Lordmancer II is an MMO with real-time PvP combat that was made with Unity for web and mobile. It is a sequel to Lordmancer I which launched in 2008. The core loop involves team-based combat. The founder has 16 years of experience in IT and telecom and proposed the original Lordmancer. The CEO, art director, and CTO each have several years of experience in their respective roles. They are seeking $60,000 in investment to finish development and publish the game worldwide on mobile app stores and Facebook.