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MMO with real-time PvPMMO with real-time PvPMMO with real-time PvP
Lordmancer IILordmancer II
Lordmancer II: MMO with real-time PvP.
Lordmancer II: made with Unity for web and mobile.
Lordmancer II is based on Lordmancer I
which was launched in 2008.
Core Loop:
Team
The founder and co-investor is an entrepreneur with 16 years ofIlya Mikov
experience. His areas of interest are IT and telecom. He proposed creating
the first Lordmancer back in 2008.
CEO has 7 years of experience as a soſtwareAnton Telitsyn
developer following 6 years as the head of the company. An MBA
graduate, he has strong technical and management skills.
Art Director has vast knowledge and experienceAndrey Zobov
in all areas of digital design. He is great at UX and UI.
CTO is a senior soſtware engineer with 14 yearsPetr Klepcin
of experience. He is a pro in Unity 3D programming and high
load server technologies.
Advisor/mentor has 10 years of experience in gameAlexey Vahrushev
development. He worked as a 3D art director for well-known Russian game
companies like 1C, Game Insight, Gaijin.
There are 9 team members on site + we outsource some graphics tasks.
We are looking for:
- investment ($60K) to finish all the features and polish the game
- publishing in App Store, Google Play and Facebook worldwide
Ilya Mikov
skype: bkmzbkmz
ilyamikov@gmail.com
+7 912 0610015

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Mobile and web MMO - Lordmancer II

  • 1. MMO with real-time PvPMMO with real-time PvPMMO with real-time PvP Lordmancer IILordmancer II
  • 2. Lordmancer II: MMO with real-time PvP.
  • 3. Lordmancer II: made with Unity for web and mobile.
  • 4. Lordmancer II is based on Lordmancer I which was launched in 2008.
  • 6.
  • 7.
  • 8. Team The founder and co-investor is an entrepreneur with 16 years ofIlya Mikov experience. His areas of interest are IT and telecom. He proposed creating the first Lordmancer back in 2008. CEO has 7 years of experience as a soſtwareAnton Telitsyn developer following 6 years as the head of the company. An MBA graduate, he has strong technical and management skills. Art Director has vast knowledge and experienceAndrey Zobov in all areas of digital design. He is great at UX and UI. CTO is a senior soſtware engineer with 14 yearsPetr Klepcin of experience. He is a pro in Unity 3D programming and high load server technologies. Advisor/mentor has 10 years of experience in gameAlexey Vahrushev development. He worked as a 3D art director for well-known Russian game companies like 1C, Game Insight, Gaijin. There are 9 team members on site + we outsource some graphics tasks.
  • 9. We are looking for: - investment ($60K) to finish all the features and polish the game - publishing in App Store, Google Play and Facebook worldwide Ilya Mikov skype: bkmzbkmz ilyamikov@gmail.com +7 912 0610015