot Art Student Workshops
Core Exercises 1 Cont.
Objectives:
The main objectives of this core exercise are the following:
⢠To observe personal status from a practical perspective.
⢠To challenge assumptions and judgements.
⢠To explore possible conflicts in order to find solutions through future exercises.
⢠To exercise their creativity.
⢠To get their imaginations and spontaneity working.
⢠To encourage freedom of expression in their viewpoints.
⢠To exercise team work skills.
⢠To increase listening skills.
Time Limit: 40 minutes
Note: When the exercise is finished, the facilitator may decide to take a few minutes to ask the participants how they
feel, allowing them to take a few minutes to have a drink of water or use the toilet facilities if needed. This will
allow the participants to feel comfortable and prepared to carry on with the workshop.
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14. Riot Art Student Workshops
Core Exercises 2 Approximately 20 min.
Where Do I Stand? (Debate Exercise)
Stage 1
For the next exercise the facilitator will ask the participants to choose a space in the room to stand.
Once they are ready, the facilitator will explain the content of the game. The game follows simple
rules:
1. Firstly the facilitator will label one corner of the room as âStrongly Agreeâ and the opposite
corner as âStrongly Disagreeâ. In order to avoid confusion, the facilitator may choose to put up a
sheet of paper on each wall to remind the participants through the game. He will also mark the
centre of the room, using for example a chair.
2. The facilitator will then read or shout out statements similar to the ones used in the previous
game âAnyone who...â, only that this time some of these statements will be extracted from past
articles that are focusing on the education financial crisis, i.e.: âThe Lib Dem Party has let down
votersâ (Barnett, R. 2010)
3. Once the facilitator is confident that the statement has been understood, the students will be
asked to arrange themselves in the room. So the ones that âStrongly Disagreeâ should position
themselves on the specified corner, the âUnsureâ participants should position themselves around
the middle area of the room and the students that âStrongly Agreeâ should move to the opposite
corner.
4. When the participants have arranged themselves around the room according to their opinions,
the debate begins.
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15. Riot Art Student Workshops
Core Exercises 2 Cont.
Stage 2
The facilitator will then aim to spur the participants into a debate. Most of the statements chosen
should show diverse opinions and tackle current sensitive issues that trigger explicit strong
emotions in the participants, so that they are willing to debate and explore them. The facilitatorâs
goals will be:
1. To get the participants expressing their viewpoints.
2. To stimulate the participants to confront differences between each other.
3. To get the disagreeing participants to convince each other to change position around the room by
exposing a clear argument and opinion.
Objectives:
1. To encourage self expression.
2. To challenge conformities.
3. To exercise listening and communication skills.
4. To learn to confront opinions through a well structured argument.
Time Limit: 30 minutes
Note: This exercise should be handled with care, making sure it is understood that the objective is not to confront
each other yet to see each otherâs perspectives. At no point any member should intend to offend their peers in
any way and the debate must be well mediated by the facilitator.
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16. Riot Art Student Workshops
Core Exercises 3 Approximately 30 min.
Image of the Oppressed
Stage 1
This exercise is a combination of Augusto Boalâs Image Theatre and Forum Theatre techniques. It can
be accessed in Games for Actors and Non-Actors (1999)
⢠The participants are divided in two groups, then they are asked to discuss the oppressions they
feel as a result of the Governmentâs decision to increase Universityâs tuition fees. They are asked
to debate the challenges they and future potential students will have to face when the
measurements are taking into action.
⢠Once they have chosen a common concern they are asked to create a common image that
depicts their chosen oppression.
⢠When both the groups are ready, the facilitator will ask one of them to form their image. The
audience group will be encouraged to âwalk the imageâ in order to see it from as many
perspectives as possible. When all the participants have taken a good look the facilitator will ask
them what they perceive from the image being observed: What is the situation? Who is the
person being affected the most? Who is oppressed and who or what is oppressing them? When
the audience members have finished expressing themselves, the facilitator will invite the group
forming the image to illustrate the others in what it meant to them.
⢠The process then repeats with the next group.
⢠The facilitator will then decide an image to be explored.
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17. Riot Art Student Workshops
Core Exercises 3 Cont.
Stage 2
The group whose image has been chosen creates the tableaux again. Then the audience members are
asked a few questions:
1. What is the conflict?
2. Who is the protagonist/oppressed?
3. Who is the antagonist/oppressor?
4. What are the protagonistâs objectives?
5. What is the oppressor doing to stop the protagonist from getting what she/he wants?
Once a decision has been reached the participants are asked whether this seems a true situation to
them: Is it real? If the participants agree then the workshop will carry on exploring this image. If
not the other group will be asked to form their image and will proceed to be explored.
Stage 3
1. The participants who have taken part in the still image will be invited to step down and the
facilitator will ask for two volunteers to take on the roles of the protagonist and the antagonist.
2. The two volunteers will be asked to act out a small improvisation in which the conflict is being
depicted. When the facilitator considers it sufficient, the action is stopped. The audience will
then be asked to offer manners for the protagonist to overcome the obstacles created by the
oppressor. The actors will act the different solutions out. This should continue until at least one of
the solutions has achieved its goal.
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18. Riot Art Student Workshops
Core Exercises 3 Cont.
Objectives:
⢠This exercise should enable the group to experience a sense of collaborative investigation in
search of possible solutions to a problem that is relevant to their current lives.
⢠The participants are enabled to once again express their thoughts and opinions freely in a safe
and trusting environment.
⢠The students will exercise diverge thinking and creativity. These will become useful tools when
creating the artistic riots in the second stage of Riot Art Project.
⢠The participants will keep developing their listening and communication skills through the
exposition of their own ideas to other peers.
⢠The group will be united through the achievement of one or more solution to problems that are
relevant to all the members.
⢠By this point of the session the participants will feel empowered as a group and capable to create
new solutions in the process toward creating a new form of communication through artistic
dialogue.
⢠The exercise will work on their imaginations and open up a new perspective about forms of self
expression.
Time Limit: 40 minutes.
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19. Riot Art Student Workshops
Reflection, Feedback and Conclusion
Reflection:
The facilitator will ask the participants to make themselves comfortable somewhere in the room.
The facilitator will then ask the participants questions relevant to the topics of the workshop.
I.e. What do you think we achieved by looking at your thoughts/ideas today? Have we explored
something new? Have you gained any new perspectives? Have you reinforced your opinion on the
topics explored?
The students will also be encouraged to ask questions or simply reflect on the dayâs work and
achievements, being able to express both strengths and weaknesses relevant to the workshop.
Feedback
The facilitator will then ask the participants questions about their well being during the session.
I.e. Have you felt comfortable during the exercises? Did you feel listened to and supported when
expressing yourself? Did you feel welcome and invited to take part? Did you have fun?
Again, the students will always be welcome to address any questions or ideas the facilitator is not
suggesting.
Conclusion
Finally the facilitator will thank the participants for their contributions and will hand out/explain
information about next session (time, location, requirements, etc.). If there are no more questions,
the facilitator will then bring closure to the session.
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21. References
⢠Clark, L. (2010). University cuts mean students pay more for less. [Online]. August 2010. Available
from: http://www.thisismoney.co.uk/savings-and-banking/student-
finance/article.html?in_article_id=511926&in_page_id=52 [Accessed 30th November, 2010]
⢠RSA Animates. (2010). Changing Education Paradigms. [Online Video]. October 14th. Available
from: http://www.youtube.com/watch?v=zDZFcDGpL4U [Accessed: November 2010]
⢠Stern, L. (1979). School and Community Theatre Management. A Handbook for Survival.
Massachusetts: Allyn and Bacon Inc.
⢠Matarasso, F. (1997). Use or Ornament? The Social Impact of Participation in the Arts. [Online]
2003. Available from:
http://web.me.com/matarasso/one/research/Entries/2009/2/19_Use_or_Ornament_files/Use%2
0or%20Ornament.pdf [Accessed 30th November, 2010]
⢠Pitcher, M. (1990). What is The Theatre of The Oppressed. [Online]. January 1990. Available from:
http://www.toplab.org/whatis.htm [Accessed 30th November, 2010]
⢠Barnett, R. (2010). Higher Fees: The Case For and Against. [Online]. November 24th. Available
from: http://news.sky.com/skynews/Home/Politics/University-Fees-Explained-The-Case-For-And-
Against-Putting-Tuition-Fees-
Up/Article/201011415827330?lpos=Politics_First_Politics_Feature_Teaser_Region__0&lid=ARTICL
E_15827330_University_Fees_Explained%3A_The_Case_For_And_Against_Putting_Tuition_Fees_
Up [Accessed: 30th November 2010]
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23. Bibliography
⢠Boal, A. (1992). Games for Actors and Non-Actors. Second Edition (2002). Oxon: Routeledge.
⢠Boal, A. (1979). Theatre of the Oppressed. Third Edition (2008). London: Pluto Press.
⢠Johnston, K. (1981). Impro. London: Methuen Drama.
⢠Matarasso, F. (1997). Use or Ornament? The Social Impact of Participation in the Arts. [Online]
2003. Available from:
http://web.me.com/matarasso/one/research/Entries/2009/2/19_Use_or_Ornament_files/Use%2
0or%20Ornament.pdf [Accessed 30th November, 2010]
⢠Neelands, J. & Goode, T. (1990). Structuring Drama Work. Second Edition (2000). Cambridge:
Cambridge University Press.
⢠Robinson, K. (2009). The Element: How Finding Your Passion Changes Everything. London:
Penguin Books.
⢠Stern, L. (1979). School and Community Theatre Management. A Handbook for Survival.
Massachusetts: Allyn and Bacon Inc.
⢠Van Erven, E. (2001). Community Theatre Global Perspectives. London: Routeledge.
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