I'm a game developer with a diverse career spanning multiple roles such as art director, animator, and effects artist. Over the years, I've developed a variety of games, including MMORPGs, PvP Action, Maritime Online, and Wuxia Online games on PC, and MORPGs, Casual Action, and Idle RPG games on mobile. Through these experiences, I've gained expertise in different game genres and engines, and have a deep understanding of the visual elements and necessary skills required for game development. In addition to my work in PC and mobile games, I've also worked on various VR projects such as KIA car commercials using AR Hololens, experiential fishing VR, and Vuforia educational applications. This has given me a strong understanding of VR development and technical skills in this field. Living in Europe for three years, I collaborated with different game developers and gained a broader perspective and experience. My exposure to the North American and European game markets has equipped me with the knowledge and ability to develop global games. I'm always ready for new challenges and committed to continuously evolving and growing as a game developer. Once I join the company, I'll quickly grasp the company's requirements and perform my duties to the best of my abilities. I'll continuously work to improve the development process to enhance the quality of art. Additionally, I'll collaborate with other departments to ensure smooth work progress and actively contribute to the organization's growth through knowledge sharing and active learning. With a sense of responsibility and a spirit of constant challenge, I'll demonstrate my capabilities as a game developer who produces successful results.