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GAMEPLAYSTORY RECEPTION QUIZ
STORY
GAMEPLAY RECEPTION QUIZHOME
- Takes place One century after ocarina of time
and majora’s mask
- Link, a worker as a ranch hand in Ordon Village
- encounters a wall of Twilight
Hyrule is infested
- Pulled beyond the wall, transformed into a wolf
- Link meets Midna who will help if he does a favour for her
- Zant ambushes Link and Implants a cursed stone into him.
- Midna is unable to survive in hyrule
- Zelda sacrifices herself
sTorY ConT’d
• in search of the Master Sword
• find the pieces of the Mirror of Twilight
• Ganondorf is behind the entire plot
• Using Zant's powers, he spread the Twilight across the land
• Link and Midna go to the Castle, they encounter
Ganondorf there.
• Midna is the Twilight Princess
• goes back to the Twilight Palace
• shatters the Mirror
GAMEPLAY HOME RECEPTION QUIZ
GAMEPLAY
STORY RECEPTION QUIZHOME
Focuses on combat,
exploration, and item collection.
It uses the basic control scheme.
Link can walk, run, and attack,
and will automatically jump
The speaker emits sounds when
shooting an arrow, Midna's laugh,
and The series' Trademark "Chime“
includes L-targeting ; projectile-
based weapons can be fired at a
target without manual aiming
Link uses a sword and shield in
combat complemented with
secondary weapons and items
Use of the motion sensors
and built-in speaker
allows one button to serve
a variety of functions.
GameCube version has the ability
for the player to control the
camera freely, only two of Link's
weapons can be used at once
GamePLaY ConT’d
STORY HOME QUIZRECEPTION
The game features nine dungeons.
Link navigates these dungeons
and fights a boss at the end
There is very little voice acting
in the game, as grunts when
attacking or injured, and gasps
when surprised
Link can travel on foot, on Epona,
or by teleporting
As a wolf, Link loses the ability to
use his items; he attacks by biting,
and defends by dodging attacks.
"Wolf Link" gains key abilities in
return; Wolf Link moves faster digs
holes and has improved senses
including the ability to follow
scent trails. Midna uses an
energy field, helps Link
jump long distances,
and allows Link to
"warP.“
PRAISE/AWARDS
STORY GAMEPLAY QUIZHOME
Received perfect scores from
major publications
"the cut-scenes are the best ever
in Zelda Games“
"so creative that it rivals
the best that Hollywood
has to offer".
“one of The GreaTesT
games ever created.”
“The Game's atmosphere was
superior to that of any previous
Zelda game”
4th-best Wii game.
placed 16th in Official Nintendo
Magazine's
third-best game to be released on
The game was considered the Best
Console Game
AWARDS
STORY GAMEPLAY HOME QUIZ
Best Artistic Design, Best
Original Score, and Best Use of
Sound
received the trophies "Best
Console Game in 2006" and "Best
Console Action-Adventure in
2006“
received Game of the Year
awards
Received awards for Best
Graphics and Best Story.
QUIZ TIME!
RECEPTIONHOME
GAMEPLAY
STORY
RECEPTION
story GAMEPLAY
STORY QUIZ QUESTION
What animal does Link turn into after
being pulled through the wall and into
the Twilight realm?
None of the above
A mystical Imp
A husky
A Kangaroo
GAMEPLAY QUIZ QUESTION
projectile-based weapons
being shot without manual
aiming
What is L-Targeting?
shooTinG in The shaPe of a “L”
Jumping around the enemy target
in The shaPe of a “L” To avoid beinG hiT
None of the above
RECEPTION QUIZ QUESTION
On February 1, 2007, the Wii version of The Legend
of Zelda: Twilight Princess received the trophies
for "Best Console Game in 2006" and what?
"Best Fantasy Adventure game in 2006“
"Best in game graphics in 2006“
"Best Console Action-Adventure
in 2006“
"Best In game Soundtrack in 2006“
INCORRECT!
CORRECT!

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Legend of zelda ppt

  • 2. STORY GAMEPLAY RECEPTION QUIZHOME - Takes place One century after ocarina of time and majora’s mask - Link, a worker as a ranch hand in Ordon Village - encounters a wall of Twilight Hyrule is infested - Pulled beyond the wall, transformed into a wolf - Link meets Midna who will help if he does a favour for her - Zant ambushes Link and Implants a cursed stone into him. - Midna is unable to survive in hyrule - Zelda sacrifices herself
  • 3. sTorY ConT’d • in search of the Master Sword • find the pieces of the Mirror of Twilight • Ganondorf is behind the entire plot • Using Zant's powers, he spread the Twilight across the land • Link and Midna go to the Castle, they encounter Ganondorf there. • Midna is the Twilight Princess • goes back to the Twilight Palace • shatters the Mirror GAMEPLAY HOME RECEPTION QUIZ
  • 4. GAMEPLAY STORY RECEPTION QUIZHOME Focuses on combat, exploration, and item collection. It uses the basic control scheme. Link can walk, run, and attack, and will automatically jump The speaker emits sounds when shooting an arrow, Midna's laugh, and The series' Trademark "Chime“ includes L-targeting ; projectile- based weapons can be fired at a target without manual aiming Link uses a sword and shield in combat complemented with secondary weapons and items Use of the motion sensors and built-in speaker allows one button to serve a variety of functions. GameCube version has the ability for the player to control the camera freely, only two of Link's weapons can be used at once
  • 5. GamePLaY ConT’d STORY HOME QUIZRECEPTION The game features nine dungeons. Link navigates these dungeons and fights a boss at the end There is very little voice acting in the game, as grunts when attacking or injured, and gasps when surprised Link can travel on foot, on Epona, or by teleporting As a wolf, Link loses the ability to use his items; he attacks by biting, and defends by dodging attacks. "Wolf Link" gains key abilities in return; Wolf Link moves faster digs holes and has improved senses including the ability to follow scent trails. Midna uses an energy field, helps Link jump long distances, and allows Link to "warP.“
  • 6. PRAISE/AWARDS STORY GAMEPLAY QUIZHOME Received perfect scores from major publications "the cut-scenes are the best ever in Zelda Games“ "so creative that it rivals the best that Hollywood has to offer". “one of The GreaTesT games ever created.” “The Game's atmosphere was superior to that of any previous Zelda game” 4th-best Wii game. placed 16th in Official Nintendo Magazine's third-best game to be released on The game was considered the Best Console Game
  • 7. AWARDS STORY GAMEPLAY HOME QUIZ Best Artistic Design, Best Original Score, and Best Use of Sound received the trophies "Best Console Game in 2006" and "Best Console Action-Adventure in 2006“ received Game of the Year awards Received awards for Best Graphics and Best Story.
  • 9. STORY QUIZ QUESTION What animal does Link turn into after being pulled through the wall and into the Twilight realm? None of the above A mystical Imp A husky A Kangaroo
  • 10. GAMEPLAY QUIZ QUESTION projectile-based weapons being shot without manual aiming What is L-Targeting? shooTinG in The shaPe of a “L” Jumping around the enemy target in The shaPe of a “L” To avoid beinG hiT None of the above
  • 11. RECEPTION QUIZ QUESTION On February 1, 2007, the Wii version of The Legend of Zelda: Twilight Princess received the trophies for "Best Console Game in 2006" and what? "Best Fantasy Adventure game in 2006“ "Best in game graphics in 2006“ "Best Console Action-Adventure in 2006“ "Best In game Soundtrack in 2006“

Editor's Notes

  1. - Received Best Artistic Design, Best Original Score, and Best Use of Sound from IGN for its Nintendo GameCube version -Both IGN and Nintendo Power gave Twilight Princess the awards for Best Graphics and Best Story. - February 1, 2007, The Legend of Zelda: Twilight Princess (Wii version) received the trophies "Best Console Game in 2006" and "Best Console Action-Adventure in 2006"