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Billy Gao
                               gaoxiang@5173.com




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Polymorphism



                                              ——




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Polymorphism



                                                    ——




                      a.              overload
                      b.              override

                                                 override



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public abstract class Animal
                     {
                       public abstract string Bark();
                     }

                     public class Cat : Animal
                     {
                       public override string Bark()
                       { return “    ”}
                     }

                     public class Dog : Animal
                     {
                       public override string Bark()
                       { return “    ”}
                     }




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public abstract class Animal       public interface IBarkable
                     {                                  {
                       public abstract string Bark();     string Bark();
                     }                                  }

                     public class Cat : Animal          public class Cat : IBarkable
                     {                                  {
                       public override string Bark()      public string Bark()
                       { return “    ”}                   { return “    ”}
                     }                                  }

                     public class Dog : Animal          public class Dog : IBarkable
                     {                                  {
                       public override string Bark()      public string Bark()
                       { return “    ”}                   { return “    ”}
                     }                                  }




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is a




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is a



                                is an animal.




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is a



                                is an animal.




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is a



                                is an animal.




                                can bark.




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is a



                                is an animal.




                                can bark.


                                            “   ”


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•
                      •
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•
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                      •


                          public class Cargo
                          {
                            public string Id { get; set; }
                            public string Name { get; set; }
                            public decimal Price { get; set; }
                          }




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•
                      •
                      •
                      •


                          public class Cargo                     public class PaymentService
                          {                                      {
                            public string Id { get; set; }         public void Pay(Cargo cargo)
                            public string Name { get; set; }       {
                            public decimal Price { get; set; }        //
                          }                                        }
                                                                 }




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…




                                   2000 300.




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public class Cargo
                         {
                           public string Id { get; set; }
                           public string Name { get; set; }
                           public decimal Price { get; set; }
                           public enum CargoType { get; set; } //
                           public double Discount { get; set; } //
                         }




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public class Cargo
                         {
                           public string Id { get; set; }
                           public string Name { get; set; }
                           public decimal Price { get; set; }
                           public enum CargoType { get; set; } //
                           public double Discount { get; set; } //
                         }


                         public class PaymentService
                         {
                           public void Pay(Cargo cargo)
                           {
                              //     CargoType Discount
                           }
                         }




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…




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                                    PaymentService
                                   Cargo




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                                    PaymentService
                                   Cargo




                                            Cargo




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                               Cargo




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…

                                                  Cargo

                               public interface IChargable
                               {
                                 void Pay();
                               }




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…

                                                    Cargo

                               public interface IChargable
                               {
                                 void Pay();
                               }

                               public abstract class Cargo : IChargable
                               {
                                 public string Id { get; set; }
                                 public string Name { get; set; }
                                 public decimal Price { get; set; }
                                 public enum CargoType { get; set; }
                                 public double Discount { get; set; }

                                   public abstract void Pay();
                               }




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…




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…

                               Cargo




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…

                                      Cargo

                               public class Book : Cargo
                               {
                                 public override void Pay() { // 8   }
                               }




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…

                                      Cargo

                               public class Book : Cargo
                               {
                                 public override void Pay() { // 8    }
                               }


                               public class ElecEquip : Cargo
                               {
                                 public override void Pay() { //     2000   300 }
                               }




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…

                                      Cargo

                               public class Book : Cargo
                               {
                                 public override void Pay() { // 8    }
                               }


                               public class ElecEquip : Cargo
                               {
                                 public override void Pay() { //     2000   300 }
                               }




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•
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•
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User.Sit(Chair	
  chair)	
  
                               Chair.Sit(User	
  user)	
  




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User.Sit(Chair	
  chair)	
  
                               Chair.Sit(User	
  user)	
  




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OOAD




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OOAD




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OOAD




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OOAD




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…




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…



                               24*7




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1.


                2.


                3.




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…




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…


                               Y




                                   X



                           Z




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                               Y




                                   X



                           Z




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                               Y




                                   X



                           Z




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Hibernate




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Time




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cargo.Pay();




                                              Time




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cargo.Pay();




                               Paying

                                                       Time




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cargo.Pay();




                               Paying                  Paid
                                                              Time




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cargo.Pay();




                               Paying                  Paid
                                                              Time




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I.
                               C#




                   II. C#


                   III.




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I.
                               C#




                   II. C#


                   III.




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I.
                               C#




                   II. C#


                   III.




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IV.




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IV.




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IV.




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IV.




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IV.




                           Design Patterns Explained




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•




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•

                      




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•

                      




                      •




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                      




                      •

                      




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“            ”




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“            ”




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…




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…




                                   …




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…




                                   …




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Level0   Level1   Level2   Level3   …


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…




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…




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…




                                   …




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…




                                   …




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a1 = F(a0);

                     an+1 = F’(an) (n > 0);




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a1 = F(a0);

                     an+1 = F’(an) (n > 0);



                     a1 = F(a0);




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a1 = F(a0);

                     an+1 = F’(an) (n > 0);



                     a1 = F(a0);


                     an+1 = F’(an) (n > 0);




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Level 0




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Level 0


                               Level 1




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Level 0


                               Level 1




                               Level 2




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Level 0


                                        Level 1




                                        Level 2




                               Object   Level N


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Level 0


                                         Level 1




                                         Level 2




                               Person   Level N-1


                               Object    Level N


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Level 0


                                                              Level 1




                                                              Level 2



                               Employee            Manager   Level N-2



                                          Person             Level N-1


                                          Object              Level N


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Level 0


                                                              Level 1




                                                              Level 2



                               Employee            Manager   Level N-2



                                          Person             Level N-1


                                          Object              Level N


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Level 0


                                                              Level 1




                                                              Level 2



                               Employee            Manager   Level N-2



                                          Person             Level N-1


                                          Object              Level N


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                                                                         41
Level 0


                                                              Level 1




                                                              Level 2



                               Employee            Manager   Level N-2



                                          Person             Level N-1


                                          Object              Level N


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                                                                         41
Level 0


                                                              Level 1




                                                              Level 2



                               Employee            Manager   Level N-2



                                          Person             Level N-1


                                          Object              Level N


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                                                                         41
Level 0


                                                                         Level 1




                                                                         Level 2



                                          Employee            Manager   Level N-2



                                                     Person             Level N-1

                               OOP   a1              Object              Level N


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*All rights reserved by 5173
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