The document discusses the rise of social sharing online. It notes that the web has become a social sphere, with over 50% broadband penetration and many people going online just for fun. Massively multiplayer online games involving millions of people are described as enabling rich social interactions. The document outlines reasons for the popularity of these games, including their ability to facilitate socializing, achievement systems, complex strategies, and engaging narratives. Early social networks are described as connecting individuals in weblike networks based on relationships.