Project I
– Perception of Gaming –
Group Members: Mingze, Ian, Wei Yuan, Randon, Wei
Xiang
- Content Page -
Objective
Perceived Effects of Gaming
Positive Impacts of Gaming
Negative Impacts of Gaming
Survey Results
Gallery
Conclusion
Problem
Youth today spend too much time
on gaming, resulting in negative
impact on their lives
Objective
To find out that gaming need not always be
bad; there are actually some benefits to
playing games
Clearing misconceptions of what people
usually would think regarding gaming;
gamers being violent, being addicted to
games etc.
Perceived Effects of
‘Gaming’
Easily aggravated and prone to violence
Computer addiction
Gambling
Health Issues – Mental/Physical
Genres of Gaming
Sandbox Games
FPS Game
Simulation Games
RPG Games
Positive Impacts of Gaming
Problem-Solving Skills and Creativity
Inspire interest in history and culture
Make more friends
Encourage exercise
Increase competitiveness
Negative Impacts of
Gaming
People who are addicted to video games do not
go to work (or school), do not eat properly and do
not exercise enough.
Playing video games (even on the Wii) does not
constitute a proper physical workout.
Some people can become desensitized to
violence when they are exposed to a lot of violent
video games. There have been reports of
criminals copying violent video game crimes
(such as Grand Theft Auto series).
It can give people false expectations of real life,
as real life cannot be perfectly simulated by video
games.
Age Group
0
200
400
600
800
1000
1200
AGE
Platform
X Box 360
22%
Nitendo Wii
17%
Playstation 3
15%
Computer
(PC)
32%
Playstation
Vita
3%
Nitendo 3Ds
8%
Others
3%
Time Spent
0
100
200
300
400
500
600
700
800
900
0-5
hours
6-10
hours
11-15
hours
16-20
hours
21-25
hours
26-30
hours
More
than
30
hours
How many hours do you
game a week?
56%
44%
Do you spent a lot of time on games?
Yes No
44%
30%
26%
Do you think it is hard to stop playing games?
Yes No Some time
45%
9%
22%
12%
12%
What would you do if you weren’t gaming?
Going out Reading Surfing the internet
Watching Television Watching videos
Gallery
School Hall
School Canteen
School View
School Garden
School Library
Conclusion
• Ultimately we are promoting on the advantages of
gaming instead on dwelling on the disadvantages
• Even though the disadvantages may seem glaring
compared to the advantages, nevertheless, the
advantages should not be ignored
• From the survey, it shows that more than half of the
people surveyed spent a lot of time playing games
• Therefore, if all of us take precaution, gaming will bring
out more of the advantages instead of the
disadvantages

Project i