LEGO CUUSOO
What happens when you throw open the
doors to the proverbial LEGO factory?
June 15, 2012

Tim Courtney
Senior Consultant, New Business Group
tim.courtney@LEGO.com
@timcourtney
©2011 The LEGO Group   Page 2
Photo credit: eBay user virginia_kukaj



©2011 The LEGO Group                                  Page 3
Photo credit: Joe Meno
                       Photo credit: eBay user virginia_kukaj



©2011 The LEGO Group                                 Page 4
Photo credit: Brickset



©2011 The LEGO Group                Page 5
Products by fans for fans.




              ©2011 The LEGO Group   Page 6
Involving top users in design.




               ©2011 The LEGO Group   Page 7
A Unique Fan Partnership




             ©2011 The LEGO Group   Page 8
Photo credit: eBay user virginia_kukaj



©2011 The LEGO Group                                Page 10
6 million submissions over 70 years.
                                    Photo credit: bturn.com



             ©2011 The LEGO Group                 Page 11
6 million submissions over 70 years.

             ©2011 The LEGO Group   Page 12
What is Crowdsourcing?


•   Distributed problem-solving and production model.
•   Open call for solutions.
•   The “crowd” submits solutions.
•   Solutions are owned by the entity that made the open
    call.
•   Submitters are compensated either monetarily, with
    prizes, or with recognition.




                                                Source: Wikipedia
                       ©2011 The LEGO Group
                                                            Page 13
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CUUSOO
CUUSOO = WISH
Your LEGO wish.
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Rapid Growth
Growth of User Accounts




                 ©2011 The LEGO Group
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Weekly Active Users




                 ©2011 The LEGO Group
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Minecraft




            ©2011 The LEGO Group
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49 Hours to 10,000

    Day 2
             Minecraft            Hayabusa            Shinkai
                           vs.                  vs.
             2 days               77 days             420 days




                                                      Minecraft
                                                      Hayabusa
                                                      Shinkai

            Week 11                                        Week 60



                                                                 Week 60

                         ©2011 The LEGO Group
Minecraft




Today Minecraft boasts over 32MM subscribers
and 6.2MM paid users.
                      ©2011 The LEGO Group
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Summer Review Qualifiers




                 ©2011 The LEGO Group   Page 38
4000
                                                                                                8000




                                                       2000
                                                                                 6000
                                                                                                       10000




                                                   0
                         day 1
                        day 15
                        day 29
                        day 43
                        day 57
                        day 71
                        day 85
                        day 99
                       day 113
                                                                                                               Days to reach 10,000




                       day 127
                       day 141
                       day 155
                       day 169
                       day 183




©2011 The LEGO Group
                       day 197
                       day 211
                       day 225
                       day 239
                       day 253
                       day 267
                                             Town
                                                       Zelda




Page 39
                        Image Credit: NIKE
                                             Western
                                                                      DeLorean
                                                                                        EVE Rifter
The Value of a Project
Concept + Audience +
 Model + Product Fit

       ©2011 The LEGO Group
                              Page 42
A good model can build an audience.




A good model can help build an audience too.


                      ©2011 The LEGO Group
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A good model gives focus to a
project, and can heavily influence the final
product.




                   ©2011 The LEGO Group
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An external community can help build an
audience too.




                  ©2011 The LEGO Group
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Long Supporter Tail




Compiled by LEGO CUUSOO user GlenBricker
                    ©2011 The LEGO Group
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Supporters vs. Ranking




Compiled by LEGO CUUSOO user GlenBricker
                    ©2011 The LEGO Group
                                           Page 47
Complexity of Production
Image Credit: NIKE




©2011 The LEGO Group            Page 50
Image Credit: NIKE




©2011 The LEGO Group            Page 51
We give you this palette…




                                          Image Credit: NIKE




                  ©2011 The LEGO Group   Photo credit: Alex Howe
                                                     Page 52
In these color combinations…




                                                       Image Credit: NIKE

                                        Photo credit: LEGO CUUSOO User Fugazi


                 ©2011 The LEGO Group                           Page 53
Image Credit: NIKE




©2011 The LEGO Group            Page 54
What happens when you
reach 10,000?

The LEGO Review
Summer Review Qualifiers




                 ©2011 The LEGO Group   Page 56
Quarterly Review Cycle


•   Reviews happen once per quarter, starting
    June, September, December, and March
•   All projects that reach 10,000 supporters in the timeframe
    are reviewed on their own merits
•   Of the projects that pass, we can pick one for production
    each quarter
•   Other projects that pass are queued and may receive a
    later production slot




                        ©2011 The LEGO Group
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Phases of the LEGO Review




    Brand Fit    Business Case



                     License
                   Agreements



                  Model Design          Final Review




                 ©2011 The LEGO Group
                                                       Page 58
What factors influence the review?


•   Does it fit the LEGO brand?
•   Can we secure a license for it if needed?
•   Does it conflict with anything we are already doing?
•   Is it a concise idea that we can easily produce?
•   Can we build an attractive model at a market price?
•   Does it depend on new element molds?
•   What is the sales potential of the product?




                        ©2011 The LEGO Group
                                                           Page 59
Learn more about passing the
review on our blog:

http://legocuusoo.posterous.com


             ©2011 The LEGO Group
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From Project to Product
A good concept with an audience can go
from this…




                 ©2011 The LEGO Group
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…through model development…




Product concepts by LEGO designer Steen Sig Andersen
                     ©2011 The LEGO Group
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What is the value of an idea?




Product concepts by Bjarne Panduro Tveskov
                     ©2011 The LEGO Group
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Late stage concepts by Steen Sig Andersen
                      ©2011 The LEGO Group
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…to final product.




                     ©2011 The LEGO Group
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Open Beta:
High Learning Curve
The genuine Lean Startup mindset:
launch soon, iterate frequently, fail
fast, test everything.

-Eric Reis and Dave McClure


                ©2011 The LEGO Group    Page 69
Learning & Building as We Go



                                                                           Acceptable
Plagiarism                  Pre-Moderation                                  Content




             Guidelines &                          Project Rejections                    Business
             House Rules                        (Shaun, Firefly, MLP, SW                Integration
                                                        Bucket)




                                             ©2011 The LEGO Group                                     Page 70
©2011 The LEGO Group   Page 71
What fits our brand?




                  ©2011 The LEGO Group
                                         Page 72
Acceptable Content


•   LEGO CUUSOO yields mass market products that we
    put our name on
•   The House Rules contain a framework for what content
    the LEGO Group allows in its products
•   We pre-moderate all content before it is
    published, however we can’t give each new IP an
    exhaustive analysis.
•   For cases that are borderline, the LEGO Group makes
    the final determination.




                       ©2011 The LEGO Group
                                                       Page 73
Who owns an idea?


•   Plagiarism
•   Idea/Theme Squatting
•   Two projects referring to the same IP
•   What if TLG already had that concept in development?




                       ©2011 The LEGO Group
                                                           Page 74
But that was MY idea!




Original comic: http://thedoghousediaries.com/3535

                                   ©2011 The LEGO Group
                                                          Page 75
Value = Concept +
    Audience

      ©2011 The LEGO Group
                             Page 76
Looking Ahead
What’s next?


•   Summer Review
•   Community Development
•   Website Design/Redesign
•   Business Integration




                     ©2011 The LEGO Group
                                            Page 78
6 million submissions over 70 years.
                                    Photo credit: bturn.com



             ©2011 The LEGO Group                Page 79
Thank you. Questions?

Tim Courtney
tim.courtney@LEGO.com
@timcourtney

LEGO CUUSOO at Brickworld 2012

  • 1.
    LEGO CUUSOO What happenswhen you throw open the doors to the proverbial LEGO factory? June 15, 2012 Tim Courtney Senior Consultant, New Business Group tim.courtney@LEGO.com @timcourtney
  • 2.
    ©2011 The LEGOGroup Page 2
  • 3.
    Photo credit: eBayuser virginia_kukaj ©2011 The LEGO Group Page 3
  • 4.
    Photo credit: JoeMeno Photo credit: eBay user virginia_kukaj ©2011 The LEGO Group Page 4
  • 5.
    Photo credit: Brickset ©2011The LEGO Group Page 5
  • 6.
    Products by fansfor fans. ©2011 The LEGO Group Page 6
  • 7.
    Involving top usersin design. ©2011 The LEGO Group Page 7
  • 8.
    A Unique FanPartnership ©2011 The LEGO Group Page 8
  • 10.
    Photo credit: eBayuser virginia_kukaj ©2011 The LEGO Group Page 10
  • 11.
    6 million submissionsover 70 years. Photo credit: bturn.com ©2011 The LEGO Group Page 11
  • 12.
    6 million submissionsover 70 years. ©2011 The LEGO Group Page 12
  • 13.
    What is Crowdsourcing? • Distributed problem-solving and production model. • Open call for solutions. • The “crowd” submits solutions. • Solutions are owned by the entity that made the open call. • Submitters are compensated either monetarily, with prizes, or with recognition. Source: Wikipedia ©2011 The LEGO Group Page 13
  • 14.
    ©2011 The LEGOGroup Page 14
  • 15.
    ©2011 The LEGOGroup Page 15
  • 16.
    ©2011 The LEGOGroup Page 16
  • 17.
    ©2011 The LEGOGroup Page 17
  • 18.
  • 19.
  • 20.
  • 22.
    ©2011 The LEGOGroup Page 22
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    ©2011 The LEGOGroup Page 23
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    ©2011 The LEGOGroup Page 24
  • 25.
    ©2011 The LEGOGroup Page 25
  • 26.
    ©2011 The LEGOGroup Page 26
  • 28.
  • 29.
  • 30.
    Growth of UserAccounts ©2011 The LEGO Group Page 30
  • 31.
    Weekly Active Users ©2011 The LEGO Group Page 31
  • 32.
    ©2011 The LEGOGroup Page 32
  • 33.
    Minecraft ©2011 The LEGO Group Page 33
  • 34.
    49 Hours to10,000 Day 2 Minecraft Hayabusa Shinkai vs. vs. 2 days 77 days 420 days Minecraft Hayabusa Shinkai Week 11 Week 60 Week 60 ©2011 The LEGO Group
  • 35.
    Minecraft Today Minecraft boastsover 32MM subscribers and 6.2MM paid users. ©2011 The LEGO Group Page 35
  • 36.
    ©2011 The LEGOGroup Page 36
  • 37.
    ©2011 The LEGOGroup Page 37
  • 38.
    Summer Review Qualifiers ©2011 The LEGO Group Page 38
  • 39.
    4000 8000 2000 6000 10000 0 day 1 day 15 day 29 day 43 day 57 day 71 day 85 day 99 day 113 Days to reach 10,000 day 127 day 141 day 155 day 169 day 183 ©2011 The LEGO Group day 197 day 211 day 225 day 239 day 253 day 267 Town Zelda Page 39 Image Credit: NIKE Western DeLorean EVE Rifter
  • 41.
    The Value ofa Project
  • 42.
    Concept + Audience+ Model + Product Fit ©2011 The LEGO Group Page 42
  • 43.
    A good modelcan build an audience. A good model can help build an audience too. ©2011 The LEGO Group Page 43
  • 44.
    A good modelgives focus to a project, and can heavily influence the final product. ©2011 The LEGO Group Page 44
  • 45.
    An external communitycan help build an audience too. ©2011 The LEGO Group Page 45
  • 46.
    Long Supporter Tail Compiledby LEGO CUUSOO user GlenBricker ©2011 The LEGO Group Page 46
  • 47.
    Supporters vs. Ranking Compiledby LEGO CUUSOO user GlenBricker ©2011 The LEGO Group Page 47
  • 48.
  • 50.
    Image Credit: NIKE ©2011The LEGO Group Page 50
  • 51.
    Image Credit: NIKE ©2011The LEGO Group Page 51
  • 52.
    We give youthis palette… Image Credit: NIKE ©2011 The LEGO Group Photo credit: Alex Howe Page 52
  • 53.
    In these colorcombinations… Image Credit: NIKE Photo credit: LEGO CUUSOO User Fugazi ©2011 The LEGO Group Page 53
  • 54.
    Image Credit: NIKE ©2011The LEGO Group Page 54
  • 55.
    What happens whenyou reach 10,000? The LEGO Review
  • 56.
    Summer Review Qualifiers ©2011 The LEGO Group Page 56
  • 57.
    Quarterly Review Cycle • Reviews happen once per quarter, starting June, September, December, and March • All projects that reach 10,000 supporters in the timeframe are reviewed on their own merits • Of the projects that pass, we can pick one for production each quarter • Other projects that pass are queued and may receive a later production slot ©2011 The LEGO Group Page 57
  • 58.
    Phases of theLEGO Review Brand Fit Business Case License Agreements Model Design Final Review ©2011 The LEGO Group Page 58
  • 59.
    What factors influencethe review? • Does it fit the LEGO brand? • Can we secure a license for it if needed? • Does it conflict with anything we are already doing? • Is it a concise idea that we can easily produce? • Can we build an attractive model at a market price? • Does it depend on new element molds? • What is the sales potential of the product? ©2011 The LEGO Group Page 59
  • 60.
    Learn more aboutpassing the review on our blog: http://legocuusoo.posterous.com ©2011 The LEGO Group Page 60
  • 61.
  • 62.
    A good conceptwith an audience can go from this… ©2011 The LEGO Group Page 62
  • 63.
    …through model development… Productconcepts by LEGO designer Steen Sig Andersen ©2011 The LEGO Group Page 63
  • 64.
    What is thevalue of an idea? Product concepts by Bjarne Panduro Tveskov ©2011 The LEGO Group Page 64
  • 65.
    Late stage conceptsby Steen Sig Andersen ©2011 The LEGO Group Page 65
  • 66.
    …to final product. ©2011 The LEGO Group Page 66
  • 67.
    ©2011 The LEGOGroup Page 67
  • 68.
  • 69.
    The genuine LeanStartup mindset: launch soon, iterate frequently, fail fast, test everything. -Eric Reis and Dave McClure ©2011 The LEGO Group Page 69
  • 70.
    Learning & Buildingas We Go Acceptable Plagiarism Pre-Moderation Content Guidelines & Project Rejections Business House Rules (Shaun, Firefly, MLP, SW Integration Bucket) ©2011 The LEGO Group Page 70
  • 71.
    ©2011 The LEGOGroup Page 71
  • 72.
    What fits ourbrand? ©2011 The LEGO Group Page 72
  • 73.
    Acceptable Content • LEGO CUUSOO yields mass market products that we put our name on • The House Rules contain a framework for what content the LEGO Group allows in its products • We pre-moderate all content before it is published, however we can’t give each new IP an exhaustive analysis. • For cases that are borderline, the LEGO Group makes the final determination. ©2011 The LEGO Group Page 73
  • 74.
    Who owns anidea? • Plagiarism • Idea/Theme Squatting • Two projects referring to the same IP • What if TLG already had that concept in development? ©2011 The LEGO Group Page 74
  • 75.
    But that wasMY idea! Original comic: http://thedoghousediaries.com/3535 ©2011 The LEGO Group Page 75
  • 76.
    Value = Concept+ Audience ©2011 The LEGO Group Page 76
  • 77.
  • 78.
    What’s next? • Summer Review • Community Development • Website Design/Redesign • Business Integration ©2011 The LEGO Group Page 78
  • 79.
    6 million submissionsover 70 years. Photo credit: bturn.com ©2011 The LEGO Group Page 79
  • 80.
    Thank you. Questions? TimCourtney tim.courtney@LEGO.com @timcourtney

Editor's Notes

  • #2 ----- Meeting Notes (1/31/12 12:46) -----Thanks, Brad, for having me here this morning. I'm here to tell you the story of where the LEGO Group has taken ----- Meeting Notes (1/31/12 13:20) -----Thanks, Brad, for having me here this morning. Hi everyone. I'm here to pick up the story where Brad left off. Today at the LEGO Company we have a platform called LEGO CUUSOO, that gives any of our fans the opportunity to see their ideas become an actual LEGO product.
  • #3 When I was young, I would draw up designs and send them to LEGO. Susan Williams would write me back and tell me that they could not accept my unsolicited idea.A year ago I would have been sitting in these seats with you listening to Paal Smith-Meyer present about CUUSOO.It’s been quite the transition going from a fan’s perspective to learning how TLG works and representing TLG.
  • #4 When I was young, I would draw up designs and send them to LEGO. Susan Williams would write me back and tell me that they could not accept my unsolicited idea.A year ago I would have been sitting in these seats with you listening to Paal Smith-Meyer present about CUUSOO.It’s been quite the transition going from a fan’s perspective to learning how TLG works and representing TLG.
  • #7 ----- Meeting Notes (1/31/12 13:20) -----Here are some of the products we co-created with fans, starting with the Blacksmith Shop.
  • #8 ----- Meeting Notes (1/31/12 13:20) -----We also sought out the best LEGO MINDSTORMS builders in the world to help us determine what parts and functions would go into our first major re-release of LEGO MINDSTORMS, the LEGO MINDSTORMS NXT kit. We involved our consumers directly in the product development process, and they told us the elements they wanted the most. This helped us bring something to market that struck a chord with the mass market in a way it couldn't have otherwise. We're privileged to have passionate fans who both tell us what they want and evangelize the LEGO brand on their own.
  • #10 ----- Meeting Notes (1/31/12 13:20) -----We're looking for our fans to share their LEGO ideas with us...
  • #11 How do you make it so everyone who has great ideas can participate?We’re looking to capture a broader variety of ideas.
  • #12 How do you make it so everyone who has great ideas can participate?How do you make it so the most popular items rise to the top?
  • #13 How do you make it so everyone who has great ideas can participate?
  • #14 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----It officially launched at MineCon, a convention held in Las Vegas last November. But what's more interesting is Mojang had already built up a large, passionate community of people playing their Alpha and Beta releases, and they funded their startup by actually charging access to the Alpha.
  • #15 Started in 2000.They hold a design competition for the best t-shirt artwork and print and sell the winning designs. They're one of the most notable and successful companies built with a business model of crowdsourcing.This model solicits ideas from the community, leverages the community to upvote the best designs (measuring demand and providing market research), pays the artist, and then sells the product back to the community and to a consumer audience.
  • #16 Started in 2000.They hold a design competition for the best t-shirt artwork and print and sell the winning designs. They're one of the most notable and successful companies built with a business model of crowdsourcing.This model solicits ideas from the community, leverages the community to upvote the best designs (measuring demand and providing market research), pays the artist, and then sells the product back to the community and to a consumer audience.
  • #17 Started in 2000.They hold a design competition for the best t-shirt artwork and print and sell the winning designs. They're one of the most notable and successful companies built with a business model of crowdsourcing.This model solicits ideas from the community, leverages the community to upvote the best designs (measuring demand and providing market research), pays the artist, and then sells the product back to the community and to a consumer audience.
  • #18 Crowdsourced product designInventor and Contributors share in credit and revenue
  • #19 Partnership with CUUSOO System, tested in Japan for two yearsExpanded globally to test the concept on a large scaleDifferent from Threadless, Kickstarter, and Quirky as we are taking a traditional business and opening a portion of it to crowdsourced ideas.Open innovation - allow external ideas to shape new developmentsSharing risk and reward
  • #20 ----- Meeting Notes (1/31/12 13:20) -----CUUSOO is a Japanese word that roughly translates to "wish."
  • #21 ----- Meeting Notes (1/31/12 13:20) -----Your LEGO Wish.
  • #22 ----- Meeting Notes (1/31/12 13:20) -----Here's a look at what the homepage looked like for the Japanese version.
  • #23 ----- Meeting Notes (1/31/12 13:20) -----Here are some of the original ideas we received on the Japanese platform. You can see a working LEGO candle, a stacking outlet system, an alarm clock, and the funniest one I see on the bottom left actually has a call out pointing to the fact it has "real water" in the moat.
  • #24 ----- Meeting Notes (1/31/12 13:20) -----This is the artwork he submitted. He was trying to depict his LEGO version of a deep sea submarine called the Shinkai 6500. It's goes deeper than any other submarine in the world that carries a live crew.
  • #25 ----- Meeting Notes (1/31/12 13:20) -----Here is the Shinkai in it's final box.
  • #26 ----- Meeting Notes (1/31/12 09:08) -----Once the model reaches the 1000 supporter threshhold, it goes into a review process. A team at LEGO reviews the model, builds the business case, and decides whether or not we are going to produce it.
  • #27 ----- Meeting Notes (1/31/12 09:08) -----Here is a view of the Hayabusa box.
  • #28 ----- Meeting Notes (1/31/12 09:08) -----After LEGO CUUSOO succeeded in Japan, we decided to open it up to the global market. For Japan, we required 1,000 people to support a project to be considered. For the global market, we raised that number to 10,000.We opened LEGO CUUSOO to the global market in October of last year.
  • #29 ----- Meeting Notes (1/31/12 09:08) -----And here's a look at the LEGO CUUSOO homepage. Users quickly get an idea of what they can do -- they can browse models, support ones they like, and create their own projects too.
  • #30 ----- Meeting Notes (1/31/12 09:08) -----After LEGO CUUSOO succeeded in Japan, we decided to open it up to the global market. For Japan, we required 1,000 people to support a project to be considered. For the global market, we raised that number to 10,000.We opened LEGO CUUSOO to the global market in October of last year.
  • #31 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----It officially launched at MineCon, a convention held in Las Vegas last November. But what's more interesting is Mojang had already built up a large, passionate community of people playing their Alpha and Beta releases, and they funded their startup by actually charging access to the Alpha.
  • #32 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----It officially launched at MineCon, a convention held in Las Vegas last November. But what's more interesting is Mojang had already built up a large, passionate community of people playing their Alpha and Beta releases, and they funded their startup by actually charging access to the Alpha.
  • #33 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----We were surprised when the Minecraft project caught the attention of Mojang and their fans. Minecraft is a construction game and it has many similarities to LEGO as a building toy. Once Mojang linked to the LEGO CUUSOO project, it actually brought our servers to their knees because the traffic was coming in so quickly.
  • #34 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----Here's a shot of the Minecraft concept model on the new LEGO CUUSOO site. In the orange box, you can see the word "Achieved." This is usually a ticker that tells you the number of votes.
  • #35 ----- Meeting Notes (1/31/12 09:08) -----So, Minecraft, our third LEGO CUUSOO project, reached the required 10,000 supporters for the new global platform within two days, where it took the second model I showed you, the Hayabusa, 77 days to reach 1,000 in Japan.
  • #36 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----In less than two months, someone submitted a project based on the popular game Minecraft.Minecraft is a very popular new game that lets you mine for raw materials and build in a 3D world.
  • #37 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----Here's a shot of the Minecraft concept model on the new LEGO CUUSOO site. In the orange box, you can see the word "Achieved." This is usually a ticker that tells you the number of votes.
  • #38 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----Here's a shot of the Minecraft concept model on the new LEGO CUUSOO site. In the orange box, you can see the word "Achieved." This is usually a ticker that tells you the number of votes.
  • #39 ----- Meeting Notes (1/31/12 13:20) -----I'm going to recap just a little bit about what Brad just shared. Then we'll move into what LEGO CUUSOO is, and I'll tell the story of how it started in Japan and what we've seen now that we've succeeded there and launched our global beta. We'll then conclude with the promise and the opportunity we give our fans, and share some of the ways we are fostering user engagement on the platform.
  • #40 Crowdsourced product designInventor and Contributors share in credit and revenue
  • #41 ----- Meeting Notes (1/31/12 13:20) -----We're looking for our fans to share their LEGO ideas with us...
  • #42 What makes a good project? Is it the model? Should we just vote up the best MOCs on CUUSOO?
  • #43 It’s a bit more than that. LEGO CUUSOO builds an audience around a concept, and a good project has to be a good fit for a LEGO product.
  • #44 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----It officially launched at MineCon, a convention held in Las Vegas last November. But what's more interesting is Mojang had already built up a large, passionate community of people playing their Alpha and Beta releases, and they funded their startup by actually charging access to the Alpha.
  • #45 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----It officially launched at MineCon, a convention held in Las Vegas last November. But what's more interesting is Mojang had already built up a large, passionate community of people playing their Alpha and Beta releases, and they funded their startup by actually charging access to the Alpha.
  • #46 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----It officially launched at MineCon, a convention held in Las Vegas last November. But what's more interesting is Mojang had already built up a large, passionate community of people playing their Alpha and Beta releases, and they funded their startup by actually charging access to the Alpha.
  • #47 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----It officially launched at MineCon, a convention held in Las Vegas last November. But what's more interesting is Mojang had already built up a large, passionate community of people playing their Alpha and Beta releases, and they funded their startup by actually charging access to the Alpha.
  • #48 Cuusoo – 20.000 brugere1300 projekter/ideer----- Meeting Notes (1/31/12 09:08) -----It officially launched at MineCon, a convention held in Las Vegas last November. But what's more interesting is Mojang had already built up a large, passionate community of people playing their Alpha and Beta releases, and they funded their startup by actually charging access to the Alpha.
  • #49 ----- Meeting Notes (1/31/12 09:08) -----After LEGO CUUSOO succeeded in Japan, we decided to open it up to the global market. For Japan, we required 1,000 people to support a project to be considered. For the global market, we raised that number to 10,000.We opened LEGO CUUSOO to the global market in October of last year.
  • #50 Uncharted Territory
  • #51 1:1 business model, mass customization
  • #52 Compared to what we’re doing, it’s like a coloring book.
  • #53 LEGO CUUSOO gives you this pallette
  • #54 Crowdsourced product designInventor and Contributors share in credit and revenue
  • #55 Design by Me is 1:1, where LEGO CUUSOO asks people to submit a concept that will make an attractive, marketable mass product.
  • #72 When you open the doors, who knows what kinds of things people are going to submit?
  • #80 We need your participation. You need to participate to get what you want, too.