The document discusses the evaluation of media products created by Jake Hashdi for an assignment. It summarizes the intentions for the products, which were to appeal to a target demographic while being high quality. It analyzes audience feedback which showed the characters and drama aspects were successful, though the science fiction element was less clear. The website also achieved its goals of being simple to use while reflecting the TV show's themes.
The document discusses the evaluation of media products created by Jake Hashdi for an assignment. Hashdi intended to create high quality products that appealed to his target audience of 15-35 year olds, with a focus on 18-29 year old males. For his TV segment, he sought to create believable characters and reflect real-life issues within a science fiction drama genre. Based on audience feedback, Hashdi felt he successfully achieved his goals and appealed to his target demographic. The characters and production quality were praised, though some felt the science fiction element was not fully communicated. For his accompanying website, Hashdi again aimed to create a high quality, easy to use product that reflected the TV segment's themes. Audience feedback indicated the
The document summarizes the opening sequence of a student horror film project. It discusses challenges to horror film conventions through an immediately tense opening. Lighting and camera techniques were used to build suspense without revealing the killer. Youth characters were chosen to avoid assumptions and generate more mystery until the ending. Learning experiences included improving camerawork, editing, and using free online resources to add sound effects and titles.
This student documentary uses several techniques to appear authentic and informative. It includes a montage of video game footage and music to introduce the topic. It also conducts interviews with the public to provide different perspectives and make the issues seem widely researched. The documentary aims to follow one person's experiences over multiple days to demonstrate a real situation unfolding over time.
The student created a TV listings front cover, trailer, and poster for a school-based soap opera media project. In researching and planning the project, the student analyzed existing TV listings, Waterloo Road trailers on YouTube, and posters for Waterloo Road and The Inbetweeners to identify conventions to follow. The student incorporated conventions like eye contact in images and inclusion of program information while also adding original elements like images within the poster title. Feedback from audiences of 20 people was positive about the narratives and realism, though it lacked criticisms that could help improve the work. A variety of media technologies were used in all stages of production, research, planning and evaluation.
The document discusses conventions of movie posters and radio advertisements. It notes that movie posters typically feature the title in largest font with actor names in smaller text. Posters aim to advertise films and come in various sizes. Radio advertisements focus more on atmospheric elements to convey a sense of the production rather than visuals. This allows listeners to imagine what is happening. Horror radio ads are particularly effective as the genre relies on tension and fear created through music and sound effects. An example of a successful horror radio ad discussed is one for "The Amityville Horror" which uses repeating sounds to create an unnerving atmosphere and reiterates the film's tagline.
The document discusses the decisions made regarding distribution of a student media production called "The Longing". It was decided that the film would be produced by independent companies BBC Films and distributed by Pathé. These companies were chosen because they have experience with technological convergence and cross-media marketing. The document also compares "The Longing" to the social realism film "This is England", noting some ways the production could have been improved such as through more research on target audiences and holding actor auditions. Web 2.0 and social media would be key in marketing the film through its distribution phase.
The document discusses the effectiveness of combining a 5-minute documentary opening on media pressure on teenagers with ancillary texts like a TV listing and radio trailer. It finds several areas of similarity between the pieces, including the use of voxpops and statistics from the documentary, as well as key details about airing. Maintaining consistency in music, filming locations, and the presenter's style helps create a brand identity across the pieces. Theories of binary opposites and symbolic codes also relate to the documentary's narrative structure and flexible meanings.
The document analyzes the media product created by the author's group for their advanced portfolio. It discusses how they used and developed conventions of real media forms. They created an opening for a documentary on brand manipulation, a radio trailer, and a magazine listing. For the documentary, they researched modes like expository and implemented techniques such as establishing shots, expert interviews, and public interviews. Their magazine listing used consistent colors and screenshots. Their radio trailer was 30 seconds, using music and documentary voice clips to promote the content in an engaging way.
The document discusses the evaluation of media products created by Jake Hashdi for an assignment. Hashdi intended to create high quality products that appealed to his target audience of 15-35 year olds, with a focus on 18-29 year old males. For his TV segment, he sought to create believable characters and reflect real-life issues within a science fiction drama genre. Based on audience feedback, Hashdi felt he successfully achieved his goals and appealed to his target demographic. The characters and production quality were praised, though some felt the science fiction element was not fully communicated. For his accompanying website, Hashdi again aimed to create a high quality, easy to use product that reflected the TV segment's themes. Audience feedback indicated the
The document summarizes the opening sequence of a student horror film project. It discusses challenges to horror film conventions through an immediately tense opening. Lighting and camera techniques were used to build suspense without revealing the killer. Youth characters were chosen to avoid assumptions and generate more mystery until the ending. Learning experiences included improving camerawork, editing, and using free online resources to add sound effects and titles.
This student documentary uses several techniques to appear authentic and informative. It includes a montage of video game footage and music to introduce the topic. It also conducts interviews with the public to provide different perspectives and make the issues seem widely researched. The documentary aims to follow one person's experiences over multiple days to demonstrate a real situation unfolding over time.
The student created a TV listings front cover, trailer, and poster for a school-based soap opera media project. In researching and planning the project, the student analyzed existing TV listings, Waterloo Road trailers on YouTube, and posters for Waterloo Road and The Inbetweeners to identify conventions to follow. The student incorporated conventions like eye contact in images and inclusion of program information while also adding original elements like images within the poster title. Feedback from audiences of 20 people was positive about the narratives and realism, though it lacked criticisms that could help improve the work. A variety of media technologies were used in all stages of production, research, planning and evaluation.
The document discusses conventions of movie posters and radio advertisements. It notes that movie posters typically feature the title in largest font with actor names in smaller text. Posters aim to advertise films and come in various sizes. Radio advertisements focus more on atmospheric elements to convey a sense of the production rather than visuals. This allows listeners to imagine what is happening. Horror radio ads are particularly effective as the genre relies on tension and fear created through music and sound effects. An example of a successful horror radio ad discussed is one for "The Amityville Horror" which uses repeating sounds to create an unnerving atmosphere and reiterates the film's tagline.
The document discusses the decisions made regarding distribution of a student media production called "The Longing". It was decided that the film would be produced by independent companies BBC Films and distributed by Pathé. These companies were chosen because they have experience with technological convergence and cross-media marketing. The document also compares "The Longing" to the social realism film "This is England", noting some ways the production could have been improved such as through more research on target audiences and holding actor auditions. Web 2.0 and social media would be key in marketing the film through its distribution phase.
The document discusses the effectiveness of combining a 5-minute documentary opening on media pressure on teenagers with ancillary texts like a TV listing and radio trailer. It finds several areas of similarity between the pieces, including the use of voxpops and statistics from the documentary, as well as key details about airing. Maintaining consistency in music, filming locations, and the presenter's style helps create a brand identity across the pieces. Theories of binary opposites and symbolic codes also relate to the documentary's narrative structure and flexible meanings.
The document analyzes the media product created by the author's group for their advanced portfolio. It discusses how they used and developed conventions of real media forms. They created an opening for a documentary on brand manipulation, a radio trailer, and a magazine listing. For the documentary, they researched modes like expository and implemented techniques such as establishing shots, expert interviews, and public interviews. Their magazine listing used consistent colors and screenshots. Their radio trailer was 30 seconds, using music and documentary voice clips to promote the content in an engaging way.
The document provides an evaluation of a media project by three students. It summarizes the key ways their media product used and developed conventions of real media, how it represented social groups through characters, and their rationale for choosing to distribute it through an independent British film company called Warp Films due to its low-budget style.
- The document discusses the conventions used in media products and how the student's documentary project utilized various conventions like voiceovers, interviews, and establishing shots to create a sense of realism and drama.
- Feedback from peers was gathered and helped improve aspects of the documentary and ancillary tasks like making the advertisement more aligned with Channel 4's style.
- New media technologies like the internet, YouTube, Photoshop, and video/audio equipment were used in researching, planning, and constructing the documentary and ancillary tasks. Old print media was also examined for stylistic influences.
The document discusses distributing an independently produced social realism film. It decides that independent companies Studio Canal and Warp Films would produce and distribute the film. These companies have experience with the genre and use technological convergence for marketing. While they are a good fit, more research on trends and conducting auditions may have improved actor performances. The film is compared to "This is England" which used non-professional actors but researched trends to increase realism. More could have been done to reflect modern society, but budget limited verisimilitude. The conventional production, distribution, exhibition and exchange stages are outlined, but as an independent production, funding is not available for early stages.
The document discusses the process of creating a documentary about rising university tuition fees. It describes researching documentary filmmakers like Michael Moore and Louis Theroux for inspiration. The documentary uses conventions like interviews, a voiceover, and images to argue that tuition increases will negatively impact students. Audience feedback found the live footage captured the issue well but the intro voiceover could be louder. Various technologies like cameras, editing software, and microphones were used at different stages of research, planning, production, and evaluation.
1. The documentary evaluates the rise in university tuition fees in the UK and argues against cuts to education.
2. It uses conventions of expository documentaries such as interviews, voiceovers, images and facts to make its argument.
3. Feedback from the target audience of students was positive and suggested the documentary successfully conveyed the situation of rising fees.
The document discusses how the media producer's documentary follows conventions of real documentaries by using shots inspired by other documentaries, such as introductions with voiceovers, archive footage, interviews, and conclusions. Specific examples are provided of how shots from documentaries about Levi Roots and ancient Egypt were analyzed and adapted for use in the student's documentary about Levi Roots.
What technologies did we use during planning and evaluation stages a22222222akeay1
The document discusses various technologies used during the planning and evaluation stages of a project. It summarizes the software used, including Prezi for mind maps, Emaze to creatively present information from PowerPoint, and Microsoft for documents. YouTube, Final Cut Pro, and Powtoon helped make videos more interesting. Wordpress allowed blogging progress. Survey Monkey gathered audience feedback. These technologies helped make presentations more appealing, organized content for audiences, and created brand awareness through creativity, meeting AIDA goals.
Our production of a short documentary about paranormal activity met several conventions of form for the genre. Our 7-minute documentary adhered to the typical length of 2-20 minutes for short films. We based our documentary on real events and theoretical situations to achieve realism, a convention for short films. For our film poster, we included icons to convey the mystery genre and used a model rather than interviewees as the focal image since we had not finalized interviews. On our film review double-page spread, we included screenshots from the documentary to break up the text and a focal image incorporating the poster model to tie the pieces together respecting each element's separate brand identity.
Teendom: The Documentary evaluates its own use of documentary forms and conventions in its mockumentary format. It effectively combines realism and humor, using techniques like authoritative voiceover, footage of real teens, and interviews with experts (other teens). Feedback from audiences showed the social groups were clearly conveyed and the mise-en-scene supported the narrative. Media technologies played a key role in the research, planning, construction and evaluation stages of the project.
The media product is a radio drama called "Delilah Does Dating" aimed at a younger audience than typical BBC Radio 4 productions. It follows the comedic misadventures of Delilah, an unlucky woman trying to find love.
To promote the radio drama, the group created a double page magazine spread interviewing the main character and a newspaper advertisement. They took inspiration from real BBC Radio Times and newspaper examples but aimed to appeal to a younger demographic.
Feedback from peers on Facebook and the teacher was incorporated to improve the ancillary texts, making them more organized, eye-catching and authentic looking. A variety of media technologies like recording equipment, editing software and design programs were used at
Evaluation how effective is the combination of your main product and ancillar...a2media15a
The document discusses the effectiveness of combining a documentary with two ancillary texts: a TV listing double page spread and a radio advert.
The 5-minute documentary explores media pressure on teenagers' appearance. It features a presenter, interviews, and experts to argue both positive and negative media impacts.
The double page spread advertises the documentary in a magazine. It uses screenshots and images from the documentary to engage readers and link it to the documentary.
The radio advert summarizes the documentary's topic and argument to promote it, using clips and stats from the documentary. It tells viewers when to watch on TV.
The document argues these products work together synergistically to advertise and promote the documentary to a wide
Alice Ward learnt several things from audience feedback on her project. First, elements of witchcraft in the story were noticed, showing the supernatural theme came across well. Second, small details like a face in the background of the poster were appreciated, showing her focus on editing was effective. Third, she learned the trailer succeeded in building intrigue and suspense as intended.
The film "Hoodz" portrays two groups of teenage boys from rival gangs. It was inspired by films like Kidulthood and Adulthood that depict urban youth culture. The film uses conventions like stereotypical costumes, locations, and behaviors to represent this culture. Through filming in dark areas at night and including intimidating and rebellious actions, the film aims to feel realistic while challenging some conventions by including a musical score. The filmmakers learned about technologies like cameras, editing software, and creating a musical score through making this film.
Radio Drama and Ancillary Tasks, Evaluationrreardon1
During the construction of their radio drama, the students spent significant time recording and re-recording dialogue in the studio to improve the quality. They used various media technologies like microphones, a sound deck to control volume, and a handheld recorder for flexibility. Feedback received was incorporated, making the construction process longer than anticipated but improving the final product. Evaluation included uploading drafts to social media for target audience feedback, and receiving feedback from their teacher which led to positive changes.
During the construction of their radio drama, the students spent significant time recording and re-recording dialogue in the studio to improve the quality. They used various media technologies like microphones, a sound deck to control volume, and a handheld recorder for flexibility. Feedback received was incorporated, making the construction process longer than anticipated but improving the final product. Evaluation included uploading drafts to social media for target audience feedback, and receiving feedback from their teacher which led to positive changes.
1) The document discusses the costume, camera work, titles, and target audience of a student's opening media sequence for a horror film. The costumes were plain to focus on the storyline rather than outfits. Camera work used common shots like close-ups to create tension. Titles were simple white text to not distract from the sequence.
2) The target audience is described as neurotic teenagers and young adults due to the horror genre and sinister themes. The setting of a nighttime urban environment also aims for international relatability.
3) Reflecting on creating the sequence, the student learned about using film equipment and editing software as well as improving filming and storytelling techniques compared to their preliminary work.
The document discusses the construction of a media product and what was learned throughout the process. It describes using conventions like titles, music and camera techniques to engage the audience. Specifically, it discusses using a close-up of a gun to draw the audience in and using a phone call at the end of the opening to leave them with questions. The document reflects on learning how to use editing software, add transitions and incorporate different angles to convey meaning. Overall, it addresses progressing from an initial task to developing a more complex full product and storyboard.
The document discusses creating a TV segment and accompanying website for a science fiction drama show. It summarizes the intentions for the projects, including creating an engaging story, interesting characters, and sense of tension. Feedback indicated the projects met these goals and were well-received, with positive comments on the story, characters, and website design. The document also discusses genre conventions, representation, advertising strategies, and ensuring the projects aligned with the intended science fiction drama genre.
The student created a 2 minute TV segment and accompanying website for a production company. They conducted research on audiences and production to understand requirements. Feedback indicated the TV segment and website met goals of an engaging story, interesting characters, and easy to use website. The website effectively communicated the science fiction drama genre through its dark tones and references to weapons and invasion. The TV segment similarly established the genre through its visuals and characters carrying weapons. Relationships between characters promoted the value of friendship amid the apocalyptic setting. Advertising would utilize conventional billboards and unconventional real-life projections to engage audiences familiar with similar science fiction genres.
Our TV drama Mysteria was successful in appealing to E4's target demographic of 15-35 year olds. Feedback from viewers showed they found the narrative intriguing and would want to watch more. We aimed to create mystery and suspense through techniques like camerawork and sound design. Themes of relationships, trust, and teamwork were effectively communicated. Our product fits within E4's brand of targeting a young, cutting-edge audience with shows that explore relevant issues. To expand onto other platforms, we could launch a teaser poster campaign to intrigue viewers and direct them to learn more online.
Question 2: How effective is the combination of your main product and ancilla...Kate Griffiths
We attempted to create a consistent brand identity across our documentary, magazine article, radio trailer, and magazine article by keeping the same color scheme, tone, theme of focusing on McDonald's, using an on-screen presenter named Jake as the face of the brand, and exploring the salt content of McDonald's food. We received feedback that the brand identity could have been more effective if the color schemes matched between the documentary and magazine article, and if Jake had introduced himself by name in the radio trailer to establish him as the friendly face of the brand without visuals.
The group created a comedy film that used some conventional genre elements but also subverted expectations to challenge typical comedy films. Their goal was to entertain audiences while also adding some intelligence to the plot. They used techniques like slapstick humor but gave the film an existential plot. Some conventional elements included using a montage and three-act structure, but the ending did not provide a resolution for the main character. This was a conscious decision to make the ending more about the narrative than the character. Throughout the process, they used technology like PowerPoint, Photoshop, and iMovie to plan, create marketing materials, film, and edit the project. They gathered feedback through online surveys, focus groups, and questionnaires to evaluate their work
The document provides an evaluation of a media project by three students. It summarizes the key ways their media product used and developed conventions of real media, how it represented social groups through characters, and their rationale for choosing to distribute it through an independent British film company called Warp Films due to its low-budget style.
- The document discusses the conventions used in media products and how the student's documentary project utilized various conventions like voiceovers, interviews, and establishing shots to create a sense of realism and drama.
- Feedback from peers was gathered and helped improve aspects of the documentary and ancillary tasks like making the advertisement more aligned with Channel 4's style.
- New media technologies like the internet, YouTube, Photoshop, and video/audio equipment were used in researching, planning, and constructing the documentary and ancillary tasks. Old print media was also examined for stylistic influences.
The document discusses distributing an independently produced social realism film. It decides that independent companies Studio Canal and Warp Films would produce and distribute the film. These companies have experience with the genre and use technological convergence for marketing. While they are a good fit, more research on trends and conducting auditions may have improved actor performances. The film is compared to "This is England" which used non-professional actors but researched trends to increase realism. More could have been done to reflect modern society, but budget limited verisimilitude. The conventional production, distribution, exhibition and exchange stages are outlined, but as an independent production, funding is not available for early stages.
The document discusses the process of creating a documentary about rising university tuition fees. It describes researching documentary filmmakers like Michael Moore and Louis Theroux for inspiration. The documentary uses conventions like interviews, a voiceover, and images to argue that tuition increases will negatively impact students. Audience feedback found the live footage captured the issue well but the intro voiceover could be louder. Various technologies like cameras, editing software, and microphones were used at different stages of research, planning, production, and evaluation.
1. The documentary evaluates the rise in university tuition fees in the UK and argues against cuts to education.
2. It uses conventions of expository documentaries such as interviews, voiceovers, images and facts to make its argument.
3. Feedback from the target audience of students was positive and suggested the documentary successfully conveyed the situation of rising fees.
The document discusses how the media producer's documentary follows conventions of real documentaries by using shots inspired by other documentaries, such as introductions with voiceovers, archive footage, interviews, and conclusions. Specific examples are provided of how shots from documentaries about Levi Roots and ancient Egypt were analyzed and adapted for use in the student's documentary about Levi Roots.
What technologies did we use during planning and evaluation stages a22222222akeay1
The document discusses various technologies used during the planning and evaluation stages of a project. It summarizes the software used, including Prezi for mind maps, Emaze to creatively present information from PowerPoint, and Microsoft for documents. YouTube, Final Cut Pro, and Powtoon helped make videos more interesting. Wordpress allowed blogging progress. Survey Monkey gathered audience feedback. These technologies helped make presentations more appealing, organized content for audiences, and created brand awareness through creativity, meeting AIDA goals.
Our production of a short documentary about paranormal activity met several conventions of form for the genre. Our 7-minute documentary adhered to the typical length of 2-20 minutes for short films. We based our documentary on real events and theoretical situations to achieve realism, a convention for short films. For our film poster, we included icons to convey the mystery genre and used a model rather than interviewees as the focal image since we had not finalized interviews. On our film review double-page spread, we included screenshots from the documentary to break up the text and a focal image incorporating the poster model to tie the pieces together respecting each element's separate brand identity.
Teendom: The Documentary evaluates its own use of documentary forms and conventions in its mockumentary format. It effectively combines realism and humor, using techniques like authoritative voiceover, footage of real teens, and interviews with experts (other teens). Feedback from audiences showed the social groups were clearly conveyed and the mise-en-scene supported the narrative. Media technologies played a key role in the research, planning, construction and evaluation stages of the project.
The media product is a radio drama called "Delilah Does Dating" aimed at a younger audience than typical BBC Radio 4 productions. It follows the comedic misadventures of Delilah, an unlucky woman trying to find love.
To promote the radio drama, the group created a double page magazine spread interviewing the main character and a newspaper advertisement. They took inspiration from real BBC Radio Times and newspaper examples but aimed to appeal to a younger demographic.
Feedback from peers on Facebook and the teacher was incorporated to improve the ancillary texts, making them more organized, eye-catching and authentic looking. A variety of media technologies like recording equipment, editing software and design programs were used at
Evaluation how effective is the combination of your main product and ancillar...a2media15a
The document discusses the effectiveness of combining a documentary with two ancillary texts: a TV listing double page spread and a radio advert.
The 5-minute documentary explores media pressure on teenagers' appearance. It features a presenter, interviews, and experts to argue both positive and negative media impacts.
The double page spread advertises the documentary in a magazine. It uses screenshots and images from the documentary to engage readers and link it to the documentary.
The radio advert summarizes the documentary's topic and argument to promote it, using clips and stats from the documentary. It tells viewers when to watch on TV.
The document argues these products work together synergistically to advertise and promote the documentary to a wide
Alice Ward learnt several things from audience feedback on her project. First, elements of witchcraft in the story were noticed, showing the supernatural theme came across well. Second, small details like a face in the background of the poster were appreciated, showing her focus on editing was effective. Third, she learned the trailer succeeded in building intrigue and suspense as intended.
The film "Hoodz" portrays two groups of teenage boys from rival gangs. It was inspired by films like Kidulthood and Adulthood that depict urban youth culture. The film uses conventions like stereotypical costumes, locations, and behaviors to represent this culture. Through filming in dark areas at night and including intimidating and rebellious actions, the film aims to feel realistic while challenging some conventions by including a musical score. The filmmakers learned about technologies like cameras, editing software, and creating a musical score through making this film.
Radio Drama and Ancillary Tasks, Evaluationrreardon1
During the construction of their radio drama, the students spent significant time recording and re-recording dialogue in the studio to improve the quality. They used various media technologies like microphones, a sound deck to control volume, and a handheld recorder for flexibility. Feedback received was incorporated, making the construction process longer than anticipated but improving the final product. Evaluation included uploading drafts to social media for target audience feedback, and receiving feedback from their teacher which led to positive changes.
During the construction of their radio drama, the students spent significant time recording and re-recording dialogue in the studio to improve the quality. They used various media technologies like microphones, a sound deck to control volume, and a handheld recorder for flexibility. Feedback received was incorporated, making the construction process longer than anticipated but improving the final product. Evaluation included uploading drafts to social media for target audience feedback, and receiving feedback from their teacher which led to positive changes.
1) The document discusses the costume, camera work, titles, and target audience of a student's opening media sequence for a horror film. The costumes were plain to focus on the storyline rather than outfits. Camera work used common shots like close-ups to create tension. Titles were simple white text to not distract from the sequence.
2) The target audience is described as neurotic teenagers and young adults due to the horror genre and sinister themes. The setting of a nighttime urban environment also aims for international relatability.
3) Reflecting on creating the sequence, the student learned about using film equipment and editing software as well as improving filming and storytelling techniques compared to their preliminary work.
The document discusses the construction of a media product and what was learned throughout the process. It describes using conventions like titles, music and camera techniques to engage the audience. Specifically, it discusses using a close-up of a gun to draw the audience in and using a phone call at the end of the opening to leave them with questions. The document reflects on learning how to use editing software, add transitions and incorporate different angles to convey meaning. Overall, it addresses progressing from an initial task to developing a more complex full product and storyboard.
The document discusses creating a TV segment and accompanying website for a science fiction drama show. It summarizes the intentions for the projects, including creating an engaging story, interesting characters, and sense of tension. Feedback indicated the projects met these goals and were well-received, with positive comments on the story, characters, and website design. The document also discusses genre conventions, representation, advertising strategies, and ensuring the projects aligned with the intended science fiction drama genre.
The student created a 2 minute TV segment and accompanying website for a production company. They conducted research on audiences and production to understand requirements. Feedback indicated the TV segment and website met goals of an engaging story, interesting characters, and easy to use website. The website effectively communicated the science fiction drama genre through its dark tones and references to weapons and invasion. The TV segment similarly established the genre through its visuals and characters carrying weapons. Relationships between characters promoted the value of friendship amid the apocalyptic setting. Advertising would utilize conventional billboards and unconventional real-life projections to engage audiences familiar with similar science fiction genres.
Our TV drama Mysteria was successful in appealing to E4's target demographic of 15-35 year olds. Feedback from viewers showed they found the narrative intriguing and would want to watch more. We aimed to create mystery and suspense through techniques like camerawork and sound design. Themes of relationships, trust, and teamwork were effectively communicated. Our product fits within E4's brand of targeting a young, cutting-edge audience with shows that explore relevant issues. To expand onto other platforms, we could launch a teaser poster campaign to intrigue viewers and direct them to learn more online.
Question 2: How effective is the combination of your main product and ancilla...Kate Griffiths
We attempted to create a consistent brand identity across our documentary, magazine article, radio trailer, and magazine article by keeping the same color scheme, tone, theme of focusing on McDonald's, using an on-screen presenter named Jake as the face of the brand, and exploring the salt content of McDonald's food. We received feedback that the brand identity could have been more effective if the color schemes matched between the documentary and magazine article, and if Jake had introduced himself by name in the radio trailer to establish him as the friendly face of the brand without visuals.
The group created a comedy film that used some conventional genre elements but also subverted expectations to challenge typical comedy films. Their goal was to entertain audiences while also adding some intelligence to the plot. They used techniques like slapstick humor but gave the film an existential plot. Some conventional elements included using a montage and three-act structure, but the ending did not provide a resolution for the main character. This was a conscious decision to make the ending more about the narrative than the character. Throughout the process, they used technology like PowerPoint, Photoshop, and iMovie to plan, create marketing materials, film, and edit the project. They gathered feedback through online surveys, focus groups, and questionnaires to evaluate their work
The group created a comedy film that used some conventional genre elements but also subverted expectations to challenge typical comedy films. Their goal was to entertain audiences while also adding some intelligence to the plot. They used techniques like slapstick humor but also an existential plot. Their film followed some typical three-act structure elements but ended without a clear resolution for the main character, which was a conscious decision to subvert expectations. They gathered feedback through online platforms, focus groups, and questionnaires to evaluate how well their film achieved its goals and identify areas for potential improvement.
The document discusses a structured reality television show and website. It summarizes the success of the products, how the genre was conveyed to audiences, how well the target audience was targeted, ideas for applying the concept to other media platforms, how narratives were constructed, and issues of representation in the productions. Feedback on the storylines and technology was positive. The genre was shown through establishing shots, cast introductions, and realistic storylines. The target audience of 16-25 year olds was engaged through social media integration and cliffhanger beginnings. The concept could translate to billboards or magazine articles. Narratives followed patterns of disruption, recognition, and resolution while allowing for audience interpretation. Representations included some stereotypes but also aimed
The document discusses a structured reality television product and its success. It received positive feedback for its gripping storylines and effective use of technology and music in scene transitions. The genre was structured reality, conveyed through establishing shots, cast introductions, and realistic storylines. The target audience of 16-25 year olds was well-targeted through social media inclusion and starting with an argument to engage viewers. Narratives were constructed using Todorov's structure and some of Propp's character roles. While some stereotypes were present, the representation of a homosexual character aimed to avoid stereotypes.
The document discusses the documentary genre conventions that the media production "Backstage" adhered to in its creation. It followed traditional documentary conventions by being factual and informative. It ensured entertainment value through cutaways and upbeat music. As an independent production it was not aiming for mass market appeal but still wanted to widen its audience through being entertaining. The target audience of 18-25 year olds interested in the creative arts would remain engaged through the visual elements and music. The documentary took an expository approach to convey the message that the creative industry is worth persevering in despite challenges.
1) The media product is a psychological thriller film sequence that represents lower class 16-21 year old males. It shows a young, lower class teen brutally murdering another teen, playing on stereotypes of knife and gun crime among this group.
2) The film would likely be distributed by small, independent British film companies and funded through a grant from the UK Film Council. The target audience is males aged 16-25, from various ethnicities but generally lower-lower middle class.
3) Feedback from the target audience found the film interesting and entertaining, with most enjoying the sequence. The filmmaker learned about technologies like editing software and using the internet for research through making this product.
The document analyzes how the media product uses conventions of real documentary forms. It discusses how the expository documentary mode was chosen and how forms like addressing the audience directly, using rhetoric to make persuasive arguments, and including expert opinions were employed. Specific documentaries like "Super Size Me" were analyzed to see how they effectively used these conventions to convey a strong message.
The document analyzes the student's media product which included a television documentary, radio trail, and magazine spread. It discusses how the student's documentary utilized conventions of the expository documentary mode, including the use of rhetoric to present a persuasive argument about bullying in higher education. It addresses how the documentary spoke directly to the audience and used expert interviews and footage to strengthen the spoken narrative. The student also researched documentaries like "Super Size Me" to help develop their understanding and use of real documentary forms and techniques.
The document analyzes a media evaluation for a documentary and accompanying radio and magazine pieces on bullying. It discusses how the documentary draws from the expository documentary mode, using rhetoric, speaking directly to the audience, and presenting a balanced argument. Footage and interviews are used as evidence to strengthen the narrative. Conventions from documentaries like Super Size Me and Airline, such as varied camera shots and addressing the audience, were also employed. The evaluation demonstrates an in-depth understanding of documentary forms and conventions.
The document analyzes a media evaluation for a documentary, radio spot, and magazine spread created for a class assignment. It summarizes that the documentary took an expository approach, using conventions like rhetoric, speaking directly to the audience, and using footage and interviews to strengthen the narrative. Research on documentary styles informed the creative choices. The documentary aimed to persuasively argue that bullying is underreported and needs more attention, particularly in academia.
The document provides an evaluation of a media product created for an assignment. It discusses how the product utilized conventions of real media forms, specifically focusing on the expository documentary mode. It analyzed how the product employed rhetoric, spoke directly to the audience, and used footage and interviews to strengthen the narrative. Research on documentary styles informed the direction, and conventions from films like "Super Size Me" and "Airline" influenced elements like camera shots and reconstructing a scene. The evaluation demonstrates an in-depth understanding of documentary conventions and how the student's media product developed real forms for impact.
The document analyzes the student's media project, which included a 5-minute television documentary, a radio advertisement, and magazine spread. The student researched different documentary styles and chose to emulate the expository style, which aims to present a strong argument through rhetoric, footage, and addressing the audience directly. Examples of how the student employed expository conventions included using rhetoric to emphasize the problem of bullying, incorporating expert opinions, and choosing footage that supported the narrative. The student also studied the documentary "Super Size Me" and aimed to replicate how it effectively conveyed a message through expository techniques like directly addressing the audience.
The document summarizes the ways in which the media product uses and develops conventions of real media forms. It discusses how the creator researched documentaries like Bill Nichols' Documentary Modes to understand different styles. It focused on using conventions of expository documentaries, which aim to present a strong argument through rhetoric. Examples of how it employed conventions from documentaries like Super Size Me and Airline through techniques like addressing the audience directly and using varied camera shots are provided. Overall it sought to create a balanced yet persuasive documentary on bullying by developing real conventions seen in other successful media products.
Yes, the group's three products - a teaser trailer, magazine cover, and movie poster - clearly appeal to the same target audience through consistent genre, narrative themes, and character representations. The teen drama genre was selected to target teenagers and young adults. All products tell the same story about the four main characters and their experiences in high school. Visual elements like the neon color scheme, characters' positioning, and inclusion of the movie's title connect the narrative and characters across formats. This consistency ensures the products will effectively "speak" to the intended 15-21 year old target audience.
The document analyzes the media evaluation of a student's media project that included a television documentary, radio spot, and magazine spread about bullying in higher education. It discusses how the student's documentary employed conventions of the expository documentary mode, including using rhetoric, speaking directly to the audience, and presenting a balanced argument through interviews. It also summarizes how the student drew from other documentaries like "Super Size Me" and "Airline" in their use of camera shots, reconstruction scenes, and addressing the audience to develop a compelling product.
The document discusses the evaluation of a media product created by the author for a media studies course. It analyzes how the product uses and challenges conventions of the psychological thriller genre. It represents lower-class teenagers and plays on current issues like gang culture and knife crime. The target audience is males aged 16-25. The author learned editing skills and how to use technologies like iMovie to construct the media product.
2. How successful were your products? Did you fulfil the
intentions set out at the beginning of the assignment?
I originally intended to create a product that was of the
highest possible quality I could produce. Furthermore, I
intended to appeal to young people aged 15-35 as the
primary target audience but males aged 18-29 as the
secondary audience. I intended to create appealing
characters, with a gritty tone reflecting the content of my
programme, that was recognisable as part of the drama
genre. Finally, even though the programme was part of the
science fiction drama genre, I wanted to reflect real life issues
within it. In observing my audience feedback I fell that I Have
achieved these aims successfully. From my audience feedback
I can assess that I have successfully appealed to my chosen
target audience, as the members of the chosen demographic
responded positively to the programme. Furthermore, the
audience responded very positively to the characters within
the show. Overall many of those who responded in giving
feedback enjoyed the show, and praised parts of its
productions (e.g. camera angles) which proves its
quality, which was one of my main intentions, to produce a
show of high quality. Although, upon reflection with
feedback, I feel that I did not fully communicate the science
fiction aspect of the show fully to the audience, which
somewhat diminished the quality of the show.
3. How successful were your products? Did you fulfil the
intentions set out at the beginning of the assignment?
When producing my website, I intended to again create a
product that was of as high a quality that I could
achieve, whilst still appealing to the target audience.
Furthermore, I intended to create a website that was both
simple to use and reflected the themes and tones of the
TV segment that I produced. I feel that I achieved this very
successfully. From my audience feedback I can see at the
very least, all users found the website very easy to use and
navigate around. Another popular aspect which was
recognised was the reflection of the show’s ‘gritty’ theme
through the website, which was one of my key intentions
in creating the website. Additionally, whilst not directly
intending to achieve this, I did recognise that a popular
and common feature of modern websites was the
interactivity available within websites, e.g. a twitter page
available to follow. This element was included on the
website and also proved very popular.
4. What Kind of institutional context did
the productions fit into?
The productions were created under the knowledge that the
broadcaster of the programme would be E4. This ultimately
meant that the products were created to ‘fit in’ with the
content that the broadcaster currently produces/broadcasts.
The production fit into the ‘ethos’ of E4 as research was
conducted to assess how programmes of a similar genre.
The programme fit into the ethos of E4 as when creating the
productions as we recognised the products of a similar
genre and tone are or were popular on E4, most
namely, Dead set and Misfits, Both of which incorporated
elements, which we sought to mimic. In observing their
popularity and success, and that we indeed attempted to
add elements from these shows into our own, it can be
assumed that the production fit into the E4 ethos.
Image sources:
Misfits: http://images.tvrage.com/shows/9/8784.jpg
Dead Set: http://www.internalbleeding.net/wp-content/uploads/2009/03/dead-set-8.jpg
5. What genre were you working in and how
was this apparent to your audience?
The genre that I was working within was Science fiction drama. This was
apparent to my audience in a multitude of ways. The drama aspect of the
show was identified through the sue of tension in the show, which was an
identified convention of drama. Furthermore, the genre of drama was
further conveyed through the setting of the production, which was a
harsh, seemingly post-apocalyptic setting. The character’s costumes also
reflected the drama of the show. The costumes where predominantly
winter clothing that were mainly grey and other dark colours. The colours
and content of the website reflected the drama element of the show, as
the colours were again dark, and the content was heavily about the
narrative of the show, something again common of drama programmes.
This again reflects the dark tone of the show as these colours have dark
connotations, further connoting the programmes genre. The science
fiction aspect of the show was somewhat lacking in presentation. The
aspects that did show the science fiction genre were the post-apocalyptic
back drop, and the use of guns, which see little use pre watershed
outside of science fiction (for example they are often feature in Doctor
Who). The post-apocalyptic theme was somewhat represented by the
simplistic layout of the website.
Image source: http://www.artboiled.com/wp-content/uploads/2012/09/doctorwho-gun.jpg
6. How well did you target your audience?
Our audience was targeted fairly successfully. This can be assesed from the audience
feedback we received. The majority of those who responded where within our target
audience demographic young people aged 15-35. this meant that our feedback was valid.
As such from our audiences mainly positive feedback, it can be assessed that we target our
audience. The audience responded well to most aspects of both productions. Within the
TV show, the main praise was regards to the representation of the genre, the ‘cliff-hanger
ending’ and the characters. The website was praised for its reflection of the TV segment, its
simplicity and its interactivity. These are good examples of successful audience targeting for
two main reasons. Firstly, the very fact these elements where noticed and praised, shows
that the audience has responded positively to the production. Secondly (as previously
mentioned) the fact that the majority of our feedback is from those who fit our audience
demographic, and is positive shows that we have successfully targeted and engaged the
audience.
7. How successful were each of your products in
communicating their key ideas and concepts?
One of the Key concepts for the show was to seem ‘real’ a factor that was
learnt to be important through primary production research. Even though
the show was science fiction, this concept was communicated through the
features of real life issues within the show, such as the loss of a
parent, relationships, and general togetherness and cooperation. These
where all represented as part’s of the narrative within the TV segment.
However the product’s were for entertainment value, and were kept in
mind as such. The Mise En Scene of the production, was chosen with the
post apocalyptic theme in mind, as was the production of the website.
These elements ultimately helped to engage and entertain the audience
more.
8. How were the narratives constructed and
what part did they play in the creation of
meaning and experience of your products?
The narratives of the show were constructed using the knowledge of
Todorov. Propp and Barthes theory of narratives. While remaining
somewhat basic, in creating the narrative in such a manner meant that
the programme was kept conventional and thus appealing to the target
audience. This also meant that issues that were represented through
conations rather than denotations were better accepted as the audience
were not distracted by complicated narratives. These theories also helped
us create a conventional set of characters that audiences could find
appealing and relate to. The construction of the narratives in such a
manner meant that the product was ultimately appealing, as in being kept
conventional, but original in its concept, the audience where engaged by
the product, and the ‘cliffhanger’ ending proved popular with the
audience. The narratives of the show also helped in creating a theme for
the website, which again was popular with audiences.
9. What kind of values and ideologies did the
productions promote or attack?
The production itself somewhat promoted cooperation. This was due to the
teamwork that was carried out by the characters within the segment. This theme
was further built upon with the theme of valuing others, with characters being
concerned about the well-being of other characters. The idea/premise of losing a
loved one was also touched upon within the segment. This was not so much
attacked; however it was heavily portrayed as a negative/ troubling thing, so it
could be argued that the programme attacked this. Touching upon real life issues
within the science fiction/fantasy genre has proved popular before with audiences.
most namely, within ‘Buffy The Vampire Slayer’ which raised issues such as the
trauma of loosing a loved one even though it is a fantasy TV show. This ultimately
benefited the product as it engaged the audience more so, and was somewhat
relatable.
10. What representations do the Productions
raise?
The productions raise somewhat stereotypical representations of
characters. For example, within the TV segment, like the vast majority of
drama shows, and indeed shows in general, the dominant character(s)
who is shown to be ‘in charge’ is a Caucasian male (Dan), which is indeed
very stereotypical in TV shows. However within the TV segment, we
somewhat portrayed out female character unconventionally, as we chose
to have her holding a gun. This was significant in representation as a gun
is something that is often conative of power within TV shows and
films, so we indeed somewhat portrayed our female character as
powerful, and equal to the male characters of the show. However this
representation is somewhat contradicted on the website for the
show, where she is described as being “optimistic and always cheerful,”
which are traits that are considered stereotypical of young women, due
to their frequent use in fairy-tale.
11. How might you apply your ideas to a third media
platform?
There are multiple ways that the production could have been
applied to a third media platform. A poster campaign is one
aspect that could be considered. Multiple posters work well to
spread knowledge of TV shows. Furthermore they work
effectively when disguised as something else. For example, due
to the fact the full programme would contain hostile alien life,
false posters with a website address (for the show) could be
put up, that warn the public of these forces, much like the
poster campaign for the 2009 film ‘District 9’. Due to the fact
that it is unclear whether this is a serious warning or not, the
public would be intrigued to further explore the show. A
billboard campaign would also be effective. E4 as a broadcaster
has already used this technique to advertise some of its shows
(Skins) so this would in part be in part institutionally
conventional. This is also an effective way of promoting a
programme, as it can be presented in multiple ways (including
in the afore mentioned ‘warning’ manner), which prove
effective due to the placement and size of billboard ads
Image sources:
District 9: http://collider.com/wp-content/image-base/Movies/D/District_9/Movie_Posters/.thumbs/.District%209%20movie%20poster%20-%20viral%20poster.jpg
Skins: http://farm1.staticflickr.com/222/492985556_c9c2d0caff_z.jpg