Introduction to ArtificiaI Intelligence in Higher Education
P4I introduction to the project
1. P4I – PLAYING FOR INTERCULTURALITY
REF: 518475-LLP-1-2011-1-ES-GRUNDTVIG-GMP
INTRODUCTION TO THE PROJECT
2. •
TABLE OF CONTENTS
Project in brief
• Partners
• Third country participation
• Our main aim
• Interculturality
• Learning with social games
• Key competences
• Find us in social media
3. P4I - Play for Interculturality is a Grudtvig Multilateral
PROJECT IN BRIEF
project, funded by the European Commission. The project
has been approved in 2011 and will be implemented within
the 2 years.
This project has been funded with support from the European
Commission. This communication reflects the views only of the
author, and the Commission cannot be held responsible for any
use which may be made of the information contained therein.
4. The project consortium consists of 7 partners, representing
different EU territorial contexts and fields of expertise:
PROJECT PARTNERS
INVESLAN (ES)
Instituto Europeo para la Gestión de la Diversidad
(European Institute for Managing Diversity) (ES)
SQLearn (EL)
C.N.I.P.A. Puglia (IT)
Sociedade Portuguesa de Inovação (PT)
National Research Institute for Labour and Social
Protection (RO)
LEARNit3D Ltd (UK)
6. THIRD COUNTRY PARTICIPATION
Twin Learning LLC (TL LLC) partner from United States has
been invited to join the project.
TL LLC has a broad experience in designing and developing
learning environments, with diverse teams of
designers, architects, engineers, artists, media
mavens, project and product managers, teachers and
scholars, as well as an extensive experience in research on
game – based initiatives.
7. BACKGROUND TO THE PROJECT
While the latest tendencies point at a rather low level
of adult population participation in lifelong learning
initiatives, despite the increasing efforts in
promotions and diversity of programmes, the project
partners believe that the use of social games can
positively influence the access of European adults to
lifelong learning experiences, increasing the access
rates, offering innovative and attractive means to
develop key competences.
8. OUR MAIN AIM
P4I – Play for Interculturality seeks to take step
forward and create an innovative social game that
promotes apprenticeship of intercultural competences
of European adults, motivating them to take an active
role and interact with other users, boosting key
competences, such as digital socialization and media
literacy in parallel.
9. INTERCULTURALITY
As Europe is growing closer together and new
intercultural possibilities are bounding with the
opening of borders, the existence of new inter-
European treaties and the rise in
technology, competencies in Interculturity is a
fundamental skill, essential for daily life
interaction, as well as at the work place.
10. LEARNING WITH SOCIAL GAMES
Social game-based learning is an informal tool that allows
the acquisition of competences in a recreational
environment.
We move from “learning by doing” for the “learning by
playing”, where interpersonal learning is involved, while a
social game can only be played by exchanging
information, knowledge and items with other players.
Social gaming commonly refers to playing games as a way of
social interaction, as opposed to playing games in solicitude.
We may also refer to Educational Games and Serious games.
11. KEY COMPETENCES
Competences in mother tongue
Communication in foreign languages
Digital competences
Learning to learn
Social and civil competences
Cultural awareness and expression
“Key competences are those which all individuals need for
personal fulfilment and development, active
citizenship, social inclusion and employment. The key
competences are all considered equally
important, because each of them can contribute to a
successful life in a knowledge society”
12. MAIN DELIVERABLES
Report on Success stories – compilation of game-based
learning initiatives in adults‟ education
Recommendations for the development of informal
intercultural training itineraries
Social game on intercultural competences
Web 2.0 campaign
13. FIND US IN SOCIAL MEDIA
Don´t miss our Web 2.0 campaigns and joins us in:
14. LET’S KEEP IN TOUCH
Check our website for more information about the
project: www.p4i-project.eu
europa@inveslan.com
+34 944 703 670