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Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition,
Chapter 2: Operating-System
Structures
2.2 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Chapter 2: Operating-System Structures
 Operating System Services
 User Operating System Interface
 System Calls
 Types of System Calls
 System Programs
 Operating System Design and Implementation
 Operating System Structure
 Virtual Machines
 Operating System Debugging
 Operating System Generation
 System Boot
2.3 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Objectives
 To describe the services an operating system provides to users, processes,
and other systems
 To discuss the various ways of structuring an operating system
 To explain how operating systems are installed and customized and how
they boot
2.4 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Operating System Services
 One set of operating-system services provides functions that are
helpful to the user:
a) User interface - Almost all operating systems have a user interface
(UI)
 Varies between Command-Line (CLI), Graphics User Interface
(GUI), Batch
one is a Command line interface ,which uses text commands and a
method for entering.
Another is a batch interface in which commands and directives to
control those commands are entered into files, and those files are
executed.
Most commonly, a graphical user interface is used. Here, the
interface is a window system with a pointing device to direct I/0,
choose from menus, and make selections and a keyboard to
enter text.
2.5 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
b) Program execution - The system must be able to load a program into
memory and to run that program, end execution, either normally or
abnormally (indicating error)
c) I/O operations - A running program may require I/O, which may
involve a file or an I/O device
d) File-system manipulation - The file system is of particular interest.
Obviously, programs need to read and write files and directories,
create and delete them, search them, list file Information, permission
management.
2.6 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
A View of Operating System Services
2.7 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Operating System Services (Cont)
 Communications – Processes may exchange information, on the same
computer or between computers over a network
 Communications may be via shared memory or through message
passing (packets moved by the OS)
 Error detection – OS needs to be constantly aware of possible errors
 May occur in the CPU and memory hardware, in I/O devices, in user
program
 For each type of error, OS should take the appropriate action to
ensure correct and consistent computing
 Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system
2.8 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Operating System Services (Cont)
 Another set of OS functions exists for ensuring the efficient operation of the
system itself via resource sharing
 Resource allocation - When multiple users or multiple jobs running
concurrently, resources must be allocated to each of them
 Many types of resources - Some (such as CPU cycles, main memory,
and file storage) may have special allocation code, others (such as I/O
devices) may have general request and release code
 Accounting - To keep track of which users use how much and what kinds
of computer resources
 Protection and security - The owners of information stored in a multiuser
or networked computer system may want to control use of that information,
concurrent processes should not interfere with each other
 Protection involves ensuring that all access to system resources is
controlled
 Security of the system from outsiders requires user authentication,
extends to defending external I/O devices from invalid access attempts
 If a system is to be protected and secure, precautions must be
instituted throughout it. A chain is only as strong as its weakest link.
2.9 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
User Operating System Interface - CLI
Command Line Interface (CLI) or command interpreter allows direct
command entry
 Some operating systems include the command interpreter in the
kernel.
 Others, such as Windows XP and UNIX, treat the command
interpreter as a special program that is running when a job is
initiated or when a user first logs on (on interactive systems).
 On systems with multiple command interpreters to choose from,
the interpreters are known as shells
 The main function of the command interpreter is to get and execute
the next user-specified command. Many of the commands given at
this level manipulate files: create, delete, list, print, copy, execute,
and so on
2.10 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
User Operating System Interface - GUI
 User-friendly desktop metaphor interface
 Usually mouse, keyboard, and monitor
 Icons represent files, programs, actions, etc
 Various mouse buttons over objects in the interface cause various
actions (provide information, options, execute function, open directory
(known as a folder)
 Invented at Xerox PARC
 Many systems now include both CLI and GUI interfaces
 Microsoft Windows is GUI with CLI “command” shell
 Apple Mac OS X as “Aqua” GUI interface with UNIX kernel underneath
and shells available
 Solaris is CLI with optional GUI interfaces
2.11 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
System Calls
 System calls provide an interface to the services made
available by an operating system. System calls provide
the interface between a process and the operating
system.
 Typically written in a high-level language (C or C++)
 The API specifies a set of functions that are available to
an application programmer/ including the parameters
that are passed to each function and the return values
the programmer can expect.
2.12 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 Mostly accessed by programs via a high-level
Application Program Interface (API) rather than direct
system call use
 Three most common APIs are
Win32 API for Windows,
POSIX API for POSIX-based systems (including virtually
all versions of UNIX, Linux, and Mac OS X),
and Java API for the Java virtual machine (JVM)
2.13 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 Why use APIs rather than system calls?
-One benefit of programming according to an API concerns
program portability:
An application programmer designing a program using
an API can expect her program to compile and run on any system
that supports the same API (although in reality/ architectural
differences often make this more difficult than it may appear).
 Furthermore/ actual system calls can often be more detailed and
difficult to work with than the API available to an application
programmer.
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Operating System Concepts – 8th Edition
Example of System Calls
 System call sequence to copy the contents of one file to another file
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Operating System Concepts – 8th Edition
Example of Standard API
 Consider the ReadFile() function in the
 Win32 API—a function for reading from a file
 A description of the parameters passed to ReadFile()
 HANDLE file—the file to be read
 LPVOID buffer—a buffer where the data will be read into and written from
 DWORD bytesToRead—the number of bytes to be read into the buffer
 LPDWORD bytesRead—the number of bytes read during the last read
 LPOVERLAPPED ovl—indicates if overlapped I/O is being used
2.16 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
System Call Implementation
 Typically, a number associated with each system call
 System-call interface maintains a table indexed according to these
numbers
 The system call interface invokes intended system call in OS kernel and
returns status of the system call and any return values
 The caller need know nothing about how the system call is implemented
 Just needs to obey API and understand what OS will do as a result call
 Most details of OS interface hidden from programmer by API
 Managed by run-time support library (set of functions built into
libraries included with compiler)
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Operating System Concepts – 8th Edition
API – System Call – OS Relationship
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Operating System Concepts – 8th Edition
Standard C Library Example
 let's assume a C program invokes the printf ()
statement
 C library intercepts this call and invokes the
necessary system call(s) in the operating system-in
this instance, the write() system call.
 The C library takes the value returned by write() and
passes it back to the user program.
2.19 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
.
2.20 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
System Call Parameter Passing
 Often, more information is required than simply identity
of desired system call
 Exact type and amount of information vary according
to OS and call
For example ,to get input, we may need to specify the
file or device to use as a source, as well as the
address and length of the memory buffer into which
the input should be read,
2.21 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 Three general methods used to pass parameters to the OS
 Simplest: pass the parameters in registers
 In some cases, may be more parameters than registers
 Parameters stored in a block, or table, in memory, and address of block
passed as a parameter in a register
 This approach taken by Linux and Solaris
 Parameters placed, or pushed, onto the stack by the program and
popped off the stack by the operating system
Block and stack methods do not limit the number or length of parameters
being passed
2.22 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Parameter Passing via Table
2.23 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Types of System Calls
 Process control
 File management
 Device management
 Information maintenance
 Communications
 Protection
2.24 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 Process control
end, abort
load, execute
create process, terminate process
get process attributes, set process attributes
wait for time
wait event, signal event
allocate and free memory
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Operating System Concepts – 8th Edition
 Device management
request device, release device
read, write, reposition
get device attributes, set device attributes
logically attach or detach devices
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Operating System Concepts – 8th Edition
 Information maintenance
get time or date, set time or date
get system data, set system data
get process, file, or device attributes
set process, file, or device attributes
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Operating System Concepts – 8th Edition
 Communications
create, delete communication connection
send, receive messages
transfer status information
attach or detach remote devices
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Operating System Concepts – 8th Edition
 File management
create file, delete file
open, close
read, write, reposition
get file attributes, set file attributes
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Operating System Concepts – 8th Edition
Examples of Windows and Unix System Calls
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Operating System Concepts – 8th Edition
MS-DOS execution
(a) At system startup (b) running a program
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Operating System Concepts – 8th Edition
System Programs
 System programs provide a convenient environment for program
development and execution. The can be divided into:
 File manipulation
 Status information
 File modification
 Programming language support
 Program loading and execution
 Communications
 Application programs
 Most users’ view of the operation system is defined by system
programs, not the actual system calls
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Operating System Concepts – 8th Edition
System Programs
 Provide a convenient environment for program development and execution
 Some of them are simply user interfaces to system calls; others are considerably
more complex
 File management - Create, delete, copy, rename, print, dump, list, and generally
manipulate files and directories
 Status information
 Some ask the system for info - date, time, amount of available memory, disk
space, number of users
 Others provide detailed performance, logging, and debugging information
 Typically, these programs format and print the output to the terminal or other
output devices
 Some systems implement a registry - used to store and retrieve configuration
information
2.33 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
System Programs (cont’d)
 File modification
 Text editors to create and modify files
 Special commands to search contents of files or perform
transformations of the text
 Programming-language support - Compilers, assemblers, debuggers and
interpreters sometimes provided
 Program loading and execution- Absolute loaders, relocatable loaders,
linkage editors, and overlay-loaders, debugging systems for higher-level
and machine language
 Communications - Provide the mechanism for creating virtual connections
among processes, users, and computer systems
 Allow users to send messages to one another’s screens, browse web
pages, send electronic-mail messages, log in remotely, transfer files
from one machine to another
2.34 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Operating System Design and Implementation
 In this section, we discuss problems we face in designing and implementing
an operating system. There are, of course, no complete solutions to such
problems, but there are approaches that have proved successful.
 Internal structure of different Operating Systems can vary widely
 the design of the system will be affected by the choice of hardware and the
type of system: batch, time shared, single user, multiuser, distributed, real
time, or general purpose. Affected by choice of hardware, type of system
 It is much harder to specify the requirement.
2.35 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 The requirements be divided into two basic groups. User goals and System
goals
 User goals – operating system should be convenient to use, easy to
learn, reliable, safe, and fast
 System goals – operating system should be easy to design, implement,
and maintain, as well as flexible, reliable, error-free, and efficient
2.36 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 A similar set of requirements can be defined by those people who
must design, create, maintain, and operate the system.
 The system should be easy to design, implement, and maintain;
and it should be flexible, reliable, error free, and efficient.
2.37 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Operating System Design and Implementation (Cont)
 Important principle to separate
Policy: What will be done?
Mechanism: How to do it?
 Mechanisms determine how to do something, policies decide what will be
done
 The separation of policy from mechanism is a very important principle, it
allows maximum flexibility if policy decisions are to be changed later
2.38 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 Policies are likely to change across places or over time. A change in
policy would then require redefinition of only certain parameters of
the system. For instance, consider a mechanism for giving priority to
certain types of programs over others
 Policy decisions are important for all resource allocation. Whenever
it is necessary to decide whether or not to allocate a resource, a
policy decision must be made. Whenever the question is how rather
than what, it is a mechanism that must be determined.
2.39 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Operating system structure
 A system as large and complex as a modern operating
system must be engineered carefully if it is to function
properly and be modified easily.
 A common approach is to partition the task into small
components rather than have one monolithic system.
 Each of these modules should be a well-defined portion
of the system, with carefully defined inputs, outputs, and
functions.
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Operating System Concepts – 8th Edition
Simple Structure
 Many commercial operating systems do not have well-defined structures.
 Frequently, such systems started as small, simple, and limited systems and
hen grew beyond their original scope.
 MS-DOS is an example of such a system
 It was originally designed and implemented by a few people who had no
idea that it would become so popular. It was written to provide the most
 functionality in the least space, so it was not divided into modules carefully.
 MS-DOS – written to provide the most functionality in the least space
 Not divided into modules
 Although MS-DOS has some structure, its interfaces and levels of
functionality are not well separated
2.41 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 In MS-DOS, the interfaces and levels of functionality are
not well separated.
 instance, application programs are able to access the
basic I/O routines to write directly to the display and disk
drives.
 Such freedom leaves MS-DOS vulnerable to errant (or
malicious) programs, causing entire system crashes
when user programs fail.
2.42 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
MS-DOS Layer Structure
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Operating System Concepts – 8th Edition
Layered Approach
 The operating system is divided into a number of layers (levels), each built
on top of lower layers. The bottom layer (layer 0), is the hardware; the
highest (layer N) is the user interface.
 With modularity, layers are selected such that each uses functions
(operations) and services of only lower-level layers
2.44 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Traditional UNIX System Structure
2.45 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
UNIX
 UNIX – limited by hardware functionality, the original UNIX operating
system had limited structuring. The UNIX OS consists of two
separable parts
 Systems programs
 The kernel
 Consists of everything below the system-call interface and
above the physical hardware
 Provides the file system, CPU scheduling, memory
management, and other operating-system functions; a large
number of functions for one level
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Operating System Concepts – 8th Edition
 The main advantage of the layered approach is simplicity of constructionand
debugging.
 The layers are selected so that each uses functions (operations) and
services of only lower-level layers.
 This approach simplifies debugging and .system verification.
 The first layer can be debugged without any concern for the rest of the
system. Once the first layer is debugged, its correct functioning can be
assumed while the second layer is debugged, and so on. If an error is found
during the debugging of a particular layer, the error must be on that layer,
because the layers below it are already debugged.
 Thus, the design and implementation of the system are simplified.
2.47 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 Each layer is implemented with only those operations
provided by lowerlevel layers.
 A layer does not need to know how these operations are
implemented; it needs to know only what these
operations do.
 Hence, each layer hides the existence of certain data
structures, operations, and hardware from higher-level
layers.
2.48 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
 The major difficulty with the layered approach
involves appropriately defining the various
layers.
 Other requirements may not be so obvious
 Less efficient than other types
 Each layer adds overhead to the system call; the
net result is a system call that takes longer than
does one on a nonlayered system.
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Operating System Concepts – 8th Edition
Layered Operating System
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Operating System Concepts – 8th Edition
Microkernels
 In the mid-1980s, researchers at Carnegie Mellon
University developed an operating system called Mach
that modularized the kernel using the microkernel
approach.
 This method structures the operating system by
removing all nonessential components from the kemel
and implementing them as system and user level
program. The result is smaller kernel.
 There is little consensus regarding which services should
remain in the kernel and which should be implemented
in user space. Typically, however, microkernels provide
minimal process and memory management, in addition
to a communication facility.
2.51 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Microkernels
 The main function of the microkernel is to provide a
communication facility between the client program and
the various services that are also running in user space.
Communication is provided by message passing.
 For example ,if the client program wishes to access a
file, it must interact with the file server. The client
program and service never interact directly. Rather they
communicate by exchanging message with the
microkernel.
2.52 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Microkernel System Structure
 Moves as much from the kernel into “user” space
 Benefits:
 One benefit of the microkernel approach is ease of extending the
operating system. All new services are added to user space and
consequently do not require modification of the kernel.
 Easier to port the operating system to new architectures
 More reliable (less code is running in kernel mode)
 More secure
 Detriments:
 Performance overhead of user space to kernel space communication
2.53 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Modules
 Most modern operating systems implement kernel modules
 Operating system design involves using object-oriented programming
techniques to create a modular kernel.
 Each core component is separate
 Each talks to the others over known interfaces
 Each is loadable as needed within the kernel
 Overall, similar to layers but with more flexible
2.54 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Modules…..
 For example the Solaris operating system
structure is organized around a core
kernel with seven types of loadable kernel
modules.
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Operating System Concepts – 8th Edition
Solaris Modular Approach
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Operating System Concepts – 8th Edition
Virtual Machines
 The fundamental idea behind a virtual machine is to abstract the
hardware of a single computer (the CPU, memory, disk drives,
network interface cards, and so forth) into several different execution
environments, thereby creating the illusion that each separate
execution environment is running its own private computer.
2.57 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Virtual Machines
 A virtual machine takes the layered approach to its logical
conclusion. It treats hardware and the operating system
kernel as though they were all hardware
 A virtual machine provides an interface identical to the
underlying bare hardware
 The operating system host creates the illusion that a process
has its own processor and (virtual memory)
 Each guest provided with a (virtual) copy of underlying
computer
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Operating System Concepts – 8th Edition
Virtual Machines History
 Virtual machines first appeared commercially on IBM mainframes
via the VM Operating system in 1972.VM has evolved and still
available, and many of the original concepts are found in other
system.
 A major difficulty with the VM virtual machine approach involved disk
systems. Suppose that the physical machine had three disk drives
but wanted to support seven virtual machines.
 The solution was to provide virtual disks-termed minidisks in IBM's
VM operating system -that are identical in all respects except size.
 Once these virtual machines were created, users could run any of
the operating systems or software packages that were available on
the underlying machine.
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Operating System Concepts – 8th Edition
Virtual Machines Benefits
 Fundamentally, multiple execution environments (different operating
systems) can share the same hardware
 Protect from each other
 Some sharing of file can be permitted, controlled
 Commutate with each other, other physical systems via networking
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Operating System Concepts – 8th Edition
Virtual Machines Benefits…….
 A virtual-machine system is a perfect vehicle for operating-systems
research and development. Normally, changing an operating system
is a difficult task. Operating systems are large and complex
programs, and it is difficult to be sure that a change in one part will
not cause obscure bugs to appear in some other part. The power of
the operating system makes changing it particularly dangerous.
Thus, it is necessary to test all changes to the operating system
carefully.
 Another advantage of virtual machines for developers is that multiple
operating systems can be running on the developer's workstation
concurrently. This virtualized workstation allows for rapid porting and
testing of programs in varying environments.
 Similarly, quality-assurance engineers can test their applications in
multiple environments without buying, powering, and maintaining a
computer for each environment.
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Operating System Concepts – 8th Edition
Virtual Machines Benefits
 A major advantage of virtual machines in production
data-center use is system consolidation, which involves
taking two or more separate systems and running them
in virtual machines on one system. Such physical-to-
virtual conversions result in resource optimization, as
many lightly used systems can be combined to create
one more heavily used system.
2.62 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Virtual Machines (Cont)
(a) Nonvirtual machine (b) virtual machine
Non-virtual Machine Virtual Machine
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Operating System Concepts – 8th Edition
Para-virtualization
 Presents guest with system similar but not identical to hardware
 Guest must be modified to run on paravirtualized hardwareF
 Guest can be an OS, or in the case of Solaris 10 applications running in
containers
 paravirtualization is a virtualization technique that
presents a software interface to virtual machines that is
similar but not identical to that of the underlying
hardware.
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Operating System Concepts – 8th Edition
 In this system, only one kernel is installed, and the hardware is not
virtualized. Rather, the operating system and its devices are
virtualized, providing processes within a container with the
impression that they are the only processes on the system. One or
more containers can be created, and each can have its own
applications, network stacks, network address and ports, user
accounts, and so on. CPU resources can be divided up among the
containers and the system wide processes.
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Operating System Concepts – 8th Edition
Solaris 10 with Two Containers
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Operating System Concepts – 8th Edition
VMware Architecture
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Operating System Concepts – 8th Edition
The Java Virtual Machine
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Operating System Concepts – 8th Edition
Operating-System Debugging
 Debugging is finding and fixing errors, or bugs
 OSes generate log files containing error information
 Failure of an application can generate core dump file capturing memory of
the process
 Operating system failure can generate crash dump file containing kernel
memory
 Beyond crashes, performance tuning can optimize system performance
 Kernighan’s Law: “Debugging is twice as hard as writing the code in the first
place. Therefore, if you write the code as cleverly as possible, you are, by
definition, not smart enough to debug it.”
 DTrace tool in Solaris, FreeBSD, Mac OS X allows live instrumentation on
production systems
 Probes fire when code is executed, capturing state data and sending it
to consumers of those probes
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Operating System Concepts – 8th Edition
Operating System Generation
 Operating systems are designed to run on any of a class of machines; the
system must be configured for each specific computer site
 SYSGEN program obtains information concerning the specific configuration
of the hardware system
 Booting – starting a computer by loading the kernel
 Bootstrap program – code stored in ROM that is able to locate the kernel,
load it into memory, and start its execution
2.70 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
System Boot
 Operating system must be made available to hardware so hardware can
start it
 Small piece of code – bootstrap loader, locates the kernel, loads it into
memory, and starts it
 Sometimes two-step process where boot block at fixed location loads
bootstrap loader
 When power initialized on system, execution starts at a fixed memory
location
 Firmware used to hold initial boot code

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Operating System- Structures of Operating System

  • 1. Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition, Chapter 2: Operating-System Structures
  • 2. 2.2 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Chapter 2: Operating-System Structures  Operating System Services  User Operating System Interface  System Calls  Types of System Calls  System Programs  Operating System Design and Implementation  Operating System Structure  Virtual Machines  Operating System Debugging  Operating System Generation  System Boot
  • 3. 2.3 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Objectives  To describe the services an operating system provides to users, processes, and other systems  To discuss the various ways of structuring an operating system  To explain how operating systems are installed and customized and how they boot
  • 4. 2.4 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Operating System Services  One set of operating-system services provides functions that are helpful to the user: a) User interface - Almost all operating systems have a user interface (UI)  Varies between Command-Line (CLI), Graphics User Interface (GUI), Batch one is a Command line interface ,which uses text commands and a method for entering. Another is a batch interface in which commands and directives to control those commands are entered into files, and those files are executed. Most commonly, a graphical user interface is used. Here, the interface is a window system with a pointing device to direct I/0, choose from menus, and make selections and a keyboard to enter text.
  • 5. 2.5 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition b) Program execution - The system must be able to load a program into memory and to run that program, end execution, either normally or abnormally (indicating error) c) I/O operations - A running program may require I/O, which may involve a file or an I/O device d) File-system manipulation - The file system is of particular interest. Obviously, programs need to read and write files and directories, create and delete them, search them, list file Information, permission management.
  • 6. 2.6 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition A View of Operating System Services
  • 7. 2.7 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Operating System Services (Cont)  Communications – Processes may exchange information, on the same computer or between computers over a network  Communications may be via shared memory or through message passing (packets moved by the OS)  Error detection – OS needs to be constantly aware of possible errors  May occur in the CPU and memory hardware, in I/O devices, in user program  For each type of error, OS should take the appropriate action to ensure correct and consistent computing  Debugging facilities can greatly enhance the user’s and programmer’s abilities to efficiently use the system
  • 8. 2.8 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Operating System Services (Cont)  Another set of OS functions exists for ensuring the efficient operation of the system itself via resource sharing  Resource allocation - When multiple users or multiple jobs running concurrently, resources must be allocated to each of them  Many types of resources - Some (such as CPU cycles, main memory, and file storage) may have special allocation code, others (such as I/O devices) may have general request and release code  Accounting - To keep track of which users use how much and what kinds of computer resources  Protection and security - The owners of information stored in a multiuser or networked computer system may want to control use of that information, concurrent processes should not interfere with each other  Protection involves ensuring that all access to system resources is controlled  Security of the system from outsiders requires user authentication, extends to defending external I/O devices from invalid access attempts  If a system is to be protected and secure, precautions must be instituted throughout it. A chain is only as strong as its weakest link.
  • 9. 2.9 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition User Operating System Interface - CLI Command Line Interface (CLI) or command interpreter allows direct command entry  Some operating systems include the command interpreter in the kernel.  Others, such as Windows XP and UNIX, treat the command interpreter as a special program that is running when a job is initiated or when a user first logs on (on interactive systems).  On systems with multiple command interpreters to choose from, the interpreters are known as shells  The main function of the command interpreter is to get and execute the next user-specified command. Many of the commands given at this level manipulate files: create, delete, list, print, copy, execute, and so on
  • 10. 2.10 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition User Operating System Interface - GUI  User-friendly desktop metaphor interface  Usually mouse, keyboard, and monitor  Icons represent files, programs, actions, etc  Various mouse buttons over objects in the interface cause various actions (provide information, options, execute function, open directory (known as a folder)  Invented at Xerox PARC  Many systems now include both CLI and GUI interfaces  Microsoft Windows is GUI with CLI “command” shell  Apple Mac OS X as “Aqua” GUI interface with UNIX kernel underneath and shells available  Solaris is CLI with optional GUI interfaces
  • 11. 2.11 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition System Calls  System calls provide an interface to the services made available by an operating system. System calls provide the interface between a process and the operating system.  Typically written in a high-level language (C or C++)  The API specifies a set of functions that are available to an application programmer/ including the parameters that are passed to each function and the return values the programmer can expect.
  • 12. 2.12 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Mostly accessed by programs via a high-level Application Program Interface (API) rather than direct system call use  Three most common APIs are Win32 API for Windows, POSIX API for POSIX-based systems (including virtually all versions of UNIX, Linux, and Mac OS X), and Java API for the Java virtual machine (JVM)
  • 13. 2.13 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Why use APIs rather than system calls? -One benefit of programming according to an API concerns program portability: An application programmer designing a program using an API can expect her program to compile and run on any system that supports the same API (although in reality/ architectural differences often make this more difficult than it may appear).  Furthermore/ actual system calls can often be more detailed and difficult to work with than the API available to an application programmer.
  • 14. 2.14 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Example of System Calls  System call sequence to copy the contents of one file to another file
  • 15. 2.15 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Example of Standard API  Consider the ReadFile() function in the  Win32 API—a function for reading from a file  A description of the parameters passed to ReadFile()  HANDLE file—the file to be read  LPVOID buffer—a buffer where the data will be read into and written from  DWORD bytesToRead—the number of bytes to be read into the buffer  LPDWORD bytesRead—the number of bytes read during the last read  LPOVERLAPPED ovl—indicates if overlapped I/O is being used
  • 16. 2.16 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition System Call Implementation  Typically, a number associated with each system call  System-call interface maintains a table indexed according to these numbers  The system call interface invokes intended system call in OS kernel and returns status of the system call and any return values  The caller need know nothing about how the system call is implemented  Just needs to obey API and understand what OS will do as a result call  Most details of OS interface hidden from programmer by API  Managed by run-time support library (set of functions built into libraries included with compiler)
  • 17. 2.17 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition API – System Call – OS Relationship
  • 18. 2.18 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Standard C Library Example  let's assume a C program invokes the printf () statement  C library intercepts this call and invokes the necessary system call(s) in the operating system-in this instance, the write() system call.  The C library takes the value returned by write() and passes it back to the user program.
  • 19. 2.19 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition .
  • 20. 2.20 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition System Call Parameter Passing  Often, more information is required than simply identity of desired system call  Exact type and amount of information vary according to OS and call For example ,to get input, we may need to specify the file or device to use as a source, as well as the address and length of the memory buffer into which the input should be read,
  • 21. 2.21 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Three general methods used to pass parameters to the OS  Simplest: pass the parameters in registers  In some cases, may be more parameters than registers  Parameters stored in a block, or table, in memory, and address of block passed as a parameter in a register  This approach taken by Linux and Solaris  Parameters placed, or pushed, onto the stack by the program and popped off the stack by the operating system Block and stack methods do not limit the number or length of parameters being passed
  • 22. 2.22 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Parameter Passing via Table
  • 23. 2.23 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Types of System Calls  Process control  File management  Device management  Information maintenance  Communications  Protection
  • 24. 2.24 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Process control end, abort load, execute create process, terminate process get process attributes, set process attributes wait for time wait event, signal event allocate and free memory
  • 25. 2.25 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Device management request device, release device read, write, reposition get device attributes, set device attributes logically attach or detach devices
  • 26. 2.26 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Information maintenance get time or date, set time or date get system data, set system data get process, file, or device attributes set process, file, or device attributes
  • 27. 2.27 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Communications create, delete communication connection send, receive messages transfer status information attach or detach remote devices
  • 28. 2.28 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  File management create file, delete file open, close read, write, reposition get file attributes, set file attributes
  • 29. 2.29 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Examples of Windows and Unix System Calls
  • 30. 2.30 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition MS-DOS execution (a) At system startup (b) running a program
  • 31. 2.31 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition System Programs  System programs provide a convenient environment for program development and execution. The can be divided into:  File manipulation  Status information  File modification  Programming language support  Program loading and execution  Communications  Application programs  Most users’ view of the operation system is defined by system programs, not the actual system calls
  • 32. 2.32 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition System Programs  Provide a convenient environment for program development and execution  Some of them are simply user interfaces to system calls; others are considerably more complex  File management - Create, delete, copy, rename, print, dump, list, and generally manipulate files and directories  Status information  Some ask the system for info - date, time, amount of available memory, disk space, number of users  Others provide detailed performance, logging, and debugging information  Typically, these programs format and print the output to the terminal or other output devices  Some systems implement a registry - used to store and retrieve configuration information
  • 33. 2.33 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition System Programs (cont’d)  File modification  Text editors to create and modify files  Special commands to search contents of files or perform transformations of the text  Programming-language support - Compilers, assemblers, debuggers and interpreters sometimes provided  Program loading and execution- Absolute loaders, relocatable loaders, linkage editors, and overlay-loaders, debugging systems for higher-level and machine language  Communications - Provide the mechanism for creating virtual connections among processes, users, and computer systems  Allow users to send messages to one another’s screens, browse web pages, send electronic-mail messages, log in remotely, transfer files from one machine to another
  • 34. 2.34 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Operating System Design and Implementation  In this section, we discuss problems we face in designing and implementing an operating system. There are, of course, no complete solutions to such problems, but there are approaches that have proved successful.  Internal structure of different Operating Systems can vary widely  the design of the system will be affected by the choice of hardware and the type of system: batch, time shared, single user, multiuser, distributed, real time, or general purpose. Affected by choice of hardware, type of system  It is much harder to specify the requirement.
  • 35. 2.35 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  The requirements be divided into two basic groups. User goals and System goals  User goals – operating system should be convenient to use, easy to learn, reliable, safe, and fast  System goals – operating system should be easy to design, implement, and maintain, as well as flexible, reliable, error-free, and efficient
  • 36. 2.36 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  A similar set of requirements can be defined by those people who must design, create, maintain, and operate the system.  The system should be easy to design, implement, and maintain; and it should be flexible, reliable, error free, and efficient.
  • 37. 2.37 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Operating System Design and Implementation (Cont)  Important principle to separate Policy: What will be done? Mechanism: How to do it?  Mechanisms determine how to do something, policies decide what will be done  The separation of policy from mechanism is a very important principle, it allows maximum flexibility if policy decisions are to be changed later
  • 38. 2.38 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Policies are likely to change across places or over time. A change in policy would then require redefinition of only certain parameters of the system. For instance, consider a mechanism for giving priority to certain types of programs over others  Policy decisions are important for all resource allocation. Whenever it is necessary to decide whether or not to allocate a resource, a policy decision must be made. Whenever the question is how rather than what, it is a mechanism that must be determined.
  • 39. 2.39 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Operating system structure  A system as large and complex as a modern operating system must be engineered carefully if it is to function properly and be modified easily.  A common approach is to partition the task into small components rather than have one monolithic system.  Each of these modules should be a well-defined portion of the system, with carefully defined inputs, outputs, and functions.
  • 40. 2.40 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Simple Structure  Many commercial operating systems do not have well-defined structures.  Frequently, such systems started as small, simple, and limited systems and hen grew beyond their original scope.  MS-DOS is an example of such a system  It was originally designed and implemented by a few people who had no idea that it would become so popular. It was written to provide the most  functionality in the least space, so it was not divided into modules carefully.  MS-DOS – written to provide the most functionality in the least space  Not divided into modules  Although MS-DOS has some structure, its interfaces and levels of functionality are not well separated
  • 41. 2.41 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  In MS-DOS, the interfaces and levels of functionality are not well separated.  instance, application programs are able to access the basic I/O routines to write directly to the display and disk drives.  Such freedom leaves MS-DOS vulnerable to errant (or malicious) programs, causing entire system crashes when user programs fail.
  • 42. 2.42 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition MS-DOS Layer Structure
  • 43. 2.43 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Layered Approach  The operating system is divided into a number of layers (levels), each built on top of lower layers. The bottom layer (layer 0), is the hardware; the highest (layer N) is the user interface.  With modularity, layers are selected such that each uses functions (operations) and services of only lower-level layers
  • 44. 2.44 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Traditional UNIX System Structure
  • 45. 2.45 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition UNIX  UNIX – limited by hardware functionality, the original UNIX operating system had limited structuring. The UNIX OS consists of two separable parts  Systems programs  The kernel  Consists of everything below the system-call interface and above the physical hardware  Provides the file system, CPU scheduling, memory management, and other operating-system functions; a large number of functions for one level
  • 46. 2.46 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  The main advantage of the layered approach is simplicity of constructionand debugging.  The layers are selected so that each uses functions (operations) and services of only lower-level layers.  This approach simplifies debugging and .system verification.  The first layer can be debugged without any concern for the rest of the system. Once the first layer is debugged, its correct functioning can be assumed while the second layer is debugged, and so on. If an error is found during the debugging of a particular layer, the error must be on that layer, because the layers below it are already debugged.  Thus, the design and implementation of the system are simplified.
  • 47. 2.47 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  Each layer is implemented with only those operations provided by lowerlevel layers.  A layer does not need to know how these operations are implemented; it needs to know only what these operations do.  Hence, each layer hides the existence of certain data structures, operations, and hardware from higher-level layers.
  • 48. 2.48 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  The major difficulty with the layered approach involves appropriately defining the various layers.  Other requirements may not be so obvious  Less efficient than other types  Each layer adds overhead to the system call; the net result is a system call that takes longer than does one on a nonlayered system.
  • 49. 2.49 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Layered Operating System
  • 50. 2.50 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Microkernels  In the mid-1980s, researchers at Carnegie Mellon University developed an operating system called Mach that modularized the kernel using the microkernel approach.  This method structures the operating system by removing all nonessential components from the kemel and implementing them as system and user level program. The result is smaller kernel.  There is little consensus regarding which services should remain in the kernel and which should be implemented in user space. Typically, however, microkernels provide minimal process and memory management, in addition to a communication facility.
  • 51. 2.51 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Microkernels  The main function of the microkernel is to provide a communication facility between the client program and the various services that are also running in user space. Communication is provided by message passing.  For example ,if the client program wishes to access a file, it must interact with the file server. The client program and service never interact directly. Rather they communicate by exchanging message with the microkernel.
  • 52. 2.52 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Microkernel System Structure  Moves as much from the kernel into “user” space  Benefits:  One benefit of the microkernel approach is ease of extending the operating system. All new services are added to user space and consequently do not require modification of the kernel.  Easier to port the operating system to new architectures  More reliable (less code is running in kernel mode)  More secure  Detriments:  Performance overhead of user space to kernel space communication
  • 53. 2.53 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Modules  Most modern operating systems implement kernel modules  Operating system design involves using object-oriented programming techniques to create a modular kernel.  Each core component is separate  Each talks to the others over known interfaces  Each is loadable as needed within the kernel  Overall, similar to layers but with more flexible
  • 54. 2.54 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Modules…..  For example the Solaris operating system structure is organized around a core kernel with seven types of loadable kernel modules.
  • 55. 2.55 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Solaris Modular Approach
  • 56. 2.56 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Virtual Machines  The fundamental idea behind a virtual machine is to abstract the hardware of a single computer (the CPU, memory, disk drives, network interface cards, and so forth) into several different execution environments, thereby creating the illusion that each separate execution environment is running its own private computer.
  • 57. 2.57 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Virtual Machines  A virtual machine takes the layered approach to its logical conclusion. It treats hardware and the operating system kernel as though they were all hardware  A virtual machine provides an interface identical to the underlying bare hardware  The operating system host creates the illusion that a process has its own processor and (virtual memory)  Each guest provided with a (virtual) copy of underlying computer
  • 58. 2.58 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Virtual Machines History  Virtual machines first appeared commercially on IBM mainframes via the VM Operating system in 1972.VM has evolved and still available, and many of the original concepts are found in other system.  A major difficulty with the VM virtual machine approach involved disk systems. Suppose that the physical machine had three disk drives but wanted to support seven virtual machines.  The solution was to provide virtual disks-termed minidisks in IBM's VM operating system -that are identical in all respects except size.  Once these virtual machines were created, users could run any of the operating systems or software packages that were available on the underlying machine.
  • 59. 2.59 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Virtual Machines Benefits  Fundamentally, multiple execution environments (different operating systems) can share the same hardware  Protect from each other  Some sharing of file can be permitted, controlled  Commutate with each other, other physical systems via networking
  • 60. 2.60 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Virtual Machines Benefits…….  A virtual-machine system is a perfect vehicle for operating-systems research and development. Normally, changing an operating system is a difficult task. Operating systems are large and complex programs, and it is difficult to be sure that a change in one part will not cause obscure bugs to appear in some other part. The power of the operating system makes changing it particularly dangerous. Thus, it is necessary to test all changes to the operating system carefully.  Another advantage of virtual machines for developers is that multiple operating systems can be running on the developer's workstation concurrently. This virtualized workstation allows for rapid porting and testing of programs in varying environments.  Similarly, quality-assurance engineers can test their applications in multiple environments without buying, powering, and maintaining a computer for each environment.
  • 61. 2.61 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Virtual Machines Benefits  A major advantage of virtual machines in production data-center use is system consolidation, which involves taking two or more separate systems and running them in virtual machines on one system. Such physical-to- virtual conversions result in resource optimization, as many lightly used systems can be combined to create one more heavily used system.
  • 62. 2.62 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Virtual Machines (Cont) (a) Nonvirtual machine (b) virtual machine Non-virtual Machine Virtual Machine
  • 63. 2.63 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Para-virtualization  Presents guest with system similar but not identical to hardware  Guest must be modified to run on paravirtualized hardwareF  Guest can be an OS, or in the case of Solaris 10 applications running in containers  paravirtualization is a virtualization technique that presents a software interface to virtual machines that is similar but not identical to that of the underlying hardware.
  • 64. 2.64 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition  In this system, only one kernel is installed, and the hardware is not virtualized. Rather, the operating system and its devices are virtualized, providing processes within a container with the impression that they are the only processes on the system. One or more containers can be created, and each can have its own applications, network stacks, network address and ports, user accounts, and so on. CPU resources can be divided up among the containers and the system wide processes.
  • 65. 2.65 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Solaris 10 with Two Containers
  • 66. 2.66 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition VMware Architecture
  • 67. 2.67 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition The Java Virtual Machine
  • 68. 2.68 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Operating-System Debugging  Debugging is finding and fixing errors, or bugs  OSes generate log files containing error information  Failure of an application can generate core dump file capturing memory of the process  Operating system failure can generate crash dump file containing kernel memory  Beyond crashes, performance tuning can optimize system performance  Kernighan’s Law: “Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.”  DTrace tool in Solaris, FreeBSD, Mac OS X allows live instrumentation on production systems  Probes fire when code is executed, capturing state data and sending it to consumers of those probes
  • 69. 2.69 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Operating System Generation  Operating systems are designed to run on any of a class of machines; the system must be configured for each specific computer site  SYSGEN program obtains information concerning the specific configuration of the hardware system  Booting – starting a computer by loading the kernel  Bootstrap program – code stored in ROM that is able to locate the kernel, load it into memory, and start its execution
  • 70. 2.70 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition System Boot  Operating system must be made available to hardware so hardware can start it  Small piece of code – bootstrap loader, locates the kernel, loads it into memory, and starts it  Sometimes two-step process where boot block at fixed location loads bootstrap loader  When power initialized on system, execution starts at a fixed memory location  Firmware used to hold initial boot code