2. By Jesse A. Role Ph. D. TM-Electronics Professor University of Eastern Africa, Baraton Proper Use Of Microphone J& E Role Technology http//www.roletech.net
17. Make sure that the microphone is angled at least 45 degrees towards your mouth J& E Role Technology http//www.roletech.net 45 degrees
18. Make sure that your mouth distance is at least set at 4-8 inches from the microphone 4-8 inches J& E Role Technology http//www.roletech.net
19. If you want to increase your volume (shout) move a step or lean backward to reduce your volume. J& E Role Technology http//www.roletech.net
20. To quickly test the microphones use your index finger, and gently tap once the side tip of the microphone J& E Role Technology http//www.roletech.net
21. If you hear a popping sound in your audio sound, increase your distance from the microphone or move a little backward. J Role Technology http//www.roletech.net
22. If you want to do some extra movement or presentation, please coordinate with the AV personnel for proper system enhancement. J& E Role Technology http//www.roletech.net
23. Program coordinators, directors/directresses and performers must be present at least 1 hour or 30 minutes before the start of the program. J& E Role Technology http//www.roletech.net
24. How to call the attention of the operator J& E Role Technology http//www.roletech.net
25. In case of system failure stop for 3-5 seconds and move 2 steps backward and wait for the operator to assist you. J& E Role Technology http//www.roletech.net
26. What to do in case there is power failure? J& E Role Technology http//www.roletech.net
27. For large audiences it is wise to completely stop performing and stay in one corner of the stage. J& E Role Technology http//www.roletech.net
28. If you want to continue performing or speaking, go near the edge of the stage and increase the volume of your voice. J& E Role Technology http//www.roletech.net
29. Wrong practices in using the microphone J& E Role Technology http//www.roletech.net
30. Tapping the microphone . Microphones are not your enemies; love them. They are expensive professional mics, not the karaoke mics. J& E Role Technology http//www.roletech.net
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33. Shouting to the microphone at a very close distance . They are not human being but they may get angry with you. J& E Role Technology http//www.roletech.net
34. Clicking fingers. Microphones are not dancers; they perform according to the command J& E Role Technology http//www.roletech.net
35. Blowing into the microphones. Microphones are not hot ; why blow into them? Doing so destroys the diaphragm of the microphone. J& E Role Technology http//www.roletech.net
36. Putting the microphone too close to the mouth. T hey are not lollypops J& E Role Technology http//www.roletech.net