Presentation of the Company
Miniature Studios


About Us


   We develop and bring to market mobile applications.


   We are US based with low cost, yet world class,
    development in Buenos Aires.


   We are not just an agency or a one-off developer, we can
    partner with IP holders, networks, and people with great
    ideas to share the cost of development.
The iPhone Market



   17 million iPhones sold
   
       13.7 million in 2008

   13 million iPod Touch units sold

   Available in 80 countries

   Apple App Store
   
       Changing the way applications are sold and delivered to mobile
           devices
   
       Blackberry and Android units deploying similar models
   
       25,000 applications in the store today
   
       800 million downloads in 8 month
   
       Apple keeps 30% of revenue from each sale
Our Business Statements



   We add value to your idea
    
    We are a multidisciplinary team with experience in several industries and varied
         professional backgrounds.
    
    We are structured in specialized teams, allowing us to take on development projects
         as separate micro-efforts, working simultaneously to allow for rapid deployment.
    
    The outcome of this working process is less development time and more experienced
         teams, producing fast development and launch timelines and inter-project synergies.

   We lower the project’s risk
    
    Our process capitalizes on the synergies of deploying multiple applications in order to
         increase project’s success probability, and eventual profitability.

   We can share the project’s risk
    
    We offer a lower development & design cost environment. We can share the variable
         costs of development in exchange for part of the equity.
    
    Our interests are aligned with our partners, we only make a profit if and when they
         do.

   We are investors
    
    If you have a great idea come and talk with us. If we think your idea has potential,
         we’ll take it to market and share in the success.
Business Scheme


An integrated ad-hoc approach to mobile application development business.




 Potential Partners                                                      Delivery
                         Mobile App Software Development

   Idea Holders                                                       iPhone Apps
                         Mobile App User Interface Design
 Business Holders                                                Other platform apps
                                                                 (Blackberry, Android, Symbian)

                         Marketing/Support Website Design
     In-house                                                      Online Marketing
   developments                                                  consulting & execution

                      Marketing Strategy, Planning & Execution
  Sponsored Apps                                                      App Updates


                         Application Launch & Management          App Management
Service Details



   Mobile Application Software Development
   
   Bringing an idea to a mobile interface (web based, app based)
            Logo
            Icons
            User interface
   
   Creating the application flow & framework
            Logic
            Research
            Focus testing
   
   Programming in various languages
            iPhone
            Blackberry
            Android
            Windows mobile
Service Details


   Mobile App User Interface Design
   
       Understanding the user approach to the application.
   
       Looking into substitute products for benchmark.
   
       Provide the application with a user-friendly, state of the art design.
   
       Consistent design guidelines for:
                Application support webpage
                Marketing tools (banners, ads, demos, etc).
Service Details



   Support Website Design & Development
   
   Understand the kind of support is needed.
   
   Developed a web based support.
                HTML.
                Flash.
   
       Consistent design between application & web.
   
       Application Demo Development
   
       Web based advertisement design (banners, ads, etc)
   
       PR materials design
Service Details



   Marketing: Strategy, Planning and execution
   
       User profile research & analysis.
   
       Potential users focus group. (if possible / necessary)
   
       Price definitions
   
       Marketing Plan:
                 PR Launching Kit
                 PR Launching Campaign
                 Advertisement Strategy Planning:
                    –  Mobile
                    –  Online
   
   Execute & Manage advertisement campaign
   
   Maximize cross-marketing opportunities with other apps
Service Details



  Application Launch & Management
   
       Setting up and managing the Apple iPhone developer account
   
       App Store Submission Process
   
       Taxes, insurance and other administrative fees regarding the apps
   
       Accounting, revenue distribution.
   
       Application updates / upgrades
Partnership Scheme



   Each deal is different

   Option #1 - You fund the development and we publish
    
   You get all the net revenue from the app (after Apple takes their cut) until
        your investment is paid pack, then . .
             20% to Miniature Studios for management, marketing support and maintenance
             80% to you



   Option #2 - We fund the development and publish
    
   We get all the net revenue from the app (after Apple takes their cut) until our
        investment is paid pack, then . .
             80% to Miniature Studios for management, marketing support and maintenance
             20% to you



   Option #3 – Funding and revenue split
Next Steps

1.    Finalize the Idea/concept
2.    Refine the budget…
      •  Software development. (IT, Design, etc)
      •  Initial marketing costs
      •  Marketing plan and Initial advertising budget (if necessary)
3.    Negotiate and conclude budget
4.    Start the application development
5.    Develop a marketing plan
6.    Apple Store submission & approval
7.    Launch the application
8.    Marketing plan execution & adjustments
9.    Future updates if needed
Miniature Studios

    Portfolio
Inauguration Report
                                     PROJECT DESCRIPTION




                                                        SCREENSHOTS




iTunes Link
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301986752&mt=8
OmniFocus
                                     PROJECT DESCRIPTION




                                                        SCREENSHOTS




iTunes Link
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284885288&mt=8
Bueno, entonces...
                                               PROJECT DESCRIPTION




                                                         SCREENSHOTS




                                                                                    NEW
                                                                                          &
                                                                                    Selec NOTEWO
                                                                                         ted b
                                                                                               y App RTHY
                                                                                                    le




 iTunes Link
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301734424&mt=8
entaste food & wine
                                               PROJECT DESCRIPTION




                                                         SCREENSHOTS




 iTunes Link
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=303789173&mt=8
Sonico
                    PROJECT DESCRIPTION




APPLICATION DESCRIPTION
                   SCREENSHOTS




iTunes Link
Not yet launched
Chandon
                            PROJECT DESCRIPTION




APPLICATION DESCRIPTION
                                     SCREENSHOTS




iTunes Link
Not available on iTunes. Only for Chandon’s internal use.

Miniature Studios Overview

  • 1.
  • 2.
    Miniature Studios About Us   We develop and bring to market mobile applications.   We are US based with low cost, yet world class, development in Buenos Aires.   We are not just an agency or a one-off developer, we can partner with IP holders, networks, and people with great ideas to share the cost of development.
  • 3.
    The iPhone Market   17 million iPhones sold   13.7 million in 2008   13 million iPod Touch units sold   Available in 80 countries   Apple App Store   Changing the way applications are sold and delivered to mobile devices   Blackberry and Android units deploying similar models   25,000 applications in the store today   800 million downloads in 8 month   Apple keeps 30% of revenue from each sale
  • 4.
    Our Business Statements   We add value to your idea   We are a multidisciplinary team with experience in several industries and varied professional backgrounds.   We are structured in specialized teams, allowing us to take on development projects as separate micro-efforts, working simultaneously to allow for rapid deployment.   The outcome of this working process is less development time and more experienced teams, producing fast development and launch timelines and inter-project synergies.   We lower the project’s risk   Our process capitalizes on the synergies of deploying multiple applications in order to increase project’s success probability, and eventual profitability.   We can share the project’s risk   We offer a lower development & design cost environment. We can share the variable costs of development in exchange for part of the equity.   Our interests are aligned with our partners, we only make a profit if and when they do.   We are investors   If you have a great idea come and talk with us. If we think your idea has potential, we’ll take it to market and share in the success.
  • 5.
    Business Scheme An integratedad-hoc approach to mobile application development business. Potential Partners Delivery Mobile App Software Development Idea Holders iPhone Apps Mobile App User Interface Design Business Holders Other platform apps (Blackberry, Android, Symbian) Marketing/Support Website Design In-house Online Marketing developments consulting & execution Marketing Strategy, Planning & Execution Sponsored Apps App Updates Application Launch & Management App Management
  • 6.
    Service Details  Mobile Application Software Development   Bringing an idea to a mobile interface (web based, app based)   Logo   Icons   User interface   Creating the application flow & framework   Logic   Research   Focus testing   Programming in various languages   iPhone   Blackberry   Android   Windows mobile
  • 7.
    Service Details  Mobile App User Interface Design   Understanding the user approach to the application.   Looking into substitute products for benchmark.   Provide the application with a user-friendly, state of the art design.   Consistent design guidelines for:   Application support webpage   Marketing tools (banners, ads, demos, etc).
  • 8.
    Service Details  Support Website Design & Development   Understand the kind of support is needed.   Developed a web based support.   HTML.   Flash.   Consistent design between application & web.   Application Demo Development   Web based advertisement design (banners, ads, etc)   PR materials design
  • 9.
    Service Details  Marketing: Strategy, Planning and execution   User profile research & analysis.   Potential users focus group. (if possible / necessary)   Price definitions   Marketing Plan:   PR Launching Kit   PR Launching Campaign   Advertisement Strategy Planning: –  Mobile –  Online   Execute & Manage advertisement campaign   Maximize cross-marketing opportunities with other apps
  • 10.
    Service Details  ApplicationLaunch & Management   Setting up and managing the Apple iPhone developer account   App Store Submission Process   Taxes, insurance and other administrative fees regarding the apps   Accounting, revenue distribution.   Application updates / upgrades
  • 11.
    Partnership Scheme  Each deal is different   Option #1 - You fund the development and we publish   You get all the net revenue from the app (after Apple takes their cut) until your investment is paid pack, then . .   20% to Miniature Studios for management, marketing support and maintenance   80% to you   Option #2 - We fund the development and publish   We get all the net revenue from the app (after Apple takes their cut) until our investment is paid pack, then . .   80% to Miniature Studios for management, marketing support and maintenance   20% to you   Option #3 – Funding and revenue split
  • 12.
    Next Steps 1.  Finalize the Idea/concept 2.  Refine the budget… •  Software development. (IT, Design, etc) •  Initial marketing costs •  Marketing plan and Initial advertising budget (if necessary) 3.  Negotiate and conclude budget 4.  Start the application development 5.  Develop a marketing plan 6.  Apple Store submission & approval 7.  Launch the application 8.  Marketing plan execution & adjustments 9.  Future updates if needed
  • 13.
  • 14.
    Inauguration Report PROJECT DESCRIPTION SCREENSHOTS iTunes Link http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301986752&mt=8
  • 15.
    OmniFocus PROJECT DESCRIPTION SCREENSHOTS iTunes Link http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284885288&mt=8
  • 16.
    Bueno, entonces... PROJECT DESCRIPTION SCREENSHOTS NEW & Selec NOTEWO ted b y App RTHY le iTunes Link http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301734424&mt=8
  • 17.
    entaste food &wine PROJECT DESCRIPTION SCREENSHOTS iTunes Link http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=303789173&mt=8
  • 18.
    Sonico PROJECT DESCRIPTION APPLICATION DESCRIPTION SCREENSHOTS iTunes Link Not yet launched
  • 19.
    Chandon PROJECT DESCRIPTION APPLICATION DESCRIPTION SCREENSHOTS iTunes Link Not available on iTunes. Only for Chandon’s internal use.