PRODUCTION MANAGER, ART DIRECTOR, MUSIC EDITOR, PRODUCER, PICTURE LIBRARY ASSISTANT, SOUND MIXER, PART-TIME CAMERAMAN, LOCATION SCOUT as well as BOOKINGS CO-ORDINATOR. Including information about their salary as well as their working pattern.
The document describes various job roles in the media industry, including their typical working patterns and salary ranges. It provides details on roles such as production manager, art director, music editor, producer, and sound mixer. Production managers oversee budgets and ensure payments are made, working variable hours and earning £25,000-£60,000. Art directors design film sets and ensure costs are on budget while working variable hours for £25,000+. The document also lists less common roles like part-time cameramen who work on a piece rate basis and earn £9,500.
PRODUCTION MANAGER, ART DIRECTOR, MUSIC EDITOR, PRODUCER, PICTURE LIBRARY ASSISTANT, SOUND MIXER, PART-TIME CAMERAMAN, LOCATION SCOUT and BOOKINGS CO-ORDINATOR. Including definition work patterns.
Daily or weekly rate
Costume Designer: Flat fee per production
Wardrobe Supervisor: Weekly rate
Costume Maker: Daily rate or flat fee per costume
Freelance allows flexibility to work on multiple projects.
Full-time positions also available at studios/theatres.
The document describes several job roles in the film and television industry including secretary, production secretary, location scout, editor, and jobs in the costume department. Secretaries have administrative responsibilities and support producers. Production secretaries have duties like organizing couriers and ensuring contracts are valid. Location scouts research potential filming locations. Editors edit shots together to create the final product. Costume roles include designer, supervisor, and assistant positions related to costumes.
This document provides information on various jobs in the locations, editing, and costumes departments of film and television production. It outlines the roles and responsibilities of location scouts, managers, and assistants; editors; costume designers, supervisors, makers, and assistants. It also discusses typical pay ranges, contract types, and key skills for these roles.
1) The document discusses various job roles in film and television production such as production manager, art director, music editor, producer, sound mixer, and location scout.
2) It provides descriptions of the responsibilities and tasks associated with each role as well as typical working patterns and hours.
3) The document also includes salary ranges for different roles and links to external websites with further information on TV and film careers.
This document discusses various types of working patterns:
Shift work involves dividing the day into shifts so that different groups of workers take over duties across 24 hours each day of the week. Fixed term employment contracts hire employees for a limited time period to perform specific temporary tasks. Office hours typically refer to standard business hours from 9am to 5pm where employees work throughout the day except for lunch. Freelance workers are self-employed and not committed to a single long-term employer. Irregular patterns involve working inconsistent hours or days such as twice a week or unusual hours. Hourly rates describe the amount an employer agrees to pay per hour worked such as £12 per hour. Piece work pays employees based on the number of items
Freelancing involves working independently and being hired by clients for specific projects or tasks. Some common freelance industries include journalism, television production, and photography. Freelancers must consider the type of contracts they enter into for work, which can be written, verbal, or standard form contracts. Contracts typically specify payment terms and work obligations. Finances can be challenging for freelancers, who must manage variable income and expenses like taxes. While earnings potential is high, freelancing carries health and safety risks like eyestrain, back pain, and poor work-life balance if precautions are not taken.
The document describes various job roles in the media industry, including their typical working patterns and salary ranges. It provides details on roles such as production manager, art director, music editor, producer, and sound mixer. Production managers oversee budgets and ensure payments are made, working variable hours and earning £25,000-£60,000. Art directors design film sets and ensure costs are on budget while working variable hours for £25,000+. The document also lists less common roles like part-time cameramen who work on a piece rate basis and earn £9,500.
PRODUCTION MANAGER, ART DIRECTOR, MUSIC EDITOR, PRODUCER, PICTURE LIBRARY ASSISTANT, SOUND MIXER, PART-TIME CAMERAMAN, LOCATION SCOUT and BOOKINGS CO-ORDINATOR. Including definition work patterns.
Daily or weekly rate
Costume Designer: Flat fee per production
Wardrobe Supervisor: Weekly rate
Costume Maker: Daily rate or flat fee per costume
Freelance allows flexibility to work on multiple projects.
Full-time positions also available at studios/theatres.
The document describes several job roles in the film and television industry including secretary, production secretary, location scout, editor, and jobs in the costume department. Secretaries have administrative responsibilities and support producers. Production secretaries have duties like organizing couriers and ensuring contracts are valid. Location scouts research potential filming locations. Editors edit shots together to create the final product. Costume roles include designer, supervisor, and assistant positions related to costumes.
This document provides information on various jobs in the locations, editing, and costumes departments of film and television production. It outlines the roles and responsibilities of location scouts, managers, and assistants; editors; costume designers, supervisors, makers, and assistants. It also discusses typical pay ranges, contract types, and key skills for these roles.
1) The document discusses various job roles in film and television production such as production manager, art director, music editor, producer, sound mixer, and location scout.
2) It provides descriptions of the responsibilities and tasks associated with each role as well as typical working patterns and hours.
3) The document also includes salary ranges for different roles and links to external websites with further information on TV and film careers.
This document discusses various types of working patterns:
Shift work involves dividing the day into shifts so that different groups of workers take over duties across 24 hours each day of the week. Fixed term employment contracts hire employees for a limited time period to perform specific temporary tasks. Office hours typically refer to standard business hours from 9am to 5pm where employees work throughout the day except for lunch. Freelance workers are self-employed and not committed to a single long-term employer. Irregular patterns involve working inconsistent hours or days such as twice a week or unusual hours. Hourly rates describe the amount an employer agrees to pay per hour worked such as £12 per hour. Piece work pays employees based on the number of items
Freelancing involves working independently and being hired by clients for specific projects or tasks. Some common freelance industries include journalism, television production, and photography. Freelancers must consider the type of contracts they enter into for work, which can be written, verbal, or standard form contracts. Contracts typically specify payment terms and work obligations. Finances can be challenging for freelancers, who must manage variable income and expenses like taxes. While earnings potential is high, freelancing carries health and safety risks like eyestrain, back pain, and poor work-life balance if precautions are not taken.
This document provides an overview of jobs in the media industry, including different types of jobs, common contracts, pay structures, and professional practices. It discusses six main categories of media jobs - technical, creative, editorial, managerial, sales and marketing, and financial. For each category, it lists example job roles and describes the core skills required. The document also outlines several common contract types in the media industry, such as full-time, part-time, freelance, shift work, and payment on completion. Finally, it notes that every media industry job has certain codes of conduct and laws that employees must follow to ensure protection of workers and the public.
The document provides job role descriptions for several creative roles including actor, photographer, casting director, prop designer, and animator. For each role, it summarizes the typical job duties, hours, income potential, required experience and training, and personal attributes needed for the role. The roles involve using skills like acting, photography, prop making, and animation for films, television, theater, and other media. Hours and income vary depending on the specific role and experience level, from irregular hours as a freelance actor or photographer to regular office hours as an animator. Training ranges from on-the-job learning to university programs. Successful candidates require attributes like creativity, technical skills, communication skills, and the ability to work as part
The document discusses the true costs an employer incurs to employ someone beyond just their salary. It estimates that total employment costs are around 1.5 times the amount of the employee's salary. Factors that increase costs include national insurance payments, holiday pay, pension contributions, office space, equipment, utilities, and internal support services. For an employee with a £30,000 salary, the first year employment costs are estimated to be around £51,182 or 1.7 times the salary. Demonstrating an understanding of these hidden employment costs in an interview can help an applicant stand out from other candidates.
The document outlines various crew roles in television and film production and their typical skills, responsibilities, and salaries. It describes roles such as producer, director, production manager, script editor, location manager, researcher, runner, camera operator, costume designer, and screenwriter. For each role, it provides a brief overview of the skills needed and the average yearly salary, which ranges from £7.50-£13.38 per hour for runners to £48,594 for directors and £42,120-£85,000+ for senior costume designers and creative directors. Experience strongly influences higher salaries for some roles like directors and camera operators.
This document contains repeated words and phrases related to employment and seeking, including "Employ", "Seek", "EmplOy", and "SeeK". The words are presented in various capitalization styles throughout the short text without any other clear meaning or context.
New jobs were created thanks to a stronger market.
* Punctuality 守時
Punctuality and reliability are very important in this line of work.
在這個工作領域,守時和可靠性非常重要。
- punctuality (n.) 守時;reliability (n.) 可靠性 -
* Lack of administrative support 缺乏行政支援
The lack of administrative support made it difficult to manage my schedule.
缺乏行政支援使得管理我的時間表變得很困難。
- lack (
The document discusses various job roles within the media industry, including camera operatives, lighting department workers, directors, and other roles. It provides details on the skills, responsibilities, progression paths, and average salaries for each role. Camera operatives have technical and collaborative skills and work long hours to capture the director's vision. Lighting department workers use artificial lights on sets and locations and average £31,000 per year in salary. Directors have the important role of overseeing production according to their vision for the script and can earn $30-41 per hour on large films. There are many other jobs in areas like development, production, post-production, distribution, and exhibition.
This document discusses common types of working contracts in the print media industry. It outlines several contract types including full-time permanent, part-time permanent, fixed-term freelance, shift work, office hours, irregular hours pay, salaried, and on completion contracts. Full-time permanent contracts generally consist of 39 hours per week and provide benefits. Part-time permanent contracts are roughly 40-50% less hours but also provide reduced benefits. Fixed-term and freelance contracts are temporary and may or may not provide benefits. Shift work contracts have set hours at certain times of day. Office hour contracts are traditionally Monday-Friday 9am-5pm. Irregular hours pay provides extra money for unsociable schedules.
LOCATION SCOUT, MUSIC EDITOR, BOOKINGS CO-ORDINATOR, PART-TIME CAMERAMAN, PRODUCTION MANAGER, ART DIRECTOR, PRODUCER, SOUND MIXER and PICTURE LIBRARY ASSISTANT. Descriptive writing on each jobs and their salary.
Jobs available in the tv and film industryjaneanesu
1) There are many creative and non-creative roles in the TV and film industry, including directors, editors, sound designers, producers, researchers, and transport managers.
2) These roles have varying work patterns, from long hours on filming locations to office work, and contracts range from freelance to permanent positions.
3) Pay also varies significantly depending on the role, experience, and size of the production, with starting salaries generally between £15,000-25,000 and more experienced roles earning up to £70,000.
This document outlines different job roles and typical work patterns in the TV and film industry. It discusses roles such as executive producer, casting director, trainee, script editor, set runner, researcher, production manager, and director. Each role is described in terms of common working patterns such as shift work, fixed terms, office hours, freelance, or irregular patterns. Responsibilities and average wages for each role are also provided. Key details about working conditions, responsibilities, and average pay are given for various positions in sectors like financial, organizational, editorial, technical, research, management, and creative.
This document discusses different career pathways in the media industry. It identifies several sectors - management, creative, editorial, technical, research, financial, administrative, and organizational. Each sector contains various job roles. For example, the creative sector includes roles like editoral photographer, actor, and cinematographer. The document then provides more detail on 9 specific media jobs - publicist, gaffer, researcher, camera operator, producer, post-production supervisor, special effects supervisor, director, and editor. For each role, it describes typical responsibilities and how the role relates to other sectors in the media industry.
The document provides information on various job roles in the film and TV industry, including production manager, head chef, editor, lighting technician, location scout, producer, transportation coordinator, set designer, and cameraman. It describes the typical duties, working patterns, and salaries for each role. Production managers are responsible for financial oversight of productions and establishing budgets. Head chefs cook food for film sets. Editors assemble video and audio to edit together pieces for screen. Working patterns and salaries vary across roles but often include long and irregular hours depending on production demands.
The document provides information about various jobs in the media industry, including:
- Management, creative, editorial, technical, research, financial, organizational, and administrative job roles. It describes examples of jobs in each category.
- Different types of employment contracts like shift work, fixed term, office hours, freelance, irregular patterns, hourly rates, and piece work.
- The path to becoming a TV producer, including needing higher education and experience through assistant or intern roles before becoming established in the role.
This document discusses jobs in the media industry, including different types of jobs, contracts, pay, and professional practices. It identifies six main categories of jobs - technical, creative, editorial, managerial, sales and marketing, and financial. For each category, it provides examples of common job roles and describes the main skills required. It also outlines several common types of contracts in the media industry, such as full-time, part-time, fixed-term, freelance, shift work, and payment structures like salary and completion-based pay.
The document discusses various job roles within the media industry, including technical, creative, managerial, and administrative roles. Job roles range from directors who oversee film/TV production to hair and makeup designers who create character looks. Contract types also vary from standard office hours to freelance/irregular hours. Salaries depend on the role and level of experience. Production managers organize finances and ensure shoots run smoothly. Specialist researchers provide detailed research support. Editors work closely with directors to shape storytelling. Camera operators assist with shots. Boom operators position microphones. [END SUMMARY]
1) A camera operator is responsible for camera operation during shoots to achieve the desired shots, requiring artistic and technical skills. They may work in uncomfortable conditions. Pay rates vary by production type.
2) A television editor edits raw footage into the final broadcast product using computer technology. They control the storytelling and work flexibly between intensive periods. Salaries range from £18,000-£70,000 depending on experience.
3) A marketing manager plans all marketing activities and campaigns, using creativity to deliver messages to customers. The work involves deadlines and has an average salary of £37,305.
The document outlines various job roles across different areas of the media industry, including their typical contract types and salaries. It describes roles in production such as production manager, director and screenwriter that may involve irregular freelance work. It also covers post-production roles like editor and sound technician that can include shift work. Administrative roles like secretary and receptionist generally involve regular office hours.
The document provides an overview of the television and film industry, describing its global revenue. It then discusses the thousands of job roles that exist, categorizing them as production/management, creative, or technical. Specific job roles are profiled like producer, director, editor, and production manager. The document notes that many in the industry work freelance, with contracts typically lasting 3 months but with irregular hours and periods without work. Overall, freelance provides opportunities to work various jobs but can also lack stable income.
The document provides examples of different jobs in the creative media industry, including technical, editorial, administrative, managerial, finance, creative, and sales/marketing roles. For each role, it lists the job title, a brief description of responsibilities, typical working practices, and conditions of pay. It includes examples such as camera operator, film/video editor, film production coordinator, film director, accounting assistant, costume designer, and sales executive. The document serves as a reference for the various jobs that may be found within the creative media sector.
The document provides examples of different jobs in the creative media industry, including a camera operator, film/video editor, film production coordinator, film director, accounting assistant, costume designer, and sales executive. For each job, it describes the typical tasks and responsibilities, working practices, and pay ranges. The jobs cover a variety of roles from technical, editorial, administrative, managerial, finance, creative, and sales/marketing.
This document provides an overview of jobs in the media industry, including different types of jobs, common contracts, pay structures, and professional practices. It discusses six main categories of media jobs - technical, creative, editorial, managerial, sales and marketing, and financial. For each category, it lists example job roles and describes the core skills required. The document also outlines several common contract types in the media industry, such as full-time, part-time, freelance, shift work, and payment on completion. Finally, it notes that every media industry job has certain codes of conduct and laws that employees must follow to ensure protection of workers and the public.
The document provides job role descriptions for several creative roles including actor, photographer, casting director, prop designer, and animator. For each role, it summarizes the typical job duties, hours, income potential, required experience and training, and personal attributes needed for the role. The roles involve using skills like acting, photography, prop making, and animation for films, television, theater, and other media. Hours and income vary depending on the specific role and experience level, from irregular hours as a freelance actor or photographer to regular office hours as an animator. Training ranges from on-the-job learning to university programs. Successful candidates require attributes like creativity, technical skills, communication skills, and the ability to work as part
The document discusses the true costs an employer incurs to employ someone beyond just their salary. It estimates that total employment costs are around 1.5 times the amount of the employee's salary. Factors that increase costs include national insurance payments, holiday pay, pension contributions, office space, equipment, utilities, and internal support services. For an employee with a £30,000 salary, the first year employment costs are estimated to be around £51,182 or 1.7 times the salary. Demonstrating an understanding of these hidden employment costs in an interview can help an applicant stand out from other candidates.
The document outlines various crew roles in television and film production and their typical skills, responsibilities, and salaries. It describes roles such as producer, director, production manager, script editor, location manager, researcher, runner, camera operator, costume designer, and screenwriter. For each role, it provides a brief overview of the skills needed and the average yearly salary, which ranges from £7.50-£13.38 per hour for runners to £48,594 for directors and £42,120-£85,000+ for senior costume designers and creative directors. Experience strongly influences higher salaries for some roles like directors and camera operators.
This document contains repeated words and phrases related to employment and seeking, including "Employ", "Seek", "EmplOy", and "SeeK". The words are presented in various capitalization styles throughout the short text without any other clear meaning or context.
New jobs were created thanks to a stronger market.
* Punctuality 守時
Punctuality and reliability are very important in this line of work.
在這個工作領域,守時和可靠性非常重要。
- punctuality (n.) 守時;reliability (n.) 可靠性 -
* Lack of administrative support 缺乏行政支援
The lack of administrative support made it difficult to manage my schedule.
缺乏行政支援使得管理我的時間表變得很困難。
- lack (
The document discusses various job roles within the media industry, including camera operatives, lighting department workers, directors, and other roles. It provides details on the skills, responsibilities, progression paths, and average salaries for each role. Camera operatives have technical and collaborative skills and work long hours to capture the director's vision. Lighting department workers use artificial lights on sets and locations and average £31,000 per year in salary. Directors have the important role of overseeing production according to their vision for the script and can earn $30-41 per hour on large films. There are many other jobs in areas like development, production, post-production, distribution, and exhibition.
This document discusses common types of working contracts in the print media industry. It outlines several contract types including full-time permanent, part-time permanent, fixed-term freelance, shift work, office hours, irregular hours pay, salaried, and on completion contracts. Full-time permanent contracts generally consist of 39 hours per week and provide benefits. Part-time permanent contracts are roughly 40-50% less hours but also provide reduced benefits. Fixed-term and freelance contracts are temporary and may or may not provide benefits. Shift work contracts have set hours at certain times of day. Office hour contracts are traditionally Monday-Friday 9am-5pm. Irregular hours pay provides extra money for unsociable schedules.
LOCATION SCOUT, MUSIC EDITOR, BOOKINGS CO-ORDINATOR, PART-TIME CAMERAMAN, PRODUCTION MANAGER, ART DIRECTOR, PRODUCER, SOUND MIXER and PICTURE LIBRARY ASSISTANT. Descriptive writing on each jobs and their salary.
Jobs available in the tv and film industryjaneanesu
1) There are many creative and non-creative roles in the TV and film industry, including directors, editors, sound designers, producers, researchers, and transport managers.
2) These roles have varying work patterns, from long hours on filming locations to office work, and contracts range from freelance to permanent positions.
3) Pay also varies significantly depending on the role, experience, and size of the production, with starting salaries generally between £15,000-25,000 and more experienced roles earning up to £70,000.
This document outlines different job roles and typical work patterns in the TV and film industry. It discusses roles such as executive producer, casting director, trainee, script editor, set runner, researcher, production manager, and director. Each role is described in terms of common working patterns such as shift work, fixed terms, office hours, freelance, or irregular patterns. Responsibilities and average wages for each role are also provided. Key details about working conditions, responsibilities, and average pay are given for various positions in sectors like financial, organizational, editorial, technical, research, management, and creative.
This document discusses different career pathways in the media industry. It identifies several sectors - management, creative, editorial, technical, research, financial, administrative, and organizational. Each sector contains various job roles. For example, the creative sector includes roles like editoral photographer, actor, and cinematographer. The document then provides more detail on 9 specific media jobs - publicist, gaffer, researcher, camera operator, producer, post-production supervisor, special effects supervisor, director, and editor. For each role, it describes typical responsibilities and how the role relates to other sectors in the media industry.
The document provides information on various job roles in the film and TV industry, including production manager, head chef, editor, lighting technician, location scout, producer, transportation coordinator, set designer, and cameraman. It describes the typical duties, working patterns, and salaries for each role. Production managers are responsible for financial oversight of productions and establishing budgets. Head chefs cook food for film sets. Editors assemble video and audio to edit together pieces for screen. Working patterns and salaries vary across roles but often include long and irregular hours depending on production demands.
The document provides information about various jobs in the media industry, including:
- Management, creative, editorial, technical, research, financial, organizational, and administrative job roles. It describes examples of jobs in each category.
- Different types of employment contracts like shift work, fixed term, office hours, freelance, irregular patterns, hourly rates, and piece work.
- The path to becoming a TV producer, including needing higher education and experience through assistant or intern roles before becoming established in the role.
This document discusses jobs in the media industry, including different types of jobs, contracts, pay, and professional practices. It identifies six main categories of jobs - technical, creative, editorial, managerial, sales and marketing, and financial. For each category, it provides examples of common job roles and describes the main skills required. It also outlines several common types of contracts in the media industry, such as full-time, part-time, fixed-term, freelance, shift work, and payment structures like salary and completion-based pay.
The document discusses various job roles within the media industry, including technical, creative, managerial, and administrative roles. Job roles range from directors who oversee film/TV production to hair and makeup designers who create character looks. Contract types also vary from standard office hours to freelance/irregular hours. Salaries depend on the role and level of experience. Production managers organize finances and ensure shoots run smoothly. Specialist researchers provide detailed research support. Editors work closely with directors to shape storytelling. Camera operators assist with shots. Boom operators position microphones. [END SUMMARY]
1) A camera operator is responsible for camera operation during shoots to achieve the desired shots, requiring artistic and technical skills. They may work in uncomfortable conditions. Pay rates vary by production type.
2) A television editor edits raw footage into the final broadcast product using computer technology. They control the storytelling and work flexibly between intensive periods. Salaries range from £18,000-£70,000 depending on experience.
3) A marketing manager plans all marketing activities and campaigns, using creativity to deliver messages to customers. The work involves deadlines and has an average salary of £37,305.
The document outlines various job roles across different areas of the media industry, including their typical contract types and salaries. It describes roles in production such as production manager, director and screenwriter that may involve irregular freelance work. It also covers post-production roles like editor and sound technician that can include shift work. Administrative roles like secretary and receptionist generally involve regular office hours.
The document provides an overview of the television and film industry, describing its global revenue. It then discusses the thousands of job roles that exist, categorizing them as production/management, creative, or technical. Specific job roles are profiled like producer, director, editor, and production manager. The document notes that many in the industry work freelance, with contracts typically lasting 3 months but with irregular hours and periods without work. Overall, freelance provides opportunities to work various jobs but can also lack stable income.
The document provides examples of different jobs in the creative media industry, including technical, editorial, administrative, managerial, finance, creative, and sales/marketing roles. For each role, it lists the job title, a brief description of responsibilities, typical working practices, and conditions of pay. It includes examples such as camera operator, film/video editor, film production coordinator, film director, accounting assistant, costume designer, and sales executive. The document serves as a reference for the various jobs that may be found within the creative media sector.
The document provides examples of different jobs in the creative media industry, including a camera operator, film/video editor, film production coordinator, film director, accounting assistant, costume designer, and sales executive. For each job, it describes the typical tasks and responsibilities, working practices, and pay ranges. The jobs cover a variety of roles from technical, editorial, administrative, managerial, finance, creative, and sales/marketing.
The document discusses various jobs in the media industry, dividing them into creative and non-creative roles. It provides examples of jobs that fall under categories such as management, finance, administration, production, and legal. Many of the jobs involve long hours and irregular schedules. The creative roles like director, camera operator, and title designer play important parts in deciding how the media content will be produced and presented.
The document summarizes various job roles in the media industry, including video editor, director, producer, production manager, sound recordist, assistant director, runner, camera operator, and researcher. It provides brief descriptions of the responsibilities for each role, common educational and experience requirements, as well as information on salary and whether roles are typically freelance or contract positions. Hours and pay can vary significantly depending on the specific role and individual.
The document discusses various roles in the media industry including production, management, organizational, administrative, financial, research, editing, creative, and technical roles. It provides descriptions of what each role entails and relevant responsibilities. For example, it states that a producer oversees pre-production of a film and ensures all elements run smoothly, while an editor focuses on selecting the best shots and footage to tell the story. The document also gives examples of common job titles for each area.
The document discusses different job roles in the media industry, including production designer, script editor, sound and lighting technician, talent scout, and payroll administrator. It provides details on the responsibilities, qualifications, and typical salaries for each role. Production designers oversee set design and help directors bring their vision to life. Script editors review scripts and help identify strengths and areas for improvement. Sound and lighting technicians control audio and lighting for live performances and films. Talent scouts search for new acting and singing talent. Payroll administrators ensure accurate and timely payment of employees.
The document provides examples of 9 different jobs in the creative media industry, describing the roles, responsibilities, practices, and typical pay for each. The jobs covered include camera operator, film/video editor, film production coordinator, film director, accounting assistant, costume designer, and sales executive. For each role, the summary outlines the main tasks and working conditions, as well as practices like health and safety requirements, confidentiality agreements, and adherence to regulations that could affect the job.
The document provides information on various jobs in different industries, including their roles, salary ranges, and typical work patterns. Management jobs include a production manager role requiring schedule adaptation and resource management. Creative jobs include a senior designer position designing commercially successful film artwork. Editorial roles involve assisting editors and overseeing publishing tasks. Finance positions include a head of finance role securing business and promoting financial products. Research jobs involve program researching and sourcing information. Organizational roles include a casting director facilitating actor casting. Creative freelance roles include a TV and film illustrator interpreting client needs and creating images. Administrative jobs contain an events assistant position helping with various events.
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Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
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"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
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Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
1. JOB ROLES!
PRODUCTION MANAGER…
They typically work shift/work variable
hours. Shift work normally alludes to
various groups of workers doing their shifts
in different times, although variable hours
results in that someone else’s working
hours can alter day-to-day based on their
duties. They also work with several HOD’s
to finish estimates and budget particularly
when scouting to find production materials
and supplies. They can partner with
Assistant Directors to make sure that
department budgets are on target as well as
working with production accountants in
order to make weekly costs reports. A
production manager’s responsibilities
comprise of signing releases, negotiating
contracts, making sure that payments are
completed.
SALARY-
Starting from £25,000 and senior roles can
alter between £40,000 and £60,000.
ART DIRECTOR…
They enhance the visual features of
the set, working with the construction
and designers to accomplish the
suitable look of the film and to make
sure all costs are within the
department’s budget. They also at
times work with the Editor, if any
visuals require enhancing, they can
work with Transport if any animals
or large objects require moving to
each location. Art Directors may
work variable hours which is
normally based on what tasks they
must complete each day.
SALARY-
£25,000+
MUSIC EDITOR…
They are responsible for any piece of music that
is included in the film. They also work with the
Director and Picture Editor to show the
soundtrack each scene and get their approval and
to set budgets. Music editor’s usually work full
time, which are usually standard 9am-6pm days,
or even a particular number of hours per week.
SALARY-
Starting off from £20,000 to £25,000.
2. PRODUCER…
They take care for the financial side of the
production, they approve the production schedule
and budget. They also take care of the financing
part. Producers may work with specific cast, as well
as HODs to settle budgets. Working hours for
producers are usually irregular, which are typically
contracted hours.
SALARY-
Starting off from £35,000 to £40,000 and with
promotion it increases to £60,000.
SOUND MIXER…
They are responsible for the quality of sound on
set including setting up playback equipment
and speakers for actors. They send recording
files to post-production after shooting hours.
They work with different departments such as
the Costume Department and Visual Effects
Supervisors to systematise where microphones
should be placed to accomplish the best sound
quality. Sound Mixers are often freelance
workers, where they are self-employed and
work for a number of different companies after
being hired to do specific tasks.
SALARY-
£? -£30,000
PICTURE LIBRARY ASSISTANT…
Their duties comprise of scanning and captioning
images so that they can be catalogued by
researchers. They will typically work alongside
Runners since they go to get tapes. May be
requested to help Customer Sales and Picture
Research and Administrators. Picture Library
Assistants normally work unusual shift hours.
SALARY-
£25,000+
PART-TIME CAMERAMAN…
They typically work with the Director and DOP to
accomplish the suitable shots that are necessary for the
scene/film. Part-Time Cameraman often work at a piece rate.
They get paid every time they do a piece of work at a
company. The working hours are part-time, which means
that they work under 36 hours a week.
SALARY-
£9,500
3. LOCATION SCOUT…
They are responsible for finding the ideal
environment to shoot a scene for a film. They take
regular visits to different sites, once the right site
is discovered the must get authorisation to film on
that property to avoid any legal issues during
filming. They work with the Director to make
sure the location is right for the image of the film,
as well as working with the Producer to ensure
that the fees of hiring the location is within the
spending plan. They work at hourly rates this
means that their working hours are usually
unsociable (e.g. weekends, late nights). Yet, they
don’t earn as much when compared to the other
occupations within the filming field.
BOOKINGS CO-ORDINATOR…
They often communicate with clients, help with costing and
quoting jobs, making invoices, job sheets and confirmation
forms. Bookings coordinators typically work with Facility
Managers & Client Services Managers to support manage
resources and facilities of each of the jobs. They normally
work full time office hour jobs, Monday-Friday.
SALARY-
£18,000-£25,000
4. DDes
SALARY-
£34p/h meaning at least £340/d
Descriptions on Various Job Roles within the Media Industry
MANAGMEMENT;
CREATIVE;
EDITORIAL;
TECHNIAL;
RESEARCH;
FINANCIAL;
ORGANISATIONAL;
ADMINISTRATIVE.
BIBLIOGRAPHIES:
Creativeskillset.org. (n.d.). Job roles - FilmIndustry - Creative Skillset. [online]
Available at: http://creativeskillset.org/creative_industries/film/job_roles [Accessed 15
Oct. 2016].
Creativeskillset.org. (n.d.). TV - Creative Industry - Creative Skillset. [online] Available
at: http://creativeskillset.org/creative_industries/tv [Accessed 15 Oct. 2016].
Shift Work- This implies that the working hours are set to a specific
time, for instance, 7am-3pm or 11pm-7am. Shifts can incorporate
late or night work and are frequently utilized in places that should
be kept an eye on 24 hours a day, for example, broadcasting centres
(TV centres /radio centres).
Office Hours- Customarily, these are Monday to Friday, 9am-5pm
jobs. It is exceptionally normal for individuals working in
administration and office-based employments. Financial, Sales,
Marketing and jobs that require assistants such as Research
assistant tend to go under this.
5. Full Time- When working full time, it tends to be roughly around 39
hours a week. The meaning of a permanent contract is when you are
entitled to company benefits including pensions, sick pay,
maternity/paternity leave as well as holiday pay. This contract
usually applies to Managerial, Editorial, Financial, Creative and in
some cases Sales as well as Marketing.
Fixed-Term & Freelance- They are comparable in that they are brief
and will only last for a specific period. In fixed-term contract, you
may in any case be qualified for company benefits if laid out in your
agreement. In any case, a freelance worker will oversee their own
game plans as far as pension, holiday, sick pay and other
allowances. The occupations that go under typically go under fixed-
term and freelance are Technical, Creative, Sales and Marketing.
Irregular & Anti-Social Hours- This is like additional time, when an
individual is paid additional cash on top of their typical wages for
working over or working unsociable hours. This is entirely normal
in the media industry, as production work, particularly on location,
can be unpredictable and may include working at a young hour in
the morning or late into the night. These payments act as a
motivator to individuals to work these unsociable hours well beyond
their typical contracted obligations.Salaried- A set yearly wage that is separated into regularly scheduled
(monthly) payments. A pay will be promoted as, £20,000 every year,
this is then divided by 12 to give you a regularly scheduled payment
of around £1,666. The job roles that are well on the way to be