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(FALL 2014) ASSIGNMENT 
PROGRAM MCA (Revised Fall 2012) 
SEMESTER 2 
SUBJECT CODE & NAME MCA2030- OBJECT ORIENTED PROGRAMMING – C++ 
CREDIT 2 
BK ID B1641 
MAX.MARKS 60 
Note: Answer all questions. Kindly note that answers for 10 marks questions should be 
approximately of 400 words. Each question is followed by evaluation scheme. 
1. Write short notes on: 
a) Inheritance 
Answer : Inheritance:-Inheritance means using the Pre-defined Code This is very Main Feature of 
OOP With the advantage of Inheritance we can use any code that is previously created. With the 
help of inheritance we uses the code that is previously defined but always Remember, We are only 
using that code but not changing that code. 
With the Advent of inheritance we are able to use pre-defined code and also able to add new code. 
All the pre-defined code is reside into the form of classes if we want to use that code then we have 
to inherit or extend that class. 
b) Polymorphism 
Answer : Polymorphism is the ability to use an operator or method in different ways. Polymorphism 
gives different meanings or functions to the operators or methods. Poly, referring to many, signifies 
the many uses of these operators and methods. A single method usage or an operator functioning in 
many ways can be called polymorphism. Polymorphism refers to codes, operations or objects that 
behave differently in different contexts.
2. Differentiate between pass by value and pass by reference 
Answer : When passing parameters, what it is called and what happens can be confusing. It is less 
essential that you call it the "correct" thing than you know exactly what is happening. It is critical to 
have a good mental model, a valid memory picture of the process. 
Recall that when you call a function, a chunk of memory called an activation record is allocated. 
Critical to the discussion here is that this memory holds the formal parameter values and function 
local variables. 
3. Differentiate between Constructors and Destructors. 
Answer : Constructor: 
1. Constructor is used to initialize the object. 
2.Constructor can takes parameters/arguments. 
3.Constructor overloading is possible means more than one constructors can be defined in the same 
class. 
4.constructor can be used to initialize the memory dynamically. 
5.Constructor indirectly use the new operator to initilize the objects. 
4. What are the advantages of Polymorphism? How it can be implemented? 
Answer : Polymorphism is the ability to exist in different forms. OOP allows objects belonging to 
different data types to respond to calls of methods of the same name, each one according to an 
appropriate type-specific behavior. 
Polymorphism defines the functionality of difference with a single name / interface. Different types 
of actions are defined by using one entity / method, which saves the time in investing the name of 
different method names. The action is determined by the common nature of the action. For 
example, adding integers and floating point values. The action is common. One interface, and 
multiple methods is the concept of polymorphism 
5. Differentiate between Containers and Iterators 
Answer : Containers and iterators 
If you don’t know how many objects you’re going to need to solve a particular problem, or how long 
they will last, you also don’t know how to store those objects. How can you know how much space 
to create? You can’t, since that information isn’t known until run time. 
The solution to most problems in object-
6. Describe the two basic exception handling models. 
Answer : Exception handling is the process of responding to the occurrence, during computation, of 
exceptions – anomalous or exceptional conditions requiring special processing – often changing the 
normal flow of program execution. It is provided by specialized programming language constructs or 
computer hardware mechanisms. 
An exception is a problem that arises during the execution of a program. An exception can occur for 
many different reasons, including the following: 
 A user has entered invalid data. 
Dear students get fully solved assignments 
Send your semester & Specialization name to our mail id : 
“ help.mbaassignments@gmail.com ” 
or 
Call us at : 08263069601

Mca2030 object oriented programming – c++

  • 1.
    Dear students getfully solved assignments Send your semester & Specialization name to our mail id : “ help.mbaassignments@gmail.com ” or Call us at : 08263069601 (FALL 2014) ASSIGNMENT PROGRAM MCA (Revised Fall 2012) SEMESTER 2 SUBJECT CODE & NAME MCA2030- OBJECT ORIENTED PROGRAMMING – C++ CREDIT 2 BK ID B1641 MAX.MARKS 60 Note: Answer all questions. Kindly note that answers for 10 marks questions should be approximately of 400 words. Each question is followed by evaluation scheme. 1. Write short notes on: a) Inheritance Answer : Inheritance:-Inheritance means using the Pre-defined Code This is very Main Feature of OOP With the advantage of Inheritance we can use any code that is previously created. With the help of inheritance we uses the code that is previously defined but always Remember, We are only using that code but not changing that code. With the Advent of inheritance we are able to use pre-defined code and also able to add new code. All the pre-defined code is reside into the form of classes if we want to use that code then we have to inherit or extend that class. b) Polymorphism Answer : Polymorphism is the ability to use an operator or method in different ways. Polymorphism gives different meanings or functions to the operators or methods. Poly, referring to many, signifies the many uses of these operators and methods. A single method usage or an operator functioning in many ways can be called polymorphism. Polymorphism refers to codes, operations or objects that behave differently in different contexts.
  • 2.
    2. Differentiate betweenpass by value and pass by reference Answer : When passing parameters, what it is called and what happens can be confusing. It is less essential that you call it the "correct" thing than you know exactly what is happening. It is critical to have a good mental model, a valid memory picture of the process. Recall that when you call a function, a chunk of memory called an activation record is allocated. Critical to the discussion here is that this memory holds the formal parameter values and function local variables. 3. Differentiate between Constructors and Destructors. Answer : Constructor: 1. Constructor is used to initialize the object. 2.Constructor can takes parameters/arguments. 3.Constructor overloading is possible means more than one constructors can be defined in the same class. 4.constructor can be used to initialize the memory dynamically. 5.Constructor indirectly use the new operator to initilize the objects. 4. What are the advantages of Polymorphism? How it can be implemented? Answer : Polymorphism is the ability to exist in different forms. OOP allows objects belonging to different data types to respond to calls of methods of the same name, each one according to an appropriate type-specific behavior. Polymorphism defines the functionality of difference with a single name / interface. Different types of actions are defined by using one entity / method, which saves the time in investing the name of different method names. The action is determined by the common nature of the action. For example, adding integers and floating point values. The action is common. One interface, and multiple methods is the concept of polymorphism 5. Differentiate between Containers and Iterators Answer : Containers and iterators If you don’t know how many objects you’re going to need to solve a particular problem, or how long they will last, you also don’t know how to store those objects. How can you know how much space to create? You can’t, since that information isn’t known until run time. The solution to most problems in object-
  • 3.
    6. Describe thetwo basic exception handling models. Answer : Exception handling is the process of responding to the occurrence, during computation, of exceptions – anomalous or exceptional conditions requiring special processing – often changing the normal flow of program execution. It is provided by specialized programming language constructs or computer hardware mechanisms. An exception is a problem that arises during the execution of a program. An exception can occur for many different reasons, including the following:  A user has entered invalid data. Dear students get fully solved assignments Send your semester & Specialization name to our mail id : “ help.mbaassignments@gmail.com ” or Call us at : 08263069601