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Team / insight.

Intelligent
people are
stupid
“we use our intelligence
to quickly make sensible
guesses about what
it is, how it works,
and how to use it”

BY R OB FE R N ALL
I’ve observed a lot of user behaviour
in a lot of user studies over the last
20 years, and I routinely recommend
to stakeholders that they observe in
real-time the user’s frustration or
elation with their device. Seeing is
believing and, to date, no client or
stakeholder has been disappointed
with their decision to observe –
although of course they are sometimes
surprised with what they see.
This also means that I’ve seen a lot of
reactions from those observing users
for the first-time. And the most striking
reaction I repeatedly hear is: “Wow,
people are stupid!” But the irony is that it
is often the user’s intelligence, not lack of
it, that trips them up. So what is

intelligence and why does it trip people
up? Firstly, let’s start with what
intelligence is not. Intelligence is not
memory, it is not (declarative) knowledge
and it’s not an ability to follow procedures.
Computers have no intelligence.
They have great memories, processing
power and perfect(ish) accuracy, and
they also follow procedures brilliantly,
but computers have no intelligence.
Instead, intelligence is about integrating
what we already know with new things
we see, hear and read. Intelligence is
about making quick judgements with
imperfect information, and about making
generalisations, spotting patterns and
applying rules. But sometimes the
information around us leads us to spot

unhelpful patterns and pick inappropriate
rules. And that’s when we trip up.
Imagine, for example, the door that we
automatically pull to open when it should
be pushed. When we are presented with
a physical object (like a door, a chair,
a pen or a medical device) we use our
intelligence to quickly make sensible
guesses about what it is, how it works,
and how to use it based mainly on
familiar visual and tactile cues. When
we interact with the object we will check
that it responds as we expect. If the door
doesn’t move when we pull the handle we
may re-evaluate our assumptions and
think “Ah, I assumed that I needed to pull
it, but I’ll trying pushing it instead”.
www.team-consulting.com

In the absence of any corrective feedback
we will assume our guess was good and
carry on down the wrong path.
So with a medical device, if people do
something “stupid” in a usability study,
the chances are they are actually doing
something “intelligent”. This may be that
the device (or one aspect of it) reminds
them (subconsciously) of something else
they are familiar with. They then operate
the device based on these familiar rules
and will only ‘stop’ if the device feedback
tells them to.
So if we present a user with a device that
reminds them of something else, and this
misplaced familiarity causes the user
makes to make a mistake, should we be

16 — 17

“Ah, I assumed
that I needed to pull
it, but I’ll try pushing
it instead.”

surprised? And if the device doesn’t give
the user any obvious feedback that they
have got it wrong then, who’s the one
being stupid?

— Rob is a senior human factors
consultant at Team and has over
20 years’ experience across a variety
of sectors.
rob.fernall@team-consulting.com

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Intelligent people are stupid | Insight, issue 2

  • 1. Team / insight. Intelligent people are stupid “we use our intelligence to quickly make sensible guesses about what it is, how it works, and how to use it” BY R OB FE R N ALL I’ve observed a lot of user behaviour in a lot of user studies over the last 20 years, and I routinely recommend to stakeholders that they observe in real-time the user’s frustration or elation with their device. Seeing is believing and, to date, no client or stakeholder has been disappointed with their decision to observe – although of course they are sometimes surprised with what they see. This also means that I’ve seen a lot of reactions from those observing users for the first-time. And the most striking reaction I repeatedly hear is: “Wow, people are stupid!” But the irony is that it is often the user’s intelligence, not lack of it, that trips them up. So what is intelligence and why does it trip people up? Firstly, let’s start with what intelligence is not. Intelligence is not memory, it is not (declarative) knowledge and it’s not an ability to follow procedures. Computers have no intelligence. They have great memories, processing power and perfect(ish) accuracy, and they also follow procedures brilliantly, but computers have no intelligence. Instead, intelligence is about integrating what we already know with new things we see, hear and read. Intelligence is about making quick judgements with imperfect information, and about making generalisations, spotting patterns and applying rules. But sometimes the information around us leads us to spot unhelpful patterns and pick inappropriate rules. And that’s when we trip up. Imagine, for example, the door that we automatically pull to open when it should be pushed. When we are presented with a physical object (like a door, a chair, a pen or a medical device) we use our intelligence to quickly make sensible guesses about what it is, how it works, and how to use it based mainly on familiar visual and tactile cues. When we interact with the object we will check that it responds as we expect. If the door doesn’t move when we pull the handle we may re-evaluate our assumptions and think “Ah, I assumed that I needed to pull it, but I’ll trying pushing it instead”.
  • 2. www.team-consulting.com In the absence of any corrective feedback we will assume our guess was good and carry on down the wrong path. So with a medical device, if people do something “stupid” in a usability study, the chances are they are actually doing something “intelligent”. This may be that the device (or one aspect of it) reminds them (subconsciously) of something else they are familiar with. They then operate the device based on these familiar rules and will only ‘stop’ if the device feedback tells them to. So if we present a user with a device that reminds them of something else, and this misplaced familiarity causes the user makes to make a mistake, should we be 16 — 17 “Ah, I assumed that I needed to pull it, but I’ll try pushing it instead.” surprised? And if the device doesn’t give the user any obvious feedback that they have got it wrong then, who’s the one being stupid? — Rob is a senior human factors consultant at Team and has over 20 years’ experience across a variety of sectors. rob.fernall@team-consulting.com