In the research project PISA we have investigated how powerful search engines can be build, given a library of audiovisual material that has been analysed objectively and intelligently
search and retrieval of audiovisual materialvrt-medialab
The document discusses the development of an audiovisual search system called Trouvaille. It describes milestones for the system, including searching capabilities and computer-assisted analysis. Key aspects of the system are discussed such as using a thesaurus, faceted search, and time-coded metadata to improve search precision and recall for retrieving relevant audiovisual content.
Current media production best practices are based on craftsanship. A semantic technology enables a model-driven approach, which enables producers accessing new distribution channels, to offer personalised services and to explore new markets. Limecraft provides a media production platform based on a semantic integration platform that addresses these needs. This presentation discussed the value added of semantic technology throughout the media production process.
This slide was used in ISO/IEC JTC1 SC36 Plenary Meeting in June 22, 2015.
Title of this slide is 'Proof of Concept for Learning Analytics Interoperability and subtitle is 'Reference Model based on open source SW'.
This document describes a proposed first aid storage system. The current solutions are inefficient, while the proposed design provides (1) compartments for readily accessing first aid materials, (2) a portable work area for interacting with patients, and (3) identification of the practitioner. It would be made of ABS plastic vacuum formed into compartments bent into shapes and connected in a hexagonal formation, with clear panel doors and hinges. Proof of concept testing showed it was faster than current solutions for accessing materials to treat sprains, fractures, and lacerations.
Presenting a Technical Proof of Concept to CustomersGlenn Huang
This document summarizes keynote monitoring of a demo server over two days. It measured response times and availability from 5 US locations every 30 minutes, and internally every 5 minutes. There were two load tests run against the server that decreased availability and increased response times, particularly for the home page. The internal measurements showed specific steps like the about page being impacted. Overall, the monitoring identified performance issues during the load tests and provided detailed response time data down to the page level.
A proof of concept (POC) involves building a simple version of a product idea to test it with users before fully developing it. A POC should be completed in 1-4 weeks with a small team and focus on core functionality rather than polish. Usability testing the POC with real users provides critical feedback on whether the idea is worth pursuing further. For example, a POC for a stock trading app may include basic login, search, portfolio views, and simulated trading recommendations to get early feedback from potential users.
RCG proposes a Big Data Proof of Concept (PoC) to demonstrate the business value of analyzing a client's data using Big Data technologies. The PoC involves:
1) Defining a business problem and objectives in a workshop with client.
2) The client collecting and anonymizing relevant data.
3) RCG loading the data into their Big Data lab and analyzing it using Big Data technologies.
4) RCG producing results, insights, and recommendations for applying Big Data and taking business actions.
The PoC requires no investment from the client and provides an opportunity to explore Big Data analytics without committing resources.
search and retrieval of audiovisual materialvrt-medialab
The document discusses the development of an audiovisual search system called Trouvaille. It describes milestones for the system, including searching capabilities and computer-assisted analysis. Key aspects of the system are discussed such as using a thesaurus, faceted search, and time-coded metadata to improve search precision and recall for retrieving relevant audiovisual content.
Current media production best practices are based on craftsanship. A semantic technology enables a model-driven approach, which enables producers accessing new distribution channels, to offer personalised services and to explore new markets. Limecraft provides a media production platform based on a semantic integration platform that addresses these needs. This presentation discussed the value added of semantic technology throughout the media production process.
This slide was used in ISO/IEC JTC1 SC36 Plenary Meeting in June 22, 2015.
Title of this slide is 'Proof of Concept for Learning Analytics Interoperability and subtitle is 'Reference Model based on open source SW'.
This document describes a proposed first aid storage system. The current solutions are inefficient, while the proposed design provides (1) compartments for readily accessing first aid materials, (2) a portable work area for interacting with patients, and (3) identification of the practitioner. It would be made of ABS plastic vacuum formed into compartments bent into shapes and connected in a hexagonal formation, with clear panel doors and hinges. Proof of concept testing showed it was faster than current solutions for accessing materials to treat sprains, fractures, and lacerations.
Presenting a Technical Proof of Concept to CustomersGlenn Huang
This document summarizes keynote monitoring of a demo server over two days. It measured response times and availability from 5 US locations every 30 minutes, and internally every 5 minutes. There were two load tests run against the server that decreased availability and increased response times, particularly for the home page. The internal measurements showed specific steps like the about page being impacted. Overall, the monitoring identified performance issues during the load tests and provided detailed response time data down to the page level.
A proof of concept (POC) involves building a simple version of a product idea to test it with users before fully developing it. A POC should be completed in 1-4 weeks with a small team and focus on core functionality rather than polish. Usability testing the POC with real users provides critical feedback on whether the idea is worth pursuing further. For example, a POC for a stock trading app may include basic login, search, portfolio views, and simulated trading recommendations to get early feedback from potential users.
RCG proposes a Big Data Proof of Concept (PoC) to demonstrate the business value of analyzing a client's data using Big Data technologies. The PoC involves:
1) Defining a business problem and objectives in a workshop with client.
2) The client collecting and anonymizing relevant data.
3) RCG loading the data into their Big Data lab and analyzing it using Big Data technologies.
4) RCG producing results, insights, and recommendations for applying Big Data and taking business actions.
The PoC requires no investment from the client and provides an opportunity to explore Big Data analytics without committing resources.
In the research project PISA we have investigated how powerful search engines can be build, given a library of audiovisual material that has been analysed objectively and intelligently
The document discusses digital media production at VRT Medialab. It provides three case studies:
1) Media Asset Management - How to effectively reuse large amounts of unstructured content.
2) Non-linear Distribution - Using digital broadcasting and streaming to distribute radio online and on-demand.
3) Computer Integrated Manufacturing - Using CAD/CAM tools to integrate the production process for drama.
Lucture on digital media production and in particular the process of application architecture conception, given by Maarten Verwaest (Limecraft) during the Belgian Broadcast Days.
The presentation discusses the state of the art and the functional and non-functional requirements of future systems.
The solution space for professional media producers is fundamentally changing, as well as the requirements induced by the market.
Media have to be available on any device, by non-linear distribution and preferably in high-definition. These requirements translate to the back-office that has to become more agile and to scale out, while improving in terms of performance and stability.
Since it is not probable that conventional IT nor media technology suppliers will be able to take this hurdle - because they can't manage the complexity or because they are not allowed to do so by their shareholders, there is an opportunity for newcomers able to provide a solution.
This document discusses challenges in searching large video archives due to lack of descriptive metadata. It introduces Trouvaille, a new search interface that sources metadata from existing archives and annotations. Key features include searching across different metadata fields, returning time-coded results to allow jumping to relevant video segments, and tools to assist annotators by automatically detecting shots, audio segments and faces to add metadata more efficiently. The goal is to make the most of existing metadata through improved search and annotation tools.
This document discusses using metadata to improve the drama production process. It proposes organizing material around a metadata model from the start of production. Metadata would be captured from synopses, screenplays, and animatics to describe semantics like scenes, characters, and shooting instructions. This structured metadata could then be used for acquisition, editing, repurposing content for different platforms, and overall model-driven product development. Capturing rich metadata throughout the process allows automating tasks and optimizing content for various output channels.
Finding the vital houses information using immersive multi-touch interfaceKai-Tzu Lu
This document presents a multi-touch interface system called the Multi-Touch House Information (MTHI) system for exploring house information. The MTHI system uses multi-touch gestures on a Microsoft Surface to navigate a 3D housing information environment. Key features of the MTHI system include an i-navigator module for navigation, a thematic multi-layer interface for viewing different property information themes, and a media info window for viewing details. The system was developed to improve the process of finding vital house information using an immersive multi-touch interface.
Metadata om te creëren / Metadata to createvrt-medialab
The document discusses creating metadata to enable automatic news production. It describes how news items currently contain descriptive metadata like who, what, where, when as well as technical metadata. An international standard called NewsML-G2 will facilitate interoperability. The goal is to allow consumers to personalize their own news programs by selecting categories, sorting order, duration and choosing to receive raw feeds. An architecture is proposed that would source news from VRT and EBU, manage metadata and media, aggregate news and encode it for personalized vodcasts that consumers can access and play on demand.
This document provides an agenda and information for a Sun Startup Essential event. The agenda includes presentations on Sun's technology innovation, the Sun Startup Essentials program, scaling startups, and sharing startup experiences. The document also summarizes the benefits of the Sun Startup Essentials program which includes free software, support, hosting, deals on hardware, and opportunities to promote and join a startup community.
IBM held its first SmartCamp event in July in Germany. It was also the first SmartCamp with a specific focus on Big Data and Business Analytics.
Keynote Speaker Philippe Souidi, Founder of echofy.me and tecpunk, summarized this topic perfectly when he called Big Data the “Oil of the next Century”… fitting, isn’t it?
This document discusses the evolution of the internet and the rise of massive data collection through networked sensors and devices. It notes that while the internet currently connects many people, the number of unconnected physical objects vastly outnumbers connected objects. The next phase will see billions of additional sensors and devices connected, enabling near real-time monitoring of physical systems at global scales. This will require new techniques for data visualization, sharing, and participation to process and make sense of the massive data flows. The document advocates for an "Internet of Things" approach using technologies like wireless sensor networks to monitor physical phenomena on planetary scales.
This document discusses the evolution of the internet and the rise of massive data collection through networked sensors and devices. It describes how the "Internet of Things" will connect physical objects and enable the monitoring of systems in near real-time through wireless sensor networks and distributed processing. This will allow phenomena to be tracked on a global scale by leveraging technologies like WideSpime, an open-source platform for fault-tolerant, scalable monitoring of sensor data.
The HPC will support open source and open access infrastructures for a variety of sectors engaged with ‘hybrid publishing’ (combining web, print, multi-platform distribution and social media). Foremost among these are the worlds of academic and independent publishing and the HPC will develop technical, financial and workflow models for both, as well as work towards the launch of its own university press. The consortium has made a general commitment to open access publishing as a means to remove the artificial barriers that readers and authors encounter in their engagement with critical and scholarly work.
The lab’s dedication to ‘open source infrastructure’ groups together the many technical and social processes that can benefit academic/independent publishers, granting them the sustained attention and resourcing they demand. These include multi-platform delivery, collaborative writing, the ability to circumvent sales monopolies, open IPR and distribution into ‘open education’ environments.
The consortium will be a meeting point for the many stakeholders in open access academic and independent publishing – the authors, the readers, the publishers and the technologists. The HPC looks to be a connection point for these communities and will using rapid prototyping and agile development models to support, improve and network existing open source projects. The ultimate objective is to provide easy and inexpensive tool sets to allow publishers to make the switch to open IPR and multi-platform publishing.
Single source – this is a key architectural principle to digital multi-platform publishing, where a single master document exists separate from platform dependent design. With the master document being stored with universal metadata and a granular schema making it available on any new platform or distribution channel, in part or as a whole.
Partnerships – working with partners in the publishing and technology sectors HPC will support spin-offs and start-ups to service our user community. From development partners such as LShift, Pandora to publishing networks such as Mute and Eurozine.
Projects – the HPC has two initial projects as well as other ongoing strands of research.
Indy portal – a multi-platform system and open IPR business model for independent publishers aimed at bypassing online digital book distribution monopolies.
A multi-platform plugin for Open Journals System (OJS) – the project would be to add multi-platform publication conversion for the main workflow OA publishing tools OJS and its sister software package Open Monograph Systems (OMS).
The document discusses the history of computing technologies, the concept of informaticity, and new applications enabled by digital convergence. Specifically, it describes how (1) advances in hardware and software over time have led to ubiquitous computing devices, and (2) the convergence of these technologies through informaticity has enabled new applications across various domains including science, economy, public sector, education, entertainment, and socialization. It provides examples of these new applications and their potential benefits. The document also notes challenges to the development and deployment of new electronic and mobile applications.
Keywords: Signal processing, Applied optics, Computer graphics and vision, Electronics, Art, and Online photo collections
A computational camera attempts to digitally capture the essence of visual information by exploiting the synergistic combination of task-specific optics, illumination, sensors and processing. We will discuss and play with thermal cameras, multi-spectral cameras, high-speed, and 3D range-sensing cameras and camera arrays. We will learn about opportunities in scientific and medical imaging, mobile-phone based photography, camera for HCI and sensors mimicking animal eyes.
We will learn about the complete camera pipeline. In several hands-on projects we will build several physical imaging prototypes and understand how each stage of the imaging process can be manipulated.
We will learn about modern methods for capturing and sharing visual information. If novel cameras can be designed to sample light in radically new ways, then rich and useful forms of visual information may be recorded -- beyond those present in traditional protographs. Furthermore, if computational process can be made aware of these novel imaging models, them the scene can be analyzed in higher dimensions and novel aesthetic renderings of the visual information can be synthesized.
In this couse we will study this emerging multi-disciplinary field -- one which is at the intersection of signal processing, applied optics, computer graphics and vision, electronics, art, and online sharing through social networks. We will examine whether such innovative camera-like sensors can overcome the tough problems in scene understanding and generate insightful awareness. In addition, we will develop new algorithms to exploit unusual optics, programmable wavelength control, and femto-second accurate photon counting to decompose the sensed values into perceptually critical elements.
What every executive needs to know about ITScott Studham
This document provides guidance for executives on key aspects of modern IT. It recommends that executives: 1) view IT as a commodity that should be customer-driven; 2) consolidate IT organizations and plan to spend 4-8% of revenues on IT; 3) design technical standards while allowing business units autonomy over processes. It also stresses that executives must recognize how digital technologies are transforming business exponentially and how data is now openly shared, requiring new approaches to information security.
Mag-Securs No.29, 2011 - Validy: Learning from the Stuxnet CaseNeelabh Rai
Everything has been said on the Stuxnet worm? Not quite. Someday a “James Bond” or “Mission impossible” film might be based on this case. Should we stop here? Clearly not, such an attack asks numerous questions and must challenge certitudes. We might have to rethink our security paradigms.
Validy - A Paradigm Switch to Ensure Code Integrity.
During the Forum International de la Cybercriminalité,
late march 2010, Mag Securs met with Validy. We already knew this company and had looked at their technology in 2005. Our discussions in may and june have touched on the possibility of ensuring executable code integrity.
For more details, please visit: www.cybercops.in
The document discusses plans for a new high school building in Vail, Arizona that is designed to achieve LEED Silver certification. It will incorporate various energy efficient and sustainable design features like high efficiency HVAC and lighting, daylighting, solar panels, recycled and local building materials, low VOC finishes, and water conservation fixtures. The school is also intended to serve as an educational tool for students to learn about sustainability.
@kaosbeat explaining how we made a 2nd screen app from idea to implementation and then took it further by making tools to be used in the TV studio on top of that, using the same technology. Node.js, redis, EC2, RoR, ...
In the research project PISA we have investigated how powerful search engines can be build, given a library of audiovisual material that has been analysed objectively and intelligently
The document discusses digital media production at VRT Medialab. It provides three case studies:
1) Media Asset Management - How to effectively reuse large amounts of unstructured content.
2) Non-linear Distribution - Using digital broadcasting and streaming to distribute radio online and on-demand.
3) Computer Integrated Manufacturing - Using CAD/CAM tools to integrate the production process for drama.
Lucture on digital media production and in particular the process of application architecture conception, given by Maarten Verwaest (Limecraft) during the Belgian Broadcast Days.
The presentation discusses the state of the art and the functional and non-functional requirements of future systems.
The solution space for professional media producers is fundamentally changing, as well as the requirements induced by the market.
Media have to be available on any device, by non-linear distribution and preferably in high-definition. These requirements translate to the back-office that has to become more agile and to scale out, while improving in terms of performance and stability.
Since it is not probable that conventional IT nor media technology suppliers will be able to take this hurdle - because they can't manage the complexity or because they are not allowed to do so by their shareholders, there is an opportunity for newcomers able to provide a solution.
This document discusses challenges in searching large video archives due to lack of descriptive metadata. It introduces Trouvaille, a new search interface that sources metadata from existing archives and annotations. Key features include searching across different metadata fields, returning time-coded results to allow jumping to relevant video segments, and tools to assist annotators by automatically detecting shots, audio segments and faces to add metadata more efficiently. The goal is to make the most of existing metadata through improved search and annotation tools.
This document discusses using metadata to improve the drama production process. It proposes organizing material around a metadata model from the start of production. Metadata would be captured from synopses, screenplays, and animatics to describe semantics like scenes, characters, and shooting instructions. This structured metadata could then be used for acquisition, editing, repurposing content for different platforms, and overall model-driven product development. Capturing rich metadata throughout the process allows automating tasks and optimizing content for various output channels.
Finding the vital houses information using immersive multi-touch interfaceKai-Tzu Lu
This document presents a multi-touch interface system called the Multi-Touch House Information (MTHI) system for exploring house information. The MTHI system uses multi-touch gestures on a Microsoft Surface to navigate a 3D housing information environment. Key features of the MTHI system include an i-navigator module for navigation, a thematic multi-layer interface for viewing different property information themes, and a media info window for viewing details. The system was developed to improve the process of finding vital house information using an immersive multi-touch interface.
Metadata om te creëren / Metadata to createvrt-medialab
The document discusses creating metadata to enable automatic news production. It describes how news items currently contain descriptive metadata like who, what, where, when as well as technical metadata. An international standard called NewsML-G2 will facilitate interoperability. The goal is to allow consumers to personalize their own news programs by selecting categories, sorting order, duration and choosing to receive raw feeds. An architecture is proposed that would source news from VRT and EBU, manage metadata and media, aggregate news and encode it for personalized vodcasts that consumers can access and play on demand.
This document provides an agenda and information for a Sun Startup Essential event. The agenda includes presentations on Sun's technology innovation, the Sun Startup Essentials program, scaling startups, and sharing startup experiences. The document also summarizes the benefits of the Sun Startup Essentials program which includes free software, support, hosting, deals on hardware, and opportunities to promote and join a startup community.
IBM held its first SmartCamp event in July in Germany. It was also the first SmartCamp with a specific focus on Big Data and Business Analytics.
Keynote Speaker Philippe Souidi, Founder of echofy.me and tecpunk, summarized this topic perfectly when he called Big Data the “Oil of the next Century”… fitting, isn’t it?
This document discusses the evolution of the internet and the rise of massive data collection through networked sensors and devices. It notes that while the internet currently connects many people, the number of unconnected physical objects vastly outnumbers connected objects. The next phase will see billions of additional sensors and devices connected, enabling near real-time monitoring of physical systems at global scales. This will require new techniques for data visualization, sharing, and participation to process and make sense of the massive data flows. The document advocates for an "Internet of Things" approach using technologies like wireless sensor networks to monitor physical phenomena on planetary scales.
This document discusses the evolution of the internet and the rise of massive data collection through networked sensors and devices. It describes how the "Internet of Things" will connect physical objects and enable the monitoring of systems in near real-time through wireless sensor networks and distributed processing. This will allow phenomena to be tracked on a global scale by leveraging technologies like WideSpime, an open-source platform for fault-tolerant, scalable monitoring of sensor data.
The HPC will support open source and open access infrastructures for a variety of sectors engaged with ‘hybrid publishing’ (combining web, print, multi-platform distribution and social media). Foremost among these are the worlds of academic and independent publishing and the HPC will develop technical, financial and workflow models for both, as well as work towards the launch of its own university press. The consortium has made a general commitment to open access publishing as a means to remove the artificial barriers that readers and authors encounter in their engagement with critical and scholarly work.
The lab’s dedication to ‘open source infrastructure’ groups together the many technical and social processes that can benefit academic/independent publishers, granting them the sustained attention and resourcing they demand. These include multi-platform delivery, collaborative writing, the ability to circumvent sales monopolies, open IPR and distribution into ‘open education’ environments.
The consortium will be a meeting point for the many stakeholders in open access academic and independent publishing – the authors, the readers, the publishers and the technologists. The HPC looks to be a connection point for these communities and will using rapid prototyping and agile development models to support, improve and network existing open source projects. The ultimate objective is to provide easy and inexpensive tool sets to allow publishers to make the switch to open IPR and multi-platform publishing.
Single source – this is a key architectural principle to digital multi-platform publishing, where a single master document exists separate from platform dependent design. With the master document being stored with universal metadata and a granular schema making it available on any new platform or distribution channel, in part or as a whole.
Partnerships – working with partners in the publishing and technology sectors HPC will support spin-offs and start-ups to service our user community. From development partners such as LShift, Pandora to publishing networks such as Mute and Eurozine.
Projects – the HPC has two initial projects as well as other ongoing strands of research.
Indy portal – a multi-platform system and open IPR business model for independent publishers aimed at bypassing online digital book distribution monopolies.
A multi-platform plugin for Open Journals System (OJS) – the project would be to add multi-platform publication conversion for the main workflow OA publishing tools OJS and its sister software package Open Monograph Systems (OMS).
The document discusses the history of computing technologies, the concept of informaticity, and new applications enabled by digital convergence. Specifically, it describes how (1) advances in hardware and software over time have led to ubiquitous computing devices, and (2) the convergence of these technologies through informaticity has enabled new applications across various domains including science, economy, public sector, education, entertainment, and socialization. It provides examples of these new applications and their potential benefits. The document also notes challenges to the development and deployment of new electronic and mobile applications.
Keywords: Signal processing, Applied optics, Computer graphics and vision, Electronics, Art, and Online photo collections
A computational camera attempts to digitally capture the essence of visual information by exploiting the synergistic combination of task-specific optics, illumination, sensors and processing. We will discuss and play with thermal cameras, multi-spectral cameras, high-speed, and 3D range-sensing cameras and camera arrays. We will learn about opportunities in scientific and medical imaging, mobile-phone based photography, camera for HCI and sensors mimicking animal eyes.
We will learn about the complete camera pipeline. In several hands-on projects we will build several physical imaging prototypes and understand how each stage of the imaging process can be manipulated.
We will learn about modern methods for capturing and sharing visual information. If novel cameras can be designed to sample light in radically new ways, then rich and useful forms of visual information may be recorded -- beyond those present in traditional protographs. Furthermore, if computational process can be made aware of these novel imaging models, them the scene can be analyzed in higher dimensions and novel aesthetic renderings of the visual information can be synthesized.
In this couse we will study this emerging multi-disciplinary field -- one which is at the intersection of signal processing, applied optics, computer graphics and vision, electronics, art, and online sharing through social networks. We will examine whether such innovative camera-like sensors can overcome the tough problems in scene understanding and generate insightful awareness. In addition, we will develop new algorithms to exploit unusual optics, programmable wavelength control, and femto-second accurate photon counting to decompose the sensed values into perceptually critical elements.
What every executive needs to know about ITScott Studham
This document provides guidance for executives on key aspects of modern IT. It recommends that executives: 1) view IT as a commodity that should be customer-driven; 2) consolidate IT organizations and plan to spend 4-8% of revenues on IT; 3) design technical standards while allowing business units autonomy over processes. It also stresses that executives must recognize how digital technologies are transforming business exponentially and how data is now openly shared, requiring new approaches to information security.
Mag-Securs No.29, 2011 - Validy: Learning from the Stuxnet CaseNeelabh Rai
Everything has been said on the Stuxnet worm? Not quite. Someday a “James Bond” or “Mission impossible” film might be based on this case. Should we stop here? Clearly not, such an attack asks numerous questions and must challenge certitudes. We might have to rethink our security paradigms.
Validy - A Paradigm Switch to Ensure Code Integrity.
During the Forum International de la Cybercriminalité,
late march 2010, Mag Securs met with Validy. We already knew this company and had looked at their technology in 2005. Our discussions in may and june have touched on the possibility of ensuring executable code integrity.
For more details, please visit: www.cybercops.in
The document discusses plans for a new high school building in Vail, Arizona that is designed to achieve LEED Silver certification. It will incorporate various energy efficient and sustainable design features like high efficiency HVAC and lighting, daylighting, solar panels, recycled and local building materials, low VOC finishes, and water conservation fixtures. The school is also intended to serve as an educational tool for students to learn about sustainability.
@kaosbeat explaining how we made a 2nd screen app from idea to implementation and then took it further by making tools to be used in the TV studio on top of that, using the same technology. Node.js, redis, EC2, RoR, ...
The document discusses innovation in file-based media production workflows. It begins by describing the transition from linear tape-based workflows to centralized file-based workflows using IT technology. This introduces new challenges around interoperability, asset management, automation and standardization. The rest of the document outlines a CHAMP platform that aims to address these challenges and provide fit-for-purpose tools. It then provides a use case example of using such tools for a tour production. Finally, it discusses future trends like cloud-based production workflows and transmedia storytelling across multiple platforms. The conclusion emphasizes focusing on both operational excellence and differentiating technology.
This document discusses various methods for obtaining and structuring metadata to help organize media content. It outlines both automated and manual approaches, including using extraction tools to generate low-level metadata, crowd-sourcing metadata from user interactions, and enhancing existing metadata by linking it to external knowledge bases using Linked Open Data. The key message is that no single approach is perfect, and the best solution involves trying multiple techniques like manual annotation, repurposing existing metadata, and leveraging automated tools.
MediaCRM is a platform that allows broadcasters to better manage customer relationships by combining television viewing with second screen experiences on devices like tablets, smartphones, and laptops. A survey found that while only 2.5% of respondents currently use tablets, many people regularly use additional devices while watching TV. The MediaCRM platform includes tools for real-time and offline analysis of second screen interactions like polls, messages, and sentiment to provide broadcasters with insights. A trial with a reality TV show saw around 11,000 viewers actively engaged across second screen platforms. Ongoing challenges include improving time synchronization between screens and providing more personalized content and feedback to consumers.
This document discusses research on interactive television viewing behaviors and platforms. It profiles different types of viewers called "The Watchowskys", "Edward Speakoutsky", "Edda Findoutsky", and "Willa & Wilbur Notsky". It also discusses the future of television being diverse and interactive in real-time rather than solely social. Social media influences viewing choices for 53% of viewers. Quizzes, comedy, music and sitcoms are most suited for interactive viewing. Platforms are chosen mostly for their specific interactive features.
Villa Square, one of the latest exploits of the VRT-medialab MediaSquare and MediaCRM teams, is a purpose-built platform for the popular live één-television program “Villa Vanthilt”. This platform is in many ways a pioneering second screen project and has received numerous positive feedback. We will present the stepping stones towards the Villa Square use cases and discuss the underlying technologies we have put to work. Come and see the mayhem HTML5 caused in the broadcast world.
Exploring your media with the Semantic Webvrt-medialab
VRT has a large audiovisual archive that is used daily. However, the contents of videos cannot be automatically interpreted by machines. Textual metadata is needed to help systems find the correct videos. By linking metadata tags to external open data sources like DBpedia, GeoNames, and MusicBrainz using semantic triples, a network of linked knowledge can be created. This allows machines to deduce extra information and provides context about resources mentioned in the metadata. Enhancing metadata with Linked Open Data technology renders the media collection more transparent by enabling innovative exploration features.
BDMA workshop presentation - Using the Second Screen - MediaSquare - MediaCRMvrt-medialab
Het toepassen van de Customer Relationship Management (CRM)-methodologie voor een TV-omroep was tot nu vrij moeilijk omdat er geen directe en persoonlijke band mogelijk was met de mediaconsument. Met de komst van gesynchroniseerde tweedeschermtoepassingen voor smartphones en tablets komt daar verandering in.
Deze applicaties geven de consument de mogelijkheid om rechtstreeks te interageren met programma’s uitgezonden door de omroep (bvb. in primetime).
Hierdoor kan een gedetailleerd inzicht verkregen worden in het kijk- en luistergedrag van mediaconsumenten.
Hierdoor kunnen omroepen hun programma’s en aanbod optimaliseren naar de verwachtingen van de consumenten en zijn adverteerders op hun beurt in staat de effectiviteit van hun campagnes te meten en gerichte, interactieve advertenties te lanceren op een eenvoudige en kostenefficiënte manier.
Aan de hand van de VillaSquare, de tweede scherm applicatie van Villa Vanthilt, tonen we enkele eerste resultaten van dit concept.
The document discusses the CHAMP platform, a cloud-hosted media production platform. It aims to address new challenges in file-based media production by putting the program maker at the center and providing flexible, collaborative tools. CHAMP will feature fit-for-purpose web apps, a story-centric data model, and integrate existing solutions and media workflows in the cloud. A use case of a television program is described to demonstrate how CHAMP could support location-independent, collaborative production workflows in the cloud.
CHAMP is a cloud-hosted platform for autonomous media production. It provides flexible, integrated, and collaborative workflows in the cloud using web applications accessible from multiple devices. The platform aims to support both professional and semi-professional media producers. It functions as an open technology ecosystem where providers can offer applications and services to users.
This document describes the MediaLoep project, which aims to improve media search through the use of linked open data. It discusses how MediaLoep gathers existing metadata from sources like subtitles, news production systems and EPG data. This information is combined, linked and indexed to enable enhanced search capabilities like information pop-ups, structured search filters and multilingual search. The document provides examples of how keywords and concepts are linked to external data sources to integrate additional context and make search results more intelligent.
This document discusses HTML5 features like video playback and summarizes supported video formats across browsers. It also provides details on H.264 video codec licensing and royalty costs for different types of video distribution like subscription or title-by-title. The document concludes with links to demo pages showcasing HTML5 features and a question and answer section.
The document provides an overview of HTML5 and its new features, including sections on semantics, multimedia, 2D/3D drawing, real-time communication and CSS3. It highlights new HTML5 elements like <header>, <footer>, <video>, <audio>, input types and canvas. It also discusses JavaScript APIs, web sockets and browser support for HTML5.
Boost your search with semantic technologyvrt-medialab
MediaLoep combines documents readily available within the broadcasting company (subtitles, news preparation, ...) with semantic web technology to create a powerfull media search application.
Presented at EBU Production Technology Seminar 2011
Media Square : platform for second screen experiencesvrt-medialab
MediaSquare is a second screen app that allows users to interact digitally with primetime TV content by talking about it, having dialogues, voting in polls, recommending content to others, and playing games related to what they are watching. The app tests showed that 61% of 30,307 users participated in a diabetes screening poll, with 25% unaware they had the condition.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
Northern Engraving | Nameplate Manufacturing Process - 2024Northern Engraving
Manufacturing custom quality metal nameplates and badges involves several standard operations. Processes include sheet prep, lithography, screening, coating, punch press and inspection. All decoration is completed in the flat sheet with adhesive and tooling operations following. The possibilities for creating unique durable nameplates are endless. How will you create your brand identity? We can help!
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectorsDianaGray10
Join us to learn how UiPath Apps can directly and easily interact with prebuilt connectors via Integration Service--including Salesforce, ServiceNow, Open GenAI, and more.
The best part is you can achieve this without building a custom workflow! Say goodbye to the hassle of using separate automations to call APIs. By seamlessly integrating within App Studio, you can now easily streamline your workflow, while gaining direct access to our Connector Catalog of popular applications.
We’ll discuss and demo the benefits of UiPath Apps and connectors including:
Creating a compelling user experience for any software, without the limitations of APIs.
Accelerating the app creation process, saving time and effort
Enjoying high-performance CRUD (create, read, update, delete) operations, for
seamless data management.
Speakers:
Russell Alfeche, Technology Leader, RPA at qBotic and UiPath MVP
Charlie Greenberg, host
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
inQuba Webinar Mastering Customer Journey Management with Dr Graham HillLizaNolte
HERE IS YOUR WEBINAR CONTENT! 'Mastering Customer Journey Management with Dr. Graham Hill'. We hope you find the webinar recording both insightful and enjoyable.
In this webinar, we explored essential aspects of Customer Journey Management and personalization. Here’s a summary of the key insights and topics discussed:
Key Takeaways:
Understanding the Customer Journey: Dr. Hill emphasized the importance of mapping and understanding the complete customer journey to identify touchpoints and opportunities for improvement.
Personalization Strategies: We discussed how to leverage data and insights to create personalized experiences that resonate with customers.
Technology Integration: Insights were shared on how inQuba’s advanced technology can streamline customer interactions and drive operational efficiency.
"Scaling RAG Applications to serve millions of users", Kevin GoedeckeFwdays
How we managed to grow and scale a RAG application from zero to thousands of users in 7 months. Lessons from technical challenges around managing high load for LLMs, RAGs and Vector databases.
Your One-Stop Shop for Python Success: Top 10 US Python Development Providersakankshawande
Simplify your search for a reliable Python development partner! This list presents the top 10 trusted US providers offering comprehensive Python development services, ensuring your project's success from conception to completion.
What is an RPA CoE? Session 1 – CoE VisionDianaGray10
In the first session, we will review the organization's vision and how this has an impact on the COE Structure.
Topics covered:
• The role of a steering committee
• How do the organization’s priorities determine CoE Structure?
Speaker:
Chris Bolin, Senior Intelligent Automation Architect Anika Systems
Freshworks Rethinks NoSQL for Rapid Scaling & Cost-EfficiencyScyllaDB
Freshworks creates AI-boosted business software that helps employees work more efficiently and effectively. Managing data across multiple RDBMS and NoSQL databases was already a challenge at their current scale. To prepare for 10X growth, they knew it was time to rethink their database strategy. Learn how they architected a solution that would simplify scaling while keeping costs under control.
"$10 thousand per minute of downtime: architecture, queues, streaming and fin...Fwdays
Direct losses from downtime in 1 minute = $5-$10 thousand dollars. Reputation is priceless.
As part of the talk, we will consider the architectural strategies necessary for the development of highly loaded fintech solutions. We will focus on using queues and streaming to efficiently work and manage large amounts of data in real-time and to minimize latency.
We will focus special attention on the architectural patterns used in the design of the fintech system, microservices and event-driven architecture, which ensure scalability, fault tolerance, and consistency of the entire system.
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
The typical problem in product engineering is not bad strategy, so much as “no strategy”. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If you’re wrong, it forces a correction. If you’re right, it helps create focus. I’ll share how I’ve approached this in the past, both what works and lessons for what didn’t work so well.
This talk will cover ScyllaDB Architecture from the cluster-level view and zoom in on data distribution and internal node architecture. In the process, we will learn the secret sauce used to get ScyllaDB's high availability and superior performance. We will also touch on the upcoming changes to ScyllaDB architecture, moving to strongly consistent metadata and tablets.
Conversational agents, or chatbots, are increasingly used to access all sorts of services using natural language. While open-domain chatbots - like ChatGPT - can converse on any topic, task-oriented chatbots - the focus of this paper - are designed for specific tasks, like booking a flight, obtaining customer support, or setting an appointment. Like any other software, task-oriented chatbots need to be properly tested, usually by defining and executing test scenarios (i.e., sequences of user-chatbot interactions). However, there is currently a lack of methods to quantify the completeness and strength of such test scenarios, which can lead to low-quality tests, and hence to buggy chatbots.
To fill this gap, we propose adapting mutation testing (MuT) for task-oriented chatbots. To this end, we introduce a set of mutation operators that emulate faults in chatbot designs, an architecture that enables MuT on chatbots built using heterogeneous technologies, and a practical realisation as an Eclipse plugin. Moreover, we evaluate the applicability, effectiveness and efficiency of our approach on open-source chatbots, with promising results.
zkStudyClub - LatticeFold: A Lattice-based Folding Scheme and its Application...Alex Pruden
Folding is a recent technique for building efficient recursive SNARKs. Several elegant folding protocols have been proposed, such as Nova, Supernova, Hypernova, Protostar, and others. However, all of them rely on an additively homomorphic commitment scheme based on discrete log, and are therefore not post-quantum secure. In this work we present LatticeFold, the first lattice-based folding protocol based on the Module SIS problem. This folding protocol naturally leads to an efficient recursive lattice-based SNARK and an efficient PCD scheme. LatticeFold supports folding low-degree relations, such as R1CS, as well as high-degree relations, such as CCS. The key challenge is to construct a secure folding protocol that works with the Ajtai commitment scheme. The difficulty, is ensuring that extracted witnesses are low norm through many rounds of folding. We present a novel technique using the sumcheck protocol to ensure that extracted witnesses are always low norm no matter how many rounds of folding are used. Our evaluation of the final proof system suggests that it is as performant as Hypernova, while providing post-quantum security.
Paper Link: https://eprint.iacr.org/2024/257
1. medialab
PISA – Proof of Concept
Production, Indexing and Search of Audiovisual Material
2. PISA - Positioning
PISA – Production and Indexing of Audiovisual Media
! 30 Man-year
! Virtual Modelling
! Computer Assisted Manufacturing
! Unsupervised Feature Extraction
! Search Engine Technology
2
3. Context - Digital Media Production
Suprastructure – Metadata Mgnt
Production and distribution
Production and distribution
Editing Mastering
Media
Ingest Asset Mgnt Playout
Infrastructure - Networks and Storage
Production Platform
3
4. Digital Asset Management, Content Management…
Suprastructure – Metadata Mgnt
Production and distribution
Infrastructure - Networks and Storage
Production Platform
4
5. User Expectations
Communication
(Information)
Data General Data General Data General
Suprastructure – Metadata Mgnt
Data General Data General Data General
Meta Meta
Data Data
Production and distribution
Media Production
• Mass-production
• Anywhere, anytime, on any device
• Personalisation
Infrastructure - Networks and Storage
The ideal search engine
• retrieves all relevant items (recall 100%)
• without false positives (precision 100%)
• enables instant access to digital media
• with respect to intellectual property.
Production Platform
5
6. Archiving – Disclosure, Annotation,…
archiefnummer : ALG 20010813 1
fragmentnummer : 1
reeks : 1000 ZONNEN EN GARNALEN
Opzoekscherm FILM Set: 16 Aantal: 1 bandnummer : E03024404
blz 1 van 3 formaat : DBCM
trefwoorden: ibm and vrt fragmenttitel : 1000 ZONNEN & GARNALEN
beeld : KL/PALPLUS
archiefnummer: - fragmentduur : 18 20
uitzendjaar: maand: dag: tekst : 0'00quot; TOERISTISCH REPORTAGEMAGAZINE OVERZICHT
fragmentnummer: fragmentduur: ONDERWERPEN GENERIEK TOERISTISCH REPORTAGEMAGAZINE,
reeks: OVERZICHT ONDERWERPEN
formaat: bandnummer: 0'50quot; VANDAAG : KUNSTENAAR LUC HOFKENS ONTWIERP EEN OASE
aflevering: afleveringsnummer: OP ZIJN DAKTERRAS IN BORGERHOUT DIE DOET DENKEN AAN DE
programma: uitzenddatum: GRAND CANYON INTERVIEW MET LUC EN ZIJN VROUW
fragmenttitel: MARILOU BUITENBEELD DAK MET OMGEVING BUITENKANT
tekst: ARBEIDERSWONING, PANO OVER ROTSWANDEN, KRATEN MET WATER,
kategorie: BEPANTING, FOTOALBUM MET VERLOOP WERKEN
opnamedatum: opnamenummer: 4'00quot; JUNIOR : KLAARTJE ALAERTS, 13 JAAR WIL ASTRONAUTEN
journalist: rechthebbende: WORDEN ZE BEZOEKT HETEUROSPACE CENTER METRUIMTEVEREN,
RAKETTEN SIMULATIE IN RUIMTEVEER, INTERVIEW, HEEFT EEN
UFO GEZIEN MAAKT ZELF KLEIN RAKETJE, SCHIET HET AF
SETS 7'50quot; DE SCHEURKALENDER : ARCHIEF RECLAMEFILM IBM
The strings required for the operation are not defined INTERVIEW MAURICE DE WILDE, EERSTE PERSOONLIJKECOMPUTER
trefwoorden : BELGIE; BORGERHOUT; ARTIEST; OASE; KUNST; GRAND
CANYON (NATUURGEBIED); DAK; TERRAS; INTERVIEW; EURO
F11 F12 F13 F14 F17 F18 F19 F20 Ent SPACE CENTER; RUIMTEVAART; PC; BOOTTOCHT; RIJKDOM;
Eindigen Sets Refset Toon Vorige Volg/Leeg Thesaurus Commando Opzoeken PASSAGIER; GASTRONOMIE; RESTAURANT; PERSONEEL;
VAKANTIE; BINNENBEELD; SCHIP; BECKERS LEEN; VRT;
LOTTO; RADIOOMROEPSTER; KLANKSTUDIO; UITVINDING;
BARBECUE; BETONMOLEN; IBM; RECLAMESPOT
rechthebbende : VRT
6
8. Web 2.0 – « User Generated Content », « Social Tagging »?
8
9. Catch-22
-> “Annotation” is a subjective interpretation, and
thus it is not scalable
-> Automated processing of information is a key
discriminator, but it requires correct and
structured metadata
-> Product Engineering is the source of structured
and meaningful information, but creative staff
are not susceptible to technology
9
10. Objectives - Proof of Concept
• One Set of Numbers(!)
• Model Driven Development
• Computer Assisted Manufacturing
• Unsupervised Feature Extraction
• Efficient Search and Retrieval
!
Develop an extensible data-model and a consistent application
framework, accessible via an intuitive user-interface
(! Digitizing analogue and disintegrated information flows)
10
11. PISA - Overview
Computer Assisted Design Search Engine
Concept
Indexing
Script Editing
Retrieval
• Parse scenario Script Editing • Timecode based indexing
• Shooting script editor
• Geo-temporal reference
• Storyboard
• Taxonomy based indexing and search
Abstract • Facetted search
Information
Virtual Intelligent Analysis and
Model Driven Development: Modelling Analysis Quantization
• Setting (Stage properties, light) Interpretation
• Character • Character identification
• Synthetic Speech • Background categorisation
• Sound effects Virtual and identification
• Character animation Model • Topic and eventdetection
• Virtual camera
Quantization
Computer Assisted Manufacturing
Automated Reverse Engineering
Realisation Production • Shot segmentation
• Ingest Footage • Video footprint and reuse detection
• Editing • Biometric face detection
• Mastering • Background analysis
• Reproduction to alternative distribution channels • Speech-to-text
11
13. The Search Engine
! Search federation by system integration Search Client
! Facetted search (Custom Development)
! Integrated application of keywords
! Intuitive and structured presentation of results
! Random access to audiovisual material
Legacy Video Library
(Basisplus)
<NewsML-G2>
Raw Material
(EBU Superpop) Media Asset Search Engine
Management System (Lucene/SOLR)
(Ardome)
Actual news items
(Ardome)
13
16. Intelligent Analysis
Unsupervised feature extraction provides time-
coded attributes:
! Shot segmentation and keyframe extraction
! Audio segmentation and speaker recognition
! Subtitle processing and speech recognition
! Taxonomy-driven topic detection
! Face recognition
! Scene recognition
! Copy detection
Legacy Video Library
(Basisplus)
<NewsML-G2>
Raw Material Media Asset
(EBU Superpop) Management Asset
Media Search Engine
Management System (Lucene/SOLR)
(Ardome)(Ardome)
Actual news items
(Ardome)
Face
Detection
Shot Topic
Segmentation Detection
Media Speech
16
Production Recognition
17. Conclusion
! Enterprise search – structured metadata, limited number of libraries, limited number
of records per library, dependencies between objects
! Intelligent search federation is aware of the media production process - scripts,
webpages, subtitles and formal annotation may represent the same editorial object
! Random access to audiovisual material requires an index is based on timecode and
not « wordposition in a document »
! Onthology-driven application logic is essential to enable semantic awareness, i.e.
resolving synonyms and disambiguation of homonyms
! The perfect search engine is not for sale yet and required from the ground up design
and development.
17