This document outlines a level design for a video game tutorial that teaches players various mechanics through a series of areas. It introduces gameplay elements like using apples to move objects and introduces mechanics like double jumping and ground pounding. It directs players through the level with info trees and signs. Challenges include moving boulders, double jumping over obstacles, ground pounding in leaf piles, and navigating underground. Rewards like golden apples and blueprints can be found. The level ends crossing a bridge between waterfalls with a statue of Isaac Newton.