Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...
IEEE CoG 2019
1. IEEE Conference on Games
IEEE CoG 2019
StarCraft AI Competition
Kyung-Joong Kim1 and Seonghun Yoon2
Cognition and Intelligence Lab (http://cilab.gist.ac.kr)
1Gwangju Institute of Science and Technology (GIST), GwangJu, Korea
2Sejong University, Seoul, Korea
2. StarCraft AI Competition (Since 2010)
• StarCraft Brood War, Real-Time Strategy
Game
• BWAPI (Brood War Programming Interface)
• C++ or JAVA or Proxy Bot (any programming
language)
• Winner is the one with highest win ratio
• AI vs. AI, Full-round robin style competition
• 5 maps used using seed number of
participants(randomly selected from official
maps)
• 40 rounds, Total 14,027 games (using 14 VMs)
• Open-source policy 2
CIG 2018CoG 2019
StarCraft Brood War
6. 6
Rank Bot Name WinRace Lose Win RateGame
Result ( 𝟏 𝒔𝒕
~ 𝟑 𝒓𝒅
)
CIG 2018
1 PurpleWave 1,040 921 119 88.56%
Congratulation!
Winner of IEEE CoG 2019
StarCraft AI Competition
PurpleWave by Dan GantHigh-level decision making with a Task Network
Fast clustering to form ad-hoc combat squads
Estimate the outcome with a simple simulator
2 McRave 1,040 889 151 85. 48%
Jump Point Search pathfinding for most unit movement
UCB learning for build orders
3 Locutus 1,040 883 157 84. 90%
Opening learning based on results of previous matches
against opponent
CoG 2019
12. Dave Churchill
Organizer of AIIDE StarCraft AI Competition
Acknowledgements
Michal Certicky and his team
Organizer of Student StarCraft AI Tournament
12
CIG 2018CoG 2019