Mukund Dhananjay is a senior pipeline developer and technical artist with over 15 years of experience developing content and pipelines for animation and game studios. He has extensive experience developing tools using Python, PyQt, C++, and MEL scripting. Some of the pipelines and tools he has created include a cloth, hair, and foliage pipeline, a scene assembler, and a node-based workflow definition system. He is currently focused on developing content for Unreal Engine 4 and the Oculus Rift.