In this talk I share my experience on the process of learning about UX design and explain some techniques that can help professionals apply a UX design mindset in their day-to-day jobs.
3,5 hour workshop for CoveyUX
“User checks” is an agile way of usability testing with the focus on creating value. With User Checks a design accelerates to a higher level within a very short period and relatively low cost and little resources. User checks maximize the key element of usability testing: getting to empathy. User Checks is closely related to the RITE method: Rapid Iterative Testing and Evaluation.
Workshop facilitated by Melanie Kahl, The Third Teacher+ and Sami Nerenberg, Design for America at the StartingBloc October 2012 All-Fellows Summit in Chicago.
2 hour workshop for UX Camp Amsterdam 2015
Getting to a better design fast. User Checks is an agile way of usability testing with the focus on creating value. With User Checks the design accelerates to a higher level within a short period and relatively low cost and little resources. User Checks maximize the key element of usability testing: getting to empathy.
We need to be open by default – use the strength of the community to solve the complex problems we face of the exponential digital growth and beyond.
Outside your team, your organization and the circle around that.
And besides the users which always have to be involved.
In this three hour workshop I present an introduction to the UCD process, an overview of the basic technologies of the web and a survey of current Mobile Web Design trends.
Prototyping - the what, why and how at the University of EdinburghNeil Allison
Edited highlights of my prototyping training session. These slides are essentially the intro to a 3 hour practical, collaborative learning experience using pencil/paper and Balsamiq. The slides cover:
- What is prototyping?
- Prototypes and the design process
- Example projects
- How to prototype
- Case study: Website search results page
- Balsamiq demo
3,5 hour workshop for CoveyUX
“User checks” is an agile way of usability testing with the focus on creating value. With User Checks a design accelerates to a higher level within a very short period and relatively low cost and little resources. User checks maximize the key element of usability testing: getting to empathy. User Checks is closely related to the RITE method: Rapid Iterative Testing and Evaluation.
Workshop facilitated by Melanie Kahl, The Third Teacher+ and Sami Nerenberg, Design for America at the StartingBloc October 2012 All-Fellows Summit in Chicago.
2 hour workshop for UX Camp Amsterdam 2015
Getting to a better design fast. User Checks is an agile way of usability testing with the focus on creating value. With User Checks the design accelerates to a higher level within a short period and relatively low cost and little resources. User Checks maximize the key element of usability testing: getting to empathy.
We need to be open by default – use the strength of the community to solve the complex problems we face of the exponential digital growth and beyond.
Outside your team, your organization and the circle around that.
And besides the users which always have to be involved.
In this three hour workshop I present an introduction to the UCD process, an overview of the basic technologies of the web and a survey of current Mobile Web Design trends.
Prototyping - the what, why and how at the University of EdinburghNeil Allison
Edited highlights of my prototyping training session. These slides are essentially the intro to a 3 hour practical, collaborative learning experience using pencil/paper and Balsamiq. The slides cover:
- What is prototyping?
- Prototypes and the design process
- Example projects
- How to prototype
- Case study: Website search results page
- Balsamiq demo
Slide deck from a panel on Payments at the API Strategy & Practice Conference in NYC - discussing about how Payment APIs evolved at PayPal and what lessons we've learned from it. Please see the comments below for the notes for each slide (for some reason slideshare is not able to pick up the notes as the transcript - so this is the only way I could do it)
Teaching/Learning IA: Considerations for UX Strategy in Educational ContextsGuiseppe Getto
My poster for the 2014 IA Summit (http://2014.iasummit.org/). It depicts a workflow for helping folks without UX experience to start working on projects.
Slides from session 1 of my User Experience class at School of Visual Concepts: Introduction to UX core principles and process, and introduction to interviewing. Learn more at http://svc-ux1.leannagingras.com/
Doing UX: A Workflow for Teaching and TrainingGuiseppe Getto
A poster I presented at the Special Interest Group on Design of Communication (http://sigdoc.acm.org/). The poster depicts a workflow for teaching and training students and professionals in user experience design.
The Europeana Newspapers Project held a workshop in Amsterdam in September 2013. This presentation from Channa Veldhuijsen of the National Library of the Netherlands explains some principles of usability testing for historic newspapers presented online.
As designers, we use empathy to solve critical leadership problems in our teams, and as servant leaders, our purpose is to serve others in a meaningful and productive manner.
Importance of apps in marketing strategy my perspective - Ankit ShardAnkit Shard
I am not an expert at Developing Apps or a Developer Whatever I have mentioned above is all that I have learn't mostly understanding the Design process be it in Engineering – from product design to cars, & developing simple effective SM Strategies in my day to day work.
Julie Grundy gives an overview of user experience Design, why it's important, guiding principles, UX research overview, and tactics used by UX professionals. November 2015.
A 10 minute talk I gave at the Service Lab London meetup in November 2022.
As User Experience professionals we are skilled in design thinking when it comes to products and services, but what if we applied these skills to co-design our work life? What would it look like to navigate difficult conversations in the workplace, progression conversations, and line management all with a co-design mindset? We already have the skills and tools that we need to design better experiences for end users but have we thought about if and how we can design better experiences for ourselves in our work life?
In this talk I will share my views and experience on how taking this approach has had an impact on my career so far and some practical steps I’ve taken.
Slide deck from a panel on Payments at the API Strategy & Practice Conference in NYC - discussing about how Payment APIs evolved at PayPal and what lessons we've learned from it. Please see the comments below for the notes for each slide (for some reason slideshare is not able to pick up the notes as the transcript - so this is the only way I could do it)
Teaching/Learning IA: Considerations for UX Strategy in Educational ContextsGuiseppe Getto
My poster for the 2014 IA Summit (http://2014.iasummit.org/). It depicts a workflow for helping folks without UX experience to start working on projects.
Slides from session 1 of my User Experience class at School of Visual Concepts: Introduction to UX core principles and process, and introduction to interviewing. Learn more at http://svc-ux1.leannagingras.com/
Doing UX: A Workflow for Teaching and TrainingGuiseppe Getto
A poster I presented at the Special Interest Group on Design of Communication (http://sigdoc.acm.org/). The poster depicts a workflow for teaching and training students and professionals in user experience design.
The Europeana Newspapers Project held a workshop in Amsterdam in September 2013. This presentation from Channa Veldhuijsen of the National Library of the Netherlands explains some principles of usability testing for historic newspapers presented online.
As designers, we use empathy to solve critical leadership problems in our teams, and as servant leaders, our purpose is to serve others in a meaningful and productive manner.
Importance of apps in marketing strategy my perspective - Ankit ShardAnkit Shard
I am not an expert at Developing Apps or a Developer Whatever I have mentioned above is all that I have learn't mostly understanding the Design process be it in Engineering – from product design to cars, & developing simple effective SM Strategies in my day to day work.
Julie Grundy gives an overview of user experience Design, why it's important, guiding principles, UX research overview, and tactics used by UX professionals. November 2015.
A 10 minute talk I gave at the Service Lab London meetup in November 2022.
As User Experience professionals we are skilled in design thinking when it comes to products and services, but what if we applied these skills to co-design our work life? What would it look like to navigate difficult conversations in the workplace, progression conversations, and line management all with a co-design mindset? We already have the skills and tools that we need to design better experiences for end users but have we thought about if and how we can design better experiences for ourselves in our work life?
In this talk I will share my views and experience on how taking this approach has had an impact on my career so far and some practical steps I’ve taken.
UX Workshop introducing what UX is and why it is important. The audience may or may not be familiar with UX so the presentation focuses more on principles than a step-by-step how-to.
Slides for session 1 of my class at SVC. Part 1 gets at what it means to user experience. What's a good user experience? What are the different ways of doing UX? Part 2 is about interviewing - the most central skill a UX practitioner can have.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
How to be a UX Designer (without being a UX Designer)
1. My name is Emily MacGowan and am a fourth year undergraduate student from the University of Waterloo. Today I am going to talk to you about how to be a UX
designer without being a UX designer. By show of hands, how many people in the audience know what UX design is?
Note: For more UX design resources please see the presenter notes section on the thank you slide of this presentation
2. SO, WHAT IS IT?
USER EXPERIENCE
“User experience encompasses all aspects of the end-user's
interaction with the company, its services, and its products.”
- Nielsen Norman Group
For those of you who don’t know what it is, “User experience encompasses all aspects of the end-user's interaction with the company, its services, and its products.” -
Nielsen Norman Group.
It’s about:
- understanding users
- questioning assumptions
- iterating on designs
my program is very broad so I had the opportunity to try a lot of different courses. I recently discovered a course in user experience design and had never heard of the
field before.
3. my program is very broad so I had the opportunity to try a lot of different courses. I recently discovered a course in user experience design and had never heard of the
field before. After one course, I knew that the field was a great match. I wanted to work in the field as soon as possible, but it didn't happen immediately. I accepted a
great job as a graphic designer for the summer. Even though didn’t end up working in UX immediately, I have still been able to start my journey towards becoming a UX
designer.
4. HOW TO BE A UX DESIGNER
(WITHOUT BEING A UX DESIGNER)
Today I’m going to share three ways to help you begin to think like a UX designer. (They are) Empathy, curiosity, and being comfortable with being uncomfortable
5.
6. Empathy is about understanding the other person’s perspective and how they feel
- Good UX designers are highly empathetic towards the users they are designing for.
- They believe that usability issues aren’t because the users are incapable of using a product or service
- the design is at fault
- We all might understand that we are responsible for the product or service, but I still hear people criticizing the user
7. “IT’S THE USER’S FAULT,
THEY DIDN’T TRY HARD
ENOUGH”
- I initially fell into that trap and had to train myself to think differently
add icon of a thumb pointing towards someone else
8. • Exchange ideas
HOW CAN YOU BECOME MORE
EMPATHETIC?
• Talk to the people who will be interacting with your
product or service
• Actively think about when you are saying “I”
So, how can you become more empathetic?
- Empathy can come from an exchange of ideas
- Working collaboratively
- Hackathons
- DementiaHack - individuals w dementia @ the hackathon
Another way…
- talk to the people who use or interact with your product/service/etc - this helps you understand what they enjoyed about the experience and what they didn’t
- actively think about when you’re saying “I” and catch yourself, you aren’t all of the other users
10. • Ask lots of why questions
(this is a really important one)
HOW CAN I PRACTICE THIS CURIOSITY?
• Observe your surroundings
• Realize when you’re frustrated while using
a product or service + stop to ask why
UX designers are highly curious and regularly ask lots of questions when they are working on a product or service
- Be sure to ask lots of why questions - this is a really big one!
- Realize when you are frustrated with something and stop to ask why and observe the product or environment you’re in
Transition: I was recently frustrated when I was trying to use a bathroom in Union Station…
11. - Transition: This is a rough floor plan that shows the flow of users through the space
- Even though I came across this example outside of work doesn’t mean that you can’t apply the same thinking at work
- practicing this curiosity outside of work is a great place to start - the more you do it, the more natural it will be - which makes it easier to implement at work
when you’re busy and feel like you’re under more of a crime crunch
- **go into work example**
12. CURIOSITY AT WORK
Tackle small problems and work your way up.
- Transition: For myself, I implemented this thinking when I was working in a past job where I was responsible for creating infographics to highlight internal project
successes
- Employees submit the details
- my team and I consistently received the information late
- why?
- people had other priorities, reason for submitting the successes weren’t clear to users
- questions on submission form also were not clear
- Lesson:
- Keep asking why to get to the root of the problem
- you can start implementing this at work, you don’t need to find a large problem to explore. I’d encourage you to start small.
14. UX Designers are comfortable with being uncomfortable.
They challenge:
• Their own assumptions
• Assumptions other people hold
You might feel uncomfortable if you tend to jump to a solution
quickly.
UX designers are comfortable with being uncomfortable because they are constantly challenging, and therefore changing, their own assumptions about an interface or
service and the assumptions of others.
If you’re someone who likes to see an end product quickly, you might feel uncomfortable when you start applying UX design practices. UX designers take lots of pauses
to validate designs and products through user feedback, testing and research. This takes time. It will seem slow because there may be a lot of revisions, but the design
solution you come up with will be better in the end.
Testing the product and interviewing users can feel like a “waiting period”
- People can view that part as a bump in the road especially in companies where UX isn’t fully accepted yet - I have personally experienced this
- I was initially uncomfortable with the idea of interviewing users first because I had a tendency to jump to a solution, especially when I started learning and
implementing UX
- This feeling is amplified when a project is under a tight deadline
15. HOW DO YOU BECOME COMFORTABLE
WITH BEING UNCOMFORTABLE?
Practice putting a pause on jumping to a solution
How do you stop from jumping to a solution?
- Allocate time to talk to users
- If you find yourself working on a project at work and saying “Oh I think we could do this…this and this to solve the problem” stop yourself and say “we aren’t at the
solution stage yet, we are just trying to understand the problem space”
- and be open to iterating on ideas based on feedback
16. SO, WHY DOES
UX MATTER?
Even if you don’t work as a ux designer or work with one, doesn’t mean that you shouldn’t try to keep the user in mind. Developers, project managers, really any role, can
benefit from adopting a user centric design mindset. So, be curious, be empathetic, be comfortable with being uncomfortable, be human. Because in the end, you’re
designing, developing, managing, and creating for the people. Thank you.
17. Thank you!
emilyrmacgowan@gmail.com
@Millyemac
Special thanks to the organizers Ania Halliop and Dileshni Jayasinghe for encouraging me to present and to my friends Maddy Pryce, Daniel Samyn, Toko Hosoya and
Matt Crans.
More information about DementiaHack: http://hackernest.com/dementiahack/
Books I would recommend reading: Design of Everyday Things, Sprint