The document discusses the history and present state of gamification. It notes that the author invented the term "gamification" in 2003. It then discusses early gamification startups and lessons from the games industry. Finally, it outlines the author's definition of gamification as "building easy-to-use social action platforms" and discusses some modern examples of successful gamification platforms.
The document discusses various formatting tools in PowerPoint including fonts, font styles, the format painter tool, setting paragraph indentation, creating numbered lists, resizing text boxes, formatting WordArt, and adding text boxes to slides. It provides instructions on how to use these various tools to format text and lists and arrange objects on PowerPoint slides.
BACTERIAS INFECTION AND IMMUNE SYSTEM RESPONSEDiana Agudelo
This document discusses bacteria and the human immune system response. It begins with an introduction comparing prokaryotic and eukaryotic cells, as well as pathogenic and non-pathogenic bacteria. It then discusses typhoid fever caused by Salmonella bacteria, noting how the immune system fights the infection through neutrophils and monocytes but some bacteria can still evade these responses. Next, it examines Group A Streptococcus and the toxins it produces that inhibit host cell protein synthesis. It is noted that increasing asparagine production is a host defense mechanism but also increases bacterial virulence, and that asparaginase may be a potential new treatment. Finally, it stresses the importance of continued research on bacterial virulence
The document discusses the history and present state of gamification. It notes that the author invented the term "gamification" in 2003. It then discusses early gamification startups and lessons from the games industry. Finally, it outlines the author's definition of gamification as "building easy-to-use social action platforms" and discusses some modern examples of successful gamification platforms.
The document discusses various formatting tools in PowerPoint including fonts, font styles, the format painter tool, setting paragraph indentation, creating numbered lists, resizing text boxes, formatting WordArt, and adding text boxes to slides. It provides instructions on how to use these various tools to format text and lists and arrange objects on PowerPoint slides.
BACTERIAS INFECTION AND IMMUNE SYSTEM RESPONSEDiana Agudelo
This document discusses bacteria and the human immune system response. It begins with an introduction comparing prokaryotic and eukaryotic cells, as well as pathogenic and non-pathogenic bacteria. It then discusses typhoid fever caused by Salmonella bacteria, noting how the immune system fights the infection through neutrophils and monocytes but some bacteria can still evade these responses. Next, it examines Group A Streptococcus and the toxins it produces that inhibit host cell protein synthesis. It is noted that increasing asparagine production is a host defense mechanism but also increases bacterial virulence, and that asparaginase may be a potential new treatment. Finally, it stresses the importance of continued research on bacterial virulence
The United States has both state and federal court systems. The highest court is the Supreme Court, which hears appeals from lower courts. Below the Supreme Court are appellate courts and trial courts. Trial courts listen to evidence and testimony to decide facts in civil and criminal cases. Losing parties can appeal trial court decisions. The adversarial system pits opposing sides against each other to argue their cases before a judge or jury.
System On Silicon (SOS) is a startup focusing on hardware acceleration, mobile applications, VLSI design, and EDA solutions. SOS works with universities and companies in the US and India. It consists of experts from industry and academia. SOS provides design and verification services, works on projects involving high frequency trading, biological design automation, and proposes collaborating with Bengal Engineering & Science University students and professors on cutting-edge research.
System On Silicon (SOS) is a startup focusing on hardware acceleration, mobile applications, VLSI design, and EDA solutions. SOS works with universities and companies in the US and India. It consists of experts from industry and academia. SOS provides design and verification services, works on projects involving hardware acceleration and biological design automation, and develops mobile and EDA technologies. It proposes collaborating with Bengal Engineering & Science University by having students work on SOS projects as interns to benefit both students and the company.
The document discusses motivational techniques used by British Telecommunications to improve customer service. It describes using a gamification system with points, badges, and leaderboards to motivate customer service teams in the UK and Philippines to provide excellent customer experiences. The goal is to improve first-time resolution of issues, increase cash collection, and develop high-performing employees to make the company the top provider of customer service.
Temat zaproponowany przez organizatorów konferencji #e-biznes festiwal (Kraków, 2012-11-14). Zamiast jednak o kampaniach crossmediowych było o budowaniu relacji w kontekście tezy, że „content is king”. O metodach wykorzystania trzech ekranów poprzez owned oraz earned media
This document contains Mathew Ramirez's reflections on various character strengths from September 27, 2012. It includes definitions of strengths such as appreciation of beauty, optimism, humor, creativity, curiosity, perseverance, self-control, bravery, leadership, and prudence. For each strength, Mathew provides a short personal example or reflection on how it applies to him.
GWC2013 - Arturo Castelló - PlayJugo - Beating inertia and having fun at itgamificationworldcongress
The document discusses how gamification can be used to overcome inertia. It provides examples of how media like radio, newspapers, cinema and TV used a one-to-many communication model to influence passive consumers. New technologies have enabled people to become prosumers who create and engage with stories. Gamification techniques like rewards, reputation and feedback loops can motivate people to achieve goals by appealing to human desires for mastery, status and recognition. The presentation argues that gamification helps people overcome inertia by actively engaging them in challenges and conflicts rather than passively consuming information.
The document discusses using gamification in retail through a mystery shopping program called "The Hunt". The Hunt was a 5 week program across 100 stores that challenged 1,000 salespeople to identify a "Mystery Man" customer through clues. Employees became more alert and engaged customers more. As a result of The Hunt, sales increased 4.7% for the retail organization and both employees and customers had more fun and engagement with the shopping experience.
This document defines common medical terminology abbreviations used for special senses, specifically the eye and ear. It provides the abbreviation, spells out what it refers to, and sometimes includes a short definition or example. Some abbreviations covered include PE tube, EENT, BC, AU, OM, EM, ST, OS, EOM, and VA.
This document provides guidelines for the management of prostate cancer. It discusses the incidence, risk factors, screening guidelines, staging, grading, diagnostic testing, treatment options, and prognosis for prostate cancer. Treatment approaches are stratified based on risk classification as very low, low, intermediate, high, very high risk, metastatic, castration-resistant, and advanced disease. Management involves active surveillance, surgery, radiation therapy, hormone therapy, chemotherapy, immunotherapy, and clinical trials depending on the risk level and stage of the cancer. Prognosis depends on the stage, with 5-year survival rates of nearly 100% for local or regional disease and 28% for distant metastases.
Prelekcja wygłoszona podczas dwóch Czwartków Social Media
– 25. Czwartku Social Media w Łodzi 12.11.2015 r.
– 23. Czwartku Social Media w Krakowie 21.04.2016 r.
Nawet w dobie „dobrej zmiany”, gdy media narodowe nie stronią od manipulacji, zachowała swoją aktualność. Dotyczy problemów na styku mediów, marketingu i mediów społecznościowych, a nie sytuacji, w których manipulacje związane są z relacjami władzy.
The United States has both state and federal court systems. The highest court is the Supreme Court, which hears appeals from lower courts. Below the Supreme Court are appellate courts and trial courts. Trial courts listen to evidence and testimony to decide facts in civil and criminal cases. Losing parties can appeal trial court decisions. The adversarial system pits opposing sides against each other to argue their cases before a judge or jury.
System On Silicon (SOS) is a startup focusing on hardware acceleration, mobile applications, VLSI design, and EDA solutions. SOS works with universities and companies in the US and India. It consists of experts from industry and academia. SOS provides design and verification services, works on projects involving high frequency trading, biological design automation, and proposes collaborating with Bengal Engineering & Science University students and professors on cutting-edge research.
System On Silicon (SOS) is a startup focusing on hardware acceleration, mobile applications, VLSI design, and EDA solutions. SOS works with universities and companies in the US and India. It consists of experts from industry and academia. SOS provides design and verification services, works on projects involving hardware acceleration and biological design automation, and develops mobile and EDA technologies. It proposes collaborating with Bengal Engineering & Science University by having students work on SOS projects as interns to benefit both students and the company.
The document discusses motivational techniques used by British Telecommunications to improve customer service. It describes using a gamification system with points, badges, and leaderboards to motivate customer service teams in the UK and Philippines to provide excellent customer experiences. The goal is to improve first-time resolution of issues, increase cash collection, and develop high-performing employees to make the company the top provider of customer service.
Temat zaproponowany przez organizatorów konferencji #e-biznes festiwal (Kraków, 2012-11-14). Zamiast jednak o kampaniach crossmediowych było o budowaniu relacji w kontekście tezy, że „content is king”. O metodach wykorzystania trzech ekranów poprzez owned oraz earned media
This document contains Mathew Ramirez's reflections on various character strengths from September 27, 2012. It includes definitions of strengths such as appreciation of beauty, optimism, humor, creativity, curiosity, perseverance, self-control, bravery, leadership, and prudence. For each strength, Mathew provides a short personal example or reflection on how it applies to him.
GWC2013 - Arturo Castelló - PlayJugo - Beating inertia and having fun at itgamificationworldcongress
The document discusses how gamification can be used to overcome inertia. It provides examples of how media like radio, newspapers, cinema and TV used a one-to-many communication model to influence passive consumers. New technologies have enabled people to become prosumers who create and engage with stories. Gamification techniques like rewards, reputation and feedback loops can motivate people to achieve goals by appealing to human desires for mastery, status and recognition. The presentation argues that gamification helps people overcome inertia by actively engaging them in challenges and conflicts rather than passively consuming information.
The document discusses using gamification in retail through a mystery shopping program called "The Hunt". The Hunt was a 5 week program across 100 stores that challenged 1,000 salespeople to identify a "Mystery Man" customer through clues. Employees became more alert and engaged customers more. As a result of The Hunt, sales increased 4.7% for the retail organization and both employees and customers had more fun and engagement with the shopping experience.
This document defines common medical terminology abbreviations used for special senses, specifically the eye and ear. It provides the abbreviation, spells out what it refers to, and sometimes includes a short definition or example. Some abbreviations covered include PE tube, EENT, BC, AU, OM, EM, ST, OS, EOM, and VA.
This document provides guidelines for the management of prostate cancer. It discusses the incidence, risk factors, screening guidelines, staging, grading, diagnostic testing, treatment options, and prognosis for prostate cancer. Treatment approaches are stratified based on risk classification as very low, low, intermediate, high, very high risk, metastatic, castration-resistant, and advanced disease. Management involves active surveillance, surgery, radiation therapy, hormone therapy, chemotherapy, immunotherapy, and clinical trials depending on the risk level and stage of the cancer. Prognosis depends on the stage, with 5-year survival rates of nearly 100% for local or regional disease and 28% for distant metastases.
Prelekcja wygłoszona podczas dwóch Czwartków Social Media
– 25. Czwartku Social Media w Łodzi 12.11.2015 r.
– 23. Czwartku Social Media w Krakowie 21.04.2016 r.
Nawet w dobie „dobrej zmiany”, gdy media narodowe nie stronią od manipulacji, zachowała swoją aktualność. Dotyczy problemów na styku mediów, marketingu i mediów społecznościowych, a nie sytuacji, w których manipulacje związane są z relacjami władzy.