The game Skate was developed by EA Black Box using motion capture technologies like RenderWear. It was funded by EA Games and published by Electronic Arts. The game was created for Xbox 360 and PS3 and featured a unique "flick it" control system for simulating skateboarding tricks. To market the game, ads promoted the flick controls and custom story modes on television and Xbox Live. Skate was distributed in North America in September 2007 for Xbox 360 and PS3 and could be pre-ordered online or bought in stores.