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How to be a
                              better designer
                                  Jason Robb
                                Harvard Web Working Group
                                     October 13, 2010



                                 @jasonrobb • #designbetter
Wednesday, October 13, 2010
Design better

                                 Jason Robb
                               Harvard Web Working Group
                                    October 13, 2010



                                @jasonrobb • #designbetter
Wednesday, October 13, 2010
Agenda
                                   Intro
                                  Design
                                  People
                              People + Design
                                  Q&A
Wednesday, October 13, 2010
Introduction


                               @jasonrobb • #designbetter
Wednesday, October 13, 2010
Introduction



                              What I am
     Visual thinker, User researcher,
      Usability expert, Interaction
        designer, Visual designer,
         Front-end developer...

Wednesday, October 13, 2010
Introduction



                              What I am
     Visual thinker, User researcher,
      Usability expert, Interaction
                Designer
        designer, Visual designer,
         Front-end developer...

Wednesday, October 13, 2010
Introduction




                              Who I work for
                 Small businesses, startups,
                  agencies, non-profits...



Wednesday, October 13, 2010
Introduction




                              Who I work for
                 Small businesses, startups,
                  People who need design
                  agencies, non-profits...



Wednesday, October 13, 2010
Introduction


                              What else?


                        UX Book Club, Boston
                               Next book: Gamestorming
                               Wednesday Nov. 3rd, 7pm

                                    uxboston.com
Wednesday, October 13, 2010
Introduction




                              Why I’m here
            Get people excited about design



Wednesday, October 13, 2010
Design


                              @jasonrobb • #designbetter
Wednesday, October 13, 2010
1
                                      Design



                                 Designers
                              Creators of tangible or
                                intangible objects



Wednesday, October 13, 2010
2
                                   Design




                              Everyone is a
                                designer


Wednesday, October 13, 2010
3
                                     Design



                              Design (noun)
                                …is a plan for
                               the construction
                                 of an object


Wednesday, October 13, 2010
Design




Wednesday, October 13, 2010
Design




Wednesday, October 13, 2010
Design




                                       flickr.com/dragondrop/
Wednesday, October 13, 2010
4
                                            Design




                               Tools don’t
                              matter (much)
               Use whatever medium and
             fidelity that suits your practical
                 needs and design goals
                      http://dub.washington.edu:2007/projects/fidelity/pubs/
                                    Walker_HFES_2002.pdf
Wednesday, October 13, 2010
Design




                                  Mike Rohde - flickr.com/rohdesign
Wednesday, October 13, 2010
5
                                   Design



                              When to sketch




Wednesday, October 13, 2010
Design


                                    Baking

                               Simple?          Complex?
                              No sketch!         Sketch!



Wednesday, October 13, 2010
6
                              Design




Wednesday, October 13, 2010
Design


                              Breakfast




Wednesday, October 13, 2010
Design


                              Interfaces
                              Email

                              Password   ttttttttttt
                                         Remember me

                                         Login     Forgot password?




Wednesday, October 13, 2010
Design


                              Interfaces




Wednesday, October 13, 2010
Design


                              Interfaces




Wednesday, October 13, 2010
7
                                          Design




                              Why?
                                     How?
                                        What?
                               Simon Sinek - startwithwhy.com
Wednesday, October 13, 2010
Design




                                     What?
                              “We need a login form...”




Wednesday, October 13, 2010
Design




                              No context
                              Email

                              Password   ttttttttttt
                                         Remember me

                                         Login     Forgot password?




Wednesday, October 13, 2010
Design




                              Why?
                “People need access to private
                    health-related data...”


Wednesday, October 13, 2010
8
                                         Design

                              Always get
                               context!                                      Manage
      Value
                                                                             account
      prop
                              Email
                                                                        Update
           Signup
            form              Password   ttttttttttt                  your status

                                         Remember me
       How to get                                                           Import
        started                          Login     Forgot password?
                                                                             data




Wednesday, October 13, 2010
9
                                               Design



                                    Vocabulary
                Order, unity, variety, contrast,
                   symmetry, asymmetry,
                rhythm, harmony, dissonance,
                 interval, tension, balance...
                              Paul Rand - youtube.com/watch?v=4yOjts0tpco
Wednesday, October 13, 2010
Design


                              Contrast




Wednesday, October 13, 2010
Design


                                            Contrast
     Email                                                      Email

    Password                  ttttttttttt                       Password   ttttttttttt
                              Remember me                                  Remember me

                              Login     Forgot password?                   Login     Forgot password?




Wednesday, October 13, 2010
Design


                                            Contrast
     Email                                                      Email

    Password                  ttttttttttt                       Password   ttttttttttt
                              Remember me                                  Remember me

                              Login     Forgot password?                   Login     Forgot password?




Wednesday, October 13, 2010
Design
                     Everyone’s a designer
                      Tools: fit your needs
                   When to sketch; when not to
                   Always start with “Why?”
                     Learn the vocabulary

Wednesday, October 13, 2010
People


                              @jasonrobb • #designbetter
Wednesday, October 13, 2010
10                             Working
                              with people
           This is your first priority, more
           important than pixels or pencils.


Wednesday, October 13, 2010
11
                              People




                      Who plays a role?


Wednesday, October 13, 2010
People




Wednesday, October 13, 2010
12                     Listening ≠ doing
           This is your first priority, more
           important than pixels or pencils.

Wednesday, October 13, 2010
13                     Listening ≠ doing
                   Don’t expect change. Always
                      reflect before acting.

Wednesday, October 13, 2010
14                             Filter out the
                                 bad stuff
                              Gut reactions are okay,
                               keep them to yourself

Wednesday, October 13, 2010
15                            Nurture ideas,
                              prune in time
                              Gut reactions are okay,
                               keep them to yourself
Wednesday, October 13, 2010
Co&ect ideas, good and bad




Wednesday, October 13, 2010
Share them when the time is right




Wednesday, October 13, 2010
16                        Building rapport
                              How valuable is
                              design to them?

Wednesday, October 13, 2010
Mood boards




Wednesday, October 13, 2010
17             Building consensus
                              A& good
         Disagree                       Bad design


Wednesday, October 13, 2010
This is the norm
                                   A& good
          Disagree                           Bad design



Wednesday, October 13, 2010
Rare, painful
                                 A& good
         Disagree                          Bad design



Wednesday, October 13, 2010
Rare, no design
                                  A& good
         Disagree                           Bad design



Wednesday, October 13, 2010
Design + People


                                 @jasonrobb • #designbetter
Wednesday, October 13, 2010
18
         Presenting & Critique
            Agenda. Who? Time? Outcome?


Wednesday, October 13, 2010
19             Use email sparingly
                              Phone        Email
        Face time                     IM

Wednesday, October 13, 2010
20                            How to ruin a
                              relationship
                   Reaction > Distraction >
                  Distortion > Deconstruction
Wednesday, October 13, 2010
21
                  Resolving conflicts
                   Assume you’re wrong. Test it.
                     Get an outside opinion.

Wednesday, October 13, 2010
Black and white?
                                      Right
                                      wrong
                              Wrong
                              right

Wednesday, October 13, 2010
Black, gray, & white
                              Right   Right
                              right   wrong
                              Wrong   Wrong
                              right   Wrong

Wednesday, October 13, 2010
22
                Give people choices
                              Choices = (eedom
                              No choices = slavery

Wednesday, October 13, 2010
Q&A


                              @jasonrobb • #designbetter
Wednesday, October 13, 2010
Q1
        How can I get
    requirements up front?
                          You can’t. They’re always
                          uncovered incrementa&y.
Wednesday, October 13, 2010
Q2                 How to get started
                    when the end is
                   nowhere in sight?
                              Incremental progress
Wednesday, October 13, 2010
Q3       How do I dumb-proof
            the UI but not
           patronize users?
           Simple as it has to be, no simpler.
Wednesday, October 13, 2010
Q4
                  Why are designers
                     so weird?
                        Curiosity, sensitive to idea
                         crushing, ask why first.
Wednesday, October 13, 2010
Q5
                         How do I make it
                           beautiful?
                              Learn the vocabulary of
                                aesthetics, practice!
Wednesday, October 13, 2010
Thank you!


                               @jasonrobb • #designbetter
Wednesday, October 13, 2010

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How to be a better designer

  • 1. How to be a better designer Jason Robb Harvard Web Working Group October 13, 2010 @jasonrobb • #designbetter Wednesday, October 13, 2010
  • 2. Design better Jason Robb Harvard Web Working Group October 13, 2010 @jasonrobb • #designbetter Wednesday, October 13, 2010
  • 3. Agenda Intro Design People People + Design Q&A Wednesday, October 13, 2010
  • 4. Introduction @jasonrobb • #designbetter Wednesday, October 13, 2010
  • 5. Introduction What I am Visual thinker, User researcher, Usability expert, Interaction designer, Visual designer, Front-end developer... Wednesday, October 13, 2010
  • 6. Introduction What I am Visual thinker, User researcher, Usability expert, Interaction Designer designer, Visual designer, Front-end developer... Wednesday, October 13, 2010
  • 7. Introduction Who I work for Small businesses, startups, agencies, non-profits... Wednesday, October 13, 2010
  • 8. Introduction Who I work for Small businesses, startups, People who need design agencies, non-profits... Wednesday, October 13, 2010
  • 9. Introduction What else? UX Book Club, Boston Next book: Gamestorming Wednesday Nov. 3rd, 7pm uxboston.com Wednesday, October 13, 2010
  • 10. Introduction Why I’m here Get people excited about design Wednesday, October 13, 2010
  • 11. Design @jasonrobb • #designbetter Wednesday, October 13, 2010
  • 12. 1 Design Designers Creators of tangible or intangible objects Wednesday, October 13, 2010
  • 13. 2 Design Everyone is a designer Wednesday, October 13, 2010
  • 14. 3 Design Design (noun) …is a plan for the construction of an object Wednesday, October 13, 2010
  • 17. Design flickr.com/dragondrop/ Wednesday, October 13, 2010
  • 18. 4 Design Tools don’t matter (much) Use whatever medium and fidelity that suits your practical needs and design goals http://dub.washington.edu:2007/projects/fidelity/pubs/ Walker_HFES_2002.pdf Wednesday, October 13, 2010
  • 19. Design Mike Rohde - flickr.com/rohdesign Wednesday, October 13, 2010
  • 20. 5 Design When to sketch Wednesday, October 13, 2010
  • 21. Design Baking Simple? Complex? No sketch! Sketch! Wednesday, October 13, 2010
  • 22. 6 Design Wednesday, October 13, 2010
  • 23. Design Breakfast Wednesday, October 13, 2010
  • 24. Design Interfaces Email Password ttttttttttt Remember me Login Forgot password? Wednesday, October 13, 2010
  • 25. Design Interfaces Wednesday, October 13, 2010
  • 26. Design Interfaces Wednesday, October 13, 2010
  • 27. 7 Design Why? How? What? Simon Sinek - startwithwhy.com Wednesday, October 13, 2010
  • 28. Design What? “We need a login form...” Wednesday, October 13, 2010
  • 29. Design No context Email Password ttttttttttt Remember me Login Forgot password? Wednesday, October 13, 2010
  • 30. Design Why? “People need access to private health-related data...” Wednesday, October 13, 2010
  • 31. 8 Design Always get context! Manage Value account prop Email Update Signup form Password ttttttttttt your status Remember me How to get Import started Login Forgot password? data Wednesday, October 13, 2010
  • 32. 9 Design Vocabulary Order, unity, variety, contrast, symmetry, asymmetry, rhythm, harmony, dissonance, interval, tension, balance... Paul Rand - youtube.com/watch?v=4yOjts0tpco Wednesday, October 13, 2010
  • 33. Design Contrast Wednesday, October 13, 2010
  • 34. Design Contrast Email Email Password ttttttttttt Password ttttttttttt Remember me Remember me Login Forgot password? Login Forgot password? Wednesday, October 13, 2010
  • 35. Design Contrast Email Email Password ttttttttttt Password ttttttttttt Remember me Remember me Login Forgot password? Login Forgot password? Wednesday, October 13, 2010
  • 36. Design Everyone’s a designer Tools: fit your needs When to sketch; when not to Always start with “Why?” Learn the vocabulary Wednesday, October 13, 2010
  • 37. People @jasonrobb • #designbetter Wednesday, October 13, 2010
  • 38. 10 Working with people This is your first priority, more important than pixels or pencils. Wednesday, October 13, 2010
  • 39. 11 People Who plays a role? Wednesday, October 13, 2010
  • 41. 12 Listening ≠ doing This is your first priority, more important than pixels or pencils. Wednesday, October 13, 2010
  • 42. 13 Listening ≠ doing Don’t expect change. Always reflect before acting. Wednesday, October 13, 2010
  • 43. 14 Filter out the bad stuff Gut reactions are okay, keep them to yourself Wednesday, October 13, 2010
  • 44. 15 Nurture ideas, prune in time Gut reactions are okay, keep them to yourself Wednesday, October 13, 2010
  • 45. Co&ect ideas, good and bad Wednesday, October 13, 2010
  • 46. Share them when the time is right Wednesday, October 13, 2010
  • 47. 16 Building rapport How valuable is design to them? Wednesday, October 13, 2010
  • 49. 17 Building consensus A& good Disagree Bad design Wednesday, October 13, 2010
  • 50. This is the norm A& good Disagree Bad design Wednesday, October 13, 2010
  • 51. Rare, painful A& good Disagree Bad design Wednesday, October 13, 2010
  • 52. Rare, no design A& good Disagree Bad design Wednesday, October 13, 2010
  • 53. Design + People @jasonrobb • #designbetter Wednesday, October 13, 2010
  • 54. 18 Presenting & Critique Agenda. Who? Time? Outcome? Wednesday, October 13, 2010
  • 55. 19 Use email sparingly Phone Email Face time IM Wednesday, October 13, 2010
  • 56. 20 How to ruin a relationship Reaction > Distraction > Distortion > Deconstruction Wednesday, October 13, 2010
  • 57. 21 Resolving conflicts Assume you’re wrong. Test it. Get an outside opinion. Wednesday, October 13, 2010
  • 58. Black and white? Right wrong Wrong right Wednesday, October 13, 2010
  • 59. Black, gray, & white Right Right right wrong Wrong Wrong right Wrong Wednesday, October 13, 2010
  • 60. 22 Give people choices Choices = (eedom No choices = slavery Wednesday, October 13, 2010
  • 61. Q&A @jasonrobb • #designbetter Wednesday, October 13, 2010
  • 62. Q1 How can I get requirements up front? You can’t. They’re always uncovered incrementa&y. Wednesday, October 13, 2010
  • 63. Q2 How to get started when the end is nowhere in sight? Incremental progress Wednesday, October 13, 2010
  • 64. Q3 How do I dumb-proof the UI but not patronize users? Simple as it has to be, no simpler. Wednesday, October 13, 2010
  • 65. Q4 Why are designers so weird? Curiosity, sensitive to idea crushing, ask why first. Wednesday, October 13, 2010
  • 66. Q5 How do I make it beautiful? Learn the vocabulary of aesthetics, practice! Wednesday, October 13, 2010
  • 67. Thank you! @jasonrobb • #designbetter Wednesday, October 13, 2010