The document provides summaries for three story ideas that could be used:
1) Connla and the fairy maiden, a Celtic tale about a king's son who encounters a maiden who invites him to an eternal land, despite his father's attempts to prevent it.
2) The Bird with Nine Heads, a Chinese story where a youth slays a nine-headed bird to rescue a kidnapped princess and gains magic from meeting a dragon.
3) The Council held by the Rats, a fable where rats discuss how to deal with the threat posed by a cat but cannot agree on a plan.
The document outlines Benedict Terry's digital graphic narrative development work, including shaping an image, rotoscoping, creating images from film quotes, experimenting with text-based images, drawing a comic book style image, telling a photo story, hand illustrating, and designing a narrative environment. Feedback is provided on each piece, noting what was successful and opportunities for improvement.
The document discusses different types of digital graphics file formats including raster graphics like JPEG, TIFF, GIF, and BMP which use bitmaps, and vector graphics like PSD, AI, FLA, and WMF which use vectors. It also covers topics like compression, image capture through scanning, photography and graphics tablets, optimizing images for web use, file size reduction techniques, naming conventions, and asset management through folders.
This document provides a proposal and pitch for a short science fiction film about a man who gets trapped inside his computer while trying to stop a virus he created. It includes an outline, description of characters and their motivations, intended locations, resources needed, budget, schedule, and pitch addressing why the filmmaker is well-suited to tell this story. The proposal demonstrates planning around production, marketing to the target sci-fi audience of males under 50, and utilizing available resources and facilities.
The document outlines the stage 1 production process for an idea about a computer virus. It includes initial mind maps and research on the idea. The target audience is identified as generally male aged 16-19 based on surveys and research on similar films. Appropriate production techniques like CGI and a 12 rating are identified. Resources, constraints, and management considerations are discussed. The idea is modified to have the technician use termination software instead of defeating the virus directly, and to set up a potential sequel by infecting the protagonist.
This document provides questions for evaluating a final film project. It asks the student to explain their pre-production, production, and post-production processes, addressing what went well and could be improved. It also asks about scheduling, individual and team performance, problems encountered and how they were resolved, use of resources, production techniques learned, project monitoring, and early versions of the film including feedback received.
The document describes the process of creating virtual sets and animating a CGI virus in 3D animation software. Some key steps include:
- Building virtual sets from simple blocks, adjusting dimensions, copying and rearranging pieces to create walls and corridors.
- Constructing the virus model from basic blocks and polygons, adding detail to the face through modeling, and texturing the body.
- Animating the virus by moving and rotating individual body parts around pivots, and placing reference blocks under feet.
- Adding background textures like changing binary code to virtual set walls, and rendering transition graphics like a spinning tunnel to connect shots.
Prod management production template stage 3 2015 2Benedict Terry
This document provides an outline for the organizational planning of a film production. It includes details about the production team members and their roles. It also describes the filming locations, including both physical and virtual sets. A risk assessment and contingency plan are suggested to mitigate potential issues. A production schedule is included showing the planned filming and post-production work over several weeks. Call sheets, clearance forms, footage and editing logs are also referenced as parts of the planning process.
The document provides summaries for three story ideas that could be used:
1) Connla and the fairy maiden, a Celtic tale about a king's son who encounters a maiden who invites him to an eternal land, despite his father's attempts to prevent it.
2) The Bird with Nine Heads, a Chinese story where a youth slays a nine-headed bird to rescue a kidnapped princess and gains magic from meeting a dragon.
3) The Council held by the Rats, a fable where rats discuss how to deal with the threat posed by a cat but cannot agree on a plan.
The document outlines Benedict Terry's digital graphic narrative development work, including shaping an image, rotoscoping, creating images from film quotes, experimenting with text-based images, drawing a comic book style image, telling a photo story, hand illustrating, and designing a narrative environment. Feedback is provided on each piece, noting what was successful and opportunities for improvement.
The document discusses different types of digital graphics file formats including raster graphics like JPEG, TIFF, GIF, and BMP which use bitmaps, and vector graphics like PSD, AI, FLA, and WMF which use vectors. It also covers topics like compression, image capture through scanning, photography and graphics tablets, optimizing images for web use, file size reduction techniques, naming conventions, and asset management through folders.
This document provides a proposal and pitch for a short science fiction film about a man who gets trapped inside his computer while trying to stop a virus he created. It includes an outline, description of characters and their motivations, intended locations, resources needed, budget, schedule, and pitch addressing why the filmmaker is well-suited to tell this story. The proposal demonstrates planning around production, marketing to the target sci-fi audience of males under 50, and utilizing available resources and facilities.
The document outlines the stage 1 production process for an idea about a computer virus. It includes initial mind maps and research on the idea. The target audience is identified as generally male aged 16-19 based on surveys and research on similar films. Appropriate production techniques like CGI and a 12 rating are identified. Resources, constraints, and management considerations are discussed. The idea is modified to have the technician use termination software instead of defeating the virus directly, and to set up a potential sequel by infecting the protagonist.
This document provides questions for evaluating a final film project. It asks the student to explain their pre-production, production, and post-production processes, addressing what went well and could be improved. It also asks about scheduling, individual and team performance, problems encountered and how they were resolved, use of resources, production techniques learned, project monitoring, and early versions of the film including feedback received.
The document describes the process of creating virtual sets and animating a CGI virus in 3D animation software. Some key steps include:
- Building virtual sets from simple blocks, adjusting dimensions, copying and rearranging pieces to create walls and corridors.
- Constructing the virus model from basic blocks and polygons, adding detail to the face through modeling, and texturing the body.
- Animating the virus by moving and rotating individual body parts around pivots, and placing reference blocks under feet.
- Adding background textures like changing binary code to virtual set walls, and rendering transition graphics like a spinning tunnel to connect shots.
Prod management production template stage 3 2015 2Benedict Terry
This document provides an outline for the organizational planning of a film production. It includes details about the production team members and their roles. It also describes the filming locations, including both physical and virtual sets. A risk assessment and contingency plan are suggested to mitigate potential issues. A production schedule is included showing the planned filming and post-production work over several weeks. Call sheets, clearance forms, footage and editing logs are also referenced as parts of the planning process.
Prod management production template stage 3 2015Benedict Terry
This document provides guidance and templates for planning the visual elements of a short film production. It includes sections for pre-visualization and concept boards, a structural breakdown of the story into scenes and shots, storyboarding, master frames, and a shot list. The document instructs the filmmaker to complete these sections to plan the look, feel, and sequencing of shots for the visuals and filming of the short film.
This document provides a proposal and pitch for a short science fiction film about a man who creates a computer virus. The proposal includes an outline of the story, descriptions of the characters and their motivations, proposed shooting locations, required resources and equipment, casting requirements, a proposed budget and schedule, and pitches the filmmaker as the best person to tell this story. Key details include that the main character gets sucked into his computer while confronting the virus he created, and must escape the virus inside the computer system. The film is targeted towards a generally male science fiction audience aged 27-39.
The document provides details of the planning and research conducted for a student film production project. It includes initial ideas, target audience research through surveys and secondary sources, appropriate content considerations, production technique research analyzing similar works, available resources, and constraints. The student has chosen to create an animated short film about an internet bot technician who must defeat a virus spreading within a computer. Effects will be created using CGI and green screen. Managing the virtual sets and virus animation will require the most time.
This proposal is for a short science fiction film about an internet bot and virus technician who gets sucked into his computer while trying to destroy a virus he created. The film will have a mostly male target audience under 50. Shooting locations will include classrooms to represent offices and exterior shots requiring permission. Resources needed include 3D and video editing software. The filmmaker believes they are well-suited to tell this story and combine live action with CGI due to their experience with animation software.
The document outlines the stage 1 production process for an idea about a computer animation film featuring a lead character who is an internet bot technician. Research was conducted including surveys of the target audience, who are identified as generally male aged 16-19. Appropriate production techniques like CGI and chroma key effects were considered, as were constraints like limited time and the need to create virtual sets and animate a CGI virus. The production will require balancing the longer visual effects work with the live action filming. Modifications may be needed based on this research and planning.
[Pro forma] corporate - live project evaluationBenedict Terry
The document discusses the production process for a corporate video. It describes file management including storing production files in a clearly labeled folder and keeping backup copies. It discusses receiving positive feedback from peers on the graphics, branding, and animation. The client provided feedback requesting some minor graphic improvements which were implemented. Time management was an issue as there was no production schedule. Technical limitations included working alone and not having all desired software at home. While not perfectly professional quality, the final video met the client's needs and reflected the information researched about the client's business.
The document describes the process of creating various digital graphics for a client. Key steps included importing a client's logo, separating graphic elements into layers, making adjustments to layers, and putting them together in a frame animation. Graphics were further refined in After Effects, including adding 3D effects and motion. Live photos were also manipulated to create graphics depicting a phone screen crack repair. The overall process involved precise tracing, masking, compositing and animating of graphic elements in Photoshop and After Effects to create cohesive motion graphics for video production.
The document outlines the pre-production process for creating a corporate video for a client called Gamer-Tech, including initial research on the client, developing ideas, creating a proposal, and planning the resources, schedule, and risks for the animation-focused video project which will be completed independently without a live-action shoot.
The document analyzes the marketing strategies used in the poster and trailer for Star Wars: The Force Awakens. The poster prominently features the main protagonist and antagonist in battle-ready poses against a black background using blue and red colors. It establishes a serious tone to appeal to older fans of the original series. The trailer builds excitement through a climactic sequence of action scenes and establishes the science fiction genre. It relies on the Star Wars franchise name to attract audiences rather than explicitly listing stars. The interview on ABC News' Nightline program discusses the new characters and production details in a way that balances appealing to nostalgic and new audiences.
The document discusses different types of briefs that can be given to production companies for media projects. It describes contractual briefs, formal briefs, informal briefs, cooperative briefs, negotiated briefs, tender briefs, and competition briefs. For each type it provides the definition, advantages, and disadvantages. The key aspects are that contractual briefs have strict binding agreements, formal briefs allow for some negotiation of terms, and informal briefs involve verbal agreements with freedom of production but no set payment. Cooperative and negotiated briefs involve multiple production companies collaborating or negotiating on a project.
The document provides information on producing corporate and promotional videos, including codes, conventions, styles, techniques and purposes. It discusses topics such as video and audio transitions, language/scripts, shooting techniques, voiceovers, logos, titles, unique selling points, cutaways, interviews, music, graphics, and current practices. The document also includes details on two example corporate videos - one by Digital Harbor focusing on their work in fraud prevention, and one by Apple featuring optical illusions to attract viewers. Both videos aim to encourage people to join the companies and make use of filming equipment, with Apple's single take video shot on a HD card in a specially constructed set.
The document describes the production process for creating CGI environments and assets. It involves using 3DS Max to model walls, floors, lights, and other elements. Photoshop is used to texture map surfaces and create lighting effects. Live action footage is filmed and composited into the virtual scenes using After Effects and masking techniques. Sound effects and original music are also produced to accompany the final video project. A variety of software tools and file formats are leveraged at different stages of the workflow to create and composite realistic CGI environments.
Song of the Sea was an international co-production involving five countries that received funding from multiple national film boards and funds. It uses a unique digital hand-drawn animation style to tell the story of Irish folklore and mythology, focusing on a brother and sister's journey. While addressing some non-mainstream topics like death and disability, the film also features common narrative elements and character arcs. It received acclaim for its animation, art direction, and handling of its more serious subject matter.
The Shaun the Sheep Movie is a 2015 British claymation film produced by Aardman Animations. It relies heavily on Aardman's signature claymation style and took over three years to produce. The film features the voices of several notable British comedians and actors and explores themes of hierarchy, freedom, and friendship through the story of Shaun and the farm animals.
Inside Out is a 2015 Pixar animated film about the emotions inside a girl's head. It was produced using CGI animation and had a large budget from Disney. The film addresses several social issues like family relationships, nostalgia vs progress, and discrimination. It follows common animated film trends like humor, imagination, and coming of age themes. The film was both a critical and financial success, grossing over $857 million against a $175 million budget. It featured big name voice actors like Amy Poehler, Bill Hader, and Richard Kind, and was directed by Pete Docter.
The document outlines Benedict Terry's plans for an ident package for a fictional universal entertainment channel called "The Grid". The package will consist of 3 ident designs that share a consistent style using neon tube lighting and wireframe motifs. The third ident is selected for production, which uses CGI animation and live action filming to show lights activating to form the channel logo and name. Risks of the production are assessed.
The Host is a 2006 South Korean monster film directed by Bong Joon-Ho about a monster that emerges from the Han River in Seoul. It starred Song Kang-Ho and had themes of anti-American sentiment and the impacts of toxic waste. It was a box office success, becoming the highest grossing South Korean film at the time. The film used practical sewer locations and visual effects to create a realistic monster.
Colossal (2016) was an independently produced international film involving five countries. It had a smaller budget than typical Hollywood films, which allowed it to explore themes of domestic abuse and alcoholism. Starring Anne Hathaway, the film used intertextuality and foreshadowing to tell the story of a woman who realizes she is connected to a monster attacking Seoul. Her character's ability is shown to stem from childhood trauma.
The original 1954 Godzilla film was created in post-war Japan as an allegory for the nuclear bombings, featuring a monster awakened by nuclear testing. It had a low budget but used actors in suits and scaled models. The 2014 Hollywood version had a larger budget and CGI effects, but also dealt with nuclear themes and featured monsters awakened by radiation attacking major cities. Both explored Japan coping with technological destruction and nature retaliating against human innovations.
Prod management production template stage 3 2015Benedict Terry
This document provides guidance and templates for planning the visual elements of a short film production. It includes sections for pre-visualization and concept boards, a structural breakdown of the story into scenes and shots, storyboarding, master frames, and a shot list. The document instructs the filmmaker to complete these sections to plan the look, feel, and sequencing of shots for the visuals and filming of the short film.
This document provides a proposal and pitch for a short science fiction film about a man who creates a computer virus. The proposal includes an outline of the story, descriptions of the characters and their motivations, proposed shooting locations, required resources and equipment, casting requirements, a proposed budget and schedule, and pitches the filmmaker as the best person to tell this story. Key details include that the main character gets sucked into his computer while confronting the virus he created, and must escape the virus inside the computer system. The film is targeted towards a generally male science fiction audience aged 27-39.
The document provides details of the planning and research conducted for a student film production project. It includes initial ideas, target audience research through surveys and secondary sources, appropriate content considerations, production technique research analyzing similar works, available resources, and constraints. The student has chosen to create an animated short film about an internet bot technician who must defeat a virus spreading within a computer. Effects will be created using CGI and green screen. Managing the virtual sets and virus animation will require the most time.
This proposal is for a short science fiction film about an internet bot and virus technician who gets sucked into his computer while trying to destroy a virus he created. The film will have a mostly male target audience under 50. Shooting locations will include classrooms to represent offices and exterior shots requiring permission. Resources needed include 3D and video editing software. The filmmaker believes they are well-suited to tell this story and combine live action with CGI due to their experience with animation software.
The document outlines the stage 1 production process for an idea about a computer animation film featuring a lead character who is an internet bot technician. Research was conducted including surveys of the target audience, who are identified as generally male aged 16-19. Appropriate production techniques like CGI and chroma key effects were considered, as were constraints like limited time and the need to create virtual sets and animate a CGI virus. The production will require balancing the longer visual effects work with the live action filming. Modifications may be needed based on this research and planning.
[Pro forma] corporate - live project evaluationBenedict Terry
The document discusses the production process for a corporate video. It describes file management including storing production files in a clearly labeled folder and keeping backup copies. It discusses receiving positive feedback from peers on the graphics, branding, and animation. The client provided feedback requesting some minor graphic improvements which were implemented. Time management was an issue as there was no production schedule. Technical limitations included working alone and not having all desired software at home. While not perfectly professional quality, the final video met the client's needs and reflected the information researched about the client's business.
The document describes the process of creating various digital graphics for a client. Key steps included importing a client's logo, separating graphic elements into layers, making adjustments to layers, and putting them together in a frame animation. Graphics were further refined in After Effects, including adding 3D effects and motion. Live photos were also manipulated to create graphics depicting a phone screen crack repair. The overall process involved precise tracing, masking, compositing and animating of graphic elements in Photoshop and After Effects to create cohesive motion graphics for video production.
The document outlines the pre-production process for creating a corporate video for a client called Gamer-Tech, including initial research on the client, developing ideas, creating a proposal, and planning the resources, schedule, and risks for the animation-focused video project which will be completed independently without a live-action shoot.
The document analyzes the marketing strategies used in the poster and trailer for Star Wars: The Force Awakens. The poster prominently features the main protagonist and antagonist in battle-ready poses against a black background using blue and red colors. It establishes a serious tone to appeal to older fans of the original series. The trailer builds excitement through a climactic sequence of action scenes and establishes the science fiction genre. It relies on the Star Wars franchise name to attract audiences rather than explicitly listing stars. The interview on ABC News' Nightline program discusses the new characters and production details in a way that balances appealing to nostalgic and new audiences.
The document discusses different types of briefs that can be given to production companies for media projects. It describes contractual briefs, formal briefs, informal briefs, cooperative briefs, negotiated briefs, tender briefs, and competition briefs. For each type it provides the definition, advantages, and disadvantages. The key aspects are that contractual briefs have strict binding agreements, formal briefs allow for some negotiation of terms, and informal briefs involve verbal agreements with freedom of production but no set payment. Cooperative and negotiated briefs involve multiple production companies collaborating or negotiating on a project.
The document provides information on producing corporate and promotional videos, including codes, conventions, styles, techniques and purposes. It discusses topics such as video and audio transitions, language/scripts, shooting techniques, voiceovers, logos, titles, unique selling points, cutaways, interviews, music, graphics, and current practices. The document also includes details on two example corporate videos - one by Digital Harbor focusing on their work in fraud prevention, and one by Apple featuring optical illusions to attract viewers. Both videos aim to encourage people to join the companies and make use of filming equipment, with Apple's single take video shot on a HD card in a specially constructed set.
The document describes the production process for creating CGI environments and assets. It involves using 3DS Max to model walls, floors, lights, and other elements. Photoshop is used to texture map surfaces and create lighting effects. Live action footage is filmed and composited into the virtual scenes using After Effects and masking techniques. Sound effects and original music are also produced to accompany the final video project. A variety of software tools and file formats are leveraged at different stages of the workflow to create and composite realistic CGI environments.
Song of the Sea was an international co-production involving five countries that received funding from multiple national film boards and funds. It uses a unique digital hand-drawn animation style to tell the story of Irish folklore and mythology, focusing on a brother and sister's journey. While addressing some non-mainstream topics like death and disability, the film also features common narrative elements and character arcs. It received acclaim for its animation, art direction, and handling of its more serious subject matter.
The Shaun the Sheep Movie is a 2015 British claymation film produced by Aardman Animations. It relies heavily on Aardman's signature claymation style and took over three years to produce. The film features the voices of several notable British comedians and actors and explores themes of hierarchy, freedom, and friendship through the story of Shaun and the farm animals.
Inside Out is a 2015 Pixar animated film about the emotions inside a girl's head. It was produced using CGI animation and had a large budget from Disney. The film addresses several social issues like family relationships, nostalgia vs progress, and discrimination. It follows common animated film trends like humor, imagination, and coming of age themes. The film was both a critical and financial success, grossing over $857 million against a $175 million budget. It featured big name voice actors like Amy Poehler, Bill Hader, and Richard Kind, and was directed by Pete Docter.
The document outlines Benedict Terry's plans for an ident package for a fictional universal entertainment channel called "The Grid". The package will consist of 3 ident designs that share a consistent style using neon tube lighting and wireframe motifs. The third ident is selected for production, which uses CGI animation and live action filming to show lights activating to form the channel logo and name. Risks of the production are assessed.
The Host is a 2006 South Korean monster film directed by Bong Joon-Ho about a monster that emerges from the Han River in Seoul. It starred Song Kang-Ho and had themes of anti-American sentiment and the impacts of toxic waste. It was a box office success, becoming the highest grossing South Korean film at the time. The film used practical sewer locations and visual effects to create a realistic monster.
Colossal (2016) was an independently produced international film involving five countries. It had a smaller budget than typical Hollywood films, which allowed it to explore themes of domestic abuse and alcoholism. Starring Anne Hathaway, the film used intertextuality and foreshadowing to tell the story of a woman who realizes she is connected to a monster attacking Seoul. Her character's ability is shown to stem from childhood trauma.
The original 1954 Godzilla film was created in post-war Japan as an allegory for the nuclear bombings, featuring a monster awakened by nuclear testing. It had a low budget but used actors in suits and scaled models. The 2014 Hollywood version had a larger budget and CGI effects, but also dealt with nuclear themes and featured monsters awakened by radiation attacking major cities. Both explored Japan coping with technological destruction and nature retaliating against human innovations.