When we examine the Evolution of UX over the years, we can divide it into 3 broad sections.
The first section is about the Design´s Paradigm. ( I promise not to be boring).
The second one is knowing and accepting that everything we do, we do with the user in the center of our decisions, and understanding that we should measure the risk of our decisions
And finally the rapid evolution of new interfaces.
Our products have evolved based in the evolution of these sections. I´ll show you this evolution in a section about Liferay Portal
Since the last generation of consoles were released 7 years ago, the gaming industry has been through a seismic revolution with social media and mobile technology creating completely new types of gamer. With the next generation of consoles from Sony and Microsoft likely to be available later this year, we wanted to explore this fragmented gaming audience landscape and measure the challenge that lies ahead for the two giants.
In the first of a two part post, we interview four people from within the gaming industry to understand how they see the landscape and where the power to engage and own gaming audiences lies.
When we examine the Evolution of UX over the years, we can divide it into 3 broad sections.
The first section is about the Design´s Paradigm. ( I promise not to be boring).
The second one is knowing and accepting that everything we do, we do with the user in the center of our decisions, and understanding that we should measure the risk of our decisions
And finally the rapid evolution of new interfaces.
Our products have evolved based in the evolution of these sections. I´ll show you this evolution in a section about Liferay Portal
Since the last generation of consoles were released 7 years ago, the gaming industry has been through a seismic revolution with social media and mobile technology creating completely new types of gamer. With the next generation of consoles from Sony and Microsoft likely to be available later this year, we wanted to explore this fragmented gaming audience landscape and measure the challenge that lies ahead for the two giants.
In the first of a two part post, we interview four people from within the gaming industry to understand how they see the landscape and where the power to engage and own gaming audiences lies.