This document lists potential photos that could be used in a magazine, including photos already taken at concerts. It lists several photos for the contents page or double page spreads.
Andrew Goodwin identifies 5 key aspects of music video analysis: [1] Synaesthesia - how the visuals represent the sound; [2] Narrative and performance - how the artist tells a story through their performance; [3] The star image - how the video shapes the artist's public persona; [4] The relation of visuals to the song - how the meaning of the lyrics is represented or added to by the visuals; [5] Technical aspects - how elements like camerawork, editing, and effects enhance the viewing experience. The document provides examples and explanations of each aspect to inform music video analysis.
1) Andrew Goodwin's theory of music videos identifies six key elements: a relationship between lyrics and visuals that illustrate, amplify, or contradict the lyrics; "thought beats" that edit visuals to the music; genre-related styles and icons that establish an artist's brand; multiple close-ups of the main artist to promote their image; voyeurism of female artists; and intertextual references to other media. The document discusses how the student's music video conforms to some elements but not others, focusing on portraying the protagonist's emotions, editing shots to the music, using Polaroid effects as a unique visual style, and including close-ups to promote the new artist.
Close ups are used to connect artists with audiences and show emotions. Long shots establish locations and perspectives. Mid shots show identities and locations to help audiences understand narratives. Depth of field shots focus on specific objects or people. Mirror shots can help portray narratives by showing characters looking into mirrors as the audience looks at them.
Andrew Goodwin identifies 6 key aspects of analyzing music videos: 1) The relationship between the music and lyrics, 2) How the visuals represent the lyrics, 3) The relationship between the tone of the music and visuals, 4) Focus on the artist, 5) Intertextual references in other media, and 6) Addressing genre characteristics. He argues that an effective music video clearly connects the music and visuals through themes, atmosphere, and focus on the artist to engage the audience.
The media product uses several conventions of real music videos and albums. It includes a narrative and band performance shown through cross-cutting and parallel editing, as seen in indie rock videos. Location shots include graffiti, a house, park and streets to further the narrative. Visual effects like ghosting are used to add dream-like qualities and sync with the music. A split screen shows two perspectives of the main character. Shot types include close-ups and long shots of the band. The digipak and magazine advert feature band photos and information consistently to promote the single and album.
The document discusses several key features and conventions of music videos. It identifies that there are typically relationships between the lyrics, music, and visuals in a music video. Music videos also often feature close-up shots of the main artist and develop their star iconography. Genre influences the style and themes of different music videos. Camerawork, editing, and effects are also important elements that impact the meaning and feel of a music video. Editing may involve fast cuts or slower pacing depending on the desired mood.
Andrew Goodwin identifies 6 key aspects of music videos:
1) Music videos demonstrate genre through iconography.
2) Lyrics are represented through visual images.
3) The tone and atmosphere of the visuals reflect the music.
4) Music videos often feature close-ups of the artist to promote them.
5) There is a voyeuristic treatment of the female body at times.
6) Music videos sometimes reference other media like films or TV.
There are three main types of music videos: performance videos that show the band performing the song, narrative videos that tell a story throughout the video, and conceptual videos based on a single theme or idea. A researcher identified six features of music videos including demonstrating genre characteristics through music and visuals, having a relationship between lyrics and images, reflecting the tone of the music through visuals, including close-ups of artists as demanded by record labels, frequently referencing the notion of looking especially of the female body, and making intertextual references to other works. The researcher also identified six stages of analyzing music videos including examining the music itself, the artist's voice, the message the artist aims to portray, narratives and performances, the star
Andrew Goodwin identifies 5 key aspects of music video analysis: [1] Synaesthesia - how the visuals represent the sound; [2] Narrative and performance - how the artist tells a story through their performance; [3] The star image - how the video shapes the artist's public persona; [4] The relation of visuals to the song - how the meaning of the lyrics is represented or added to by the visuals; [5] Technical aspects - how elements like camerawork, editing, and effects enhance the viewing experience. The document provides examples and explanations of each aspect to inform music video analysis.
1) Andrew Goodwin's theory of music videos identifies six key elements: a relationship between lyrics and visuals that illustrate, amplify, or contradict the lyrics; "thought beats" that edit visuals to the music; genre-related styles and icons that establish an artist's brand; multiple close-ups of the main artist to promote their image; voyeurism of female artists; and intertextual references to other media. The document discusses how the student's music video conforms to some elements but not others, focusing on portraying the protagonist's emotions, editing shots to the music, using Polaroid effects as a unique visual style, and including close-ups to promote the new artist.
Close ups are used to connect artists with audiences and show emotions. Long shots establish locations and perspectives. Mid shots show identities and locations to help audiences understand narratives. Depth of field shots focus on specific objects or people. Mirror shots can help portray narratives by showing characters looking into mirrors as the audience looks at them.
Andrew Goodwin identifies 6 key aspects of analyzing music videos: 1) The relationship between the music and lyrics, 2) How the visuals represent the lyrics, 3) The relationship between the tone of the music and visuals, 4) Focus on the artist, 5) Intertextual references in other media, and 6) Addressing genre characteristics. He argues that an effective music video clearly connects the music and visuals through themes, atmosphere, and focus on the artist to engage the audience.
The media product uses several conventions of real music videos and albums. It includes a narrative and band performance shown through cross-cutting and parallel editing, as seen in indie rock videos. Location shots include graffiti, a house, park and streets to further the narrative. Visual effects like ghosting are used to add dream-like qualities and sync with the music. A split screen shows two perspectives of the main character. Shot types include close-ups and long shots of the band. The digipak and magazine advert feature band photos and information consistently to promote the single and album.
The document discusses several key features and conventions of music videos. It identifies that there are typically relationships between the lyrics, music, and visuals in a music video. Music videos also often feature close-up shots of the main artist and develop their star iconography. Genre influences the style and themes of different music videos. Camerawork, editing, and effects are also important elements that impact the meaning and feel of a music video. Editing may involve fast cuts or slower pacing depending on the desired mood.
Andrew Goodwin identifies 6 key aspects of music videos:
1) Music videos demonstrate genre through iconography.
2) Lyrics are represented through visual images.
3) The tone and atmosphere of the visuals reflect the music.
4) Music videos often feature close-ups of the artist to promote them.
5) There is a voyeuristic treatment of the female body at times.
6) Music videos sometimes reference other media like films or TV.
There are three main types of music videos: performance videos that show the band performing the song, narrative videos that tell a story throughout the video, and conceptual videos based on a single theme or idea. A researcher identified six features of music videos including demonstrating genre characteristics through music and visuals, having a relationship between lyrics and images, reflecting the tone of the music through visuals, including close-ups of artists as demanded by record labels, frequently referencing the notion of looking especially of the female body, and making intertextual references to other works. The researcher also identified six stages of analyzing music videos including examining the music itself, the artist's voice, the message the artist aims to portray, narratives and performances, the star
This document discusses image choices for a music magazine. It presents the contents page image, which is a mid-body shot of a model inspired by another magazine. It also presents the double page spread image, another mid-body shot inspired by another image, that the author intends to use.
The document discusses different conventions that music videos use to relate the visuals to the lyrics, including illustration, amplification, and disjuncture. Illustration provides a literal visualization of the lyrics, amplification adds new layers of meaning while retaining a link to the song, and disjuncture contradicts the lyrics through abstract imagery. The document also notes that the student's music video for The Weeknd uses illustration to relate specific lyrics to images and develops ideas based on The Weeknd's own music videos and album covers, rather than including live performances.
Andrew Goodwin wrote a book in 1992 called "Dancing in the Distraction Factory" about media theory and music videos. He identified 6 key features of music videos including demonstrating genre characteristics through relationships between lyrics and visuals. Goodwin also outlined 5 ways to analyze music videos such as examining the structure and voice of the song, narrative and performance aspects, the development of the star's image over time, relationships between visuals and lyrics, and technical production elements like editing.
This document summarizes different types and conventions of music videos. It discusses performance-based videos that feature artists performing live, narrative-based videos that tell a story related to the song's lyrics, and concept-based videos that are based around a single idea or editing technique. It also mentions other types like surrealistic, interpretive, animated, and parody videos. Finally, it outlines Andrew Goodwin's theory about relationships between lyrics and visuals in music videos.
The document discusses how effective the combination of a music video and accompanying ancillary tasks are. It analyzes the student's advanced production project where they created a music video for the song "Let Her Go" by Passenger along with individual ancillary tasks. The student ensured the ancillary tasks reflected the tone and meaning of the music video through the use of similar styles, themes, and conventions. This included using dark colors to represent sadness, images of the guitar to relate to the music, and shots of the singer alone to convey feelings of isolation. The document concludes the music video and ancillary tasks were effectively linked through these representational techniques.
The document discusses different genres in the music industry and how they influence conventions in music videos. It focuses on the genre of indie/folk music exemplified by Ben Howard. Key conventions of indie music videos mentioned include a mixture of narrative and performance, simplistic style and locations, visuals relating to the music, use of instruments, and dance emphasizing the soundtrack. The author created a music video for Ben Howard's song "Diamonds" attempting to portray these conventions through locations in a forest, artistic performance with a guitar, and use of dance.
Goodwin proposes that there are 6 key features and 5 ways to analyze music videos. The 6 features are that videos demonstrate genre characteristics, show relationships between lyrics and visuals, between music and visuals, demands of record labels, references to looking/voyeurism, and intertextual references. The 5 ways to analyze are through thought beats, narrative and performance, the star image, relation of visuals to song, and technical aspects like mise-en-scene and editing.
Andrew Goodwin identified 6 key features of music videos and 5 ways to analyze them. The 6 features are that videos demonstrate genre characteristics, show relationships between lyrics and visuals, between music and visuals, feature close-ups of artists per label demands, reference looking/the male gaze, and use intertextual references. The 5 analysis aspects are thought beats, narrative and performance, the star image, the relationship of visuals to the song, and technical aspects like editing and effects. Goodwin's framework provides tools to understand music videos through their genre traits, relationships between components, focus on the artist, and technical production elements.
There are 5 key aspects to analyze in music videos: 1) thought beats which sees the sound structure and artist's voice, 2) narrative and performance where videos should coherently repeat the essence of the song, 3) the star image and developing meta narrative, 4) the relation of visuals to illustrate, amplify, or create disjuncture from the song lyrics, and 5) technical aspects like camera work, editing, lighting, and cuts that hold the video together and emphasize the musical beats.
The document discusses different types of music videos including narrative-based, performance-based, and concept-based videos. It also outlines some common conventions in music videos such as the use of different camera angles, camera movement, mise-en-scene reflective of mood and genre, and editing techniques. The document concludes by summarizing Andrew Goodwin's music video theory which identifies five key aspects of successful music videos including the relationship between music and visuals.
Andrew Goodwin theorized that music videos can illustrate, amplify, or contradict the lyrics and music of a song, changing how audiences perceive it. He identified five key aspects for audiences to analyze in music videos: thought beats where you "see" the sound; narrative and performance elements; the star image; the relationship between visuals and song; and technical aspects. Goodwin believed matching video elements like editing, scenes, and themes to lyrics, music, and genre conventions can enhance the video and convey different meanings.
1) Andrew Goodwin identified 6 key features and 5 ways to analyze music videos in his book "Dancing in the Distraction Factory".
2) The 6 key features of music videos are that they demonstrate genre characteristics, show relationships between lyrics/visuals and music/visuals, feature demands of record labels, reference looking/voyeurism, and make intertextual references.
3) The 5 ways to analyze music videos are through "thought beats", narrative and performance, the star image, ways to promote a video, and technical aspects.
Andrew Goodwin identified 6 key features of music videos in his book Dancing in the Distraction Factory. He suggests that music videos demonstrate genre characteristics, have relationships between lyrics and visuals as well as music and visuals, and include demands from record labels like closeups of artists. Goodwin also identified 5 ways to analyze music videos including looking at "thought beats" that see sound, narratives and performances, star images, relationships between visuals and songs, and technical aspects like editing and special effects.
The document discusses how brand identity and media conventions were effectively used across a promotional package including a music video, digipack, and magazine ad. Consistent branding elements like logo font, color palette, and props (animal masks) were applied. The music video incorporated house music conventions like surreal narrative/visuals and changing lighting. Ancillary texts also drew from the video's cinematography, editing, mise-en-scene, and props to maintain brand recognition while promoting the artist and music. Overall, carrying branding and style elements across formats created a cohesive promotional experience for the target audience.
This document provides an overview of the key conventions and elements of a music video. It discusses that a music video is used to illustrate an artist's vision for their song and promote their brand. Music videos employ various camera styles and techniques to portray the director's vision. Music is a main feature as it sets the atmosphere and influences how images are presented in time with the beat. Editing and sound are also important to match the footage and lip syncing to the music. Additional elements like mis en scene, imagery, clothing, makeup, props, and locations help set the mood and theme envisioned by the artist.
The document discusses how the media products use and develop conventions of real media while also challenging some conventions. For the front cover, codes from an existing magazine were followed, such as images along the bottom. The contents page took inspiration from Time Out magazine but challenged its bright color scheme. Page 3/4 drew from a magazine but used the background color from the image. Limited examples existed for the billboard format. The website design was limited by the platform used but included elements seen on other sites, such as a welcome image and article snippet.
Evaluation question 2: How effective is the combination of your main product ...eilishbarrett
The combination of the main product and ancillary texts was effective for the young target audience. A consistent blue, grey, and white color scheme and minimal text was used across the coursework, billboard, and website to appeal to younger readers. The billboard featured images of the magazine cover on different platforms to engage young adults, while the website served as a regularly updated digital version of the annual magazine to provide additional information for readers.
Evaluation Question 3: What have you learnt from your audience feedback?eilishbarrett
The document discusses how the author used a focus group on Facebook to get feedback at various stages of a production project. This included deciding on page layouts, front cover images, and billboard colors. While not all focus group members always responded, the feedback was generally unanimous and helped shape the author's final decisions. Getting audience perspective from the focus group allowed the author to accommodate preferences and make improvements.
In what ways does your media product use, develop or challenge forms and conv...eilishbarrett
The document discusses how the media product uses and develops conventions of real magazines. It summarizes how each part of the magazine was based on and developed from "Spin" magazine. The front cover was aimed at a similar target audience as "Spin" and used neutral colors. The contents page continued the neutral color scheme and included typical magazine elements like the title, issue number, and short article descriptions. The double page spread was also based on "Spin" but with some modifications. Overall, the magazine draws from real magazine conventions but makes some adaptations to achieve a consistent simple style inspired by "Spin".
In what ways does your media product use, develop or challenge forms and conv...eilishbarrett
The document summarizes the key design elements and conventions used in the media product, which is a magazine. It was modeled after "Spin" magazine, using similar elements like a neutral color scheme, simple layouts, and consistent branding. The cover, contents page, and double page spread replicate conventions from "Spin", but with some adaptations, like including the masthead on more pages. The goal was to develop a magazine that would appeal to a similar "indie" audience as "Spin" through clean, uncluttered design.
This document analyzes the codes and conventions used in music magazine covers and layouts. It finds that magazines commonly use bright colors, large images, and pull quotes to attract attention. Layouts tend to be neat and orderly, with minimal text and an emphasis on visual elements like photos over words. Color schemes, font styles, and the size and placement of titles, images, and text are carefully designed to encourage readers to learn more about articles and purchase the magazine.
This document discusses image choices for a music magazine. It presents the contents page image, which is a mid-body shot of a model inspired by another magazine. It also presents the double page spread image, another mid-body shot inspired by another image, that the author intends to use.
The document discusses different conventions that music videos use to relate the visuals to the lyrics, including illustration, amplification, and disjuncture. Illustration provides a literal visualization of the lyrics, amplification adds new layers of meaning while retaining a link to the song, and disjuncture contradicts the lyrics through abstract imagery. The document also notes that the student's music video for The Weeknd uses illustration to relate specific lyrics to images and develops ideas based on The Weeknd's own music videos and album covers, rather than including live performances.
Andrew Goodwin wrote a book in 1992 called "Dancing in the Distraction Factory" about media theory and music videos. He identified 6 key features of music videos including demonstrating genre characteristics through relationships between lyrics and visuals. Goodwin also outlined 5 ways to analyze music videos such as examining the structure and voice of the song, narrative and performance aspects, the development of the star's image over time, relationships between visuals and lyrics, and technical production elements like editing.
This document summarizes different types and conventions of music videos. It discusses performance-based videos that feature artists performing live, narrative-based videos that tell a story related to the song's lyrics, and concept-based videos that are based around a single idea or editing technique. It also mentions other types like surrealistic, interpretive, animated, and parody videos. Finally, it outlines Andrew Goodwin's theory about relationships between lyrics and visuals in music videos.
The document discusses how effective the combination of a music video and accompanying ancillary tasks are. It analyzes the student's advanced production project where they created a music video for the song "Let Her Go" by Passenger along with individual ancillary tasks. The student ensured the ancillary tasks reflected the tone and meaning of the music video through the use of similar styles, themes, and conventions. This included using dark colors to represent sadness, images of the guitar to relate to the music, and shots of the singer alone to convey feelings of isolation. The document concludes the music video and ancillary tasks were effectively linked through these representational techniques.
The document discusses different genres in the music industry and how they influence conventions in music videos. It focuses on the genre of indie/folk music exemplified by Ben Howard. Key conventions of indie music videos mentioned include a mixture of narrative and performance, simplistic style and locations, visuals relating to the music, use of instruments, and dance emphasizing the soundtrack. The author created a music video for Ben Howard's song "Diamonds" attempting to portray these conventions through locations in a forest, artistic performance with a guitar, and use of dance.
Goodwin proposes that there are 6 key features and 5 ways to analyze music videos. The 6 features are that videos demonstrate genre characteristics, show relationships between lyrics and visuals, between music and visuals, demands of record labels, references to looking/voyeurism, and intertextual references. The 5 ways to analyze are through thought beats, narrative and performance, the star image, relation of visuals to song, and technical aspects like mise-en-scene and editing.
Andrew Goodwin identified 6 key features of music videos and 5 ways to analyze them. The 6 features are that videos demonstrate genre characteristics, show relationships between lyrics and visuals, between music and visuals, feature close-ups of artists per label demands, reference looking/the male gaze, and use intertextual references. The 5 analysis aspects are thought beats, narrative and performance, the star image, the relationship of visuals to the song, and technical aspects like editing and effects. Goodwin's framework provides tools to understand music videos through their genre traits, relationships between components, focus on the artist, and technical production elements.
There are 5 key aspects to analyze in music videos: 1) thought beats which sees the sound structure and artist's voice, 2) narrative and performance where videos should coherently repeat the essence of the song, 3) the star image and developing meta narrative, 4) the relation of visuals to illustrate, amplify, or create disjuncture from the song lyrics, and 5) technical aspects like camera work, editing, lighting, and cuts that hold the video together and emphasize the musical beats.
The document discusses different types of music videos including narrative-based, performance-based, and concept-based videos. It also outlines some common conventions in music videos such as the use of different camera angles, camera movement, mise-en-scene reflective of mood and genre, and editing techniques. The document concludes by summarizing Andrew Goodwin's music video theory which identifies five key aspects of successful music videos including the relationship between music and visuals.
Andrew Goodwin theorized that music videos can illustrate, amplify, or contradict the lyrics and music of a song, changing how audiences perceive it. He identified five key aspects for audiences to analyze in music videos: thought beats where you "see" the sound; narrative and performance elements; the star image; the relationship between visuals and song; and technical aspects. Goodwin believed matching video elements like editing, scenes, and themes to lyrics, music, and genre conventions can enhance the video and convey different meanings.
1) Andrew Goodwin identified 6 key features and 5 ways to analyze music videos in his book "Dancing in the Distraction Factory".
2) The 6 key features of music videos are that they demonstrate genre characteristics, show relationships between lyrics/visuals and music/visuals, feature demands of record labels, reference looking/voyeurism, and make intertextual references.
3) The 5 ways to analyze music videos are through "thought beats", narrative and performance, the star image, ways to promote a video, and technical aspects.
Andrew Goodwin identified 6 key features of music videos in his book Dancing in the Distraction Factory. He suggests that music videos demonstrate genre characteristics, have relationships between lyrics and visuals as well as music and visuals, and include demands from record labels like closeups of artists. Goodwin also identified 5 ways to analyze music videos including looking at "thought beats" that see sound, narratives and performances, star images, relationships between visuals and songs, and technical aspects like editing and special effects.
The document discusses how brand identity and media conventions were effectively used across a promotional package including a music video, digipack, and magazine ad. Consistent branding elements like logo font, color palette, and props (animal masks) were applied. The music video incorporated house music conventions like surreal narrative/visuals and changing lighting. Ancillary texts also drew from the video's cinematography, editing, mise-en-scene, and props to maintain brand recognition while promoting the artist and music. Overall, carrying branding and style elements across formats created a cohesive promotional experience for the target audience.
This document provides an overview of the key conventions and elements of a music video. It discusses that a music video is used to illustrate an artist's vision for their song and promote their brand. Music videos employ various camera styles and techniques to portray the director's vision. Music is a main feature as it sets the atmosphere and influences how images are presented in time with the beat. Editing and sound are also important to match the footage and lip syncing to the music. Additional elements like mis en scene, imagery, clothing, makeup, props, and locations help set the mood and theme envisioned by the artist.
The document discusses how the media products use and develop conventions of real media while also challenging some conventions. For the front cover, codes from an existing magazine were followed, such as images along the bottom. The contents page took inspiration from Time Out magazine but challenged its bright color scheme. Page 3/4 drew from a magazine but used the background color from the image. Limited examples existed for the billboard format. The website design was limited by the platform used but included elements seen on other sites, such as a welcome image and article snippet.
Evaluation question 2: How effective is the combination of your main product ...eilishbarrett
The combination of the main product and ancillary texts was effective for the young target audience. A consistent blue, grey, and white color scheme and minimal text was used across the coursework, billboard, and website to appeal to younger readers. The billboard featured images of the magazine cover on different platforms to engage young adults, while the website served as a regularly updated digital version of the annual magazine to provide additional information for readers.
Evaluation Question 3: What have you learnt from your audience feedback?eilishbarrett
The document discusses how the author used a focus group on Facebook to get feedback at various stages of a production project. This included deciding on page layouts, front cover images, and billboard colors. While not all focus group members always responded, the feedback was generally unanimous and helped shape the author's final decisions. Getting audience perspective from the focus group allowed the author to accommodate preferences and make improvements.
In what ways does your media product use, develop or challenge forms and conv...eilishbarrett
The document discusses how the media product uses and develops conventions of real magazines. It summarizes how each part of the magazine was based on and developed from "Spin" magazine. The front cover was aimed at a similar target audience as "Spin" and used neutral colors. The contents page continued the neutral color scheme and included typical magazine elements like the title, issue number, and short article descriptions. The double page spread was also based on "Spin" but with some modifications. Overall, the magazine draws from real magazine conventions but makes some adaptations to achieve a consistent simple style inspired by "Spin".
In what ways does your media product use, develop or challenge forms and conv...eilishbarrett
The document summarizes the key design elements and conventions used in the media product, which is a magazine. It was modeled after "Spin" magazine, using similar elements like a neutral color scheme, simple layouts, and consistent branding. The cover, contents page, and double page spread replicate conventions from "Spin", but with some adaptations, like including the masthead on more pages. The goal was to develop a magazine that would appeal to a similar "indie" audience as "Spin" through clean, uncluttered design.
This document analyzes the codes and conventions used in music magazine covers and layouts. It finds that magazines commonly use bright colors, large images, and pull quotes to attract attention. Layouts tend to be neat and orderly, with minimal text and an emphasis on visual elements like photos over words. Color schemes, font styles, and the size and placement of titles, images, and text are carefully designed to encourage readers to learn more about articles and purchase the magazine.
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
What is an RPA CoE? Session 1 – CoE VisionDianaGray10
In the first session, we will review the organization's vision and how this has an impact on the COE Structure.
Topics covered:
• The role of a steering committee
• How do the organization’s priorities determine CoE Structure?
Speaker:
Chris Bolin, Senior Intelligent Automation Architect Anika Systems
"Choosing proper type of scaling", Olena SyrotaFwdays
Imagine an IoT processing system that is already quite mature and production-ready and for which client coverage is growing and scaling and performance aspects are life and death questions. The system has Redis, MongoDB, and stream processing based on ksqldb. In this talk, firstly, we will analyze scaling approaches and then select the proper ones for our system.
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
AppSec PNW: Android and iOS Application Security with MobSFAjin Abraham
Mobile Security Framework - MobSF is a free and open source automated mobile application security testing environment designed to help security engineers, researchers, developers, and penetration testers to identify security vulnerabilities, malicious behaviours and privacy concerns in mobile applications using static and dynamic analysis. It supports all the popular mobile application binaries and source code formats built for Android and iOS devices. In addition to automated security assessment, it also offers an interactive testing environment to build and execute scenario based test/fuzz cases against the application.
This talk covers:
Using MobSF for static analysis of mobile applications.
Interactive dynamic security assessment of Android and iOS applications.
Solving Mobile app CTF challenges.
Reverse engineering and runtime analysis of Mobile malware.
How to shift left and integrate MobSF/mobsfscan SAST and DAST in your build pipeline.
zkStudyClub - LatticeFold: A Lattice-based Folding Scheme and its Application...Alex Pruden
Folding is a recent technique for building efficient recursive SNARKs. Several elegant folding protocols have been proposed, such as Nova, Supernova, Hypernova, Protostar, and others. However, all of them rely on an additively homomorphic commitment scheme based on discrete log, and are therefore not post-quantum secure. In this work we present LatticeFold, the first lattice-based folding protocol based on the Module SIS problem. This folding protocol naturally leads to an efficient recursive lattice-based SNARK and an efficient PCD scheme. LatticeFold supports folding low-degree relations, such as R1CS, as well as high-degree relations, such as CCS. The key challenge is to construct a secure folding protocol that works with the Ajtai commitment scheme. The difficulty, is ensuring that extracted witnesses are low norm through many rounds of folding. We present a novel technique using the sumcheck protocol to ensure that extracted witnesses are always low norm no matter how many rounds of folding are used. Our evaluation of the final proof system suggests that it is as performant as Hypernova, while providing post-quantum security.
Paper Link: https://eprint.iacr.org/2024/257
In the realm of cybersecurity, offensive security practices act as a critical shield. By simulating real-world attacks in a controlled environment, these techniques expose vulnerabilities before malicious actors can exploit them. This proactive approach allows manufacturers to identify and fix weaknesses, significantly enhancing system security.
This presentation delves into the development of a system designed to mimic Galileo's Open Service signal using software-defined radio (SDR) technology. We'll begin with a foundational overview of both Global Navigation Satellite Systems (GNSS) and the intricacies of digital signal processing.
The presentation culminates in a live demonstration. We'll showcase the manipulation of Galileo's Open Service pilot signal, simulating an attack on various software and hardware systems. This practical demonstration serves to highlight the potential consequences of unaddressed vulnerabilities, emphasizing the importance of offensive security practices in safeguarding critical infrastructure.