This document describes a musical instrument project that uses the deformation of a stretchy fabric mounted on poles as input. A Kinect scans the surface depth horizontally to create a sound buffer with samples corresponding to the height map. SimpleOpenNI in Processing communicates with Max/MSP via Open Sound Control to transform the height map into an audio buffer, where filtering cleans up the waveform. The instrument allows continuous timbre manipulation through additive synthesis without arbitrary mapping, and can be played by multiple users simultaneously. Open points include exploring vertical scanning and different materials.