This document provides an overview of the rules and structure for an online quiz game show using the ClassPoint app. The game consists of 3 rounds - an easy round with 5 one-point questions, an intermediate round with 4 one-point and 1 bonus question, and a difficult round with 5 two-point questions. It outlines rules for individual players and team players, including time limits for answering and how winners are determined. Sample questions are provided for each round as examples. The document also shows how to access a leaderboard on the ClassPoint app to see scores.
This document describes a cognitive assessment tool called BrainBoost that measures various domains of cognitive ability through a series of tests. It consists of 5 sections - Executive Function, Complex Attention, Social Cognition, Learning and Memory, and Language. For each section, the user completes 3 multiple choice questions of varying difficulty levels with time limits. After completing all questions, an overall score is provided. The user has the option to enter their contact details to receive their results via email.
This document outlines the rules and questions for a trivia night being held at Wingin' It. It provides details on the format which includes 2 rounds of questions worth different point values, as well as a halftime and final question. The first round consists of 20 questions, round two has additional questions, and teams must write their answers on paper to submit before time expires. The document then lists the trivia questions and answers for the event.
This document appears to be a PowerPoint presentation for an agriculture class on the topic of weeds. The presentation contains multiple choice questions about classifying, identifying characteristics of, examples of imported, and controlling methods for weeds. It includes over 50 questions across 5 categories related to weeds. The presentation also provides instructions for how to customize it and use it as a quiz game for students to review material by selecting categories and points for questions.
End of Course Jeopardy XL by Slidesgo.pptxJuliaApaza1
This document provides instructions for using a presentation template from Slidesgo. It includes slides with sample content as well as additional graphic resources. The template contains slides on various topics like English, math, science and arts. There are interactive quiz slides with questions and feedback. The document explains the template structure, credits that must be kept, and links to find more design elements. Users can customize and adapt the template for both business and personal use.
INTERACTIVE GAME/ACTIVITY FOR STUDENTS............................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
This document appears to be instructions for setting up a PowerPoint template based on the game show "Who Wants To Be A Millionaire." It includes directions for inserting questions and multiple choice answers on slides, formatting the correct answers in green, and setting up slides for lifelines like 50-50 and phone-a-friend. Additional slides include potential prize amounts and a sample fastest finger question round. The template was designed to replicate the gameplay and experience of the television show in a PowerPoint presentation.
This document provides an outline for an English language class unit on lifestyle. It includes: a review of the previous class, a short quiz, listening to motivational music, reviewing homework which involved questions about motivating doctors to wash hands, learning grammar rules around ever and participles, listening to career stories and a video, learning about active listening, and playing a career and education game. Students are assigned to read parts of Unit 4 in preparation for the next class.
This document provides an overview of the rules and structure for an online quiz game show using the ClassPoint app. The game consists of 3 rounds - an easy round with 5 one-point questions, an intermediate round with 4 one-point and 1 bonus question, and a difficult round with 5 two-point questions. It outlines rules for individual players and team players, including time limits for answering and how winners are determined. Sample questions are provided for each round as examples. The document also shows how to access a leaderboard on the ClassPoint app to see scores.
This document describes a cognitive assessment tool called BrainBoost that measures various domains of cognitive ability through a series of tests. It consists of 5 sections - Executive Function, Complex Attention, Social Cognition, Learning and Memory, and Language. For each section, the user completes 3 multiple choice questions of varying difficulty levels with time limits. After completing all questions, an overall score is provided. The user has the option to enter their contact details to receive their results via email.
This document outlines the rules and questions for a trivia night being held at Wingin' It. It provides details on the format which includes 2 rounds of questions worth different point values, as well as a halftime and final question. The first round consists of 20 questions, round two has additional questions, and teams must write their answers on paper to submit before time expires. The document then lists the trivia questions and answers for the event.
This document appears to be a PowerPoint presentation for an agriculture class on the topic of weeds. The presentation contains multiple choice questions about classifying, identifying characteristics of, examples of imported, and controlling methods for weeds. It includes over 50 questions across 5 categories related to weeds. The presentation also provides instructions for how to customize it and use it as a quiz game for students to review material by selecting categories and points for questions.
End of Course Jeopardy XL by Slidesgo.pptxJuliaApaza1
This document provides instructions for using a presentation template from Slidesgo. It includes slides with sample content as well as additional graphic resources. The template contains slides on various topics like English, math, science and arts. There are interactive quiz slides with questions and feedback. The document explains the template structure, credits that must be kept, and links to find more design elements. Users can customize and adapt the template for both business and personal use.
INTERACTIVE GAME/ACTIVITY FOR STUDENTS............................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
This document appears to be instructions for setting up a PowerPoint template based on the game show "Who Wants To Be A Millionaire." It includes directions for inserting questions and multiple choice answers on slides, formatting the correct answers in green, and setting up slides for lifelines like 50-50 and phone-a-friend. Additional slides include potential prize amounts and a sample fastest finger question round. The template was designed to replicate the gameplay and experience of the television show in a PowerPoint presentation.
This document provides an outline for an English language class unit on lifestyle. It includes: a review of the previous class, a short quiz, listening to motivational music, reviewing homework which involved questions about motivating doctors to wash hands, learning grammar rules around ever and participles, listening to career stories and a video, learning about active listening, and playing a career and education game. Students are assigned to read parts of Unit 4 in preparation for the next class.
1. A Number Day event was held at a school where 55 students participated in math questions using Q6 handsets in teams of 5.
2. The students answered multiple choice, numerical, and paper questions on the handsets about topics like geometry, time, distance, history, sequences, and more.
3. The teacher's notes discuss arranging the students into teams, assigning handsets, asking questions to the handsets, reviewing answers, and concluding with a Tarsia activity.
1) The document outlines the rules and structure for the finals of the Kalakumbh Quiz consisting of 6 rounds moving clockwise and anti-clockwise with various scoring rules for different question types.
2) The rounds include write, visual, theme, choose your topic and connect rounds testing participants' knowledge of general trivia across topics like history, entertainment, science and more.
3) Participants are encouraged to answer all questions even without full knowledge as incorrect answers do not receive negative points and could end up being correct through guessing.
Using Group Work to Develop Knowledge: Quick on the Draw!James Mannion
1. The document describes a classroom learning activity where students work in groups to answer questions about biological adaptations and survival.
2. The questions range from basic definitions to more complex explanations, and are graded based on difficulty. Students earn points for correct answers which their group tracks.
3. The goal is to build understanding of key concepts like adaptation, competition, and plant and animal survival strategies through cooperative learning and gamification.
This document summarizes details from an IT quiz event called Brain Sparks 2015. It lists the 6 finalist schools and provides rules for the different rounds, including a dry questions round with 20 questions worth 20 points each. One question asks contestants to list 10 elements related to various TV show or movie series titles. The document also outlines the differential scoring round and outsourcing rounds involving questions selected by other teams.
This Jeopardy game was designed to review 4th grade math concepts in a fun, collaborative way. Students are divided into groups who work together to solve math problems from different categories, including number sense, computation, measurement, fractions, patterns/algebra, and probability. If answered correctly, groups earn points. The winning team has the most points after solving the Final Jeopardy question involving food orders for a school barbeque.
1. The document provides instructions and content for a numeracy practice test, including: test date, student details, instructions to complete sections in 50 minutes without a calculator, and multiple choice and short answer questions on various math topics.
2. The test contains 40 multiple choice and short answer questions covering areas like number sense, measurement, geometry, data interpretation, and algebraic reasoning.
3. Copyright information is provided at the end along with a notice that the test is complete.
The set for the final round (Part 1) for 'Does Grey Matter', a quiz organized by the ex-students of M. P. Birla Foundation Higher Secondary School Quiz Club, Quotient.
This document provides information about an upcoming geography quiz, including details about prizes, rules, sample questions, and rounds. It outlines a 6-round quiz with topics like fieldwork, world rivers, local places, and map questions. Participants will earn house points based on their team's performance. The quiz aims to test students' geography knowledge through interactive team-based challenges.
The document describes an online learning platform called Click & Learn 360° used in Germany for driver's license education. It is made by a leading traffic education company called Degener. The platform has over 1,600 multiple choice questions across 13 languages that students can use to study and practice for the real driver's license test. It tracks student progress and determines readiness for the test. The document then outlines ideas for improving student motivation and engagement on the platform by applying concepts from Octalysis gamification model like addressing different player types, adding desired gameplay mechanics and incentives, and analyzing the current experience.
The document outlines the rules and structure of the Infoyage 2014 Senior Quiz. The quiz consists of 6 rounds with varying rules for scoring and question format. Round 1 involves direct questions to teams with points for correct answers. Round 2 also involves direct questions but with higher point values and partial credit for passed questions. Round 3 poses connect-the-dot style questions worth points for linking answers. Round 4 consists of rapid-fire sets of questions to teams with a time limit and penalty for incorrect answers. Round 5 provides hints for a direct question with increasing/decreasing point values. The final round tests identification of companies, people, and their products within time limits.
The job of a leader is to create the conditions under which learning can occur. This involves building strong relationships, creating a risk-taking atmosphere where flaws, sharing mistakes, and laughing at yourself are okay. Leaders don't solve people's problems directly but instead set people up for success by establishing trust and engaging all stakeholders in the learning and decision-making process.
This document provides instructions for correctly filling out and shading circles on an OMR answer sheet for a postgraduate entrance exam. It details how to shade in personal information like the test date and time, as well as exam details like the total marks and duration. It instructs test takers to shade in their candidate number, question booklet serial number, and version code. It emphasizes not damaging important information pre-printed on the answer sheet. Finally, it provides exam rules like only choosing one answer per question and signing the answer sheet after completion.
Science Outer Space Quiz Presnetation (3).pptxAyaanTyagi1
CANVA PRESENTATION LINK -https://www.canva.com/design/DAF6ER1PUeA/r80uOqisQDoRc-X4-cNYQA/edit?utm_content=DAF6ER1PUeA&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton
This is a summary of a Science Quiz focusing on the topic of Asteroids and Outer Space designed for IGCSE Grade 8 students by Ayaan Tyagi. The quiz involves three rounds, each testing different skills such as listening, analysis, grasp of the topic, out-of-box thinking, and general knowledge.
Sources used in the creation of the quiz include various educational websites, textbooks, and tools such as Canva and Google Chrome.
Participants are divided into three teams and will answer a total of 9 questions throughout the quiz.
Each question is worth 10 points, and in the event of a pass, it's 5 points.
Participants must use the hand raise button on MS Teams to answer for their team.
Speaking out of turn results in a loss of 5 points for the team.
The first round, Understanding and grasp of the topic Each, named "questionmania" Each team is asked different questions related to asteroids and space.
The second round, "Examino", aims to test understanding of the topic with again each team answering a unique question.
The final round, "G.K Jumble", is designed to evaluate the general knowledge and out-of-the-box thinking of the participants. In this round, each question is worth 3 points, totaling 15 points.
The results are to be filled by the downloader according to the performance of the teams.
The document outlines information about an upcoming media exam, including:
- There are 3 questions total split between 2 sections
- Section A has 2 questions worth 25 marks each, Section B has 1 question worth 50 marks
- The exam is 2 hours long and students should spend 30 minutes on each Section A question and 1 hour on Section B
- Section A question 1 may cover areas like research, conventions, creativity, technology, or post-production
- Students should discuss their AS and A2 projects in their answers and may refer to other past work
- The TEA formula of Terminology, Example, Analysis should be used when answering questions
- An in-class activity divides students into teams to create and answer exam
This document outlines the agenda and expectations for the first day of a government class. It instructs students that seating is unassigned this week but will be assigned next Monday. The agenda includes introductions, a discussion on why study history, and two homework assignments - to have a notebook by tomorrow and take a photograph. It provides details on participation grading and emphasizes respect, civic discourse, and open discussion. Students are expected to complete daily openers in their notebooks responding to prompts. The first day also includes an opening speech activity and outlines two homework assignments.
This document outlines tasks for a Grade 5 summer learning kit, including requirements for journals, listening, speaking, reading, writing, and mathematics assignments. It also includes tasks to develop self-management skills like goal setting, time management, and stress management through a self-reflecting calendar and game of reflections. Students are asked to complete listening and speaking activities on health, stories, and superstitions. Reading and writing assignments involve character analysis and reflections on books read using an online platform. Community project work focuses on practicing learner profile attributes.
The document provides instructions for students to narrate solutions to algebraic equations and word problems. Students will watch videos or read written solutions to problems, then record their own narration of the steps. They will also solve word problems by writing equations and showing their work. The goal is for students to understand different solution methods and be able to explain the steps clearly. Students will upload their narrated solutions to YouTube or use Jing screen recording software.
This document summarizes the rules and questions from a trivia quiz event held on January 26th, 2014. It includes:
- 5 introductory questions on current events and history for teams of 4 players to answer.
- A second round with 5 multiple choice questions, 2 of which relate to types of alcohol.
- An all science-themed round with 5 short answer questions asked back-to-back.
- A semi-audio round with 6 video/audio clips and associated identification questions.
- A tough final round with 6 challenging connection/identification questions worth increasing points if answered correctly without other teams guessing correctly.
- The document encourages participation and provides instructions for teams
1. A Number Day event was held at a school where 55 students participated in math questions using Q6 handsets in teams of 5.
2. The students answered multiple choice, numerical, and paper questions on the handsets about topics like geometry, time, distance, history, sequences, and more.
3. The teacher's notes discuss arranging the students into teams, assigning handsets, asking questions to the handsets, reviewing answers, and concluding with a Tarsia activity.
1) The document outlines the rules and structure for the finals of the Kalakumbh Quiz consisting of 6 rounds moving clockwise and anti-clockwise with various scoring rules for different question types.
2) The rounds include write, visual, theme, choose your topic and connect rounds testing participants' knowledge of general trivia across topics like history, entertainment, science and more.
3) Participants are encouraged to answer all questions even without full knowledge as incorrect answers do not receive negative points and could end up being correct through guessing.
Using Group Work to Develop Knowledge: Quick on the Draw!James Mannion
1. The document describes a classroom learning activity where students work in groups to answer questions about biological adaptations and survival.
2. The questions range from basic definitions to more complex explanations, and are graded based on difficulty. Students earn points for correct answers which their group tracks.
3. The goal is to build understanding of key concepts like adaptation, competition, and plant and animal survival strategies through cooperative learning and gamification.
This document summarizes details from an IT quiz event called Brain Sparks 2015. It lists the 6 finalist schools and provides rules for the different rounds, including a dry questions round with 20 questions worth 20 points each. One question asks contestants to list 10 elements related to various TV show or movie series titles. The document also outlines the differential scoring round and outsourcing rounds involving questions selected by other teams.
This Jeopardy game was designed to review 4th grade math concepts in a fun, collaborative way. Students are divided into groups who work together to solve math problems from different categories, including number sense, computation, measurement, fractions, patterns/algebra, and probability. If answered correctly, groups earn points. The winning team has the most points after solving the Final Jeopardy question involving food orders for a school barbeque.
1. The document provides instructions and content for a numeracy practice test, including: test date, student details, instructions to complete sections in 50 minutes without a calculator, and multiple choice and short answer questions on various math topics.
2. The test contains 40 multiple choice and short answer questions covering areas like number sense, measurement, geometry, data interpretation, and algebraic reasoning.
3. Copyright information is provided at the end along with a notice that the test is complete.
The set for the final round (Part 1) for 'Does Grey Matter', a quiz organized by the ex-students of M. P. Birla Foundation Higher Secondary School Quiz Club, Quotient.
This document provides information about an upcoming geography quiz, including details about prizes, rules, sample questions, and rounds. It outlines a 6-round quiz with topics like fieldwork, world rivers, local places, and map questions. Participants will earn house points based on their team's performance. The quiz aims to test students' geography knowledge through interactive team-based challenges.
The document describes an online learning platform called Click & Learn 360° used in Germany for driver's license education. It is made by a leading traffic education company called Degener. The platform has over 1,600 multiple choice questions across 13 languages that students can use to study and practice for the real driver's license test. It tracks student progress and determines readiness for the test. The document then outlines ideas for improving student motivation and engagement on the platform by applying concepts from Octalysis gamification model like addressing different player types, adding desired gameplay mechanics and incentives, and analyzing the current experience.
The document outlines the rules and structure of the Infoyage 2014 Senior Quiz. The quiz consists of 6 rounds with varying rules for scoring and question format. Round 1 involves direct questions to teams with points for correct answers. Round 2 also involves direct questions but with higher point values and partial credit for passed questions. Round 3 poses connect-the-dot style questions worth points for linking answers. Round 4 consists of rapid-fire sets of questions to teams with a time limit and penalty for incorrect answers. Round 5 provides hints for a direct question with increasing/decreasing point values. The final round tests identification of companies, people, and their products within time limits.
The job of a leader is to create the conditions under which learning can occur. This involves building strong relationships, creating a risk-taking atmosphere where flaws, sharing mistakes, and laughing at yourself are okay. Leaders don't solve people's problems directly but instead set people up for success by establishing trust and engaging all stakeholders in the learning and decision-making process.
This document provides instructions for correctly filling out and shading circles on an OMR answer sheet for a postgraduate entrance exam. It details how to shade in personal information like the test date and time, as well as exam details like the total marks and duration. It instructs test takers to shade in their candidate number, question booklet serial number, and version code. It emphasizes not damaging important information pre-printed on the answer sheet. Finally, it provides exam rules like only choosing one answer per question and signing the answer sheet after completion.
Science Outer Space Quiz Presnetation (3).pptxAyaanTyagi1
CANVA PRESENTATION LINK -https://www.canva.com/design/DAF6ER1PUeA/r80uOqisQDoRc-X4-cNYQA/edit?utm_content=DAF6ER1PUeA&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton
This is a summary of a Science Quiz focusing on the topic of Asteroids and Outer Space designed for IGCSE Grade 8 students by Ayaan Tyagi. The quiz involves three rounds, each testing different skills such as listening, analysis, grasp of the topic, out-of-box thinking, and general knowledge.
Sources used in the creation of the quiz include various educational websites, textbooks, and tools such as Canva and Google Chrome.
Participants are divided into three teams and will answer a total of 9 questions throughout the quiz.
Each question is worth 10 points, and in the event of a pass, it's 5 points.
Participants must use the hand raise button on MS Teams to answer for their team.
Speaking out of turn results in a loss of 5 points for the team.
The first round, Understanding and grasp of the topic Each, named "questionmania" Each team is asked different questions related to asteroids and space.
The second round, "Examino", aims to test understanding of the topic with again each team answering a unique question.
The final round, "G.K Jumble", is designed to evaluate the general knowledge and out-of-the-box thinking of the participants. In this round, each question is worth 3 points, totaling 15 points.
The results are to be filled by the downloader according to the performance of the teams.
The document outlines information about an upcoming media exam, including:
- There are 3 questions total split between 2 sections
- Section A has 2 questions worth 25 marks each, Section B has 1 question worth 50 marks
- The exam is 2 hours long and students should spend 30 minutes on each Section A question and 1 hour on Section B
- Section A question 1 may cover areas like research, conventions, creativity, technology, or post-production
- Students should discuss their AS and A2 projects in their answers and may refer to other past work
- The TEA formula of Terminology, Example, Analysis should be used when answering questions
- An in-class activity divides students into teams to create and answer exam
This document outlines the agenda and expectations for the first day of a government class. It instructs students that seating is unassigned this week but will be assigned next Monday. The agenda includes introductions, a discussion on why study history, and two homework assignments - to have a notebook by tomorrow and take a photograph. It provides details on participation grading and emphasizes respect, civic discourse, and open discussion. Students are expected to complete daily openers in their notebooks responding to prompts. The first day also includes an opening speech activity and outlines two homework assignments.
This document outlines tasks for a Grade 5 summer learning kit, including requirements for journals, listening, speaking, reading, writing, and mathematics assignments. It also includes tasks to develop self-management skills like goal setting, time management, and stress management through a self-reflecting calendar and game of reflections. Students are asked to complete listening and speaking activities on health, stories, and superstitions. Reading and writing assignments involve character analysis and reflections on books read using an online platform. Community project work focuses on practicing learner profile attributes.
The document provides instructions for students to narrate solutions to algebraic equations and word problems. Students will watch videos or read written solutions to problems, then record their own narration of the steps. They will also solve word problems by writing equations and showing their work. The goal is for students to understand different solution methods and be able to explain the steps clearly. Students will upload their narrated solutions to YouTube or use Jing screen recording software.
This document summarizes the rules and questions from a trivia quiz event held on January 26th, 2014. It includes:
- 5 introductory questions on current events and history for teams of 4 players to answer.
- A second round with 5 multiple choice questions, 2 of which relate to types of alcohol.
- An all science-themed round with 5 short answer questions asked back-to-back.
- A semi-audio round with 6 video/audio clips and associated identification questions.
- A tough final round with 6 challenging connection/identification questions worth increasing points if answered correctly without other teams guessing correctly.
- The document encourages participation and provides instructions for teams
Similar to PowerPointGameforfreeyoucaneditanytime.pptx (20)
❼❷⓿❺❻❷❽❷❼❽ Dpboss Kalyan Satta Matka Guessing Matka Result Main Bazar chart Final Matka Satta Matta Matka 143 Kalyan Chart Satta fix Jodi Kalyan Final ank Matka Boss Satta 143 Matka 420 Golden Matka Final Satta Kalyan Penal Chart Dpboss 143 Guessing Kalyan Night Chart
Heart Touching Romantic Love Shayari In English with ImagesShort Good Quotes
Explore our beautiful collection of Romantic Love Shayari in English to express your love. These heartfelt shayaris are perfect for sharing with your loved one. Get the best words to show your love and care.
KALYAN MATKA | MATKA RESULT | KALYAN MATKA TIPS | SATTA MATKA | MATKA.COM | MATKA PANA JODI TODAY | BATTA SATKA | MATKA PATTI JODI NUMBER | MATKA RESULTS | MATKA CHART | MATKA JODI | SATTA COM | FULL RATE GAME | MATKA GAME | MATKA WAPKA | ALL MATKA RESULT LIVE ONLINE | MATKA RESULT | KALYAN MATKA RESULT | DPBOSS MATKA 143 | MAIN MATKA
➒➌➎➏➑➐➋➑➐➐KALYAN MATKA | MATKA RESULT | KALYAN MATKA TIPS | SATTA MATKA | MATKA.COM | MATKA PANA JODI TODAY | BATTA SATKA | MATKA PATTI JODI NUMBER | MATKA RESULTS | MATKA CHART | MATKA JODI | SATTA COM | FULL RATE GAME | MATKA GAME | MATKA WAPKA | ALL MATKA RESULT LIVE ONLINE | MATKA RESULT | KALYAN MATKA RESULT | DPBOSS MATKA 143 | MAIN MATKA
Tanjore Painting: Rich Heritage and Intricate Craftsmanship | Cottage9Cottage9 Enterprises
Explore the exquisite art of Tanjore Painting, known for its vibrant colors, gold foil work, and traditional themes. Discover its cultural significance today!
❼❷⓿❺❻❷❽❷❼❽ Dpboss Matka ! Fix Satta Matka ! Matka Result ! Matka Guessing ! Final Matka ! Matka Result ! Dpboss Matka ! Matka Guessing ! Satta Matta Matka 143 ! Kalyan Matka ! Satta Matka Fast Result ! Kalyan Matka Guessing ! Dpboss Matka Guessing ! Satta 143 ! Kalyan Chart ! Kalyan final ! Satta guessing ! Matka tips ! Matka 143 ! India Matka ! Matka 420 ! matka Mumbai ! Satta chart ! Indian Satta ! Satta King ! Satta 143 ! Satta batta ! Satta मटका ! Satta chart ! Matka 143 ! Matka Satta ! India Matka ! Indian Satta Matka ! Final ank
2. Overview
Easy Round: 5 General Questions = 1 point each
Intermediate Round: 4 General Questions + 1 Bonus
Question = 1 point each
Difficult Round: 5 General Questions = 2 points each
LeaderBoard
Other themes you can use
3. How to use this template with ClassPoint
on Participant's view
• On your device's browser, go to: ClassPoint.app
• Type your Class Code and Name
• Enter the session and enjoy playing!
Join on ClassPoint App
4. Game Rules
Individual Player Team Players
• Each round consists of 5 questions, worth 1
point each. The difficult round is worth 2
points.
• Participants have 15 seconds to answer each
question on their device.
• In case of a tied score, a bonus question will
be given, and the fastest correct answer
determines the winner.
• The team must have 5 members, with each
member taking turns to answer questions.
One representative from the team will answer
each question.
• Each question in Rounds 1 and 2 is worth 1
point, while Round 3 (the difficult round) is
worth 2 points.
• In the case of a tied score, a bonus question
will be given. Each group must choose a
representative to answer, and the fastest
correct answer determines the winner.
21. What is the correct color order of the Google
brand logo?
A. blue, orange, yellow, blue, green
B. blue, red, green, yellow, blue, red
C. blue, red, yellow, blue, green, red
22. What is the collective noun for BEARS?
A. Goldilocks
B. Sloths
C. Herd
D. Bear