Evaluation
GrayWolf Entertainment
Krishan Patel
Introduction

 For our Media Coursework, we had to plan and create an
  opening scene which would best fit our target audience
 Our selected the genre was ‘Teen Comedy’.


 We had formed a team of 4 members, this team consisted of
  Jayesh, Mark, Shyam and myself.


 Research had to be done specifically for our selected genre.
Pre-Production Planning

 There are many different aspects which had to be
  covered in our opening scene for a teen
  comedy, including the appropriate camera shots where
  necessary, the speed of each clip and the varying
  transitions or sounds used.
 As a team, GrayWolf Entertainment had a meeting which
  allowed us to freely discuss what we should use in our
  opening scene, this was very beneficial for us as we
  answered key points such as:
 What our genre will be.
 How can our target audience relate to this opening
  scene.
 How effective the camera shots we have chosen will be.
More Planning
 On top of brainstorming ideas, we also had to create
  much more detailed plans to guide us through the
  process of creating this opening scene, explaining why
  each shot would be used and why they were used.
 We did this In the form of a ‘Storyboard’, displaying the
  events that would occur in our opening scene in
  chronological order.

                                 Here is one of the pages of the
                                 storyboard, mapping out what
                                 camera shot will be used, in what
                                 direction and precisely when. The
                                 storyboard also shows the
                                 dialogue being used at the time
                                 simply so we can visually see
                                 how the scene would play out all
                                 together.
Production Timeline
  The following chain of events occurred whilst creating our
  opening scene

Planning         Research              Initial Draft


                                                   Teen
             GrayWolf
                                               Drama/Comedy
      Entertainment Opening                       surveys
        scene Planning and
            Production
                                                 Editing First
                                                     Draft
Evaluation              Final Draft
Planning and Production

 For Planning, we created our opening scene
  synopsis, script and storyboard.
 Whilst Filming, we tried to include a range of camera
  shots to emphasise key parts of the opening scene, E.G
  emphasising the peer pressure as it is a common
  occurrence in teen life.
 Whilst editing we had to keep it between 2 and 3
  minutes so video trimming was quite important.
 The final draft session was used to include our bumper
  and any other clips and transitions we felt was
  necessary.
Research
 Research had to be done before
  attempting to create our own opening
  scene, and this research had to be
  specifically targeted towards our chosen
  genre and target audience.
 In our case, we had to do research based
  on Teen Comedies as that is what our
  opening shall be.
 By analysing the four aspects, mise en
  scene, camera shots, editing and
  sound, of many professional teen
  comedies we easily noticed how teen
  comedies are layered and built up.
Target Audience
 After analysing the different teenage comedies and the
  conventions used in them, we moved onto creating a
  target audience profile.
 The target audience profile would be used to see what
  teenagers prefer in teen comedies, whether it would be
  an overwhelmingly funny opening scene which attracts
  the audience, or if the opening scene was much more
  subtle and engaging.



 We used the target audience
 profile to see what the typical
 teenager enjoys most, allowing
 us to adapt our opening scene
 much more accurately than to
 guess what teenagers look for
 in a comedy opening sequence
Ideal Teen Comedy Conventions
 There are a few conventions of typical teen comedies which we
  have implemented into our own opening sequence. The
  conventions we used include:
 Fast Pace Editing. Teen Comedies have very quick, short scenes
  and do not drag themselves out and this is to prevent the
  audience from losing interest in the scene.
 School Setting. One of the main conventions of teen comedies
  is that they are set in or around a school or college as this is
  the easiest way of representing the actors as students (young).
 Rock Music (Or similar to). Fast paced electric guitar sounds
  accompanied by a drum beat will often set the tone for many
  opening sequences, we have decided to implement this
  convention as it is very typical and generic in teen comedy
  movies.
Conventions Rejected

 We decided to reject the following conventions and not use them
  in our opening sequence:
 Dark Lighting. Dark lighting in a scene with the main character
  would connote that the character is ‘evil’ or planning something
  relatively bad.
 This does not fit In at all with our other chosen conventions
  because the main character of a teen comedy is typically very
  predictable and what he/she is going to do is obvious.
 Slow Music. Slow music is used in sequences to build tension in a
  scene where something shocking may happen however this is not
  ideal as scenes in teen comedies are short and quick to the
  point, the faster paced music we have opted for is much more
  appropriate.
Audience Feedback
       After the production of our opening sequence, we gained
        audience feedback from others in the class who judged our
        work, giving us compliments and also points for improvement.
       The suggestions for improvement given to us played a crucial
        part in turning our rough cut into the finished final cut.


We received feedback complimenting
our editing on the voice over multiple
times, however we also received
suggestions for the dialogue as a few
people thought that it was not as
descriptive as it could have been, All
though this was intended, we did edit
the voiceover to include some more
details of the typical students in a
classroom.
Way which our media product uses, develops and
challenges forms of real media products

 There are many similarities in our media product compared to real
  media products, however there are always differences which were
  decided to either skip or to reject, keeping our media product unique
  from the others.
 From extensive research and analysis, we understand now that many
  teen comedies begin with short voice overs to introduce the area and
  the characters. Voice overs talking about the character or others have
  also been used in teen comedies such as Kick-Ass.
 Our use of 6 to 7 short voice overs are used to engage the audience
  and to make them feel comfortable with the situation, phrases in the
  voice overs such as ‘welcome to my life’, ‘ nothing much happens’, is
  very relatable to many teenagers as it is true, not much happens In an
  average teenagers life, at least not every day.
Way which our media product uses, develops and
challenges forms of real media products
 Instead of trying to include all techniques from real media products,
  we focussed on a few specific ones.
 This is so that our media product would be able to compete with the
  real media products in the market as it would have a better/more
  progressive storyline to follow than a generic real media product which
  would involve many thin layers to create than one bigger layer (our
  media product).
 In real media products, we see that the story focusses on one or two
  specific characters, we have used this technique however we have also
  introduced more characters with personalities very different to each
  other, we believe that this can further engage the audience as the
  main story can progress in many different ways.
 For example, our main character is a nerd, however with the multiple
  characters introduced with a voice over, this main character has more
  than one opportunity to meet someone with a varying personality,
  therefore the story does not bore the audience.
Way which our media product uses, develops and
challenges forms of real media products



 As a group we thought that it is very significant for the audience to
  identify the techniques used in our media product the same way they
  would if they were viewing a real media product.
 Stereotypes are major factors in all media products which can be
  viewed positively, negatively, or both in the eyes of the audience. By
  creating certain stereotypes in our media product such as a school
  nerd and a bully we can engage our audience as well as other real
  media products as our target audience, teenagers, can relate to
  situations such as these.
Real Media Products vs. Our Media Product

• An establishing shot of the school   • An establishing shot of the school
  entrance.                            Is used to show the main character
• White clothing                       standing by himself.
• Walking straight towards the         • White/Grey clothing.
  entrance, trying to not attract      • Standing still to not attract
  much attention                          attention.
How our media products represent
    particular social groups

 Both genders have been included in our media product, signifying
  that it is for both males an females and not bound to just one
  gender, as our audience would not be as large as it would be.
 Characters with different races are used in our media product,
  showing that all social groups can be equal to each other but
  maybe have not realised yet.
 The common stereotype of the ‘school nerd’ is effectively used to
  show that those in that social group, regardless of how much
  smarter they are than you, do not care about showing off their
  grades to others in attempt to gain attention. This social group is
  represented very positively in our media product.
 Some social groups including the ‘gamers’ have been shown
  negatively in our media product as they have been portrayed as
  lazy and careless.
What kind of media institution might distribute our
media product and why
 Our media product could possibly be distributed by wide range of
  institutions because as a team we believe that our media product
  can attract a very large amount of the most popular target
  audience currently, teenagers. Many media institutions aim their
  media products towards teenagers as they are well known for
  sharing products through current forms of technology and
  increasing the popularity of that product.
 Our media product could also be distributed internationally and not
  just within the UK. We think this is very plausible as the
  stereotypes included in our media product such as the typical nerd
  and classmates are seen in the majority of public schools all around
  the world, therefore international distribution may not be as hard
  as it seems for a genre such as this one.
 Distribution is methods of which a media product is released and
  sustained in the market, distributing a media product successfully
  would mean that our media product would stay in the market for a
  very long time, for example our media product could be released on
  TV, soon after DVD copies could be released and then it would
  forever be online to watch at anyone's convenience.
Institutions that could distribute
     our media product
We think that Universal Studios would be a very strong
candidate to distribute our media product. We think this
because Universal have produced countless teen
comedy movies such as Johnny English, Ted, and Kick-
Ass and may find our media product very relatable to
the majority of our target audience

Warner Bros. Entertainment is another company we
would feel confident with distributing our media product
also. This is because, similarly to Universal, they are
one of the top 5 major distributors in the world and this
means that our media product would gain an even
larger audience and a bigger release.
Target Audience for our media
product
 Our media product is aimed at teenagers, and more
  specifically, teenage males.
 We think we have chosen the correct/most suitable target
  audience for our media product because we are all
  teenagers and we do have up-to-date knowledge of current
  stereotypes and what age groups are engaged most by it.
 We have chosen teenage males specifically because our
  main character is male, therefore more teenage males can
  relate to this, on the other hand if our main character was
  female, we would have a larger female audience they can
  relate to each other.
 I think that the age rating for our media product should be
  12 and over, I think this because typically this is the time
  when teenagers become more aware of the different
  stereotypes in their surrounding area
Target Audience Surveys

Online surveys were created
by our group in attempt to
pinpoint onto our target
audience, our survey results
would show us whether or not
we chose the right initial target
audience and the results also
improve the accuracy for our
media product, in terms of
choosing the right genre for
the right age group.
Appealing to our Target Audience

           This is the poster which was created for
           our media product. Our specific
           audience is teenage males so by using
           our main male character on our poster,
           we should appeal to more of our specific
           target audience.

           We decided to create a poster also to
           appeal to our entire audience,
           teenagers, as looking at a poster for our
           media product is much more engage to
           our target audience than reading
           because it’s quicker, easier, and more
           fun.
Our Media Product Poster
Our company
                                           Our title is a playful pun,
name is labelled
                                           suggesting that our
above the title so
                                           main character is
it is fully visible to
                                           trapped in school as if
our audience
                                           he has a ‘prison
                                           sentence’, a fun way to
                                           engage our audience.


No specific date has                    The main character is
been given for our                      dressed in formal clothes
media product, we                       and holding a briefcase
decided to leave it                     to represent the figure of
open as the summer                      a typical nerd, waving to
holidays is the longest                 someone, as he is alone
holiday for students                    in the poster we can
                                        assume the other person
                                        is not waving back.




                                            The age rating of the
                                            media product, 15 is
                                            the average rating for
                                            all teenage movies
How we attracted our audience
      Mise en Scene was used to attract audience by using
       props, clothing and the setting to replicate a typical
       classroom which all students can easily understand.
      The pan of the room reveals all the students and their
       behaviour, we can see some students falling asleep or
       with their heads down and hoods up.




Here we can see the students
bored of the lesson already,
and it had only just started,
however our main character is
facing forward, continuing on
with the lesson.
Technology used in the process
 During our preliminary and main task, we used varying
  forms of technology to edit, create, and advertise.
 One vital piece of technology was the mac and its iMovie
  editing software, this was used to create any and all of
  our opening sequences, from the preliminary stages all
  the way to the final.
 Whilst using the mac during the preliminary stages, we
  gained useful knowledge that we could use whilst
  creating our final, therefore the progress of our work
  had very positive side-effects.
 We used a Panasonic HD camera to record all of our
  footage alongside a very sturdy tripod which managed to
  keep the camera still during heavy weather conditions
  like very strong winds.
Improvements

 Many improvements could have been made to each of
  the team members individual performance.
 As I was the camera man, I think that I could have tried
  to keep the camera more steady when we were filming
  without access to a tripod, all though the camera
  movement is not very visible on camera.
 The technology used could have been replaced with a
  camera of higher quality, because we could not do
  everything we wanted to do.
From the Preliminary to the Final
 We have learnt a variety of things whilst creating our media
  products.
 Our planning and research skills have been dramatically
  increased over the duration of time, as we had to do a lot of
  specific research, this means going through information to
  find what we want
 We have also become more organised in terms of
  preparations for filming, the classroom and other settings
  also had to be set up so we weren’t interrupted during
  shooting.
 We have gotten better at editing and handling equipment as
  a team, we have all had to use the technology during many
  different parts of production.

Media evaluation krishan

  • 1.
  • 2.
    Introduction  For ourMedia Coursework, we had to plan and create an opening scene which would best fit our target audience  Our selected the genre was ‘Teen Comedy’.  We had formed a team of 4 members, this team consisted of Jayesh, Mark, Shyam and myself.  Research had to be done specifically for our selected genre.
  • 3.
    Pre-Production Planning  Thereare many different aspects which had to be covered in our opening scene for a teen comedy, including the appropriate camera shots where necessary, the speed of each clip and the varying transitions or sounds used.  As a team, GrayWolf Entertainment had a meeting which allowed us to freely discuss what we should use in our opening scene, this was very beneficial for us as we answered key points such as:  What our genre will be.  How can our target audience relate to this opening scene.  How effective the camera shots we have chosen will be.
  • 4.
    More Planning  Ontop of brainstorming ideas, we also had to create much more detailed plans to guide us through the process of creating this opening scene, explaining why each shot would be used and why they were used.  We did this In the form of a ‘Storyboard’, displaying the events that would occur in our opening scene in chronological order. Here is one of the pages of the storyboard, mapping out what camera shot will be used, in what direction and precisely when. The storyboard also shows the dialogue being used at the time simply so we can visually see how the scene would play out all together.
  • 5.
    Production Timeline The following chain of events occurred whilst creating our opening scene Planning Research Initial Draft Teen GrayWolf Drama/Comedy Entertainment Opening surveys scene Planning and Production Editing First Draft Evaluation Final Draft
  • 6.
    Planning and Production For Planning, we created our opening scene synopsis, script and storyboard.  Whilst Filming, we tried to include a range of camera shots to emphasise key parts of the opening scene, E.G emphasising the peer pressure as it is a common occurrence in teen life.  Whilst editing we had to keep it between 2 and 3 minutes so video trimming was quite important.  The final draft session was used to include our bumper and any other clips and transitions we felt was necessary.
  • 7.
    Research  Research hadto be done before attempting to create our own opening scene, and this research had to be specifically targeted towards our chosen genre and target audience.  In our case, we had to do research based on Teen Comedies as that is what our opening shall be.  By analysing the four aspects, mise en scene, camera shots, editing and sound, of many professional teen comedies we easily noticed how teen comedies are layered and built up.
  • 8.
    Target Audience  Afteranalysing the different teenage comedies and the conventions used in them, we moved onto creating a target audience profile.  The target audience profile would be used to see what teenagers prefer in teen comedies, whether it would be an overwhelmingly funny opening scene which attracts the audience, or if the opening scene was much more subtle and engaging. We used the target audience profile to see what the typical teenager enjoys most, allowing us to adapt our opening scene much more accurately than to guess what teenagers look for in a comedy opening sequence
  • 9.
    Ideal Teen ComedyConventions  There are a few conventions of typical teen comedies which we have implemented into our own opening sequence. The conventions we used include:  Fast Pace Editing. Teen Comedies have very quick, short scenes and do not drag themselves out and this is to prevent the audience from losing interest in the scene.  School Setting. One of the main conventions of teen comedies is that they are set in or around a school or college as this is the easiest way of representing the actors as students (young).  Rock Music (Or similar to). Fast paced electric guitar sounds accompanied by a drum beat will often set the tone for many opening sequences, we have decided to implement this convention as it is very typical and generic in teen comedy movies.
  • 10.
    Conventions Rejected  Wedecided to reject the following conventions and not use them in our opening sequence:  Dark Lighting. Dark lighting in a scene with the main character would connote that the character is ‘evil’ or planning something relatively bad.  This does not fit In at all with our other chosen conventions because the main character of a teen comedy is typically very predictable and what he/she is going to do is obvious.  Slow Music. Slow music is used in sequences to build tension in a scene where something shocking may happen however this is not ideal as scenes in teen comedies are short and quick to the point, the faster paced music we have opted for is much more appropriate.
  • 11.
    Audience Feedback  After the production of our opening sequence, we gained audience feedback from others in the class who judged our work, giving us compliments and also points for improvement.  The suggestions for improvement given to us played a crucial part in turning our rough cut into the finished final cut. We received feedback complimenting our editing on the voice over multiple times, however we also received suggestions for the dialogue as a few people thought that it was not as descriptive as it could have been, All though this was intended, we did edit the voiceover to include some more details of the typical students in a classroom.
  • 12.
    Way which ourmedia product uses, develops and challenges forms of real media products  There are many similarities in our media product compared to real media products, however there are always differences which were decided to either skip or to reject, keeping our media product unique from the others.  From extensive research and analysis, we understand now that many teen comedies begin with short voice overs to introduce the area and the characters. Voice overs talking about the character or others have also been used in teen comedies such as Kick-Ass.  Our use of 6 to 7 short voice overs are used to engage the audience and to make them feel comfortable with the situation, phrases in the voice overs such as ‘welcome to my life’, ‘ nothing much happens’, is very relatable to many teenagers as it is true, not much happens In an average teenagers life, at least not every day.
  • 13.
    Way which ourmedia product uses, develops and challenges forms of real media products  Instead of trying to include all techniques from real media products, we focussed on a few specific ones.  This is so that our media product would be able to compete with the real media products in the market as it would have a better/more progressive storyline to follow than a generic real media product which would involve many thin layers to create than one bigger layer (our media product).  In real media products, we see that the story focusses on one or two specific characters, we have used this technique however we have also introduced more characters with personalities very different to each other, we believe that this can further engage the audience as the main story can progress in many different ways.  For example, our main character is a nerd, however with the multiple characters introduced with a voice over, this main character has more than one opportunity to meet someone with a varying personality, therefore the story does not bore the audience.
  • 14.
    Way which ourmedia product uses, develops and challenges forms of real media products  As a group we thought that it is very significant for the audience to identify the techniques used in our media product the same way they would if they were viewing a real media product.  Stereotypes are major factors in all media products which can be viewed positively, negatively, or both in the eyes of the audience. By creating certain stereotypes in our media product such as a school nerd and a bully we can engage our audience as well as other real media products as our target audience, teenagers, can relate to situations such as these.
  • 15.
    Real Media Productsvs. Our Media Product • An establishing shot of the school • An establishing shot of the school entrance. Is used to show the main character • White clothing standing by himself. • Walking straight towards the • White/Grey clothing. entrance, trying to not attract • Standing still to not attract much attention attention.
  • 16.
    How our mediaproducts represent particular social groups  Both genders have been included in our media product, signifying that it is for both males an females and not bound to just one gender, as our audience would not be as large as it would be.  Characters with different races are used in our media product, showing that all social groups can be equal to each other but maybe have not realised yet.  The common stereotype of the ‘school nerd’ is effectively used to show that those in that social group, regardless of how much smarter they are than you, do not care about showing off their grades to others in attempt to gain attention. This social group is represented very positively in our media product.  Some social groups including the ‘gamers’ have been shown negatively in our media product as they have been portrayed as lazy and careless.
  • 17.
    What kind ofmedia institution might distribute our media product and why  Our media product could possibly be distributed by wide range of institutions because as a team we believe that our media product can attract a very large amount of the most popular target audience currently, teenagers. Many media institutions aim their media products towards teenagers as they are well known for sharing products through current forms of technology and increasing the popularity of that product.  Our media product could also be distributed internationally and not just within the UK. We think this is very plausible as the stereotypes included in our media product such as the typical nerd and classmates are seen in the majority of public schools all around the world, therefore international distribution may not be as hard as it seems for a genre such as this one.  Distribution is methods of which a media product is released and sustained in the market, distributing a media product successfully would mean that our media product would stay in the market for a very long time, for example our media product could be released on TV, soon after DVD copies could be released and then it would forever be online to watch at anyone's convenience.
  • 18.
    Institutions that coulddistribute our media product We think that Universal Studios would be a very strong candidate to distribute our media product. We think this because Universal have produced countless teen comedy movies such as Johnny English, Ted, and Kick- Ass and may find our media product very relatable to the majority of our target audience Warner Bros. Entertainment is another company we would feel confident with distributing our media product also. This is because, similarly to Universal, they are one of the top 5 major distributors in the world and this means that our media product would gain an even larger audience and a bigger release.
  • 19.
    Target Audience forour media product  Our media product is aimed at teenagers, and more specifically, teenage males.  We think we have chosen the correct/most suitable target audience for our media product because we are all teenagers and we do have up-to-date knowledge of current stereotypes and what age groups are engaged most by it.  We have chosen teenage males specifically because our main character is male, therefore more teenage males can relate to this, on the other hand if our main character was female, we would have a larger female audience they can relate to each other.  I think that the age rating for our media product should be 12 and over, I think this because typically this is the time when teenagers become more aware of the different stereotypes in their surrounding area
  • 20.
    Target Audience Surveys Onlinesurveys were created by our group in attempt to pinpoint onto our target audience, our survey results would show us whether or not we chose the right initial target audience and the results also improve the accuracy for our media product, in terms of choosing the right genre for the right age group.
  • 21.
    Appealing to ourTarget Audience This is the poster which was created for our media product. Our specific audience is teenage males so by using our main male character on our poster, we should appeal to more of our specific target audience. We decided to create a poster also to appeal to our entire audience, teenagers, as looking at a poster for our media product is much more engage to our target audience than reading because it’s quicker, easier, and more fun.
  • 22.
    Our Media ProductPoster Our company Our title is a playful pun, name is labelled suggesting that our above the title so main character is it is fully visible to trapped in school as if our audience he has a ‘prison sentence’, a fun way to engage our audience. No specific date has The main character is been given for our dressed in formal clothes media product, we and holding a briefcase decided to leave it to represent the figure of open as the summer a typical nerd, waving to holidays is the longest someone, as he is alone holiday for students in the poster we can assume the other person is not waving back. The age rating of the media product, 15 is the average rating for all teenage movies
  • 23.
    How we attractedour audience  Mise en Scene was used to attract audience by using props, clothing and the setting to replicate a typical classroom which all students can easily understand.  The pan of the room reveals all the students and their behaviour, we can see some students falling asleep or with their heads down and hoods up. Here we can see the students bored of the lesson already, and it had only just started, however our main character is facing forward, continuing on with the lesson.
  • 24.
    Technology used inthe process  During our preliminary and main task, we used varying forms of technology to edit, create, and advertise.  One vital piece of technology was the mac and its iMovie editing software, this was used to create any and all of our opening sequences, from the preliminary stages all the way to the final.  Whilst using the mac during the preliminary stages, we gained useful knowledge that we could use whilst creating our final, therefore the progress of our work had very positive side-effects.  We used a Panasonic HD camera to record all of our footage alongside a very sturdy tripod which managed to keep the camera still during heavy weather conditions like very strong winds.
  • 25.
    Improvements  Many improvementscould have been made to each of the team members individual performance.  As I was the camera man, I think that I could have tried to keep the camera more steady when we were filming without access to a tripod, all though the camera movement is not very visible on camera.  The technology used could have been replaced with a camera of higher quality, because we could not do everything we wanted to do.
  • 26.
    From the Preliminaryto the Final  We have learnt a variety of things whilst creating our media products.  Our planning and research skills have been dramatically increased over the duration of time, as we had to do a lot of specific research, this means going through information to find what we want  We have also become more organised in terms of preparations for filming, the classroom and other settings also had to be set up so we weren’t interrupted during shooting.  We have gotten better at editing and handling equipment as a team, we have all had to use the technology during many different parts of production.